General

curious what 1000 could get you

Just wonderiing, how much could you prolly get with $1000 in nx on ms?
For warriors? Thieves? Mages? Etc?

I'm talkin bout like perfect scrolled weps, equips etc...
Anybody got an idea? Or a rough estimate?

August 24, 2012

10 Comments • Newest first

BimmieMcGee

[quote=ddsushi]Thief
If you want perfect items
263 70% boss dagger- 300$
183 70% boss claw- 250$
Pick one^
64 luk 24% luk top- 200$
53 luk 21% luk bottom- 175$
28 attack 24% luk BFC- 250$-300$
38 attack 21% luk mask- 250$
About that much^[/quote]

lmao, that's some [b]G[/b]odly [b]S[/b]tuff

Reply August 24, 2012
ddsushi

Thief
If you want perfect items
263 70% boss dagger- 300$
183 70% boss claw- 250$
Pick one^
64 luk 24% luk top- 200$
53 luk 21% luk bottom- 175$
28 attack 24% luk BFC- 250$-300$
38 attack 21% luk mask- 250$
About that much^

Reply August 24, 2012
sceneangelx

[quote=xIDyNaMiiTE][url=http://www.youtube.com/watch?v=nw7C3l-a2D8]http://www.youtube.com/watch?v=nw7C3l-a2D8[/url][/quote]

i feel ridiculous just buying one

Reply August 24, 2012
Ryanrulz

disgusting dont do it. </3

Reply August 24, 2012
QuackOutLoud

With $1000, who cares.
Just give it to Nexon.

Reply August 24, 2012
Slave

Enough to get me to a 150k range.

Reply August 24, 2012
AyeeRaph

You beat the game

Reply August 24, 2012
wingless666

considering nx prices in windia are 1k=50 mil
50,000,000,000
so 50 billion should get you maxed items o.o considerings most perfect items max
out at 5 bil

Reply August 24, 2012
lilseventeen

Considering that I saw a merchant trying to sell godly gear for USD, a good top and bottom set would cost (according to him) a couple hundred dollars each.
And then a weapon could go for that or more.
So you wouldn't get too far in terms of single, perfect items, but if you spread it out, you could get pretty far imo.

Reply August 24, 2012
xDarkCIouds

$150 dollars can get you a perfectly scrolled and perfect potential empress item. so $1000 would get you a full set of perfect equips and you'll be hitting damage cap

Reply August 24, 2012