MapleStory Corsair Skills
![]() Pirate First Job
Pirate Corsair Skills: Air Strike, Battleship, Battleship Cannon, Battleship Torpedo, Bullseye, Elemental Boost, Hypnotize, Maple Warrior, Pirate's Rage, Rapid Fire, Wrath of the Octopi ![]() Air Strike Uses the grenade attack of Gaviota to damage up to 6 monsters. Active Skill Requires Gaviota Level 15 Level 1: MP -31; Damage 520%. Time required between skills: 5 seconds Level 2: MP -32; Damage 540%. Time required between skills: 5 seconds Level 3: MP -33; Damage 560%. Time required between skills: 5 seconds Level 4: MP -34; Damage 580%. Time required between skills: 5 seconds Level 5: MP -35; Damage 600%. Time required between skills: 5 seconds Level 6: MP -36; Damage 620%. Time required between skills: 5 seconds Level 7: MP -37; Damage 640%. Time required between skills: 5 seconds Level 8: MP -38; Damage 660%. Time required between skills: 5 seconds Level 9: MP -39; Damage 680%. Time required between skills: 5 seconds Level 10: MP -40; Damage 700%. Time required between skills: 5 seconds Level 11: MP -41; Damage 770%. Time required between skills: 5 seconds Level 12: MP -42; Damage 790%. Time required between skills: 5 seconds Level 13: MP -43; Damage 810%. Time required between skills: 5 seconds Level 14: MP -44; Damage 830%. Time required between skills: 5 seconds Level 15: MP -45; Damage 850%. Time required between skills: 5 seconds Level 16: MP -46; Damage 870%. Time required between skills: 5 seconds Level 17: MP -47; Damage 890%. Time required between skills: 5 seconds Level 18: MP -48; Damage 910%. Time required between skills: 5 seconds Level 19: MP -49; Damage 930%. Time required between skills: 5 seconds Level 20: MP -50; Damage 950%. Time required between skills: 5 seconds Level 21: MP -51; Damage 1020%. Time required between skills: 5 seconds Level 22: MP -52; Damage 1040%. Time required between skills: 5 seconds Level 23: MP -53; Damage 1060%. Time required between skills: 5 seconds Level 24: MP -54; Damage 1080%. Time required between skills: 5 seconds Level 25: MP -55; Damage 1100%. Time required between skills: 5 seconds Level 26: MP -56; Damage 1120%. Time required between skills: 5 seconds Level 27: MP -57; Damage 1140%. Time required between skills: 5 seconds Level 28: MP -58; Damage 1160%. Time required between skills: 5 seconds Level 29: MP -59; Damage 1180%. Time required between skills: 5 seconds Level 30: MP -60; Damage 1200%. Time required between skills: 5 seconds ![]() Battleship Hops on board of the pirate ship. The durability of the ship decreases per damage received, and when it reaches 0, you will not be able to get back on board for a period of time. Cooldown is 90 seconds. Active Skill Level 1: MP -22; DEF +10, M.DEF +10 Level 2: MP -24; DEF +20, M.DEF +20 Level 3: MP -26; DEF +30, M.DEF +30 Level 4: MP -28; DEF +40, M.DEF +40 Level 5: MP -30; DEF +50, M.DEF +50 Level 6: MP -32; DEF +60, M.DEF +60 Level 7: MP -34; DEF +70, M.DEF +70 Level 8: MP -36; DEF +80, M.DEF +80 Level 9: MP -38; DEF +90, M.DEF +90 Level 10: MP -40; DEF +100, M.DEF +100 ![]() Battleship Cannon Rapidly fires a number of cannons. Only available when aboard the Battleship. Active Skill Requires Battleship Level 1 Level 1: MP -22; Damage 205%; attacks the enemy 3 times Level 2: MP -22; Damage 210%; attacks the enemy 3 times Level 3: MP -22; Damage 215%; attacks the enemy 3 times Level 4: MP -24; Damage 220%; attacks the enemy 3 times Level 5: MP -24; Damage 