MapleStory Crusader Skills
![]() Warrior First Job
Warrior Crusader Skills: Armor Crash, Coma Axe, Coma Sword, Combo Attack, Improving MP Recovery, Panic Axe, Panic Sword, Shield Mastery, Shout ![]() Armor Crash Nullifies the defense buff used by the monster with a given success rate. Active Skill Requires Shout Level 3 Level 1: MP -35; 24% probability to nullify enemy's physical defense-up Level 2: MP -33; 28% probability to nullify enemy's physical defense-up Level 3: MP -31; 32% probability to nullify enemy's physical defense-up Level 4: MP -29; 36% probability to nullify enemy's physical defense-up Level 5: MP -27; 40% probability to nullify enemy's physical defense-up Level 6: MP -25; 44% probability to nullify enemy's physical defense-up Level 7: MP -23; 48% probability to nullify enemy's physical defense-up Level 8: MP -21; 52% probability to nullify enemy's physical defense-up Level 9: MP -19; 56% probability to nullify enemy's physical defense-up Level 10: MP -17; 60% probability to nullify enemy's physical defense-up Level 11: MP -16; 64% probability to nullify enemy's physical defense-up Level 12: MP -15; 68% probability to nullify enemy's physical defense-up Level 13: MP -14; 72% probability to nullify enemy's physical defense-up Level 14: MP -13; 76% probability to nullify enemy's physical defense-up Level 15: MP -12; 80% probability to nullify enemy's physical defense-up Level 16: MP -11; 84% probability to nullify enemy's physical defense-up Level 17: MP -10; 88% probability to nullify enemy's physical defense-up Level 18: MP -9; 92% probability to nullify enemy's physical defense-up Level 19: MP -8; 96% probability to nullify enemy's physical defense-up Level 20: MP -7; 100% probability to nullify enemy's physical defense-up ![]() Coma Axe Enemy become panic when they get damaged. You can use this skill only when you equip the axe and your combo should be charged up. Active Skill Requires Combo Attack Level 1 Level 1: HP -15, MP -12; Basic attack +84%, 32% probability to stun enemy Level 2: HP -15, MP -12; Basic attack +88%, 34% probability to stun enemy Level 3: HP -15, MP -12; Basic attack +92%, 36% probability to stun enemy Level 4: HP -15, MP -12; Basic attack +96%, 38% probability to stun enemy Level 5: HP -15, MP -12; Basic attack +100%, 40% probability to stun enemy Level 6: HP -15, MP -12; Basic attack +104%, 42% probability to stun enemy Level 7: HP -15, MP -12; Basic attack +108%, 44% probability to stun enemy Level 8: HP -15, MP -12; Basic attack +112%, 46% probability to stun enemy Level 9: HP -15, MP -12; Basic attack +116%, 48% probability to stun enemy Level 10: HP -15, MP -12; Basic attack +120%, 50% probability to stun enemy Level 11: HP -20, MP -19; Basic attack +124%, 52% probability to stun enemy Level 12: HP -20, MP -19; Basic attack +128%, 54% probability to stun enemy Level 13: HP -20, MP -19; Basic attack +132%, 56% probability to stun enemy Level 14: HP -20, MP -19; Basic attack +136%, 58% probability to stun enemy Level 15: HP -20, MP -19; Basic attack +140%, 60% probability to stun enemy Level 16: HP -20, MP -19; Basic attack +144%, 62% probability to stun enemy Level 17: HP -20, MP -19; Basic attack +148%, 64% probability to stun enemy Level 18: HP -20, MP -19; Basic attack +152%, 66% probability to stun enemy Level 19: HP -20, MP -19; Basic attack +156%, 68% probability to stun enemy Level 20: HP -20, MP -19; Basic attack +160%, 70% probability to stun enemy Level 21: HP -25, MP -26; Basic attack +164%, 72% probability to stun enemy Level 22: HP -25, MP -26; Basic attack +168%, 74% probability to stun enemy Level 23: HP -25, MP -26; Basic attack +172%, 76% probability to stun enemy Level 24: HP -25, MP -26; Basic attack +176%, 78% probability to stun enemy Level 25: HP -25, MP -26; Basic attack +180%, 80% probability to stun enemy Level 26: HP -25, MP -26; Basic attack +184%, 82% probability to stun enemy Level 27: HP -25, MP -26; Basic attack +188%, 84% probability to stun enemy Level 28: HP -25, MP -26; Basic attack +192%, 86% probability to stun enemy Level 29: HP -25, MP -26; Basic attack +196%, 88% probability to stun enemy Level 30: HP -25, MP -26; Basic attack +200%, 90% probability to stun enemy ![]() Coma Sword Enemy becomes panic when they get damaged. You can use this skill