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Energy Orb useful?

Hey guys,
I was wondering if Energy Orb is useful? If there's any point to put any points into it?

thanks
<3

April 5, 2011

16 Comments • Newest first

one23abc

[quote=ElderTree]Actually, no.

After Chaos, Orb will hit: 980 -> 882 -> 794 -> 714 -> 643 -> 579.

So on 3 targets:
[*] Orb = 980 + 882 + 794 = 2,656%
[*] DS = 850 + 850 + 850 = 2,550%

However, DS is 8.33% faster than Orb, so that more than makes up the difference (DS would dish out 2,762.5% in the same time Orb can do 2,656%). This makes DS 4.01% stronger than Orb on 3 targets (regardless of PDR).

And FWIW, even with 50% PDR, DS and Orb are stronger than Demo on 2 targets (16.27% and 17.55% respectively).

Quick run-down of DS vs Orb:
[*] [b]2 targets: Orb > DS by 1.10%[/b]
[*] 3 targets: DS > Orb by 4.01%
[*] 4 targets: DS > Orb by 9.23%
[*] 5 targets: DS > Orb by 14.73%
[*] 6 targets: DS > Orb by 20.32%
[*] 5 target DS > 6 target Orb by 0.27%

[b]Summary:[/b]
[*] 1v1 = Demo
[*] 2 targets = Orb
[*] 3-4 targets = Orb if it can hit at least 1 more target than DS, otherwise DS.
[*] 5+ targets = DS

This is true for [b]all PDRs[/b]. (Only because 2+ targets with 70% PDR is a non-existant situation.)[/quote]

Ok, lol.
So in your opinion should I start maxing it? Or barrage?
Also, whats PDR and FWIW? Never heard those abrevs before. PDR = ____ damage range?

Reply April 9, 2011
one23abc

[quote=ElderTree]Due to the fact that Orb's damage decreases every time it hits a target (Each successive monster takes 90% as much damage as the one before it), Orb will only ever out-damage DS if Orb can hit more targets than DS can. At LHC, this can happen since orb can bounce down platforms, though the monsters have to be lined up fairly vertically for this to work (based on my experience at bearwolves).

I strongly recommend getting DS before Orb if you can find/afford the mastery books.

This is not true. DS and Demo are basically TIED against a mob of 2 with 50% PDR (e.g., Zak arms) -- well, it's more like DS is 1-2% stronger than Demo in this case. Increasing the mob count or decreasing the PDR only serve to make DS have a bigger lead over Demo.

Moral of the story: Use DS on 2+ mobs, unless iFrames matter (such as when you're trying to avoid getting knocked off a small platform at Zak).[/quote]

How about after maple chaos? 980% vs DS 850%.
So 980 + 882 +800 = 2662% vs 2550%
Orb wins right?

Reply April 7, 2011
JanellaBerry

[quote=capslocker7]Jane why so noob?

I personally don't see any use for EO
Even at lhc, as EO bounces around, its barely gonna do any dmg at the end.
The cast time for me is murder, its way to slow to be used seriously imo

Im maxing that 2nd to last, before TL.
Ill stick with my DS30<3[/quote]

HOLY COW, ur 171 already and i remember just days ago u were in ur 150's. If im correct.
Im just making sure of things lol.

Reply April 6, 2011
one23abc

[quote=Tersera]@one23abc I saw what you posted before you edited
As it is now, no it's not 900% and the cast time difference between DS and EO was really noticable.[/quote]

I didn't realise I was wrong until I had actually read my own post lol
And yea, energy orb is in fact 780%, but the cast time only differs by 0.06 of a second with SI/booster
After maple chaos it goes up to like 980% damage

Reply April 6, 2011
Tersera

@one23abc I saw what you posted before you edited
As it is now, no it's not 900% and the cast time difference between DS and EO was really noticable.

Reply April 6, 2011
one23abc

[quote=Tersera]Orb vs DS.
Orb slower cast rate than DS.
Orb is limited to EC.
Orb does less damage if it hits the same number of monsters as DS acumulated.
Orb has a harder time hitting multiple monsters due to short bounce and cast range.
Orb could do more damage should it hit monsters on platforms where DS cannot reach accumulated.
Orb can be used in mid-air, DS cannot.

Energy Orb can be good but it has a lot of conditions to meet to be more useful than Dragon Strike.

@one23abc Demolition is outdamaged by DS in mobs of 3+ if you take into account casting speed.[/quote]

http://www.basilmarket.com/forum/1978116/0/Gee_i_hope_Energy_Orb_doesnt_get_nerfed.html

Reply April 6, 2011 - edited
Tersera

Orb vs DS.
Orb slower cast rate than DS.
Orb is limited to EC.
Orb does less damage if it hits the same number of monsters as DS acumulated.
Orb has a harder time hitting multiple monsters due to short bounce and cast range.
Orb could do more damage should it hit monsters on platforms where DS cannot reach accumulated.
Orb can be used in mid-air, DS cannot.

Energy Orb can be good but it has a lot of conditions to meet to be more useful than Dragon Strike.

@one23abc Demolition is outdamaged by DS in mobs of 3+ if you take into account casting speed.

Reply April 6, 2011 - edited
one23abc

[quote=lwapoison]@one23abc:
Outdamage DS, yes, but everything outdamages demo on 3+ mobs.[/quote]

Demo outdamages DS against a mob of 3. Or so I've heard.

Reply April 6, 2011 - edited
one23abc

I'm sure brickwaiker/takebak3r will have something to say about this. Maybe you should PM him. I would also like to know, since I'm getting to the stage where I have maxed out all my main skills. In my view, it has potential to outdamage demo and dragon strike against mobs of 3-4 (common at LHC)

Reply April 6, 2011 - edited
capslocker7

[quote=lwapoison]@capslocker7:
Why? Compared to the other attacking skills you could get, EO is a nice boost. Barrage you hardly use, and snatch is not exactly a top notch skill.[/quote]
lol totaly for got about snatch,
3rd to last then
ive got DS, ST, Demo, Barrage, Mw, and PR maxed, just left are TL, SI, EO, and Snatch.

For me at least,
To each their own on their builds.

Reply April 6, 2011 - edited
capslocker7

Jane why so noob?

I personally don't see any use for EO
Even at lhc, as EO bounces around, its barely gonna do any dmg at the end.
The cast time for me is murder, its way to slow to be used seriously imo

Im maxing that 2nd to last, before TL.
Ill stick with my DS30<3

Reply April 6, 2011 - edited
JanellaBerry

Hmm alright, thanks for the info <3

Reply April 6, 2011 - edited
Flamepc

I wish they change how it works out its dmg in chaos. When i saw that buff, I was like " ooh neat bucc's just killed heroes IntrepidSlash right there".

Reply April 6, 2011 - edited
Flamepc

This had been confirmed. The main reason why some buccs do not use EO because DS can outdamage it in a 6 target mob. EO has an opposite effect of piercing arrow meaning it loses power after each monster it hits. However, in a few monster mob it should still do fine. It also cascades down platforms so that's useful. In terms of speed, they appear to be about equal, and if you are mobbing charging your energy shouldn't be too much of your concern.

Reply April 6, 2011 - edited
MizuiChan

EO's useful if you're training in a place like LHC in which many enemies spawn on different platforms in close proximity rather than in a straight line. Although EO outdamages DS in the long run, DS is preferred because you don't have to fully charge your energy in order to use it and it hits more monsters sooner, reaching 5 hits at lvl15 as opposed to EO's 5 hits at 21. Either one's fine, but DS is usually preferred because of this...

Reply April 6, 2011 - edited