General

Shadower

Will there be a Shadower Revamp?

As the title states >.>

December 29, 2012

33 Comments • Newest first

bubblecup118

the real question is, what about NL. We been shafted too much. Don't say we were OP back in the days because we were not

Reply January 1, 2013
Zunoku

@doop26: I thought Thieves were supposed to be conniving backstabbers that work for pay, not some dashing rogue that woes all the women and plays to everyone's interest. :< I just like to have fun. And if doing so is just being a witty butthead here and there, I would enjoy doing so c:

Reply January 1, 2013
zomgwdfbbqlol

[quote=Nanosecond]@dartz321: really? Even with mc at 122%, that's no where near max[/quote]

If you have something like a 40/30/30 boss weapon, it should work out okay on smaller bosses with low pdr x: though pb and empress would be totally different (terrible)

Reply December 31, 2012 - edited
kennyowns

[quote=taotapp]My ideal revamp would consist of:
1. Return Assaulter.
2. Delete that "HURR, SET THE STAGE ON FIRE XD" skill and just bring back band of thieves.
3. Bring back the old smokescreen animation, jesus christ the new one is horrible I can't even see what I'm doing.
4. Drop Dagger Mastery's max level down to 10, just because I failed five of the level 30 skillbooks today. In a row. FIVE.
FIVE. HOW IS THAT EVEN POSSIBLE.
FIVE. 50 PERCENT CHANCE. FIVE. LIKE FLIPPING HEADS FIVE TIMES-

..
Ahem.

Continuing.
5. Give Flash Jump its own dedicated key again! I'm SICK of this double jump BS. It's so SENSITIVE. I keep accidentally flash jumping. Why would they DO this? Giving FJ its own key adds to the amount of control I have; making it a simple double jump only makes things messier. I hate that change more than anything else, to be honest. It's caused more mishaps than anything else.[/quote]

just because you failed 5 doesn't mean we should bring it to 10 and FJ as a double jump is quite nice, unless you have no control, FJ should be no problem, besides FJ on another key just wastes another key for us to put an extra skill on.

Reply December 31, 2012 - edited
aaronthecow

[quote=dartz321]KMS Shads have hit cap with it (bosses). I believe the range needed was 300-400k. Not sure how much attack though.[/quote]

It's something like that.I would like nexon to repair the way coins fall at pink bean too make shadowers more useful there.

Reply December 31, 2012 - edited
yennox

[quote=lgnorant]The [b]EXACT[/b] post I quoted didn't mention haste at all whatsoever. And what if you don't have haste on? What if you got debuffed and just wanted to quickly ds+nate? Then the DS' increase in speed would be better than default speed. Oh, and I meant him talking about dark sight's speed reduction, not haste's.[/quote]

At this point, you're just nitpicking. Since this is going nowhere, I will drop the topic.

Reply December 31, 2012 - edited
taotapp

My ideal revamp would consist of:
1. Return Assaulter.
2. Delete that "HURR, SET THE STAGE ON FIRE XD" skill and just bring back band of thieves.
3. Bring back the old smokescreen animation, jesus christ the new one is horrible I can't even see what I'm doing.
4. Drop Dagger Mastery's max level down to 10, just because I failed five of the level 30 skillbooks today. In a row. FIVE.
FIVE. HOW IS THAT EVEN POSSIBLE.
FIVE. 50 PERCENT CHANCE. FIVE. LIKE FLIPPING HEADS FIVE TIMES-

..
Ahem.

Continuing.
5. Give Flash Jump its own dedicated key again! I'm SICK of this double jump BS. It's so SENSITIVE. I keep accidentally flash jumping. Why would they DO this? Giving FJ its own key adds to the amount of control I have; making it a simple double jump only makes things messier. I hate that change more than anything else, to be honest. It's caused more mishaps than anything else.