225%; attacks the enemy 3 times Level 6: MP -24; Damage 230%; attacks the enemy 3 times Level 7: MP -26; Damage 235%; attacks the enemy 3 times Level 8: MP -26; Damage 240%; attacks the enemy 3 times Level 9: MP -26; Damage 245%; attacks the enemy 3 times Level 10: MP -28; Damage 250%; attacks the enemy 3 times Level 11: MP -28; Damage 265%; attacks the enemy 4 times Level 12: MP -28; Damage 270%; attacks the enemy 4 times Level 13: MP -30; Damage 275%; attacks the enemy 4 times Level 14: MP -30; Damage 280%; attacks the enemy 4 times Level 15: MP -30; Damage 285%; attacks the enemy 4 times Level 16: MP -32; Damage 290%; attacks the enemy 4 times Level 17: MP -32; Damage 295%; attacks the enemy 4 times Level 18: MP -32; Damage 300%; attacks the enemy 4 times Level 19: MP -34; Damage 305%; attacks the enemy 4 times Level 20: MP -34; Damage 310%; attacks the enemy 4 times Level 21: MP -34; Damage 335%; attacks the enemy 4 times Level 22: MP -36; Damage 340%; attacks the enemy 4 times Level 23: MP -36; Damage 345%; attacks the enemy 4 times Level 24: MP -36; Damage 350%; attacks the enemy 4 times Level 25: MP -38; Damage 355%; attacks the enemy 4 times Level 26: MP -38; Damage 360%; attacks the enemy 4 times Level 27: MP -38; Damage 365%; attacks the enemy 4 times Level 28: MP -40; Damage 370%; attacks the enemy 4 times Level 29: MP -40; Damage 375%; attacks the enemy 4 times Level 30: MP -40; Damage 380%; attacks the enemy 4 times ![]() Battleship Torpedo Fires a sturdy cannon that goes through monsters. Only available when aboard with Battleship. Active Skill Requires Battleship Level 1 Level 1: MP -22; damage 390%; attacks up to 4 monsters at a time Level 2: MP -22; Damage 400%; attacks up to 4 monsters at a time Level 3: MP -22; Damage 410%; attacks up to 4 monsters at a time Level 4: MP -24; Damage 420%; attacks up to 4 monsters at a time Level 5: MP -24; Damage 430%; attacks up to 4 monsters at a time Level 6: MP -24; Damage 440%; attacks up to 4 monsters at a time Level 7: MP -26; Damage 450%; attacks up to 4 monsters at a time Level 8: MP -26; Damage 460%; attacks up to 4 monsters at a time Level 9: MP -26; Damage 470%; attacks up to 4 monsters at a time Level 10: MP -28; Damage 480%; attacks up to 4 monsters at a time Level 11: MP -28; Damage 540%; attacks up to 5 monsters at a time Level 12: MP -28; Damage 550%; attacks up to 5 monsters at a time Level 13: MP -30; Damage 560%; attacks up to 5 monsters at a time Level 14: MP -30; Damage 570%; attacks up to 5 monsters at a time Level 15: MP -30; Damage 580%; attacks up to 5 monsters at a time Level 16: MP -32; Damage 590%; attacks up to 5 monsters at a time Level 17: MP -32; Damage 600%; attacks up to 5 monsters at a time Level 18: MP -32; Damage 610%; attacks up to 5 monsters at a time Level 19: MP -34; Damage 620%; attacks up to 5 monsters at a time Level 20: MP -34; Damage 630%; attacks up to 5 monsters at a time Level 21: MP -34; Damage 690%; attacks up to 6 monsters at a time Level 22: MP -36; Damage 700%; attacks up to 6 monsters at a time Level 23: MP -36; Damage 710%; attacks up to 6 monsters at a time Level 24: MP -36; Damage 720%; attacks up to 6 monsters at a time Level 25: MP -38; Damage 730%; attacks up to 6 monsters at a time Level 26: MP -38; Damage 740%; attacks up to 6 monsters at a time Level 27: MP -38; Damage 750%; attacks up to 6 monsters at a time Level 28: MP -40; Damage 760%; attacks up to 6 monsters at a time Level 29: MP -40; Damage 