Buccaneer Cannoneer Corsair Jett Ahoy MateysPump up the crewmen from your All Aboard skill with your amazing leadership skills. Each crewman will give you different passive effects. Active Skill. Requires All Aboard Level 20 | 1 | Crewman Attack: +1%, When a crewman is summoned: ATK +3. Muirhat: Critical Damage +1%. Valerie: Critical Rate +1%. Jack: HP/MP +2%, Speed +2 | | 2 | Crewman Attack: +2%, When a crewman is summoned: ATK +6. Muirhat: Critical Damage +2%. Valerie: Critical Rate +2%. Jack: HP/MP +4%, Speed +4 | | 3 | Crewman Attack: +3%, When a crewman is summoned: ATK +9. Muirhat: Critical Damage +3%. Valerie: Critical Rate +3%. Jack: HP/MP +6%, Speed +6 | | 4 | Crewman Attack: +4%, When a crewman is summoned: ATK +12. Muirhat: Critical Damage +4%. Valerie: Critical Rate +4%. Jack: HP/MP +8%, Speed +8 | | 5 | Crewman Attack: +5%, When a crewman is summoned: ATK +15. Muirhat: Critical Damage +5%. Valerie: Critical Rate +5%. Jack: HP/MP +10%, Speed +10 | | 6 | Crewman Attack: +6%, When a crewman is summoned: ATK +18. Muirhat: Critical Damage +6%. Valerie: Critical Rate +6%. Jack: HP/MP +12%, Speed +12 | | 7 | Crewman Attack: +7%, When a crewman is summoned: ATK +21. Muirhat: Critical Damage +7%. Valerie: Critical Rate +7%. Jack: HP/MP +14%, Speed +14 | | 8 | Crewman Attack: +8%, When a crewman is summoned: ATK +24. Muirhat: Critical Damage +8%. Valerie: Critical Rate +8%. Jack: HP/MP +16%, Speed +16 | | 9 | Crewman Attack: +9%, When a crewman is summoned: ATK +27. Muirhat: Critical Damage +9%. Valerie: Critical Rate +9%. Jack: HP/MP +18%, Speed +18 | | 10 | Crewman Attack: +10%, When a crewman is summoned: ATK +30. Muirhat: Critical Damage +10%. Valerie: Critical Rate +10%. Jack: HP/MP +20%, Speed +20 | | 11 | Crewman Attack: +11%, When a crewman is summoned: ATK +33. Muirhat: Critical Damage +11%. Valerie: Critical Rate +11%. Jack: HP/MP +22%, Speed +22 | | 12 | Crewman Attack: +12%, When a crewman is summoned: ATK +36. Muirhat: Critical Damage +12%. Valerie: Critical Rate +12%. Jack: HP/MP +24%, Speed +24 | | 13 | Crewman Attack: +13%, When a crewman is summoned: ATK +39. Muirhat: Critical Damage +13%. Valerie: Critical Rate +13%. Jack: HP/MP +26%, Speed +26 |
Brain ScramblerShoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd. Bonus Critical Chance: 100%. Max Attacks vs. Boss Monsters: 4 Active Skill. | 1 | MP -10, Chance to Defeat Normal Enemies, Damage: 510%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 11%, Bonus Critical Chance: 100%. Cooldown: 10 sec | | 2 | MP -10, Chance to Defeat Normal Enemies, Damage: 520%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 12%, Bonus Critical Chance: 100%. Cooldown: 10 sec | | 3 | MP -10, Chance to Defeat Normal Enemies, Damage: 530%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 13%, Bonus Critical Chance: 100%. Cooldown: 10 sec | | 4 | MP -10, Chance to Defeat Normal Enemies, Damage: 540%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 14%, Bonus Critical Chance: 100%. Cooldown: 10 sec | | 5 | MP -10, Chance to Defeat Normal Enemies, Damage: 550%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 15%, Bonus Critical Chance: 100%. Cooldown: 10 sec | | 6 | MP -14, Chance to Defeat Normal Enemies, Damage: 560%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 16%, Bonus Critical Chance: 