General

Looks like ALL classes were changed during KMST revamp

This is the COMPLETE translated skill changes I found on Ellin Forest. I assume no credits, and it all goes to chuanjun of EF and a406010506 from Korean.....

http://www.ellinforest.com/forum/showthread.php?t=11902

WH and Mechanics get nerfed and Battlemages get buffed for Resistance.
DBs get nerfed.......again (woot!).
Evans attack faster and get some boosts.
Arans get massively buffed.

KoC remains relatively the same.
Adventurers were buffed. (SLIGHTLY)

November 20, 2010

50 Comments • Newest first

zcoinz

[quote=RoyalRVD]This patch majorly kills db's. If I had the choice, this patch would never come to gms...[/quote]

watch revamp db videos then think about what u just typed...

Reply November 23, 2010
SudoX

Heroes are seriously waaaaaaaaaaaay too buffed, brave slash and combat mastery = rage

Reply November 23, 2010
Jasonbird1

none of this applies to me. im just glad i have brave slash coming. i wish they would make the axe multiplier higher for damage tho compared to swords.

Reply November 22, 2010
myrdrex

Oh for God's sake- I just made a DB over the weekend and got the little bugger up to 3rd job already. I wanted a Thorns mule- and now there may be n such things as Thorns mules anymore. Unless, of course, that +30 Atk affects other party members in a stackable way, in which case it'll still be worth it. IN fact, at that point, everyone may be running around with a Thorns mule.

Reply November 22, 2010
sano4444

so anything change for BM's hurricane se or anything like other then the current changes said on basil's guide?

Reply November 22, 2010
therebegold

Look angry DBs calm down... Yes there are some nerfs as you saw i FA, BS, FB etc..BUt BUT did you know DBs get a new damage forumala? Did you know that Mirrror Image got buffed? Did u know that COH is 3rd job now and is not our new bossing move?

ANd most of all did you know there is a new damage forumala for DBs? Why in every post about DBs in the reconstruction people only look at the nerfs without relazing the whole picture. Its like learning to play the guitar by only reading books on guitar playing, never actually buying, picking up, strumming a guitar-pretty piss poor way to learn.

Same with DBS, before we start going NERF NERF NERF- lets understand the new damage formula, lets undertand that this Thorns is actually better than the old thorns!- yes its true, remeber we can still crit!

Now from what iv heard the katara damge isnt hidden anymore, that is we dont do "high-low-high-low" etc.. in damage. IF that is so, if the katara hits for alot more than it does now, then DBs are actually buffed from thier current state, maybe buffed to such a point that FA, BS, etc.. had to be nerfed to make sure there is no overpowerdness.-need someone to confirm the new damage formula

Have you seen vids of DBs post reconstruction? Beleive me even with the nerfs FA, TS, BS, etc... is still cutting through mobs like butter

Reply November 22, 2010
j0s3a4d

- Band of Thieves is buffed. Yay!
- Boomerang Step is buffed. Yay!
- Boomerang Step's Passive Effect is buffed. Yay!
- Assassinate is buffed. Yay!
What can I say, Nexon is in loving-spree to Bandits lately

For those of you wondering the y-variable removal is nothing of relevance. Remember how Pre - Big Bang Shadow Partner hit 80% for normal attacks and 50% for Skills? Well since Post - BB it's 50% always, in the reorganization patch they just removed the y-variable to merge it since it's the same.

Reply November 22, 2010 - edited
topiti

@RoyalRVD: not that bad.... still we were overpowerd u know =P

Reply November 22, 2010 - edited
sorgarione

I like how all the people saying Arans are buffed haven't realized that SC is multiplicative and pre Revamp, post BB its over a fourth of our damage.

Reply November 21, 2010 - edited
SudoX

[quote=Ultros0]They didn't get nerfed, they just didnt get as buffed as much as the others.

OT: Whoa they totally killed dbs, but like with bigbang there probably still changing it.[/quote]

Lol @ all the Dbs using nicer connotative language for nerfed.
Check the post, almost all the damage %s are reduced.
They aren't a bad class now, but they just aren't as OP as you guys stated, but you can't deny they got nerfed out of their former overpowered cheap arse glory >

Reply November 21, 2010 - edited
Dauntaro

I don't mind any of this other than the fact that CKs are getting screwed over. They're supposed to be overpowered for their level but be handicapped by the level cap. I don't understand maaaan.

