General

Firepoisonarchmage

Capability of stacked DoT total with Hyper Skills

Our DoT% totals (including all attacks with DoT and all skills which affect DoT) would be: 1690% (large chunk of that is Meggido Flame's 700%). This means that someone with a maxed range of 100k would be doing a combined 1,690,000 damage for each DoT tick!

Just wanted to say I find this to be very sexy. That is all. <3

September 19, 2012

28 Comments • Newest first

esteban

Ifrit needs DoT.

Reply September 28, 2012
j1mm13valadez

@fyeflowlight: My range isn't that high. I used big bang, poison breath, fire demon, mist, paralyze, flame gear. I rarely do this though. I just usually lay down a carpet of mist and spam away with paralyze.

Reply September 28, 2012 - edited
Green4EVER

[quote=fyeflowlight]All dots (totes 710% - excluding meteor &BB), dmg 2.1m, so ur range is ~ 295k....MAN! <3 <3 <3 <3 <3[/quote]

Pretty sure he used Meteor and BB. They add a significant amount of DoT.

Reply September 28, 2012 - edited
fyeflowlight

[quote=j1mm13valadez]So your post made me want to test how much damage I currently did with all my dots stacked. This is what I came up with : http://i45.tinypic.com/30mx0f4.jpg[/quote]

All dots (totes 710% - excluding meteor &BB), dmg 2.1m, so ur range is ~ 295k....MAN! <3 <3 <3 <3 <3

Reply September 28, 2012 - edited
j1mm13valadez

So your post made me want to test how much damage I currently did with all my dots stacked. This is what I came up with : http://i45.tinypic.com/30mx0f4.jpg

Reply September 27, 2012 - edited
doc

Doing 1.6m DoT ticks with echo. Now comes the waiting game...

Reply September 21, 2012 - edited
GoXDS

@IImaplers: considering it's Megiddo and has Flame in the name, it's most likely Fire. pretty much all attacks past 1st Job has an element (only BB before revamp didn't). bigger question IMO is I/L's "Lightning Spear." it's most likely Lightning but in the animation, there's Ice in the middle so who knows! XD.
back to the Boss thing. almost all Bosses are Element Resist (or even Neutral resist). which is saddening. Nexon needs more Elemental weak Bosses )=

Reply September 21, 2012 - edited
Momijii

[quote=IImaplers]That video isn't from tespia, it's from the live server.[/quote]
Oh .... orz

Reply September 20, 2012 - edited
IImaplers

[quote=Momijii]It's Tespia? I would venture that many of the Tespia players don't often play the classes they're testing.[/quote]

That video isn't from tespia, it's from the live server.

Reply September 20, 2012 - edited
Momijii

[quote=WorkOfArt]I wonder why so many KMST players are so bad when it comes to character control. He uses mist eruption, but that's a waste of time because the casting time is more and total damage is a mere million more than a single paralyze (which was doing 800-900k per line). ME was good for the arms, but when he got to the body, he should have landed a mist, do a basic breath-demon combo, and continue attacking with paralyze. Had he not used ME, he probably could have avoided the cancel magic attack.[/quote]
It's Tespia? I would venture that many of the Tespia players don't often play the classes they're testing.

Reply September 20, 2012 - edited
IImaplers

[quote=GoXDS]@IImaplers we see that he hits with Para before the Magic Cancel and had ~115k dot on that. so the ~650k is Megiddo + Para.[/quote]
Thought as much, thanks.

Here's another nice little tidbit I failed to mention: If a major boss comes out that is weak to fire and/or poison, our combined DoT has the ability to perhaps do 50% more damage (highly unlikely that a boss weak to poison AND fire will be coming out any time soon though lol).

Another question is Meggido Flame's element. Is it Fire Element or is it neutral? I'd bet it is fire element but who knows.

Reply September 20, 2012 - edited
WorkOfArt

[quote=IImaplers]@MyGunner, @crossbowMS Thanks

OT: I'm sure there will be some OP-ed like guy like Proxied with all hack-made equips doing upwards of 3 mil DoT per second with Megiddos flame by the time it reaches GMS.

Edit: http://www.youtube.com/watch?v=Ib_BpmcIIjs

Guy does around 650k~ with Meggido Flame's DoT (not sure if that is combined with Para DoT or not but still)![/quote]

I wonder why so many KMST players are so bad when it comes to character control. He uses mist eruption, but that's a waste of time because the casting time is more and total damage is a mere million more than a single paralyze (which was doing 800-900k per line). ME was good for the arms, but when he got to the body, he should have landed a mist, do a basic breath-demon combo, and continue attacking with paralyze. Had he not used ME, he probably could have avoided the cancel magic attack.

Reply September 20, 2012 - edited
GoXDS

@IImaplers we see that he hits with Para before the Magic Cancel and had ~115k dot on that. so the ~650k is Megiddo + Para.