100%. Cooldown: 9 sec | | 7 | MP -14, Chance to Defeat Normal Enemies, Damage: 570%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 17%, Bonus Critical Chance: 100%. Cooldown: 9 sec | | 8 | MP -14, Chance to Defeat Normal Enemies, Damage: 580%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 18%, Bonus Critical Chance: 100%. Cooldown: 9 sec | | 9 | MP -14, Chance to Defeat Normal Enemies, Damage: 590%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 19%, Bonus Critical Chance: 100%. Cooldown: 9 sec | | 10 | MP -14, Chance to Defeat Normal Enemies, Damage: 600%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 20%, Bonus Critical Chance: 100%. Cooldown: 9 sec | | 11 | MP -14, Chance to Defeat Normal Enemies, Damage: 610%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 21%, Bonus Critical Chance: 100%. Cooldown: 9 sec | | 12 | MP -18, Chance to Defeat Normal Enemies, Damage: 620%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 22%, Bonus Critical Chance: 100%. Cooldown: 8 sec | | 13 | MP -18, Chance to Defeat Normal Enemies, Damage: 630%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 23%, Bonus Critical Chance: 100%. Cooldown: 8 sec | | 14 | MP -18, Chance to Defeat Normal Enemies, Damage: 640%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 24%, Bonus Critical Chance: 100%. Cooldown: 8 sec | | 15 | MP -18, Chance to Defeat Normal Enemies, Damage: 650%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 25%, Bonus Critical Chance: 100%. Cooldown: 8 sec | | 16 | MP -18, Chance to Defeat Normal Enemies, Damage: 660%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 26%, Bonus Critical Chance: 100%. Cooldown: 8 sec | | 17 | MP -18, Chance to Defeat Normal Enemies, Damage: 670%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 27%, Bonus Critical Chance: 100%. Cooldown: 8 sec | | 18 | MP -22, Chance to Defeat Normal Enemies, Damage: 680%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 28%, Bonus Critical Chance: 100%. Cooldown: 7 sec | | 19 | MP -22, Chance to Defeat Normal Enemies, Damage: 690%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 29%, Bonus Critical Chance: 100%. Cooldown: 7 sec | | 20 | MP -22, Chance to Defeat Normal Enemies, Damage: 700%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 30%, Bonus Critical Chance: 100%. Cooldown: 7 sec | | 21 | MP -22, Chance to Defeat Normal Enemies, Damage: 710%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 31%, Bonus Critical Chance: 100%. Cooldown: 7 sec | | 22 | MP -22, Chance to Defeat Normal Enemies, Damage: 720%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 32%, Bonus Critical Chance: 100%. Cooldown: 7 sec | | 23 | MP -22, Chance to Defeat Normal Enemies, Damage: 730%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 33%, Bonus Critical Chance: 100%. Cooldown: 7 sec | | 24 | MP -26, Chance to Defeat Normal Enemies, Damage: 740%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 34%, Bonus Critical Chance: 100%. Cooldown: 6 sec | | 25 | MP -26, Chance to Defeat Normal Enemies, Damage: 750%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 35%, Bonus Critical Chance: 100%. Cooldown: 6 sec | | 26 | MP -26, Chance to Defeat Normal Enemies, Damage: 760%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 36%, Bonus Critical Chance: 100%. Cooldown: 6 sec | | 27 | MP -26, Chance to Defeat Normal Enemies, Damage: 770%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 37%, Bonus Critical Chance: 100%. Cooldown: 6 sec | | 28 | MP -26, Chance to Defeat Normal Enemies, Damage: 780%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 38%, Bonus Critical Chance: 100%. Cooldown: 6 sec | | 29 | MP -26, Chance to Defeat Normal Enemies, Damage: 790%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 39%, Bonus Critical Chance: 100%. Cooldown: 6 sec | | 30 | MP -30, Chance to Defeat Normal Enemies, Damage: 800%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 40%, Bonus Critical Chance: 100%. Cooldown: 5 sec | | 31 | MP -30, Chance to Defeat Normal Enemies, Damage: 810%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 41%, Bonus Critical Chance: 100%. Cooldown: 5 sec | | 32 | MP -30, Chance to Defeat Normal Enemies, Damage: 820%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 42%, Bonus Critical Chance: 100%. Cooldown: 5 sec | | 33 | MP -30, Chance to Defeat Normal Enemies, Damage: 830%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 43%, Bonus Critical Chance: 100%. Cooldown: 5 sec |
Double DownTry your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff. Cooldown 200 seconds. Active Skill. | 1 | MP -60, 10% chance of rolling a Double Down , Buff Duration: 184 sec. Cooldown: 200 sec | | 2 | MP -60, 20% chance of rolling a Double Down , Buff Duration: 188 sec. Cooldown: 200 sec | | 3 | MP -60, 30% chance of rolling a Double Down , Buff Duration: 192 sec. Cooldown: 200 sec | | 4 | MP -60, 40% chance of rolling a Double Down , Buff Duration: 196 sec. Cooldown: 200 sec | | 5 | MP -60, 50% chance of rolling a Double Down , Buff Duration: 200 sec. Cooldown: 200 sec | | 6 | MP -60, 60% chance of rolling a Double Down , Buff Duration: 204 sec. Cooldown: 200 sec | | 7 | MP -60, 70% chance of rolling a Double Down , Buff Duration: 208 sec. Cooldown: 200 sec | | 8 | MP -60, 80% chance of rolling a Double Down , Buff Duration: 212 sec. Cooldown: 200 sec |
Eight-Legs EastonSummons the dread pirate Eight-Legs Easton, a giant, trigger-happy octopus that fires a hefty barrage of bullets. Max Enemies Hit: 6, Number of Attacks: 4. Active Skill. | 1 | MP -25 and 4 bullets, Damage: 474%, Max Enemies Hit: 6, Number of Attacks: 4 | | 2 | MP -25 and 4 bullets, Damage: 478%, Max Enemies Hit: 6, Number of Attacks: 4 | | 3 | MP -28 and 4 bullets, Damage: 482%, Max Enemies Hit: 6, Number of Attacks: 4 | | 4 | MP -28 and 4 bullets, Damage: 486%, Max Enemies Hit: 6, Number of Attacks: 4 | | 5 | MP -28 and 4 bullets, Damage: 490%, Max Enemies Hit: 6, Number of Attacks: 4 | | 6 | MP -31 and 4 bullets, Damage: 494%, Max Enemies Hit: 6, Number of Attacks: 4 | | 7 | MP -31 and 4 bullets, Damage: 498%, Max Enemies Hit: 6, Number of Attacks: 4 | | 8 | MP -31 and 4 bullets, Damage: 502%, Max Enemies Hit: 6, Number of Attacks: 4 | | 9 | MP -34 and 4 bullets, Damage: 506%, Max Enemies Hit: 6, Number of Attacks: 4 | | 10 | MP -34 and 4 bullets, Damage: 510%, Max Enemies Hit: 6, Number of Attacks: 4 | | 11 | MP -34 and 4 bullets, Damage: 514%, Max Enemies Hit: 6, Number of Attacks: 4 | | 12 | MP -37 and 4 bullets, Damage: 518%, Max Enemies Hit: 6, Number of Attacks: 4 | | 13 | MP -37 and 4 bullets, Damage: 522%, Max Enemies Hit: 6, Number of Attacks: 