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How dead is Maplestory now-a-days?

General MapleStory Forum Talk about MapleStory in general

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dbenbaruk Level 197 Scania Bow Master
the game is still playable. so that means it is alive[/quote]

You're right the game is still very much playable and alive.

My only issue, and of course being a player from 2005(here comes nostalgia I suppose) is that back then...getting to 2nd job and 3rd job etc...actually meant something, because it required a lot of time and effort, so you felt accomplished when you reached those points. Gaining levels like 2-3 a day was considered a great day.

Nowadays...you can get to like level 100 within 1 day. so there's no sense of accomplishment or actual connection to your character as opposed to how it was before..at least that's my opinion on it.
Aug 10 2015
flya Level 250 Bera Blaze Wizard 1 EvoLovE Guild
Yes declining. Unfortunately it seems that 'new' people joining the game are actually old players giving maple another go. Not many new players trying out this 10 year old game
Aug 10 2015
shengnoob Level 202 Bera Night Lord
Its dead because #1 No community. #2 Too many worlds. #3 Old Maplers grew up #4 Only new kids and no-lifers play. #5 Majority of the people are damage hos and you have to pay money in order to have fun since unfunded you cant kill anything.
Aug 10 2015
dominion Level 57 Scania Beginner
You're right the game is still very much playable and alive.

My only issue, and of course being a player from 2005(here comes nostalgia I suppose) is that back then...getting to 2nd job and 3rd job etc...actually meant something, because it required a lot of time and effort, so you felt accomplished when you reached those points. Gaining levels like 2-3 a day was considered a great day.

Nowadays...you can get to like level 100 within 1 day. so there's no sense of accomplishment or actual connection to your character as opposed to how it was before..at least that's my opinion on it.[/quote]

Back then you had to work together to do big things now everyone can solo everything and it's nothing special
Aug 10 2015
kiirori Level 180 Zenith Shadower
2005 player, came back start of this year and been playing 8 months straight, which has never happened before. i'd use to just play for a month and quit for a year, rinse and repeat.
Aug 10 2015
buster1651 Level 215 Scania Night Lord
The problem is the game itself.
It has too much info you need to know about the game and starting completely new is extremely difficult. This makes complete new players rare. A new player would have no idea what equipment to buy, how to save money, guilds, tots, buddies, areas, value of items etc.
A "pay to win" barrier is also a problem. Although anyone can achieve 2mil-2mil if they invest the time, it would take months and months. Money essentially speeds this up but for players staying cash free, it's a huge ordeal.
Another one is the community. Scammers prey on new players which makes it pretty hard for new players to play. This causes a decline in players because they're aren't newer players replacing older ones because they get ripped off by a veteran.
Another one mentioned is sense of achievement. Most games have challenging obstacles that when one overcomes, is a satisfying experience. Because of how easy the game is, their isn't any sense of achievement unless you reach new milestones in range or achieve a goal you set for yourself.
Many people believe that games last forever when they don't. Maple is just another game that will eventually die with the start of a sequel or servers shutting down because Nexon isn't profiting enough.
Aug 10 2015
kiryuin Level 142 Khaini Wind Archer 4
nexon needs to:

1. make quests a viable option to leveling late game
2. relax with attendance and big events that focus on yourself and give GM events better prizes and a sense of community

...and put booster packs in reward shop
Aug 10 2015
rimkii Level 206 Bera Marksman
Having only a hand full of a few training spots that actually give decent exp doesn't help. I've said this before and I will again, maple has TONS of areas to explore, some beautifully designed areas and themes-some even with great bgm. The problem? Crappy exp or worthless quest lines. All maps should be given the same exp amount for monster lvls otherwise that's how you wind up with 1 good training place that everyone will fight over during 2x (i'm looking at you SDH) I'm not saying this is the main problem, but in my opinion it is a large problem.
Aug 10 2015
betaboi101 Level 56 Broa Assassin Hanyu Guild
It's summer, way more crowded than during the school year for sure
Aug 10 2015
xerces Level 210 Bera Buccaneer EvoLovE Guild
Honestly, when I initially thought of returning after several years, I somehow brought myself to Google and searched the keywwords: "Is maplestory..." , and in the drop-down list the first option that came up was "Is maplestory dead".Came back on just to get the experience as to why people think so and yeah, as many of the comments mentioned above, the community just isn't like it was before. I just think that a lot of things are just given to us like the dimensional portal instead of the boats (no feeling of adventure), but at the same time, I didn't find myself having as much fun without at least some people to play with and damage to be at least decent (the high damage isn't just given to us here, it's either we farm really hard or we just pay up). Nexon made a nice choice to merge some worlds though.
Aug 10 2015
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