only when you equip the sword and your combo should be charged up. Active Skill Requires Combo Attack Level 1 Level 1: HP -15, MP -12; Basic attack +84%, 32% probability to stun enemy Level 2: HP -15, MP -12; Basic attack +88%, 34% probability to stun enemy Level 3: HP -15, MP -12; Basic attack +92%, 36% probability to stun enemy Level 4: HP -15, MP -12; Basic attack +96%, 38% probability to stun enemy Level 5: HP -15, MP -12; Basic attack +100%, 40% probability to stun enemy Level 6: HP -15, MP -12; Basic attack +104%, 42% probability to stun enemy Level 7: HP -15, MP -12; Basic attack +108%, 44% probability to stun enemy Level 8: HP -15, MP -12; Basic attack +112%, 46% probability to stun enemy Level 9: HP -15, MP -12; Basic attack +116%, 48% probability to stun enemy Level 10: HP -15, MP -12; Basic attack +120%, 50% probability to stun enemy Level 11: HP -20, MP -19; Basic attack +124%, 52% probability to stun enemy Level 12: HP -20, MP -19; Basic attack +128%, 54% probability to stun enemy Level 13: HP -20, MP -19; Basic attack +132%, 56% probability to stun enemy Level 14: HP -20, MP -19; Basic attack +136%, 58% probability to stun enemy Level 15: HP -20, MP -19; Basic attack +140%, 60% probability to stun enemy Level 16: HP -20, MP -19; Basic attack +144%, 62% probability to stun enemy Level 17: HP -20, MP -19; Basic attack +148%, 64% probability to stun enemy Level 18: HP -20, MP -19; Basic attack +152%, 66% probability to stun enemy Level 19: HP -20, MP -19; Basic attack +156%, 68% probability to stun enemy Level 20: HP -20, MP -19; Basic attack +160%, 70% probability to stun enemy Level 21: HP -25, MP -26; Basic attack +164%, 72% probability to stun enemy Level 22: HP -25, MP -26; Basic attack +168%, 74% probability to stun enemy Level 23: HP -25, MP -26; Basic attack +172%, 76% probability to stun enemy Level 24: HP -25, MP -26; Basic attack +176%, 78% probability to stun enemy Level 25: HP -25, MP -26; Basic attack +180%, 80% probability to stun enemy Level 26: HP -25, MP -26; Basic attack +184%, 82% probability to stun enemy Level 27: HP -25, MP -26; Basic attack +188%, 84% probability to stun enemy Level 28: HP -25, MP -26; Basic attack +192%, 86% probability to stun enemy Level 29: HP -25, MP -26; Basic attack +196%, 88% probability to stun enemy Level 30: HP -25, MP -26; Basic attack +200%, 90% probability to stun enemy ![]() Combo Attack Charge up Combo orbs by attacking. Every orb will increase your damage and let you unleash finishing attacks. Active Skill Level 1: MP -25; ATK +104% for 100 seconds, max combo counter 3 Level 2: MP -25; ATK +108% for 100 seconds, max combo counter 3 Level 3: MP -25; ATK +112% for 100 seconds, max combo counter 3 Level 4: MP -25; ATK +116% for 100 seconds, max combo counter 3 Level 5: MP -25; ATK +120% for 100 seconds, max combo counter 3 Level 6: MP -25; ATK +124% for 120 seconds, max combo counter 3 Level 7: MP -25; ATK +128% for 120 seconds, max combo counter 3 Level 8: MP -25; ATK +132% for 120 seconds, max combo counter 3 Level 9: MP -25; ATK +136% for 120 seconds, max combo counter 3 Level 10: MP -25; ATK +140% for 120 seconds, max combo counter 3 Level 11: MP -30; ATK +144% for 140 seconds, max combo counter 4 Level 12: MP -30; ATK +148% for 140 seconds, max combo counter 4 Level 13: MP -30; ATK +152% for 140 seconds, max combo counter 4 Level 14: MP -30; ATK +156% for 140 seconds, max combo counter 4 Level 15: MP -30; ATK +160% for 140 seconds, max combo counter 4 Level 16: MP -30; ATK +164% for 160 seconds, max combo counter 4 Level 17: MP -30; ATK +168% for 160 seconds, max combo counter 4 Level 18: MP -30; ATK +172% for 160 seconds, max combo counter 4 Level 19: MP -30; ATK +176% for 160 seconds, max combo counter 4 Level 20: MP -30; ATK +180% for 160 seconds, max combo counter 4 Level 21: MP -35; ATK +184% for 180 seconds, max combo counter 5 Level 22: MP -35; ATK +188% for 180 seconds, max combo counter 5 Level 23: MP -35; ATK +192% for 180 seconds, max combo counter 5 Level 24: MP -35; ATK +196% for 180 seconds, max combo counter 5 Level 25: MP -35; ATK +200% for 180 seconds, max combo counter 5 Level 26: MP -35; ATK +204% for 200 seconds, max combo counter 5 Level 27: MP -35; ATK +208% for 200 seconds, max combo counter 5 Level 28: MP -35; ATK +212% for 200 