4 | | 14 | MP -37 and 4 bullets, Damage: 526%, Max Enemies Hit: 6, Number of Attacks: 4 | | 15 | MP -40 and 4 bullets, Damage: 530%, Max Enemies Hit: 6, Number of Attacks: 4 | | 16 | MP -40 and 4 bullets, Damage: 534%, Max Enemies Hit: 6, Number of Attacks: 4 | | 17 | MP -40 and 4 bullets, Damage: 538%, Max Enemies Hit: 6, Number of Attacks: 4 | | 18 | MP -43 and 4 bullets, Damage: 542%, Max Enemies Hit: 6, Number of Attacks: 4 | | 19 | MP -43 and 4 bullets, Damage: 546%, Max Enemies Hit: 6, Number of Attacks: 4 | | 20 | MP -43 and 4 bullets, Damage: 550%, Max Enemies Hit: 6, Number of Attacks: 4 | | 21 | MP -46 and 4 bullets, Damage: 554%, Max Enemies Hit: 6, Number of Attacks: 4 | | 22 | MP -46 and 4 bullets, Damage: 558%, Max Enemies Hit: 6, Number of Attacks: 4 | | 23 | MP -46 and 4 bullets, Damage: 562%, Max Enemies Hit: 6, Number of Attacks: 4 | | 24 | MP -49 and 4 bullets, Damage: 566%, Max Enemies Hit: 6, Number of Attacks: 4 | | 25 | MP -49 and 4 bullets, Damage: 570%, Max Enemies Hit: 6, Number of Attacks: 4 | | 26 | MP -49 and 4 bullets, Damage: 574%, Max Enemies Hit: 6, Number of Attacks: 4 | | 27 | MP -52 and 4 bullets, Damage: 578%, Max Enemies Hit: 6, Number of Attacks: 4 | | 28 | MP -52 and 4 bullets, Damage: 582%, Max Enemies Hit: 6, Number of Attacks: 4 | | 29 | MP -52 and 4 bullets, Damage: 586%, Max Enemies Hit: 6, Number of Attacks: 4 | | 30 | MP -55 and 4 bullets, Damage: 590%, Max Enemies Hit: 6, Number of Attacks: 4 | | 31 | MP -55 and 4 bullets, Damage: 594%, Max Enemies Hit: 6, Number of Attacks: 4 | | 32 | MP -55 and 4 bullets, Damage: 598%, Max Enemies Hit: 6, Number of Attacks: 4 | | 33 | MP -58 and 4 bullets, Damage: 602%, Max Enemies Hit: 6, Number of Attacks: 4 |
Hero's WillBy focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. Active Skill. | 1 | MP -30, Cooldown: 600 sec | | 2 | MP -30, Cooldown: 540 sec | | 3 | MP -30, Cooldown: 480 sec | | 4 | MP -30, Cooldown: 420 sec | | 5 | MP -30, Cooldown: 360 sec | | 6 | MP -30, Cooldown: 300 sec | | 7 | MP -30, Cooldown: 240 sec | | 8 | MP -30, Cooldown: 180 sec |
Jolly RogerYour pirate pride kicks in, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect. Active Skill. | 1 | MP -45, Duration: 66 sec, Attack: +1%, Abnormal Status/Elemental Resistance: +11%, Stance Chance: 22%, Avoid -15 | | 2 | MP -45, Duration: 72 sec, Attack: +1%, Abnormal Status/Elemental Resistance: +12%, Stance Chance: 24%, Avoid -30 | | 3 | MP -45, Duration: 78 sec, Attack: +2%, Abnormal Status/Elemental Resistance: +13%, Stance Chance: 26%, Avoid -45 | | 4 | MP -47, Duration: 84 sec, Attack: +2%, Abnormal Status/Elemental Resistance: +14%, Stance Chance: 28%, Avoid -60 | | 5 | MP -47, Duration: 90 sec, Attack: +3%, Abnormal Status/Elemental Resistance: +15%, Stance Chance: 30%, Avoid -75 | | 6 | MP -47, Duration: 96 sec, Attack: +3%, Abnormal Status/Elemental Resistance: +16%, Stance Chance: 32%, Avoid -90 | | 7 | MP -47, Duration: 102 sec, Attack: +4%, Abnormal Status/Elemental Resistance: +17%, Stance Chance: 34%, Avoid -105 | | 8 | MP -49, Duration: 108 sec, Attack: +4%, Abnormal Status/Elemental Resistance: +18%, Stance Chance: 36%, Avoid -120 | | 9 | MP -49, Duration: 114 sec, Attack: +5%, Abnormal Status/Elemental Resistance: +19%, Stance Chance: 38%, Avoid -135 | | 10 | MP -49, Duration: 120 sec, Attack: +5%, Abnormal Status/Elemental Resistance: +20%, Stance Chance: 40%, Avoid -150 | | 11 | MP -49, Duration: 126 sec, Attack: +6%, Abnormal Status/Elemental Resistance: +21%, Stance Chance: 42%, Avoid -165 | | 12 | MP -51, Duration: 132 sec, Attack: +6%, Abnormal Status/Elemental Resistance: +22%, Stance Chance: 44%, Avoid -180 | | 13 | MP -51, Duration: 138 sec, Attack: +7%, Abnormal Status/Elemental Resistance: +23%, Stance Chance: 46%, Avoid -195 | | 14 | MP -51, Duration: 144 sec, Attack: +7%, Abnormal Status/Elemental Resistance: +24%, Stance Chance: 48%, Avoid -210 | | 15 | MP -51, Duration: 150 sec, Attack: +8%, Abnormal Status/Elemental Resistance: +25%, Stance Chance: 50%, Avoid -225 | | 16 | MP -53, Duration: 156 sec, Attack: +8%, Abnormal Status/Elemental Resistance: +26%, Stance Chance: 52%, Avoid -240 | | 17 | MP -53, Duration: 162 sec, Attack: +9%, Abnormal Status/Elemental Resistance: +27%, Stance Chance: 54%, Avoid -255 | | 18 | MP -53, Duration: 168 sec, Attack: +9%, Abnormal Status/Elemental Resistance: +28%, Stance Chance: 56%, Avoid -270 | | 19 | MP -53, Duration: 174 sec, Attack: +10%, Abnormal Status/Elemental Resistance: +29%, Stance Chance: 58%, Avoid -285 | | 20 | MP -55, Duration: 180 sec, Attack: +10%, Abnormal Status/Elemental Resistance: +30%, Stance Chance: 60%, Avoid -300 | | 21 | MP -55, Duration: 186 sec, Attack: +11%, Abnormal Status/Elemental Resistance: +31%, Stance Chance: 62%, Avoid -315 | | 22 | MP -55, Duration: 192 sec, Attack: +11%, Abnormal Status/Elemental Resistance: +32%, Stance Chance: 64%, Avoid -330 | | 23 | MP -55, Duration: 198 sec, Attack: +12%, Abnormal Status/Elemental Resistance: +33%, Stance Chance: 66%, Avoid -345 |
Majestic PresenceUses the Corsair's majestic nature to increase Gun Mastery and allows you to use explosive bullets to deal additional damage. Passive Skill. Requires Gun Mastery Level 20 | 1 | Gun Mastery: 56%, 42% additional explosion damage upon performing a shot-firing attack | | 2 | Gun Mastery: 56%, 44% additional explosion damage upon performing a shot-firing attack | | 3 | Gun Mastery: 57%, 46% additional explosion damage upon performing a shot-firing attack | | 4 | Gun Mastery: 57%, 48% additional explosion damage upon performing a shot-firing attack | | 5 | Gun Mastery: 58%, 50% additional explosion damage upon performing a shot-firing attack | | 6 | Gun Mastery: 58%, 52% additional explosion damage upon performing a shot-firing attack | | 7 | Gun Mastery: 59%, 54% additional explosion damage upon performing a shot-firing attack | | 8 | Gun Mastery: 59%, 56% additional explosion damage upon performing a shot-firing attack | | 9 | Gun Mastery: 60%, 58% additional explosion damage upon performing a shot-firing attack | | 10 | Gun Mastery: 60%, 60% additional explosion damage upon performing a shot-firing attack | | 11 | Gun Mastery: 61%, 62% additional explosion damage upon performing a shot-firing attack | | 12 | Gun Mastery: 61%, 64% additional explosion damage upon performing a shot-firing attack | | 13 | Gun Mastery: 62%, 66% additional explosion damage upon performing a shot-firing attack | | 14 | Gun Mastery: 62%, 68% additional explosion damage upon performing a shot-firing attack | | 15 | Gun Mastery: 63%, 70% additional explosion damage upon performing a shot-firing attack | | 16 | Gun Mastery: 