Reply November 21, 2010 - edited
MrMozilla

So Combo drain remains the same? It's not on the list. =|

Reply November 21, 2010 - edited
Ultros0

[quote=SudoX]Less OP= Nerf
Nerf loosely means to weaken in MS terms.[/quote]

They didn't get nerfed, they just didnt get as buffed as much as the others.

OT: Whoa they totally killed dbs, but like with bigbang there probably still changing it.

Reply November 21, 2010 - edited
Legendary777

[quote=timesealer62]love the avatar. i think WHs/BMs are better now, even though funding affects how much damage any job can put out.[/quote]

It's Mechanics and WHs still. BaMs are more of a supportive class.

Reply November 21, 2010 - edited
DawnChu

Which of the Resistance class is better now?

Reply November 21, 2010 - edited
SudoX

[quote=trips486]. There just not going to super OP anymore.

Edit: TS Why would you say DBs got nerfed again? They never got nerfed inthe first place. They got buffed up a lot post BB and now they are getting there OP taken away basically to be more balanced with the other classes. People need to learn to understand changes.[/quote]

Less OP= Nerf
Nerf loosely means to weaken in MS terms.

Reply November 21, 2010 - edited
Shashumaro

[quote=MikeWalzaskee]Wtf happened to db's shadow partner? That's the only reason i made a db. I can't seem to find it in the skills table [/quote]

Nothing changed about Mirror Image, that's why it isn't there. Still in the Skill Books.

Reply November 21, 2010 - edited
xin1122

That aran in the vid was soft
OT : OMG Aran's Swings are EPICCLY HIGH %
Cleaving atk : -50% touch dmg.. 30k touch -> 15k woot

Reply November 20, 2010 - edited
therebegold

eh relax we wil get the cool stuff too, it wil just take some time

Reply November 20, 2010 - edited
SlovakHocky

@ColdLite: If nexon just came out with the proper balance of classes the first try, or after maybe one revamp, maybe their developers would have more time coming up with new high level material. My skills have been updated once already, now they're going to update again in big bang, and now apparently they're going to be updated a 3rd time afterwards? Why waste time and not get it right the first or second time? It's a waste of valuable time and resources that can be better spent on other things.

Reply November 20, 2010 - edited
SudoX

This is only a list of changed skills, not all of them.
We still have combo drain, combo ability and combo critical (all of which was buffed in BB).

Reply November 20, 2010 - edited
Hunter103

Captain -

Bullseye
Damage increased from 620% to 760%
Battleship
Cooldown time removed

WOOOOHOOOOOO

Reply November 20, 2010 - edited
Legendary777

Maybe GMS will put Sacrifice as ignoring boss PDR after Tespia...

Reply November 20, 2010 - edited
Joshuadit

Brave Slash went from 210% to 240% each hit. @_@

Reply November 20, 2010 - edited
yodelman

all i wish is that gms would keep it so that sacrifice does ignore boss PDR

Reply November 20, 2010 - edited
Kojo

[quote=PrinnyBomb]Huh....If they're going to remove cool down time on the Battleship they might as well remove it's HP altogether. Rapid Fire will now be forgotten unless you don't want to train with Battleship on purpose. =([/quote]

Rapid Fire was already pretty useless before though.

Reply November 20, 2010 - edited
Cinnanmonny

http://www.youtube.com/watch?v=C_XPXc0QAhY&feature=player_embedded#!

uhm... what are those skills
and why are they so fast O_o

Reply November 20, 2010 - edited
PrinnyBomb

Huh....If they're going to remove cool down time on the Battleship they might as well remove it's HP altogether. Rapid Fire will now be forgotten unless you don't want to train with Battleship on purpose. =(

Reply November 20, 2010 - edited
GoldenBow

[quote=EllinForest]Battleship
Cooldown time removed [/quote]

wow.....really?

Reply November 20, 2010 - edited
chillyprince

u know the thing i luv about nexon (next to being really smart in robbing their players), its how they really listen to in-game requests from their players, i mean they knew we didnt like how overpowered DBs, WH's and Mex's (mechanics) were and they answered by giving us this, luv u nexon ur totally my homie ~

Reply November 20, 2010 - edited
evelynmak

About time they removed the cd on battleship... I mean you compare that to mechanics and you'll understand

Reply November 20, 2010 - edited
LimeLahv

Zomg sair ship cooldown went bye bye!

