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Mage

Does the F/p card enhance Storm Magic Deck?

Tittle^

You know that the F/P card gives 8% more MP when it's S , so would it improve the effect of the 3 mages deck?

February 13, 2013

13 Comments • Newest first

Jachy

*Grabs popcorn*

Reply February 13, 2013
darkspawn980

@WireWorks: if you know all that, then i don't know why you say that the mage bonus isn't from base.

and you don't need to prove it to myself or anyone, my math is out there free for anyone to see, if that doesn't make you want to double check just in case, just in case you were wrong, then i can't change that mentality. wether it's the best card for you or not isn't really pertaining to the discussion, i checked the warrior deck for myself because if it added from all my buffs, i'd be getting a nice 9k extra damage per hit

but my conclusion is, and remains, that it works only from base, so it doesn't enhance storm magic deck, and isn't really worth the trouble unless you have stupid amounts of base MP.

Reply February 13, 2013
WireWorks

[quote=darkspawn980]@WireWorks: cap has nothing to do with it, controlling my damage is easy enough, especially with 90% mastery and an exact 150-150 min/max crit chance. stop beating around the bush, go show me the proof if you're so certain of it.

and one question, does the mage effect add to your range, or does it add to your damage, and how it works. i really hope you know the answer to this.[/quote]

Damage not range only a few cards directly affect range such as those with base stat increase and paladin with a fixed amount of damage added to min/max range per lvl. And not to sound like a butt but I'm not recording my damage to prove myself in a basil market forum thread I've done the testing and determined it is the best card deck combined with 3 thieves for my current main class and thats enough for me. If you want to dissuade the OP from using the set then so be it but I will just leave it at it will improve your damage on a line by line basis in a noticeable way when you stack it. Now if you aren't maximizing it then the damage is negligible because 10% of say 20k is nothing to waste your time getting 3 mages to 200 for.

Reply February 13, 2013
darkspawn980

@WireWorks: cap has nothing to do with it, controlling my damage is easy enough, especially with 90% mastery and an exact 150-150 min/max crit chance. stop beating around the bush, go show me the proof if you're so certain of it.

and one question, does the mage effect add to your range, or does it add to your damage, and how it works. i really hope you know the answer to this.

Reply February 13, 2013
WireWorks

@darkspawn980: I have and Perhaps you don't have skills that hit above cap so you don't see it but on my AB it is very apparent the damage it adds as I add and take away %hp equips and when using the deck or not. If you already hit cap of course you won't see bonus damage but for AB and classes that can go above cap as well as classes like Mechs and F/P where damage is on lines that often don't reach cap it is very evident.

Reply February 13, 2013
darkspawn980

[quote=WireWorks]Thats where you messed up it doesn';t work with skill hp increases as the bonus is calculated on your static MAX hp. MAX not base Hyper body will not increase the damage but %hp/mp nebs as well as %hp/mp potentials. Redo your calculations. Then holla.[/quote]

it doesn't work either, my DrK provides 5% hp as a card, it doesn't get added, the huge amount of +hp i get from equips doesn't get added to the damage. go do the math again, i mean it.

Reply February 13, 2013
WireWorks

[quote=darkspawn980]then go test again honey, because i've tested with the warrior set too, and as a dark knight i have access to over 120% hp bonuses. the difference on it works. if you feel like questioning my results, please go to southperry and ask them, all my screenshots and numbers are there readily available.[/quote]

Thats where you messed up it doesn';t work with skill hp increases as the bonus is calculated on your static MAX hp. MAX not base Hyper body will not increase the damage but %hp/mp nebs as well as %hp/mp potentials. Redo your calculations. Then holla.

Reply February 13, 2013
darkspawn980

[quote=WireWorks]I have tested it with the 3 warrior card set and it does work honey its on max hp/mp not base. Maybe your calculations are skewed or something or maybe you don't have enough %mp to see the difference.[/quote]

then go test again honey, because i've tested with the warrior set too, and as a dark knight i have access to over 120% hp bonuses. the difference on it works. if you feel like questioning my results, please go to southperry and ask them, all my screenshots and numbers are there readily available.

also, you can simply and very easily test with a dark knight, equip the magic storm set, and have the DrK cast HB on you, your range shown will remain the same, even though your MP increased by 60%.

Reply February 13, 2013 - edited
Jachy

Thank you so much, guys, for your answers! Time to level up a F/P. </3

Reply February 13, 2013 - edited
WireWorks

[quote=darkspawn980]how bout you go test it before saying it works?

@OP: no it doesn't, it works from BASE MP only. and the set effect sucks on all regards, not worth it.[/quote]

I have tested it with the 3 warrior card set and it does work honey its on max hp/mp not base. Maybe your calculations are skewed or something or maybe you don't have enough %mp to see the difference.

Reply February 13, 2013 - edited
darkspawn980

[quote=WireWorks]All sources of mp improve the bonus damage. And infact if you don't really up your mp the bonus damage is minimal.[/quote]

how bout you go test it before saying it works?

@OP: no it doesn't, it works from BASE MP only. and the set effect sucks on all regards, not worth it.

Reply February 13, 2013 - edited
WireWorks

All sources of mp improve the bonus damage. And infact if you don't really up your mp the bonus damage is minimal.

Reply February 13, 2013 - edited
Ecyz

Probably, but I think it's just base MP

Reply February 13, 2013 - edited