63%, 72% additional explosion damage upon performing a shot-firing attack | | 17 | Gun Mastery: 64%, 74% additional explosion damage upon performing a shot-firing attack | | 18 | Gun Mastery: 64%, 76% additional explosion damage upon performing a shot-firing attack | | 19 | Gun Mastery: 65%, 78% additional explosion damage upon performing a shot-firing attack | | 20 | Gun Mastery: 65%, 80% additional explosion damage upon performing a shot-firing attack | | 21 | Gun Mastery: 66%, 82% additional explosion damage upon performing a shot-firing attack | | 22 | Gun Mastery: 66%, 84% additional explosion damage upon performing a shot-firing attack | | 23 | Gun Mastery: 67%, 86% additional explosion damage upon performing a shot-firing attack | | 24 | Gun Mastery: 67%, 88% additional explosion damage upon performing a shot-firing attack | | 25 | Gun Mastery: 68%, 90% additional explosion damage upon performing a shot-firing attack | | 26 | Gun Mastery: 68%, 92% additional explosion damage upon performing a shot-firing attack | | 27 | Gun Mastery: 69%, 94% additional explosion damage upon performing a shot-firing attack | | 28 | Gun Mastery: 69%, 96% additional explosion damage upon performing a shot-firing attack | | 29 | Gun Mastery: 70%, 98% additional explosion damage upon performing a shot-firing attack | | 30 | Gun Mastery: 70%, 100% additional explosion damage upon performing a shot-firing attack | | 31 | Gun Mastery: 71%, 102% additional explosion damage upon performing a shot-firing attack | | 32 | Gun Mastery: 71%, 104% additional explosion damage upon performing a shot-firing attack | | 33 | Gun Mastery: 72%, 106% additional explosion damage upon performing a shot-firing attack |
Maple WarriorIncrease stats by a certain percentage for everyone in the party. Active Skill. | 1 | MP -10; All Stats +1% for 30 seconds | | 2 | MP -10; All Stats +1% for 60 seconds | | 3 | MP -10; All Stats +2% for 90 seconds | | 4 | MP -10; All Stats +2% for 120 seconds | | 5 | MP -10; All Stats +3% for 150 seconds | | 6 | MP -20; All Stats +3% for 180 seconds | | 7 | MP -20; All Stats +4% for 210 seconds | | 8 | MP -20; All Stats +4% for 240 seconds | | 9 | MP -20; All Stats +5% for 270 seconds | | 10 | MP -20; All Stats +5% for 300 seconds | | 11 | MP -30; All Stats +6% for 330 seconds | | 12 | MP -30; All Stats +6% for 360 seconds | | 13 | MP -30; All Stats +7% for 390 seconds | | 14 | MP -30; All Stats +7% for 420 seconds | | 15 | MP -30; All Stats +8% for 450 seconds | | 16 | MP -40; All Stats +8% for 480 seconds | | 17 | MP -40; All Stats +9% for 510 seconds | | 18 | MP -40; All Stats +9% for 540 seconds | | 19 | MP -40; All Stats +10% for 570 seconds | | 20 | MP -40; All Stats +10% for 600 seconds | | 21 | MP -50; All Stats +11% for 630 seconds | | 22 | MP -50; All Stats +11% for 660 seconds | | 23 | MP -50; All Stats +12% for 690 seconds | | 24 | MP -50; All Stats +12% for 720 seconds | | 25 | MP -50; All Stats +13% for 750 seconds | | 26 | MP -60; All Stats +13% for 780 seconds | | 27 | MP -60; All Stats +14% for 810 seconds | | 28 | MP -60; All Stats +14% for 840 seconds | | 29 | MP -60; All Stats +15% for 870 seconds | | 30 | MP -60; All Stats +15% for 900 seconds | | 31 | MP -70, All Stats +16% for 930 seconds | | 32 | MP -70, All Stats +16% for 960 seconds |
