General

Battlemage

How are Dark Aura, Ada, and Bb supposed to stack?

I've been trying to calculate what kind of damage body boost is [i]actually[/i] doing, and nothing really is matching up. But not I also have more questions about how, in fact, it's [i]supposed[/i] to stack in the first place.

Dark Aura (DA) says +10% damage, and ADA says +20% with DA. My DA adds 20% damage ([range X 0.2]+range). So the DA +10% and the ADA +20% don't stack, and the end result is 20% range increase with ADA.

With body boost, I seem to have 50% added on to my [i]clean[/i] range, total. It works out almost exactly. (clean range X 0.5)+ clean range= body boost range almost exactly
This is all current as of Christmas Eve.

So it seems like body boost is adding 40% to the original +10% of DA and ignoring the extra 10% from ADA. The confusing thing is that ALL of these skills call the damage increase "+X%," and yet, DA doesn't stack with ADA (otherwise it would be +30% damage with just ADA), and currently body boost is stacking with DA while ignoring ADA.

The message I seem to be getting from everybody is that it's supposed to be ADA (20%) plus body boost (40%) for a total of 60%, and currently, according to my calculations, it's DA (10%) plus body boost (40%) for a total of 50%.

December 25, 2012

8 Comments • Newest first

LightCuber

[quote=BlackxMist]thats with combat orders (lvl 31). I feel like you're intentionally trying to find goofs by nexon[/quote]

Asking questions because I'm a little confused, nothing more. Isn't that sort of what a forum is for? Just because I turn out to be wrong doesn't mean I'm intentionally trying to find goofs. I'm the one who goofed. I really did think ADA used to stack 4 times.

Reply December 27, 2012
BlackxMist

[quote=LightCuber]I just noticed something else. I specifically remember the damage-over-time of Advanced Dark Aura being able to stack 4 times, but now it says it can only be stacked 3 times. Did they intentionally nerf us?[/quote]

thats with combat orders (lvl 31). I feel like you're intentionally trying to find goofs by nexon

Reply December 26, 2012
LightCuber

I just noticed something else. I specifically remember the damage-over-time of Advanced Dark Aura being able to stack 4 times, but now it says it can only be stacked 3 times. Did they intentionally nerf us?

Reply December 26, 2012
SeeBee007

Soo in short, body boost is stil Glitched?

Reply December 25, 2012
Cthulhusama

ADA is a buff to DA which is why it replaces the bonus instead of stacking. Notice how you can't actually use ADA? You just use DA and get the effects of ADA. BB is a separate skill and [i]should (in fact used to....)[/i] stack addatively with ADA/AYA/ABA (and still seems to stack addatively with the other two auras).

It could be any number of things from an intentional stealth nerf (not that we need one so probably not) to a small coding error (likely). Either way all we can do is send a ticket and deal with being a little weaker than we should be (we can dish out around 86% of what we should be dealing while BBed basically). Hopefully it will get fixed soon but probably not until we get Hyper Skills and someone bothers to actually look at the codes around our skills again...

Reply December 25, 2012
Mystelteinn

[quote=itachipinky]I think Tempest didn't fix the buff that body boost gives. So instead of giving +40% dmg at lvl 10 body boost, it's giving +30% dmg because the body boost buff is still pre-tempest level 10.[/quote]

It's not 30%.

Pre-tempest it was 60%, and right now it's 40%. I did the calc with my actual range and my pre-tempest range.

I'm guessing it's either Body boost 40% overwriting ADA's 20%, or body boost only giving out 20% (wonders why it would be that way).

Reply December 25, 2012
itachipinky

I think Tempest didn't fix the buff that body boost gives. So instead of giving +40% dmg at lvl 10 body boost, it's giving +30% dmg because the body boost buff is still pre-tempest level 10.

Reply December 25, 2012
xkillo32

i heard something about BB being glitched but idk

Reply December 25, 2012