What The beeeeeep happened to the revamp?
Nexon just released a teaser for all the reorganization of warriors, archers, and mages.
Video can be found here : http://www.youtube.com/watch?v=U88kCZMUBpg&feature=plcp
Since this has happened, http://ribbonpig.wordpress.com posted a new blog and this is what paladins get.
Shield Mastery: Guard Rate increased Weapon Defense and Magic Defense: +200%, Guard Rate: +20%.
Divine Shield: Generates a protective shield when hit that absorbs damage up to 10 times and increases Weapon Attack.
Activation Rate: 50% when hit, Duration: 90 seconds, Weapon ATT: +30, Number of Hits Absorbed: 10, Cooldown Time: 30 seconds.
Advanced Charge Blow: Now has a chance to instantly kill the enemy MP Cost: 60, Damage to Boss: 425%, Number of Hits: 4, Max Enemies Hit: 15 COOL DOWNTIME: 40 seconds
Heaven's Hammer: Now attacks several times on bosses and damage increased MP Cost: 60, Damage to Boss: 425%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 40 seconds.
Monster Magnet: Added.
Blast: Damage increased MP Cost: 24, Damage: 280%, NUMBER OF HITS: 4 (NOT 6), Defense Ignored: 30%, Critical Hit Rate: +50%, MINIMUM CRITICAL DAMAGE: +20%, Instant Death Chance: 10%.
Everything seems right EXCEPT Blast. AND MAKING Advanced Charged Blow ITS OWN MOVE? WHAT WERE THINKING?
4 Comments • Newest first
Uh, wait.
Charge Blow hits up to 15 enemies?
That doesn't sound right for some reason, but still would be cool I guess.
And Blast's attack lines will stay 4?
Well hope they're wrong about Blast everything else seems fine to me.
[quote=josh1washere]I've never heard of this "Ribbonpig" before.
Ever since spadow closed down, most people get their info from shakar or orangemushroom.[/quote]
Hehehe Shakar
I've never heard of this "Ribbonpig" before.
Ever since spadow closed down, most people get their info from shakar or orangemushroom.
@mrwsy1 : Maybe.. But then why put ACB in there, and Heavens Hammer, thats a pretty big mistake if you ask me.