Reply December 31, 2012 - edited
lgnorant

[quote=yennox]The problem is that Dark Sight [i]completely[/i] cancels out Haste. What the other poster said was clear to everyone. It seems that you are the only one who seems to have misinterpreted this, and openly lashed out at him.[/quote]

The [b]EXACT[/b] post I quoted didn't mention haste at all whatsoever. And what if you don't have haste on? What if you got debuffed and just wanted to quickly ds+nate? Then the DS' increase in speed would be better than default speed. Oh, and I meant him talking about dark sight's speed reduction, not haste's.

Reply December 30, 2012 - edited
yennox

[quote=lgnorant]@yennox: Like I said before, poster I quoted wasn't clear enough. [b]So you can't imply things like that off what he said about haste's speed reduction.[/b] Besides, how slow could you be to get KB'd before nating, and you could always just cancel dark sight until you get back into its range.[/quote]

The problem is that Dark Sight [i]completely[/i] cancels out Haste. What the other poster said was clear to everyone. It seems that you are the only one who seems to have misinterpreted this, and openly lashed out at him.

Reply December 30, 2012 - edited
lgnorant

@yennox: Like I said before, poster I quoted wasn't clear enough. So you can't imply things like that off what he said about haste's speed reduction. Besides, how slow could you be to get KB'd before nating, and you could always just cancel dark sight until you get back into its range.

Reply December 30, 2012 - edited
yennox

[quote=lgnorant]Your point is? Why the hell would you dark sight to nate something when you're a whole long distance away from the monster anyways? I just assumed he meant the skill itself. Poster I quoted wasn't clear on the things he said.[/quote]

Having your speed reduced means that walking back into range when you get KBed takes longer. The new Haste animation doesn't help either.

Reply December 30, 2012 - edited
Nanosecond

@dartz321: i know it's possible, there's only a handful of ppl in ms who has the funds to even hit cap

Reply December 29, 2012 - edited
Starbomba

Doubt it.

We do really need a good mobbing skill though, i wish we could get BoT back. Bstep is too slow, phase dash is too meh (i only use it to rally the mob then Bstep+MC), and sudden raid has a cooldown.

Reply December 29, 2012 - edited
Nanosecond

@dartz321: really? Even with mc at 122%, that's no where near max

Reply December 29, 2012 - edited
Pavchka

[quote=Singuy]The only change we need is

1) Removal of darksight movement speed reduction so that we don't lose speed when we assassinate
2) Longer duration on shadow shifter
3) Smokescreen animation

No revamp needed, just tweeks or small buffs.

We don't need BoT, we already have a better mob skill (bstep). Phase dash was a pretty reliable compromise for assaulter too.[/quote]

BoT and Boomerang Step are completely different skills and complemented each other; Boomerang Step was never supposed to completely [i]replace[/i] BoT. We used BoT to fill up BStep's delay, or to attack monsters behind that and it did that just fine.
Phase Dash isn't a replacement for Assaulter as the skills are completely different and were made for different purposes.

We don't need BoT or Assaulter... but if we'd had those we wouldn't have needed a load of other skills (like I myself never used and still don't really use ME). What you do or don't want depends on your personal preferences when playing this game.

I'd rather not have another revamp (I can barely keep up -_-), but I'd like Dark Sight to be changed back to the way it was. Getting BoT and Assaulter back would be a nice bonus, but I don't see that happening any time soon.

Reply December 29, 2012 - edited
lgnorant

[quote=yennox]I wouldn't be talking if I were you. Dark Sight's speed boost cancels out Haste.[/quote]

Your point is? Why the hell would you dark sight to nate something when you're a whole long distance away from the monster anyways? I just assumed he meant the skill itself. Poster I quoted wasn't clear on the things he said.

Reply December 29, 2012 - edited
yennox

[quote=lgnorant]Are you even a shad?
1. Dark sight adds to your speed when it's maxed. [/quote]

I wouldn't be talking if I were you. Dark Sight's speed boost cancels out Haste.

Reply December 29, 2012 - edited
lgnorant

[quote=Singuy]The only change we need is

1) Removal of darksight movement speed reduction so that we don't lose speed when we assassinate
2) Longer duration on shadow shifter
3) Smokescreen animation

No revamp needed, just tweeks or small buffs.

