Night Lord Shadower Blade Lord Advanced Dark SightLearning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage. Active Skill. Requires Dark Sight level 10 | 1 | Maintain Dark Sight Chance: 17%. Dark Sight Trigger Chance: 4%, Dark Sight Damage Bonus: 4% | | 2 | Maintain Dark Sight Chance: 25%. Dark Sight Trigger Chance: 8%, Dark Sight Damage Bonus: 8% | | 3 | Maintain Dark Sight Chance: 33%. Dark Sight Trigger Chance: 12%, Dark Sight Damage Bonus: 12% | | 4 | Maintain Dark Sight Chance: 41%. Dark Sight Trigger Chance: 16%, Dark Sight Damage Bonus: 16% | | 5 | Maintain Dark Sight Chance: 49%. Dark Sight Trigger Chance: 20%, Dark Sight Damage Bonus: 20% |
Bloody StormA superior form of Slash Storm. Attacks multiple enemies 3 times at a very high speed with elaborate movements. Also provides passive damage increases for Tornado Spin and Flying Assaulter. Active Skill. Requires Slash Storm level 20 | 1 | MP -35, Damage: 227%, Max Enemies Hit: 6, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +11% | | 2 | MP -35, Damage: 229%, Max Enemies Hit: 6, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +11% | | 3 | MP -35, Damage: 231%, Max Enemies Hit: 6, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +12% | | 4 | MP -35, Damage: 233%, Max Enemies Hit: 6, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +12% | | 5 | MP -35, Damage: 235%, Max Enemies Hit: 6, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +13% | | 6 | MP -40, Damage: 237%, Max Enemies Hit: 6, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +13% | | 7 | MP -40, Damage: 239%, Max Enemies Hit: 7, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +14% | | 8 | MP -40, Damage: 241%, Max Enemies Hit: 7, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +14% | | 9 | MP -40, Damage: 243%, Max Enemies Hit: 7, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +15% | | 10 | MP -40, Damage: 245%, Max Enemies Hit: 7, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +15% | | 11 | MP -45, Damage: 247%, Max Enemies Hit: 7, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +16% | | 12 | MP -45, Damage: 249%, Max Enemies Hit: 7, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +16% | | 13 | MP -45, Damage: 251%, Max Enemies Hit: 7, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +17% | | 14 | MP -45, Damage: 253%, Max Enemies Hit: 8, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +17% | | 15 | MP -45, Damage: 255%, Max Enemies Hit: 8, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +18% | | 16 | MP -50, Damage: 257%, Max Enemies Hit: 8, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +18% | | 17 | MP -50, Damage: 259%, Max Enemies Hit: 8, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +19% | | 18 | MP -50, Damage: 261%, Max Enemies Hit: 8, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +19% | | 19 | MP -50, Damage: 263%, Max Enemies Hit: 8, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +20% | | 20 | MP -50, Damage: 265%, Max Enemies Hit: 8, Number of Attacks: 3. Passive Effects - Damage of Tornado Spin and Flying Assaulter: +20% |
Chains of HellChains of Hell pulls an enemy close and deals 10 consecutive Critical strikes with a chance to stun. Stationary monsters must be in range. Active Skill. | 1 | MP -50, Damage: 67%, Number of Attacks: 10, Stun Chance: 1%, Stun Duration: 1 sec, Additional Critical Rate: 100% | | 2 | MP -50, Damage: 69%, Number of Attacks: 10, Stun Chance: 1%, Stun Duration: 1 sec, Additional Critical Rate: 100% | | 3 | MP -50, Damage: 71%, Number of Attacks: 10, Stun Chance: 2%, Stun Duration: 1 sec, Additional Critical Rate: 100% | | 4 | MP -55, Damage: 73%, Number of