I usually have a sketch layer that i slowly erase and use as a guideline on low opacity. 1. Make a sketch 2. fill in the colors normally 3. lower opacity of sketch layer 4. start painting for example the face 5. after you shaded and shaped the general features slowly erase the sketch layers as you don't need the guideline anymore 6. repeat 7. ? 8. profit
example from deviantart [url=http://fc03.deviantart.net/fs51/f/2009/258/5/9/Medusa_coloring_step_by_seochan.jpg]link[/url]
If you're talking about vector art, I think you need to create a layer that has vector mode enabled in it rather than a raster layer.
If that's not what you're looking for well...the only thing I can think up of is creating separate layers for each section of your sketch and colouring over that sketch layer. Maybe you can try this: http://dianae.deviantart.com/art/Digital-Painting-Tutorial-74468761
I shoot out imaginary lines from my eyes onto the screens when I do that.
What I used to do was have a thin outline, color it in, remove the lines when finished with coloring , then 'smooth things out' since there'll usually be little bumps and such where the lines were - usually not hard since the outline was so thin.
Edit: You're doing realism? Ewww.
[quote=timemaster111][url=http://static.gamesradar.com/images/mb/GamesRadar/us/Games/P/Pokemon%20HeartGold%20SoulSilver/Everything%20Else/News/2010-07-15/Zubat--article_image.jpg]Sort of like this?[/url][/quote]
Oh, to clarify, I mean in digital coloring. And yeah, I get that you need to go over the lines with color, but does anyone have a process or something?
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I usually have a sketch layer that i slowly erase and use as a guideline on low opacity.
1. Make a sketch
2. fill in the colors normally
3. lower opacity of sketch layer
4. start painting for example the face
5. after you shaded and shaped the general features slowly erase the sketch layers as you don't need the guideline anymore
6. repeat
7. ?
8. profit
example from deviantart [url=http://fc03.deviantart.net/fs51/f/2009/258/5/9/Medusa_coloring_step_by_seochan.jpg]link[/url]
If you're talking about vector art, I think you need to create a layer that has vector mode enabled in it rather than a raster layer.
If that's not what you're looking for well...the only thing I can think up of is creating separate layers for each section of your sketch and colouring over that sketch layer. Maybe you can try this:
http://dianae.deviantart.com/art/Digital-Painting-Tutorial-74468761
@timemaster111
more like http://andrahilde.deviantart.com/art/Aftermath-188034986?q=&qo=
I shoot out imaginary lines from my eyes onto the screens when I do that.
What I used to do was have a thin outline, color it in, remove the lines when finished with coloring , then 'smooth things out' since there'll usually be little bumps and such where the lines were - usually not hard since the outline was so thin.
Edit: You're doing realism? Ewww.
[quote=timemaster111][url=http://static.gamesradar.com/images/mb/GamesRadar/us/Games/P/Pokemon%20HeartGold%20SoulSilver/Everything%20Else/News/2010-07-15/Zubat--article_image.jpg]Sort of like this?[/url][/quote]
I want that as my DS skin.
Oh, to clarify, I mean in digital coloring.
And yeah, I get that you need to go over the lines with color, but does anyone have a process or something?
Um, more like painting over the lines.
you can try using different layers that can bleed through accurately from the first layer *sketch* onto the second layer.
also, this thread can help too: http://forums.serif.com/showthread.php?t=74312
Do you mean coloring without line art?
Hmmm... I feel like I can't do any details.
@volcom It seems impossible to me too.
I'm pretty sure it's impossible...
I've been taught my whole life to colour within the lines.