770%; attacks up to 6 monsters at a time Level 30: MP -40; Damage 780%; attacks up to 6 monsters at a time ![]() Bullseye Applies more damage to monsters under the effect of Homing Beacon. Active Skill Requires Homing Beacon Level 30 Level 1: MP -35; Damage 390%; damage increased by 1% Level 2: MP -35; Damage 400%; Damage increased by 2% Level 3: MP -35; Damage 410%; Damage increased by 3% Level 4: MP -35; Damage 420%; Damage increased by 4% Level 5: MP -35; Damage 430%; Damage increased by 5% Level 6: MP -35; Damage 440%; Damage increased by 6% Level 7: MP -35; Damage 450%; Damage increased by 7% Level 8: MP -35; Damage 460%; Damage increased by 8% Level 9: MP -35; Damage 470%; Damage increased by 9% Level 10: MP -35; Damage 480%; Damage increased by 10% Level 11: MP -40; Damage 490%; Damage increased by 11% Level 12: MP -40; Damage 500%; Damage increased by 12% Level 13: MP -40; Damage 510%; Damage increased by 13% Level 14: MP -40; Damage 520%; Damage increased by 14% Level 15: MP -40; Damage 530%; Damage increased by 15% Level 16: MP -40; Damage 540%; Damage increased by 16% Level 17: MP -40; Damage 550%; Damage increased by 17% Level 18: MP -40; Damage 560%; Damage increased by 18% Level 19: MP -40; Damage 570%; Damage increased by 19% Level 20: MP -40; Damage 580%; Damage increased by 20% ![]() Elemental Boost Increases the potency of Flamethrower and Ice Splitter. Passive Skill Level 1: Damage 6%, effect damage 1% increased Frozen condition for additional 1 second Level 2: Damage 12%, effect damage 1% increased Frozen condition for additional 1 second Level 3: Damage 18%, effect damage 1% increased Frozen condition for additional 1 second Level 4: Damage 24%, effect damage 1% increased Frozen condition for additional 1 second Level 5: Damage 30%, effect damage 1% increased Frozen condition for additional 1 second Level 6: Damage 36%, effect damage 1% increased Frozen condition for additional 1 second Level 7: Damage 42%, effect damage 2% increased Frozen condition for additional 1 second Level 8: Damage 48%, effect damage 2% increased Frozen condition for additional 1 second Level 9: Damage 54%, effect damage 2% increased Frozen condition for additional 1 second Level 10: Damage 60%, effect damage 2% increased Frozen condition for additional 1 second Level 11: Damage 76%, effect damage 2% increased Frozen condition for additional 1 second Level 12: Damage 82%, effect damage 2% increased Frozen condition for additional 1 second Level 13: Damage 88%, effect damage 3% increased Frozen condition for additional 1 second Level 14: Damage 94%, effect damage 3% increased Frozen condition for additional 1 second Level 15: Damage 100%, effect damage 3% increased Frozen condition for additional 1 second Level 16: Damage 106%, effect damage 3% increased Frozen condition for additional 2 seconds. Level 17: Damage 112%, effect damage 3% increased Frozen condition for additional 2 seconds. Level 18: Damage 118%, effect damage 3% increased Frozen condition for additional 2 seconds. Level 19: Damage 124%, effect damage 4% increased Frozen condition for additional 2 seconds. Level 20: Damage 130%, effect damage 4% increased Frozen condition for additional 2 seconds. Level 21: Damage 146%, effect damage 4% increased Frozen condition for additional 2 seconds. Level 22: Damage 152%, effect damage 4% increased Frozen condition for additional 2 seconds. Level 23: Damage 158%, effect damage 4% increased Frozen condition for additional 