seconds, max combo counter 5 Level 29: MP -35; ATK +216% for 200 seconds, max combo counter 5 Level 30: MP -35; ATK +220% for 200 seconds, max combo counter 5 ![]() Improving MP Recovery Recovering even more MP every 10 sec. Passive Skill Level 1: Recover additional MP +2 Level 2: Recover additional MP +4 Level 3: Recover additional MP +6 Level 4: Recover additional MP +8 Level 5: Recover additional MP +10 Level 6: Recover additional MP +12 Level 7: Recover additional MP +14 Level 8: Recover additional MP +16 Level 9: Recover additional MP +18 Level 10: Recover additional MP +20 Level 11: Recover additional MP +21 Level 12: Recover additional MP +22 Level 13: Recover additional MP +23 Level 14: Recover additional MP +24 Level 15: Recover additional MP +25 Level 16: Recover additional MP +26 Level 17: Recover additional MP +27 Level 18: Recover additional MP +28 Level 19: Recover additional MP +29 Level 20: Recover additional MP +30 ![]() Panic Axe Attack one monster with dark power. You can use this skill only when you equip the axe and your combo should be charged up. Active Skill Requires Combo Attack Level 1 Level 1: MP -10; ATK +150% and 32% probability to put it into darkness Level 2: MP -10; ATK +171% and 34% probability to put it into darkness Level 3: MP -10; ATK +184% and 36% probability to put it into darkness Level 4: MP -10; ATK +194% and 38% probability to put it into darkness Level 5: MP -10; ATK +203% and 40% probability to put it into darkness Level 6: MP -10; ATK +212% and 42% probability to put it into darkness Level 7: MP -10; ATK +220% and 44% probability to put it into darkness Level 8: MP -10; ATK +228% and 46% probability to put it into darkness Level 9: MP -10; ATK +235% and 48% probability to put it into darkness Level 10: MP -10; ATK +242% and 50% probability to put it into darkness Level 11: MP -17; ATK +248% and 52% probability to put it into darkness Level 12: MP -17; ATK +255% and 54% probability to put it into darknes Level 13: MP -17; ATK +261% and 56% probability to put it into darknes Level 14: MP -17; ATK +267% and 58% probability to put it into darknes Level 15: MP -17; ATK +273% and 60% probability to put it into darkness Level 16: MP -17; ATK +279% and 62% probability to put it into darkness Level 17: MP -17; ATK +285% and 64% probability to put it into darkness Level 18: MP -17; ATK +290% and 66% probability to put it into darkness Level 19: MP -17; ATK +296% and 68% probability to put it into darkness Level 20: MP -17; ATK +301% and 70% probability to put it into darkness Level 21: MP -24; ATK +306% and 72% probability to put it into darkness Level 22: MP -24; ATK +311% and 74% probability to put it into darkness Level 23: MP -24; ATK +316% and 76% probability to put it into darkness Level 24: MP -24; ATK +321% and 78% probability to put it into darkness Level 25: MP -24; ATK +326% and 80% probability to put it into darkness Level 26: MP -24; ATK +331% and 82% probability to put it into darkness Level 27: MP -24; ATK +336% and 84% probability to put it into darkness Level 28: MP -24; ATK +341% and 86% probability to put it into darkness Level 29: MP -24; ATK +345% and 88% probability to put it into darkness Level 30: MP -24; ATK +350% and 90% probability to put it into darkness ![]() Panic Sword Attack one monster with dark power. You can use this skill only when you equip the sword and your combo should be charged up. Active Skill Requires Combo Attack Level 1 Level 1: MP -10; ATK +150% and 32% probability to put it into darkness Level 2: MP -10; ATK +171% and 34% probability to put it into darkness Level 3: MP -10; ATK +184% and 36% probability to put it into darkness Level 4: MP -10; ATK +194% and 38% probability to put it into darkness Level 5: MP -10; ATK +203% and 40% probability to put it into darkness Level 6: MP -10; ATK +212% and 42% probability to put it into darkness Level 7: MP -10; ATK +220% and 44% probability to put it into darkness Level 8: MP -10; ATK +228% and 46% probability to put it into darkness Level 9: MP -10; ATK +235% and 48% probability to put it into darkness Level 10: MP -10; ATK +242% and 50% probability to put it into darkness Level 11: MP -17; ATK +248% and 52% probability to put it into darkness Level 12: MP -17; ATK +255% and 54% probability to put it into