Punch Launcher or Healing Robot?
Which should i max? Which is more important? At level 6 punch launcher already hits higher damage than my atomic hammer with the mastery, but it only hits 4 at the level or should i max healing robot?
February 2, 2011
10 Comments • Newest first
[quote=CrzyIcE]hey, I was just wondering where you got the 3.3% from.
If most monsters have 10% def, won't that mean they take 10% less damage from you?
So if atomic hammer ignores 30% def, won't using it mean you will do 10% more damage (since it doesn't go negative def), or basically meaning you will do true 100% of your damage.
I'm just curious on where the 3.3% come from because I saw that result from some other threads too but no1 explained it.[/quote]
Okay, well monsters have 10% damage reduction. The 30% damage reduction ignores 30% of that 10% (3%). So you would end up doing 93% damage to monsters with atomic hammer rather than 90% without. Doing 93% as opposed to 90% more is the same as multiplying your damage against monsters by 1.033, or a 3.3% increase.
[quote=SilverFoxR]Okay, here's the run-down... according to the skill lists on the site...
[b]Medical Droid - HLX[/b]
Level 18: MP -54; Heals 23% HP for 38 seconds 390% Self Destruction Damage cooldown of 51 seconds
Level 20: MP -50; Heals 25% HP for 40 seconds 400% Self Destruction Damage cooldown of 45 seconds
[b]Difference: MP -4; Heals 2% of HP for 2 seconds 10% Self Destruction Damage cooldown of 6 seconds[/b]
[b]Rocket Punch[/b]
Level 18: MP -32; attacks 5 enemies with 410% damage, 3 second stun
Level 20: MP -35; attacks 6 enemies with 420% damage, 3 second stun
[b]Difference: MP -3; attacks 1 enemy with 10% damage, 3 second stun[/b]
So, a little more heal for a little less MP and a shorter cooldown or a little less MP to attack 1 more monster for 10% more damage.
Your call.[/quote]
Basil skill info for rocket punch is wrong. It's 570% at max with 6 monsters. Heal-bot is [b]useless[/b] at all levels, because it heals based on your base hp, without your mech or equips, only heals when you are ducking, and does not heal non-mech party members.
max everything in 3rd job beside punch leave that at lvl 16.
Okay, here's the run-down... according to the skill lists on the site...
[b]Medical Droid - HLX[/b]
Level 18: MP -54; Heals 23% HP for 38 seconds 390% Self Destruction Damage cooldown of 51 seconds
Level 20: MP -50; Heals 25% HP for 40 seconds 400% Self Destruction Damage cooldown of 45 seconds
[b]Difference: MP -4; Heals 2% of HP for 2 seconds 10% Self Destruction Damage cooldown of 6 seconds[/b]
[b]Rocket Punch[/b]
Level 18: MP -32; attacks 5 enemies with 410% damage, 3 second stun
Level 20: MP -35; attacks 6 enemies with 420% damage, 3 second stun
[b]Difference: MP -3; attacks 1 enemy with 10% damage, 3 second stun[/b]
So, a little more heal for a little less MP and a shorter cooldown or a little less MP to attack 1 more monster for 10% more damage.
Your call.
[quote=chrismax9]Technically no, there were many threads with that argument and it failed. The only reason it does more damage with mastery is because it ignores 30% of the Monster's def when used. Rocket Fist does have a higher speed to train with, and is much better then using Atomic Hammer in 3rd job because of the delay that has. (enemies popping into air, ect)[/quote]
I'm not arguing that atomic hammer is better even though it's stronger. I went rocket punch myself and don't regret it, but the truth is that Atomic Hammer is stronger with mastery.
Also, another common misconception is that 30% def reduction is significant. I'll explain:
The actual def value of all monsters plays no part in damage calculation. Most 'regular' monsters have a 10% passive damage reduction that acts as their defense (bosses have 20%, and so on). The 30% def reduction acts on this 10% defense, effectively increasing your damage by 3.3%. Not significant at all.
Metalfist mastery multiplies damage by 1.5x at max. Def reduction makes little to no difference. Thanks.
[quote=chrismax9]Al you guys in this thread need to learn game mechanics OR, learn to read. [i][b]Mastery adds +50% Total damage when using Atomic Hammer[/b][/i]. NO, it does NOT multiply the damage.[/quote]
Thank you for your recommandation, but I can already read, tyvm.
I just went punch launcher first because i read a guide and it said that punch launcher was better (which, apparantly is wrong [i]according to some other people[/i]).
I know the skill says
"[i][b]Mastery adds +50% Total damage when using Atomic Hammer[/b][/i]."
However, like i stated above, and which you probably have [i]clearly[/i] read, I read some other posts that said that it was x50% and not +50%, while others have stated that it's the other way. This is what made me confused, and curious of what was actually correct.
Anyhow, thanks for answering my question in a mature and thoughtful way.
P.S - I maxed out punch launcher first anyway, haha.
Courtesy of [url=http://www.basilmarket.com/forum/1884701/0/Revised_Mechanic_3rd_Job_Skill_Build_Guide.html]this[/url] guide.
@FreeWii4Mii: I have a mech and i tried it out (well, with max punch launcher and 11 metal fist mastery), but i wasn't sure. So, naturally i came to basil in hopes of getting some kind help from someone who would be nice enough to expain to me why one skill is better than the other.
[quote=chrismax9]Al you guys in this thread need to learn game mechanics OR, learn to read. [i][b]Mastery adds +50% Total damage when using Atomic Hammer[/b][/i]. NO, it does NOT multiply the damage.[/quote]
Yeah, like you can just "learn game mechanics". Try out the goddamn skills yourself, as many other mechanics have. Hammer with mastery does more than rocket punch.
i still dont get it >:O
Some people say "Atomic hammer is 480% total, it's 430% [b]+[/b] 50%" and others go "Atomic hammer is 645% total, it's 430% [b]*[/b] 50%".
So now i dont know who to believe.
Both posts i read that stated these things said "It's true! I am 100% sure, i have proof." but neither provided any proof so idk who's right D=
yea i thought of that too, so i guess hammer it is, Thanks guys
uhh unless i did my math wrong isnt mastery +50% damage? does it mean like 430*50%= 215+430=645% damage final?