2 seconds. Level 24: Damage 164%, effect damage 4% increased Frozen condition for additional 2 seconds. Level 25: Damage 170%, effect damage 5% increased Frozen condition for additional 2 seconds. Level 26: Damage 176%, effect damage 5% increased Frozen condition for additional 2 seconds. Level 27: Damage 182%, effect damage 5% increased Frozen condition for additional 2 seconds. Level 28: Damage 188%, effect damage 5% increased Frozen condition for additional 2 seconds. Level 29: Damage 194%, effect damage 5% increased Frozen condition for additional 2 seconds. Level 30: Damage 200%, effect damage 5% increased Frozen condition for additional 2 seconds. ![]() Hypnotize Hypnotizes monsters to temporarily make it attack other monsters instead of you. Active Skill Level 1: MP -31; mind control for 21 seconds; chance of success: 43% Level 2: MP -32; mind control for 22 seconds; chance of success: 46% Level 3: MP -33; mind control for 23 seconds; chance of success: 49% Level 4: MP -34; mind control for 24 seconds; chance of success: 52% Level 5: MP -35; mind control for 25 seconds; chance of success: 55% Level 6: MP -36; mind control for 26 seconds; chance of success: 58% Level 7: MP -37; mind control for 27 seconds; chance of success: 61% Level 8: MP -38; mind control for 28 seconds; chance of success: 64% Level 9: MP -39; mind control for 29 seconds; chance of success: 67% Level 10: MP -40; mind control for 30 seconds; chance of success: 70% Level 11: MP -41; mind control for 31 seconds; chance of success: 73% Level 12: MP -42; mind control for 32 seconds; chance of success: 76% Level 13: MP -43; mind control for 33 seconds; chance of success: 79% Level 14: MP -44; mind control for 34 seconds; chance of success: 82% Level 15: MP -45; mind control for 35 seconds; chance of success: 85% Level 16: MP -46; mind control for 36 seconds; chance of success: 88% Level 17: MP -47; mind control for 37 seconds; chance of success: 91% Level 18: MP -48; mind control for 38 seconds; chance of success: 94% Level 19: MP -49; mind control for 39 seconds; chance of success: 97% Level 20: MP -50; mind control for 40 seconds; chance of success: 100% ![]() Maple Warrior Increase stats by a certain percentage for everyone in the party. Active Skill Level 1: MP -10; all stats +1% for 30 seconds Level 2: MP -10; all stats +1% for 60 seconds Level 3: MP -10; all stats +2% for 90 seconds Level 4: MP -10; all stats +2% for 120 seconds Level 5: MP -10; all stats +3% for 150 seconds Level 6: MP -20; all stats +3% for 180 seconds Level 7: MP -20; all stats +4% for 210 seconds Level 8: MP -20; all stats +4% for 240 seconds Level 9: MP -20; all stats +5% for 270 seconds Level 10: MP -20; all stats +5% for 300 seconds Level 11: MP -30; all stats +6% for 330 seconds Level 12: MP -30; all stats +6% for 360 seconds Level 13: MP -30; all stats +7% for 390 seconds Level 14: MP -30; all stats +7% for 420 seconds Level 15: MP -30; all stats +8% for 450 seconds Level 16: MP -40; all stats +8% for 480 seconds Level 17: MP -40; all stats +9% for 510 seconds Level 18: MP -40; all stats +9% for 540 seconds Level 19: MP -40; all stats +10% for 570 seconds Level 20: MP -40; all stats +10% for 600 seconds Level 21: MP -50; all stats +11% for 630 seconds Level 22: MP -50; all stats +11% for 660 seconds Level 23: MP -50; all stats +12% for 690 seconds Level 24: MP -50; all stats +12% for 720 seconds Level 25: MP -50; all stats +13% for 750 seconds Level 26: MP -60; all stats +13% for 780 seconds Level 27: MP -60; all stats +14% for 810 seconds Level 28: MP -60; all stats +14% for 840 seconds Level 29: MP -60; all stats +15% for 870 seconds Level 30: MP -60; all stats +15% for 900 seconds ![]() Pirate's Rage Enables one to escape from abnormal conditions. The higher the skill level, the more variety of abnormal conditions one can escape from. Time required between skills: 10 Minutes Active Skill Level 1: MP - 30; escape from abnormal conditions ![]() Rapid Fire Fire rounds of bullets very quickly. Hold on to the skill key for continued shooting. Active Skill Requires Burst Fire Level 20 Level 1: MP -6; Damage 102% Level 2: MP -6; Damage 104% Level 3: MP -6; Damage 106% Level 4: MP -6; Damage 108% Level 5: MP -6; Damage 110% Level 6: MP -6; Damage 112% Level 7: MP -6; Damage 114% Level 8: MP -6; Damage 116% Level 9: MP -6; Damage 118% Level 10: MP -6; Damage 120% Level 11: MP -8; Damage 122% Level 12: MP -8; Damage 124% Level 13: MP -8; Damage 126% Level 14: MP -8; Damage 128% Level 15: MP -8; Damage 130% Level 16: MP -8; Damage 132% Level 17: MP -8; Damage 134% Level 18: MP -8; Damage 136% Level 19: MP -8; Damage 138% Level 20: MP -8; Damage 140% Level 21: MP -10; Damage 152% Level 22: MP -10; Damage 154% Level 23: MP -10; Damage 156% Level 24: MP -10; Damage 158% Level 25: MP -10; Damage 160% Level 26: MP -9; Damage 162% Level 27: MP -9; Damage 164% Level 28: MP -9; Damage 166% Level 29: MP -9; Damage 168% Level 30: MP -9; Damage 170% ![]() Wrath of the Octopi An additional octopus is summoned, increasing the fire rate and the damage. Active Skill Requires Octopus Level 30 Level 1: MP -26; Basic attack 210, for 35 seconds Time required between skills: 10 seconds Level 2: MP -26; Basic attack 220, for 35 seconds Time required between skills: 10 seconds Level 3: MP -27; Basic attack 230, for 35 seconds Time required between skills: 10 seconds Level 4: MP -27; Basic attack 240, for 35 seconds Time required between skills: 10 seconds Level 5: MP -28; Basic attack 250, for 35 seconds Time required between skills: 10 seconds Level 6: MP -28; Basic attack 260, for 35 seconds Time required between skills: 10 seconds Level 7: MP -29; Basic attack 270, for 35 seconds Time required between skills: 10 seconds Level 8: MP -29; Basic attack 280, for 35 seconds Time required between skills: 10 seconds Level 9: MP -30; Basic attack 290, for 35 seconds Time required between skills: 10 seconds Level 10: MP -30; Basic attack 300, for 35 seconds Time required between skills: 10 seconds Level 11: MP -31; Basic attack 320, for 40 seconds Time required between skills: 10 seconds Level 12: MP -31; Basic attack 340, for 40 seconds Time required between skills: 10 seconds Level 13: MP -32; Basic attack 360, for 40 seconds Time required between skills: 10 seconds Level 14: MP -32; Basic attack 380, for 40 seconds Time required between skills: 10 seconds Level 15: MP -33; Basic attack 400, for 40 seconds Time required between skills: 10 seconds Level 16: MP -33; Basic attack 420, for 40 seconds Time required between skills: 10 seconds Level 17: MP -34; Basic attack 440, for 40 seconds Time required between skills: 10 seconds Level 18: MP -34; Basic attack 460, for 40 seconds Time required between skills: 10 seconds Level 19: MP -35; Basic attack 480, for 40 seconds Time required between skills: 10 seconds Level 20: MP -35; Basic attack 500, for 40 seconds Time required between skills: 10 seconds |