Hermit SP build help
Hey everyone,
I just used the full SP reset scroll On my hermit. What Builds do you all suggest using in te 2nd and 3rd jobs?
So far I put in-
20 NB
5 KE
3 Disorder
10 DS
20 LS
3 Double Stab (for teh lolz)
20 mastery
6 crit
and that's it, help is appreciated =)
December 11, 2010
3 Comments • Newest first
[quote=iProxD]Sin Build:
Mastery > Crit > Haste > Shadow Resistance > Drain > 11 on Booster
Hermit build:
SP > Avenger > FJ > Alchemist > Dark Flare > Shadow Web > rest on Meso up[/quote]
So, no Shadow Meso and Maxing out Drain?
Sin Build:
Mastery > Crit > Haste > Shadow Resistance > Drain > 11 on Booster
Hermit build:
SP > Avenger > FJ > Alchemist > Dark Flare > Shadow Web > rest on Meso up
[b]2nd job[/b]
Max out...
Claw Mastery
Crit Throw
Haste
Shadow Resistance
Drain
and then get Lv. 11 booster. I suggest maxing Drain over booster as the amount of HP potions you would carry would be less, which means more room in your USE inventory = more stuff to put in it (ie. more stars and more space for USE drops). Otherwise, everything except Drain and Claw Booster should be maxed indefinitely.
3rd job
The 4 core 3rd job skills that a hermit MUST max out are SP, Avenger, FJ, and Alchemist. How you do them is up to you, but you could max all of those skills in the order I listed them in.
You might find alchemist to be maxed last out of all of the 4 skills as most monsters in the 3rd job range don't really do over 1.5k (Amount that barbarian elixirs heal) and you're probably going to want some FJ (req. 5 Avenger to unlock) after maxing SP before you start maxing avenger.
For the other 3rd job skills, you can put them into Dark Flare, Shadow Web, or Shadow Meso; you could even max 2nd job skills if you like with it.