General

New Content Ideas post em

No more new class ideas, let's switch to content; if you could implement your own content into the game what would it consist of and stuff?

August 26, 2012

18 Comments • Newest first

dorne

An Edelstein expansion. Its a continent that could use a party quest itself, or maybe new monsters higher than the gem turtles (thats what I call em anyways). I also want more quests that aren't just fetch quests, that require you to think a bit, and have good rewards like more summoning bags, buff potions. I also want a rebuild of NLC since I dislike the current music and the forbodding red color. I'd also create a brand new Guild PQ, something that has the same feel of the old, where it requires teamwork to complete unlike current pqs that require you to keep going forward until final boss.

Reply August 28, 2012
McAwesomesauce

Monsters that don't die in one hit
Flying/Swimming puzzles
A boss that gives you a Parry skill that decreases your attack when you use it for five minutes that can stack, forcing players to decide if surviving the hit is worth doing less damage or if they should risk dying
bosses with dodgable attacks; fudge Empress and her tornado of doom
Bosses that [b]require[/b] multiple jobs.
Bosses that can only be rushed with the skill Rush or can only be tanked if your HP is 25k, only be hit by arrows, stars and bullets, bosses that only take magical damage or require teleport to reach them
Bosses that prompt you to use different skills aside from Hurricane to maximize your damage
More mazes, jump quests and puzzles
quests being worth doing
being able to customize your player as Party Support, PvPer, Bosser, Quester, Fast Attacker, for Movement, etc
customizing the colors of your equips, pets and skill effects
The ability to turn stupid effects like the Angelic Blessing Buff off
LKC being turned into a non party play theme dungeon

Reply August 26, 2012 - edited
aMongoose

i like the idea of being able to try something on without having to equip it, like in the cash shop but with regular equips- use a button in shops or something to see it on you

Reply August 26, 2012 - edited
Ecarina

@aMongoose: yes it is, it forces you to train in places like lhc and sh, whereas, say, blue dragon turtles, who give 2.5k exp each at lvl 12x, get nerfed for you and give you like 1.7k at higher lvls, so even if you wanted to train there (and it's a good map) you can't effectively

Reply August 26, 2012 - edited
sillybrother

Establish a "daytime - nighttime" system, where the Background would change colour and so would the BGM. And special monsters at each time (implemented, don't take out what's normally there or people will be mad). Also, a new map where there's like multiple families, and you can give allegience to them (similiar to Magatia), and you can earn prizes etc. (this is sorta implemented in JMS)

Reply August 26, 2012 - edited
aMongoose

[quote=Ecarina]@aMongoose: it doesn't work... at all... all it does is make it harder for legits, hackers have a program doing all the work for them, so instead of getting 100 scrolls they get like 88 scrolls...[/quote]

Yeah im not saying it works, I don't like the whole idea of it but it's not a huge deal.

Reply August 26, 2012 - edited
Ecarina

@aMongoose: it doesn't work... at all... all it does is make it harder for legits, hackers have a program doing all the work for them, so instead of getting 100 scrolls they get like 88 scrolls...

Reply August 26, 2012 - edited
aMongoose

@weareheroes equipment would be off, therefore a lot of work for nexon.

Reply August 26, 2012 - edited
brandonta98

[quote=aMongoose]@ecarina i agree with mini dungeons to stay away from hackers and the dead places deserved to be revamped, but the exp/drop nerf is used (i think; i heard this somewhere) to drive hackers away.[/quote]

But for the looting hackers, it's not a problem because they do that suicide thing.

Reply August 26, 2012 - edited
aMongoose

@ecarina i agree with mini dungeons to stay away from hackers and the dead places deserved to be revamped, but the exp/drop nerf is used (i think; i heard this somewhere) to drive hackers away.

Reply August 26, 2012 - edited
Ecarina

more mini dungeons
better exp in aqua/leafre/orbis etc
no more exp/drop nerf (for being above the lvl of the monsters, that's just plain stupid)

Reply August 26, 2012 - edited
xDracius

Storyline for all classes all the way to 140.
Gives weapons, armor, and some special skills.

Reply August 26, 2012 - edited
aMongoose

[quote=pip].......revamp called the past.....after level 100 you can go to orbis beginner ect. of the past as you know "monsters were stronger then" so go grind on snails and stuff again ! yay.....[/quote]

They tried that haha, people were bored after the first day

Reply August 26, 2012 - edited
pip

.......revamp called the past.....after level 100 you can go to orbis beginner ect. of the past as you know "monsters were stronger then" so go grind on snails and stuff again ! yay.....

Reply August 26, 2012 - edited
demonicrack

a class where you can do whatever you want
Oh wait, that's a gm.
shout out to gm's

Reply August 26, 2012 - edited
EatsLegacy

Resistance gets a major revamp, ds get a little buff, and class fusions would be kinda cool c:

Reply August 26, 2012 - edited
snowspeeder789

Dualblade gets another vamp... Decablades <3

Reply August 26, 2012 - edited
damudo01

A new area in Aqua Road called Bikini Bottom <3
The boss could be Smitty Werbenjagermanjensen, because he was [url=http://www.youtube.com/watch?v=RS7mk-UtdjQ]#1[/url].
And when you kill him he drops the #1 drink hat that gives stats identical to a zakum helmet. (like scar, targa, ravana, etc.)

Reply August 26, 2012 - edited