darkness Level 13: MP -17; ATK +261% and 56% probability to put it into darkness Level 14: MP -17; ATK +267% and 58% probability to put it into darkness Level 15: MP -17; ATK +273% and 60% probability to put it into darkness Level 16: MP -17; ATK +279% and 62% probability to put it into darkness Level 17: MP -17; ATK +285% and 64% probability to put it into darkness Level 18: MP -17; ATK +290% and 66% probability to put it into darkness Level 19: MP -17; ATK +296% and 68% probability to put it into darkness Level 20: MP -17; ATK +301% and 70% probability to put it into darkness Level 21: MP -24; ATK +306% and 72% probability to put it into darkness Level 22: MP -24; ATK +311% and 74% probability to put it into darkness Level 23: MP -24; ATK +316% and 76% probability to put it into darkness Level 24: MP -24; ATK +321% and 78% probability to put it into darkness Level 25: MP -24; ATK +326% and 80% probability to put it into darkness Level 26: MP -24; ATK +331% and 82% probability to put it into darkness Level 27: MP -24; ATK +336% and 84% probability to put it into darkness Level 28: MP -24; ATK +341% and 86% probability to put it into darkness Level 29: MP -24; ATK +345% and 88% probability to put it into darkness Level 30: MP -24; ATK +350% and 90% probability to put it into darkness ![]() Shield Mastery Shield Defense increases. However, it does not affect if the character does not equip the shield. Passive Skill Level 1: DEF +5% Level 2: DEF +10% Level 3: DEF +15% Level 4: DEF +20% Level 5: DEF +25% Level 6: DEF +30% Level 7: DEF +35% Level 8: DEF +40% Level 9: DEF +45% Level 10: DEF +50% Level 11: DEF +55% Level 12: DEF +60% Level 13: DEF +65% Level 14: DEF +70% Level 15: DEF +75% Level 16: DEF +80% Level 17: DEF +85% Level 18: DEF +90% Level 19: DEF +95% Level 20: DEF +100% ![]() Shout Make the enemy stun with the damage. The max number of enemy you can attack is six. Active Skill Level 1: MP -8; Basic attack +11%, attack range +110%, 52% stun for 5 seconds Level 2: MP -8; Basic attack +12%, attack range +110%, 54% stun for 5 seconds Level 3: MP -8; Basic attack +13%, attack range +110%, 56% stun for 5 seconds Level 4: MP -8; Basic attack +14%, attack range +120%, 58% stun for 5 seconds Level 5: MP -8; Basic attack +15%, attack range +120%, 60% stun for 5 seconds Level 6: MP -8; Basic attack +16%, attack range +120%, 62% stun for 6 seconds Level 7: MP -8; Basic attack +17%, attack range +130%, 64% stun for 6 seconds Level 8: MP -8; Basic attack +18%, attack range +130%, 66% stun for 6 seconds Level 9: MP -8; Basic attack +19%, attack range +130%, 68% stun for 6 seconds Level 10: MP -8; Basic attack +20%, attack range +140%, 70% stun for 6 seconds Level 11: MP -12; Basic attack +20%, attack range +140%, 72% stun for 7 seconds Level 12: MP -12; Basic attack +21%, attack range +140%, 74% stun for 7 seconds Level 13: MP -12; Basic attack +21%, attack range +150%, 76% stun for 7 seconds Level 14: MP -12; Basic attack +22%, attack range +150%, 78% stun for 7 seconds Level 15: MP -12; Basic attack +22%, attack range +150%, 80% stun for 7 seconds Level 16: MP -12; Basic attack +23%, attack range +160%, 81% stun for 8 seconds Level 17: MP -12; Basic attack +23%, attack range +160%, 82% stun for 8 seconds Level 18: MP -12; Basic attack +24%, attack range +160%, 83% stun for 8 seconds Level 19: MP -12; Basic attack +24%, attack range +170%, 84% stun for 8 seconds Level 20: MP -12; Basic attack +25%, attack range +170%, 85% stun for 8 seconds Level 21: MP -16; Basic attack +25%, attack range +170%, 86% stun for 9 seconds Level 22: MP -16; Basic attack +26%, attack range +180%, 87% stun for 9 seconds Level 23: MP -16; Basic attack +26%, attack range +180%, 88% stun for 9 seconds Level 24: MP -16; Basic attack +27%, attack range +180%, 89% stun for 9 seconds Level 25: MP -16; Basic attack +27%, attack range +190%, 90% stun for 9 seconds Level 26: MP -16; Basic attack +28%, attack range +190%, 91% stun for 10 seconds Level 27: MP -16; Basic attack +28%, attack range +190%, 92% stun for 10 seconds Level 28: MP -16; Basic attack +29%, attack range +200%, 93% stun for 10 seconds Level 29: MP -16; Basic attack +29%, attack range +200%, 94% stun for 10 seconds Level 30: MP -16; Basic attack +30%, attack range +200%, 95% stun for 10 seconds |