Reply November 20, 2010 - edited
Krizzald100

@Glaciaspirit: Wait, does that mean that with 15 hits, you can send a Combo Smash? Same thing with Fenrir Phantom... 50 combo?

Reply November 20, 2010 - edited
saaku

great, now out Ustrafe is 10%less than bm's hurricane, gg on balancing X_x

Reply November 20, 2010 - edited
SlovakHocky

Don't you wish nexon would just get things right the first time instead of constantly having to revamp everything? Just get it right the first time and leave it alone for crying out loud.

Reply November 20, 2010 - edited
Krizzald100

OMG... the source of DMG of arans (Combo Smash) Gets cut in half... wth...

@EllinForest:
Combo Smash
Shifted from 2nd Job to 1st Job
Max level 10 450% damage to 6 mobs

Not even Fenrir Phantom:
Shifted from 3rd job to 2nd job
Max level 20 remains the same
Max level 560% damage to 10 mobs twice

Reply November 20, 2010 - edited
kratos223

Could someone post this somewhere else? I can't seem to access the site.

EDIT: What is this revamp in the first place? Are these current changes to the BB? Please clear this up for me.

Reply November 20, 2010 - edited
jorden27

I dont get why couldnt they make all these changes during BBP.

Reply November 20, 2010 - edited
Yam24

They destroyed DB's...
But what? Mastery 120%? Is that even possible?

Reply November 20, 2010 - edited
orangeking11

I like the no-CD Battleship for Sairs. It does make RF a lot less used, but it better makes them a top-DPM class like they're meant to be (with funding being so vital Post-BB for damage output, I thought the Ship CD was an unneeded con for 'em). Thumbs up to that from me. xD

Yes, I do like the +damage for TT, but there's no need for any unneeded spotlights on us. Prices are good to us these days in the dark. xD

Reply November 20, 2010 - edited
SudoX

Arans get crazy buffed what are you guys smoking?
The skills listed were only the things that change, our crit is still there, but the skill has 5% less crit which is compensated through the 10% base crit arans now have (other classes have 5).
Combo ability now gives 2.w.atk for 10 combosx10, that's 20watk after 100 combos.
Snow charge was never 150% it was 110% and then to 135%.
Our swings get almost doubled in damage why is that a nerf?

It's just snow charge, which I never really cared for anyways :$
*Don't compare the DB and Evan videos of the rebalance patch, they all have different equips.

Reply November 20, 2010 - edited
sorgarione

NOOO! Arans get nerfed. And no crit skill TT

Is it just me or does the Aran vid seem fake?

Reply November 20, 2010 - edited
iLoveJesters

As so the ship's one true enemy, cool down time, has been exterminated.
HUZZAH~

Reply November 20, 2010 - edited
monkeh892

Did i just see Aran combo smash at 1st job? Lol

Reply November 20, 2010 - edited
fololo

arans got buffed mob wise.

BUT DPM Wise we actually got nerfed

Reply November 20, 2010 - edited
gmharri

*looks at WH's nerfs...*

They now move slower, which is fair, since they had the highest speed in the game.
There 4th job main attacking skilled got buffed by another 20%.

I say this is a good thing for them, not bad. =O *huggles Xbow still*

EDIT:

Oh, lookie here...

[b]Battleship
Cooldown time removed[/b]

...pwetty...

Reply November 20, 2010 - edited
SudoX

Snow charge was never 150%.....pally who are KNOWN for their charges don't even get 150%
Also it balances out if you add in cleaving attack and combo recharge, 20% damage penetration ~= 50% more damage.
Not to mention our massively buffed swings.

Reply November 20, 2010 - edited
drager260

[quote=mdm5]What does "y-value removed" mean for shadow partner?[/quote]

Maybe y-value is the damage done by your shadow. So your actual characters damage is probably x-value, and what I understand from this is that they could be removing the damage percentage shadow partner does and it'll be like a normal attack. So if you used L7 it would hit 4 times with the L7 formula, so 4 completely different numbers. That's what I think at least. If this does happen tho, DPM for NLs will greatly increase wouldn't it? I could be completely wrong though.

Reply November 20, 2010 - edited
topiti

omfg... again? good thing we db get chains of hell at lvl 70 =D

Reply November 20, 2010 - edited
sleepyheadXIII

well define slightly. because the fact sair's boat has no cooldown is nice

Reply November 20, 2010 - edited