Attacks: 10, Stun Chance: 2%, Stun Duration: 1 sec, Additional Critical Rate: 100% | | 5 | MP -55, Damage: 75%, Number of Attacks: 10, Stun Chance: 3%, Stun Duration: 1 sec, Additional Critical Rate: 100% | | 6 | MP -55, Damage: 77%, Number of Attacks: 10, Stun Chance: 3%, Stun Duration: 2 sec, Additional Critical Rate: 100% | | 7 | MP -55, Damage: 79%, Number of Attacks: 10, Stun Chance: 4%, Stun Duration: 2 sec, Additional Critical Rate: 100% | | 8 | MP -60, Damage: 81%, Number of Attacks: 10, Stun Chance: 4%, Stun Duration: 2 sec, Additional Critical Rate: 100% | | 9 | MP -60, Damage: 83%, Number of Attacks: 10, Stun Chance: 5%, Stun Duration: 2 sec, Additional Critical Rate: 100% | | 10 | MP -60, Damage: 85%, Number of Attacks: 10, Stun Chance: 5%, Stun Duration: 2 sec, Additional Critical Rate: 100% | | 11 | MP -60, Damage: 87%, Number of Attacks: 10, Stun Chance: 6%, Stun Duration: 3 sec, Additional Critical Rate: 100% | | 12 | MP -65, Damage: 89%, Number of Attacks: 10, Stun Chance: 6%, Stun Duration: 3 sec, Additional Critical Rate: 100% | | 13 | MP -65, Damage: 91%, Number of Attacks: 10, Stun Chance: 7%, Stun Duration: 3 sec, Additional Critical Rate: 100% | | 14 | MP -65, Damage: 93%, Number of Attacks: 10, Stun Chance: 7%, Stun Duration: 3 sec, Additional Critical Rate: 100% | | 15 | MP -65, Damage: 95%, Number of Attacks: 10, Stun Chance: 8%, Stun Duration: 3 sec, Additional Critical Rate: 100% | | 16 | MP -70, Damage: 97%, Number of Attacks: 10, Stun Chance: 8%, Stun Duration: 4 sec, Additional Critical Rate: 100% | | 17 | MP -70, Damage: 99%, Number of Attacks: 10, Stun Chance: 9%, Stun Duration: 4 sec, Additional Critical Rate: 100% | | 18 | MP -70, Damage: 101%, Number of Attacks: 10, Stun Chance: 9%, Stun Duration: 4 sec, Additional Critical Rate: 100% | | 19 | MP -70, Damage: 103%, Number of Attacks: 10, Stun Chance: 10%, Stun Duration: 4 sec, Additional Critical Rate: 100% | | 20 | MP -75, Damage: 105%, Number of Attacks: 10, Stun Chance: 10%, Stun Duration: 4 sec, Additional Critical Rate: 100% |
Enveloping DarknessCover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently. Passive Skill. | 1 | MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6% | | 2 | MaxHP: +4%, Abnormal Status Resistance: +8%, Elemental Resistance: +8% | | 3 | MaxHP: +6%, Abnormal Status Resistance: +10%, Elemental Resistance: +10% | | 4 | MaxHP: +8%, Abnormal Status Resistance: +14%, Elemental Resistance: +14% | | 5 | MaxHP: +10%, Abnormal Status Resistance: +16%, Elemental Resistance: +16% | | 6 | MaxHP: +12%, Abnormal Status Resistance: +18%, Elemental Resistance: +18% | | 7 | MaxHP: +14%, Abnormal Status Resistance: +22%, Elemental Resistance: +22% | | 8 | MaxHP: +16%, Abnormal Status Resistance: +24%, Elemental Resistance: +24% | | 9 | MaxHP: +18%, Abnormal Status Resistance: +26%, Elemental Resistance: +26% | | 10 | MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30% |
Life DrainChance to recover HP when attacking. You cannot recover more than 20% of your Max HP. Passive Skill. | 1 | Proc Chance: 2%, Restores 2% of the damage as HP | | 2 | Proc Chance: 4%, Restores 4% of the damage as HP | | 3 | Proc Chance: 6%, Restores 6% of the damage as HP | | 4 | Proc Chance: 8%, Restores 8% of the damage as HP | | 5 | Proc Chance: 10%, Restores 10% of the damage as HP |