Nautilus StrikeOrder the Nautilus to attack multiple enemies at once. Max Enemies Hit: 15, Number of Attacks: 3. Active Skill. | 1 | MP -350, Damage: 404%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 60 sec | | 2 | MP -350, Damage: 408%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 58 sec | | 3 | MP -350, Damage: 412%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 58 sec | | 4 | MP -350, Damage: 416%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 56 sec | | 5 | MP -350, Damage: 420%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 56 sec | | 6 | MP -350, Damage: 424%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 54 sec | | 7 | MP -350, Damage: 428%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 54 sec | | 8 | MP -350, Damage: 432%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 52 sec | | 9 | MP -350, Damage: 436%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 52 sec | | 10 | MP -350, Damage: 440%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 50 sec | | 11 | MP -350, Damage: 444%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 50 sec | | 12 | MP -350, Damage: 448%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 48 sec | | 13 | MP -350, Damage: 452%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 48 sec | | 14 | MP -350, Damage: 456%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 46 sec | | 15 | MP -350, Damage: 460%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 46 sec | | 16 | MP -350, Damage: 464%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 44 sec | | 17 | MP -350, Damage: 468%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 44 sec | | 18 | MP -350, Damage: 472%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 42 sec | | 19 | MP -350, Damage: 476%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 42 sec | | 20 | MP -350, Damage: 480%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 40 sec | | 21 | MP -350, Damage: 484%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 40 sec | | 22 | MP -350, Damage: 488%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 38 sec | | 23 | MP -350, Damage: 492%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 38 sec | | 24 | MP -350, Damage: 496%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 36 sec | | 25 | MP -350, Damage: 500%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 36 sec | | 26 | MP -350, Damage: 504%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 34 sec | | 27 | MP -350, Damage: 508%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 34 sec | | 28 | MP -350, Damage: 512%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 32 sec | | 29 | MP -350, Damage: 516%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 32 sec | | 30 | MP -350, Damage: 520%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 30 sec | | 31 | MP -350, Damage: 524%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 30 sec | | 32 | MP -350, Damage: 528%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 28 sec | | 33 | MP -350, Damage: 532%, Max Enemies Hit: 15, Number of Attacks: 3. Cooldown: 28 sec |
