General

Marksman

Snipe Changes (KMS)

Sniping can now hit 4 times 900% damage only on boss monsters. Instant kill still applies to normal monsters.

Source: [url]http://spadow.wordpress.com/2010/12/02/kmst-v355-reorganization-update-part-2/#more-6559[/url]

I dont really know how to explain this, but this is just what I see, any thoughts. Do you think 4x900% damage is better than 500k on boss monsters.

Many benefical changes to other skills it seems.

James Carlson.

December 2, 2010

15 Comments • Newest first

Fcroaonlk

[quote=Starbomba]how does a bow-whack turn into arrows raining from the sky, or worse, coming out from the ground?
don't question game physics (especially maple physics), you'll get a headache over nothing [/quote]

I feel like a completely creepy stalker but, Starbomba, your posts make me quite happy.

Reply December 6, 2010
Rorik92

[quote=ScrambledEgg]No, my friend checked, and apparently maxed snipe still has the same cooldown, but we GAIN MP for using it or something >.>[/quote]

lmao wth is that? I believe we can file that one under nexon fail efffffff 3

Reply December 6, 2010
ScrambledEgg

[quote=Rorik92]actually i have a serious question ive been wondering about for marksman, if snipe's cooldown at max is 5 seconds then whats the cooldown with Combat orders? O_o
would it change at all or would it drop to even less?[/quote]

No, my friend checked, and apparently maxed snipe still has the same cooldown, but we GAIN MP for using it or something >.>

Reply December 6, 2010
Rorik92

actually i have a serious question ive been wondering about for marksman, if snipe's cooldown at max is 5 seconds then whats the cooldown with Combat orders? O_o
would it change at all or would it drop to even less?

Reply December 5, 2010 - edited
PrinnyBomb

@Starbomba: Well I'm just saying this is the weirdest even in terms of magic. The idea of Snipe has been altered greatly. (When used on a boss)

Reply December 5, 2010 - edited
Starbomba

[quote=PrinnyBomb]Also aesthetically it's probably the weirdest move. How does one huge shot turn into 4 hits? O_o[/quote]
how does a bow-whack turn into arrows raining from the sky, or worse, coming out from the ground?
don't question game physics (especially maple physics), you'll get a headache over nothing

Reply December 5, 2010 - edited
PrinnyBomb

And the gap between FUNDED and semi/little/none is widened even further...
Also aesthetically it's probably the weirdest move. How does one huge shot turn into 4 hits? O_o

Reply December 5, 2010 - edited
ytrewq1248

We marksmen getting better every secound.

Reply December 4, 2010 - edited
McAwesomesauce

[quote=athos28]well right now if strafe does 100% damage and thats only let's say 15k per 100%, that means you would do 540k.[/quote]

Yes, let's compare completely different skills from different time periods that use completely different damage formulas. Hurr durr.

Reply December 4, 2010 - edited
athos28

well right now if strafe does 100% damage and thats only let's say 15k per 100%, that means you would do 540k.

Reply December 3, 2010 - edited
xKhashi

[quote=LimusocoBobo]The question is... is 3600% damage gonna be more or less than 500k? :o[/quote]

I think it will be better.

And guys, if I have 30% boss damage, would it be 1200% damage per arrow (4800% total)?

Reply December 3, 2010 - edited
deedeedee401

the best thing about this is that gear will finally being to scape with snipe

Reply December 3, 2010 - edited
Starbomba

i don't really mind the change, i just hope it sill deals 4x900% even on cancel wep.att. with enough leveling, or with good enough gear, you can hit 500k or more, but you can't replace hitting damage on cancel w.att

semi-soloing scarlion/targa with snipe goodness is made of too much win to let it go

Reply December 2, 2010 - edited
JamesCarlson

Are your calculations, based on each arrow because appearently snipe will shoot 4 arrows

Reply December 2, 2010 - edited
LimusocoBobo

The question is... is 3600% damage gonna be more or less than 500k? :o

Reply December 2, 2010 - edited