We don't need BoT, we already have a better mob skill (bstep). Phase dash was a pretty reliable compromise for assaulter too.[/quote]

Are you even a shad?
1. Dark sight adds to your speed when it's maxed.
2. Shifter is a passive avoidability skill and has no duration whatsoever, just a % chance of avoiding.
3. The only thing that you got right

Reply December 29, 2012 - edited
Singuy

[quote=armeddragon]@Singuy: So assassinate then? And by spam, do people mean that pop into dark sight -> assassinate -> dark sight repeat like a Wind Archer's Wind Walk?[/quote]

pretty much

But you lose movement speed when you pop darksight, which is a pain when training, unless you're funded though then you would skip the dark sight part.

Reply December 29, 2012 - edited
Singuy

[quote=armeddragon]At the moment, what's better to spam, Assassinate or MC and after hyper skills same question.[/quote]

Don't think there is a hyper skill buff for MC

Reply December 29, 2012 - edited
Singuy

The only change we need is

1) Removal of darksight movement speed reduction so that we don't lose speed when we assassinate
2) Longer duration on shadow shifter
3) Smokescreen animation

No revamp needed, just tweeks or small buffs.

We don't need BoT, we already have a better mob skill (bstep). Phase dash was a pretty reliable compromise for assaulter too.

Reply December 29, 2012 - edited
Rogue

*Nightlord
OT: no way after hyper skills you guys are even better than dbs.

Reply December 29, 2012 - edited
ProBlades

@shaneomak: Yea well Phase Dash is garbage; I hardly ever use it. As for the changes to PP they were good, and to ME they were good in some ways, and not in others. While you can't do ME training nor bossing anymore, with the new PP it can be used commonly as a pretty powerful skill. I just miss the times when I could drop some cash and utterly destroy a boss, and remember how good Goby, Elderwraith, Typhon, and Hime training was with old ME.

Reply December 29, 2012 - edited
forseti

MC will be pretty useless after damage cap removal anyway, except for event monsters with locked damage of course.

Reply December 29, 2012 - edited
Nanosecond

@dartz321 it's quite fast already with dagger booster, but mc is impossible to hit cap unless you have a 8xx,xxx range

Reply December 29, 2012 - edited
iDivideZer0

We should be getting a mini revamp when hyper skills come out

Muspellheim (Phase Dash) - 4 mobs hit -> 8 mobs hit
Shadower Instinct - 60 sec duration -> 120 sec duration
Meso Explosion - range increased ([url=http://www.southperry.net/maplerange.php?ltx=-300&lty=-120&rbx=300&rby=50&size=1024]old range[/url] -> [url=http://www.southperry.net/maplerange.php?ltx=-400&lty=-200&rbx=400&rby=150&size=1024]new range[/url])

[url=http://orangemushroom.wordpress.com/2012/10/17/kms-ver-1-2-175-archer-thief-pirate-hyper-skills-halloween/]Source[/url]

Reply December 29, 2012 - edited
ProBlades

@0DeathTheKid: You must not play shad that often then. Assaulter was a great mobility move(certainly more useful in training than FJ), and BoT was the perfect move to break up the bsteps around multiple targets. Obviously on single targets we're still fine, but using mc+bstep against large mobs is pretty meh. Besides I don't care about damage, my damage range has never affected my training nor bossing, and I'm unfunded.

Reply December 29, 2012 - edited
DarkQuill

They don't really need much of anything at the moment. Hyperskill update is just around the corner, that's a pretty big boost in its own right.

Reply December 29, 2012 - edited
ProBlades

LF>shadower nerf. I'd take a 50% damage loss to have assaulter and BoT back.

Reply December 29, 2012 - edited
Nanosecond

it'll be nice if they could boost midnight carnival's att%

Reply December 29, 2012 - edited
zzzz50

Assaulter back pls.

Reply December 29, 2012 - edited
kennyowns

We have no need for one unless it's for Assualter and BoT to come back.

Reply December 29, 2012 - edited