General

Paladin

4th job skill build and Acb

So i just got my 4th job and 1 step closer to become a Paladin full of glory.

but im lost and dont know what to put my points in, can i follow the guide here on basil? if not what els, and also do acb drop from hilla and should i get it fast as i can o.o ?

thanks

February 11, 2013

15 Comments • Newest first

Magne

thanks for all the tips guys! know what to do now

Reply February 13, 2013
Seodan

[quote=christer2]right now i have: lvl 20 Power stance, lvl 10 ACB and lvl 10 divine shield. Should i max Achilles now to lvl 30 if i wanna go the defensive way? also do u suggest me to go with offensive build and go with Blast cuz i dont use shield?

thanks everyone els for ur comments [/quote]
Max out blast and holy charge, then guardian and achilles. Divine shield and PG is already enough survivability to handle bosses you would normally be doing around that level

Reply February 13, 2013
ssj3500

It's up to you and your playstyle. If you feel like you're taking more damage than you should, Achilles should drop that down a pretty good amount. If you feel like you'll be fighting single monsters or bosses, or that you want a boost in damage, Blast and Holy Charge will help with that.

Reply February 13, 2013
Magne

[quote=ssj3500]You pretty much just have to choose between a defensive or offensive build, we have a very flexible build though, so you can also just go off what you can find. ACB is almost always recommended as a first max since it only takes 4 levels to completely max, boosts up your weapon mastery to the highest in the game, and increases your main mobbing skill damage. After that divine shield is recommended since it also maxes in 4 levels, boosts your damage nicely when active, as well as offering a huge defensive boost.

From there it's offensive or defensive, if you want more damage, max Blast (maxes at 30, our main single target attack) and Holy Charge (maxes at 20, best charge, buffs both mobbing and single attack DPM), since you're going 2h mace, you won't have much use for guardian, so your defensive options are Achilles and Stance, stance at 10-20 will work well for a while since divine shield and it's guards should work as a decent stance, but for something like zak's upper arm, a higher level stance would be nice. You'll be losing out on a lot of defense without a shield, so Achilles will help quite a bit with that.

Also, without Guardian, you might want to do the quest for and invest some points into Heroes Will (5 SP to max), since Seduce might be a bit more of an issue at higher level bosses like czak/HT since you won't have as many guards.[/quote]

right now i have: lvl 20 Power stance, lvl 10 ACB and lvl 10 divine shield. Should i max Achilles now to lvl 30 if i wanna go the defensive way? also do u suggest me to go with offensive build and go with Blast cuz i dont use shield?

thanks everyone els for ur comments

Reply February 12, 2013 - edited
DuskRaven

If you need help getting ACB from Hilla or Zak (or CZak if I can be bothered) or Root Abyss (I think they drop books too?), feel free to find me in game, or PM me

Reply February 12, 2013 - edited
esteban

Well on my Paladin what I did was : 1 Rush, 1 Monster Magnet, 1 Blast. For obvious reasons.

For my first skill, I maxed Advanced Charge blow. Since it instantly replaces all other attack moves other than Blast. As well as for the boost to Weapon Mastery.
Divine Shield was my second skill to max because of all the benefits it provides. It's a no brainer.

That's what every Paladin should do if possible right after the 1 point wonder skills.
My build is a little leaned towards bossing yet it's perfectly usable for training. Next what I did was Blast, Guardian, Holy Charge, Stance, and Achilles in that order.

Blast is our other main attack for 1 versus 1 situations such as bossing or finishing off that straggling LHC monster faster.
Guardian for the stance like effects and defense of abnormal status resistance and the ability to block attacks while knocking back non-stationary monsters is great for bossing.

If you feel like you get knocked back too much for your taste then I suggest stance next.
Holy Charge would be your next skill if you're interested in its minimal damage boost. Otherwise your other elements work just fine.

Achilles is beneficial for bossing to increase survival in certain situations. Yet you won't be bossing all the time so Holy Charge would be better off before Achilles to help you with training. Paladins already have enough defense for training and bossing. Achilles is just the cherry on top.

Then at this point you're at that bossing level so Hero's will would be a good idea.

Finally I'd max Monster Magnet or Rush next then Heaven's Hammer lastly.

I didn't mention Maple Warrior since you'll be training in party play zones with other players and most likely they have that skill maxed or at 20.

Reply February 12, 2013 - edited
ssj3500

You pretty much just have to choose between a defensive or offensive build, we have a very flexible build though, so you can also just go off what you can find. ACB is almost always recommended as a first max since it only takes 4 levels to completely max, boosts up your weapon mastery to the highest in the game, and increases your main mobbing skill damage. After that divine shield is recommended since it also maxes in 4 levels, boosts your damage nicely when active, as well as offering a huge defensive boost.