Reply September 20, 2012 - edited
Momijii

[quote=snowboy8]Well, i noticed form a video in KMST that Meggido attacked 3 times. That means it has a 20% chance after every attack to be resummoned/recast. that means.... [b]INFINITE MEGGIDO![/b][/quote]
Getting refreshed three times has a probability of 4%. If you get it to happen more than that, you probably start scrolling all the things.

Reply September 20, 2012 - edited
IImaplers

@MyGunner, @crossbowMS Thanks

OT: I'm sure there will be some OP-ed guy like Proxied with all hack-made equips doing upwards of 3 mil DoT per second with Megiddos flame by the time it reaches GMS.

Edit: http://www.youtube.com/watch?v=Ib_BpmcIIjs

Guy does around 650k~ with Meggido Flame's DoT (not sure if that is combined with Para DoT or not but still)!

Reply September 20, 2012 - edited
cccurrified

[quote=Green4EVER]I guess we'll just have to wait and find out.
Reaching anywhere near 999,999 with the current DoT skills is highly unrealistic but it should be doable with Megiddo.[/quote]

(Just saying so that this post will look longer) DoT is only affected by the range while %boss/%total doesn't change the range, which is mostly why DoT is hard to raise, plus it already ignores pdr.
Megiddo caps at 10mil so maybe it might be a different situation, but hey, who cares about that part, it's 700% DoT.

Reply September 20, 2012 - edited
Green4EVER

[quote=cccurrified]Maybe it works differently, it's not like we know anybody that actually can pass the cap with a single skill for now. It's just a theory.[/quote]

I guess we'll just have to wait and find out.
Reaching anywhere near 999,999 with the current DoT skills is highly unrealistic but it should be doable with Megiddo.

Reply September 20, 2012 - edited
cccurrified

[quote=Green4EVER]Oh. I don't think that's true either, because if I recall correctly, Proxied does (or did) upwards of 1.3m ticks with Venom alone, and that's one skill.[/quote]

Maybe it works differently, it's not like we know anybody that actually can pass the cap with a single skill for now. It's just a theory.

Reply September 20, 2012 - edited
Green4EVER

[quote=cccurrified]I meant it as only on one skill. Not when you use multiple skills, those add up to pass the cap.[/quote]

Oh. I don't think that's true either, because if I recall correctly, Proxied does (or did) upwards of 1.3m ticks with Venom alone, and that's one skill.

Yeah, 1.47m x3 actually. [url=http://www.youtube.com/watch?v=XZTyrP5uqTk].[/url]

Reply September 20, 2012 - edited
cccurrified

@Green4EVER: I meant it as only on one skill. Not when you use multiple skills, those add up to pass the cap.

Reply September 20, 2012 - edited
Green4EVER

[quote=cccurrified]I'll have to add in that I reckon DoT caps at 999,999 [/quote]

I've proven this false, many times.

Reply September 20, 2012 - edited
cccurrified

I'll have to add in that I reckon DoT caps at 999,999 - unless otherwise mentioned *looks at Meddigo flame capping at 10mil*. If you recall events like pzak, when you stack up the DoTs they only cap at that certain amount. Hence, DoT does cap for [i]one[/i] skill, but it adds up when you use others. That's what I think anyway.

And I'm almost reaching that range. Interesting.

Reply September 20, 2012 - edited
Momijii

[quote=goegg2]Are you sure it stacks?
Only certain skills stack.[/quote]
I chuckled a little bit.

Reply September 20, 2012 - edited
Green4EVER

[quote=goegg2]Are you sure it stacks?
Only certain skills stack.[/quote]

[b]All[/b] DoT stacks.

Reply September 19, 2012 - edited
crossbowMS

[quote=IImaplers]I think we're pretty good with the amount of hits per second we have. I'd rather have better survivability (better ways to prevent constant seduce+1/1s) than more hits.[/quote]

I LOVE YOUR HAIR AND NEW LOOK! <3

and yes i do agree, more def would be lovely <3

Reply September 19, 2012 - edited
Momijii

[quote=IImaplers]I think we're pretty good with the amount of hits per second we have. I'd rather have better survivability (better ways to prevent constant seduce+1/1s) than more hits.[/quote]
We're definitely not [i]too[/i] bad when it comes to hits/s, but I definitely think they could be improved upon. But yeah, I definitely agree that we need better survivability.

Reply September 19, 2012 - edited
IImaplers

[quote=Momijii]Shame that we still have low hits per second. ;o;

If only....[/quote]

I think we're pretty good with the amount of hits per second we have. I'd rather have better survivability (better ways to prevent constant seduce+1/1s) than more hits.

Reply September 19, 2012 - edited
Momijii

Shame that we still have low hits per second. ;o;

If only....

Reply September 19, 2012 - edited