ParrotargettingYour trusty parrot marks a monster for targetting. From then on, all attacks will be focused on that monster and all attacks will deal extra damage. Active Skill. | 1 | MP -25, Damage: 458%, Bonus Damage: +1% | | 2 | MP -25, Damage: 466%, Bonus Damage: +2% | | 3 | MP -25, Damage: 474%, Bonus Damage: +3% | | 4 | MP -25, Damage: 482%, Bonus Damage: +4% | | 5 | MP -28, Damage: 490%, Bonus Damage: +5% | | 6 | MP -28, Damage: 498%, Bonus Damage: +6% | | 7 | MP -28, Damage: 506%, Bonus Damage: +7% | | 8 | MP -28, Damage: 514%, Bonus Damage: +8% | | 9 | MP -28, Damage: 522%, Bonus Damage: +9% | | 10 | MP -31, Damage: 530%, Bonus Damage: +10% | | 11 | MP -31, Damage: 538%, Bonus Damage: +11% | | 12 | MP -31, Damage: 546%, Bonus Damage: +12% | | 13 | MP -31, Damage: 554%, Bonus Damage: +13% | | 14 | MP -31, Damage: 562%, Bonus Damage: +14% | | 15 | MP -34, Damage: 570%, Bonus Damage: +15% | | 16 | MP -34, Damage: 578%, Bonus Damage: +16% | | 17 | MP -34, Damage: 586%, Bonus Damage: +17% | | 18 | MP -34, Damage: 594%, Bonus Damage: +18% | | 19 | MP -34, Damage: 602%, Bonus Damage: +19% | | 20 | MP -37, Damage: 610%, Bonus Damage: +20% | | 21 | MP -37, Damage: 618%, Bonus Damage: +21% | | 22 | MP -37, Damage: 626%, Bonus Damage: +22% | | 23 | MP -37, Damage: 634%, Bonus Damage: +23% |
Pirate's RevengeWhen attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds. Active Skill. | 1 | Chance: 4%, Damage: +6%, Duration: 18 sec | | 2 | Chance: 8%, Damage: +7%, Duration: 21 sec | | 3 | Chance: 12%, Damage: +8%, Duration: 24 sec | | 4 | Chance: 16%, Damage: +9%, Duration: 27 sec | | 5 | Chance: 20%, Damage: +10%, Duration: 30 sec | | 6 | Chance: 24%, Damage: +11%, Duration: 33 sec | | 7 | Chance: 28%, Damage: +12%, Duration: 36 sec | | 8 | Chance: 32%, Damage: +13%, Duration: 39 sec | | 9 | Chance: 36%, Damage: +14%, Duration: 42 sec | | 10 | Chance: 40%, Damage: +15%, Duration: 45 sec | | 11 | Chance: 44%, Damage: +16%, Duration: 48 sec | | 12 | Chance: 48%, Damage: +17%, Duration: 51 sec | | 13 | Chance: 52%, Damage: +18%, Duration: 54 sec |
Rapid FireFires bullets very quickly. Hold down the skill key to shoot longer. Active Skill. Requires Triple Fire Level 20 | 1 | MP -6, Damage: 213% per bullet | | 2 | MP -6, Damage: 216% per bullet | | 3 | MP -6, Damage: 219% per bullet | | 4 | MP -6, Damage: 222% per bullet | | 5 | MP -6, Damage: 225% per bullet | | 6 | MP -6, Damage: 228% per bullet | | 7 | MP -6, Damage: 231% per bullet | | 8 | MP -6, Damage: 234% per bullet | | 9 | MP -6, Damage: 237% per bullet | | 10 | MP -7, Damage: 240% per bullet | | 11 | MP -7, Damage: 243% per bullet | | 12 | MP -7, Damage: 246% per bullet | | 13 | MP -7, Damage: 249% per bullet | | 14 | MP -7, Damage: 252% per bullet | | 15 | MP -7, Damage: 255% per bullet | | 16 | MP -7, Damage: 258% per bullet | | 17 | MP -7, Damage: 261% per bullet | | 18 | MP -7, Damage: 264% per bullet | | 19 | MP -7, Damage: 267% per bullet | | 20 | MP -8, Damage: 270% per bullet | | 21 | MP -8, Damage: 273% per bullet | | 22 | MP -8, Damage: 276% per bullet | | 23 | MP -8, Damage: 279% per bullet | | 24 | MP -8, Damage: 282% per bullet | | 25 | MP -8, Damage: 285% per bullet | | 26 | MP -8, Damage: 288% per bullet | | 27 | MP -8, Damage: 291% per bullet | | 28 | MP -8, Damage: 294% per bullet | | 29 | MP -8, Damage: 297% per bullet | | 30 | MP -9, Damage: 300% per bullet | | 31 | MP -9, Damage: 303% per bullet | | 32 | MP -9, Damage: 306% per bullet | | 33 | MP -9, Damage: 309% per bullet |
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