From there it's offensive or defensive, if you want more damage, max Blast (maxes at 30, our main single target attack) and Holy Charge (maxes at 20, best charge, buffs both mobbing and single attack DPM), since you're going 2h mace, you won't have much use for guardian, so your defensive options are Achilles and Stance, stance at 10-20 will work well for a while since divine shield and it's guards should work as a decent stance, but for something like zak's upper arm, a higher level stance would be nice. You'll be losing out on a lot of defense without a shield, so Achilles will help quite a bit with that.

Also, without Guardian, you might want to do the quest for and invest some points into Heroes Will (5 SP to max), since Seduce might be a bit more of an issue at higher level bosses like czak/HT since you won't have as many guards.

Reply February 12, 2013 - edited
Magne

[quote=FerverousG]After playing with my 2h mace all i can suggest is

Divine Shield ( 60% proc, huge attack boost, blocks 12 hits and can be reproc'd after 30 seconds - with co, should i say more?)
ACB (I literally dont know what i was doing playing my pally with no ACB)
Holy Charge ( I dont regret it.)
Blast (1v1+heightened crit rate)
Stance cap at 20 (we have other skills to help keep us grounded),
Guardian (for Status resist w/2h weps, block with shields.

By now you should have 1 rush, and it'll stay that way.

Everything else is at your leisure. Due to the way Maple is played now ( party zones, bossing) HH is relatively useless in 4th job and has too much delay to really help during a boss fight with it's whispy 431%*4 damage. If you find yourself having trouble surviving you might want to start carrying a 1h mace and a str shield until secondary weps come into play. Guardian's block and the improved defenses have kept me out of a lot of frustration..

I have an ACB book if you want it, only thing is getting the sok.[/quote]

well what i learn most of this thread is that no pallys say the same XD but seriusly i got my power stance at lvl 20 im at lvl 120 now, should i get acb to lvl 10 and then Divine shield max to 30? got 41 sp to put out and im lost </3

im going to try get the book so i dont need to spend mesos on sok (how hard can it be?) thanks anyway

Reply February 12, 2013 - edited
Kuraitou

[url=http://maplestory.nexon.net/Community/#%2Fshowthread.php%3F575142-Paladin-s-Guardian-Skill-Overrides-Shield-Mastery%26p%3D4769613%26viewfull%3D1%23post4769613%26nxid%3D6]Do not put only a single point into Guardian.[/url]

Reply February 12, 2013 - edited
FerverousG

After playing with my 2h mace all i can suggest is

Divine Shield ( 60% proc, huge attack boost, blocks 12 hits and can be reproc'd after 30 seconds - with co, should i say more?)
ACB (I literally dont know what i was doing playing my pally with no ACB)
Holy Charge ( I dont regret it.)
Blast (1v1+heightened crit rate)
Stance cap at 20 (we have other skills to help keep us grounded),
Guardian (for Status resist w/2h weps, block with shields.

By now you should have 1 rush, and it'll stay that way.

Everything else is at your leisure. Due to the way Maple is played now ( party zones, bossing) HH is relatively useless in 4th job and has too much delay to really help during a boss fight with it's whispy 431%*4 damage. If you find yourself having trouble surviving you might want to start carrying a 1h mace and a str shield until secondary weps come into play. Guardian's block and the improved defenses have kept me out of a lot of frustration..

I have an ACB book if you want it, only thing is getting the sok.

Reply February 12, 2013 - edited
Magne

[quote=viridic]@christer2: yes. yes it does. go with stance instead, haha[/quote]

im glad i asked hehe

Reply February 11, 2013 - edited
Magne

[quote=viridic]True, stance is great, but I think those 30 points can be better utilized
By adding them into guardian, you get an auto 40% stance from blocks, AND no damage. Coupled with divine shield, your stance rate is about 70ish% which is fine until you can max stance later.[/quote]

im going to use Two-Handed mace, does that effect this anything?

Reply February 11, 2013 - edited
FreeWii4Mii

this is the skill order I chose (after 1-pointers):

divine shield, acb, blast, stance, holy charge, HH, mw10, guardian, achilles

imo stance is one of the most useful skills because you don't have to reposition while fighting
HH somewhat early because 20 second cooldown is fun
mw10 because you get 2 from CO and 2 if you have empress set
guardian/achilles are overkill to me until I fight real bosses like empress or something, czak is no problem with divine shield

Reply February 11, 2013 - edited
Magne

okay thanks guys i think im abit wiser now

Reply February 11, 2013 - edited
Seodan

get advanced charge ASAP, it gives you up to 94% weapon mastery.

Put 1 point into blast, rush, HH, and achilles, then assuming you have ACB, max it out immediately. Max divine shield, holy charge, guardian, and blast. you can save HH, achilles, magnet and stance for later

EDIT: sorry, i didn't mean in that particular order. just thought i'd point out the skills that are most important

Reply February 11, 2013 - edited