Mirror ImageSummons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills. Active Skill. | 1 | MP -40, DopplegangerATK: 13%, Duration: 80 sec | | 2 | MP -40, DopplegangerATK: 16%, Duration: 80 sec | | 3 | MP -43, DopplegangerATK: 19%, Duration: 80 sec | | 4 | MP -43, DopplegangerATK: 22%, Duration: 80 sec | | 5 | MP -46, DopplegangerATK: 25%, Duration: 110 sec | | 6 | MP -46, DopplegangerATK: 28%, Duration: 110 sec | | 7 | MP -49, DopplegangerATK: 31%, Duration: 110 sec | | 8 | MP -49, DopplegangerATK: 34%, Duration: 110 sec | | 9 | MP -52, DopplegangerATK: 37%, Duration: 110 sec | | 10 | MP -52, DopplegangerATK: 40%, Duration: 140 sec | | 11 | MP -55, DopplegangerATK: 43%, Duration: 140 sec | | 12 | MP -55, DopplegangerATK: 46%, Duration: 140 sec | | 13 | MP -58, DopplegangerATK: 49%, Duration: 140 sec | | 14 | MP -58, DopplegangerATK: 52%, Duration: 140 sec | | 15 | MP -61, DopplegangerATK: 55%, Duration: 170 sec | | 16 | MP -61, DopplegangerATK: 58%, Duration: 170 sec | | 17 | MP -64, DopplegangerATK: 61%, Duration: 170 sec | | 18 | MP -64, DopplegangerATK: 64%, Duration: 170 sec | | 19 | MP -67, DopplegangerATK: 67%, Duration: 170 sec | | 20 | MP -67, DopplegangerATK: 70%, Duration: 200 sec |
Shadow MeldIncreases your chance to dodge incoming attacks. A successful dodge will also put you into a 1 second frenzy where your attack power increases and every hit becomes a Critical. Active Skill. | 1 | Dodge Chance: 11%, Upon successful dodge,ATK +5 and all attacks performed afterwards will be Critical Hits for 1 sec | | 2 | Dodge Chance: 12%, Upon successful dodge,ATK +6 and all attacks performed afterwards will be Critical Hits for 1 sec | | 3 | Dodge Chance: 13%, Upon successful dodge,ATK +6 and all attacks performed afterwards will be Critical Hits for 1 sec | | 4 | Dodge Chance: 14%, Upon successful dodge,ATK +7 and all attacks performed afterwards will be Critical Hits for 1 sec | | 5 | Dodge Chance: 15%, Upon successful dodge,ATK +7 and all attacks performed afterwards will be Critical Hits for 1 sec | | 6 | Dodge Chance: 16%, Upon successful dodge,ATK +8 and all attacks performed afterwards will be Critical Hits for 1 sec | | 7 | Dodge Chance: 17%, Upon successful dodge,ATK +8 and all attacks performed afterwards will be Critical Hits for 1 sec | | 8 | Dodge Chance: 18%, Upon successful dodge,ATK +9 and all attacks performed afterwards will be Critical Hits for 1 sec | | 9 | Dodge Chance: 19%, Upon successful dodge,ATK +9 and all attacks performed afterwards will be Critical Hits for 1 sec | | 10 | Dodge Chance: 20%, Upon successful dodge,ATK +10 and all attacks performed afterwards will be Critical Hits for 1 sec | | 11 | Dodge Chance: 21%, Upon successful dodge,ATK +10 and all attacks performed afterwards will be Critical Hits for 1 sec | | 12 | Dodge Chance: 22%, Upon successful dodge,ATK +11 and all attacks performed afterwards will be Critical Hits for 1 sec | | 13 | Dodge Chance: 23%, Upon successful dodge,ATK +11 and all attacks performed afterwards will be Critical Hits for 1 sec | | 14 | Dodge Chance: 24%, Upon successful dodge,ATK +12 and all attacks performed afterwards will be Critical Hits for 1 sec | | 15 | Dodge Chance: 25%, Upon successful dodge,ATK +12 and all attacks performed afterwards will be Critical Hits for 1 sec | | 16 | Dodge Chance: 26%, Upon successful dodge,ATK +13 and all attacks performed afterwards will be Critical Hits for 1 sec | | 17 | Dodge Chance: 27%, Upon successful dodge,ATK +13 and all attacks performed afterwards will be Critical Hits for 1 sec | | 18 | Dodge Chance: 28%, Upon successful dodge,ATK +14 and all attacks performed afterwards will be Critical Hits for 1 sec | | 19 | Dodge Chance: 29%, Upon successful dodge,ATK +14 and all attacks performed afterwards will be Critical Hits for 1 sec | | 20 | Dodge Chance: 30%, Upon successful dodge,ATK +15 and all attacks performed afterwards will be Critical Hits for 1 sec |
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