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MapleStory Cygnus Knight Class Guides, Skills, Job Advancement Info
Cygnus Knight Job Advancement Path
Blaze Wizard 1
Skills, Guides, Job
Dawn Warrior 1
Skills, Guides, Job
Night Walker 1
Skills, Guides, Job
Thunder Breaker 1
Skills, Guides, Job
Wind Archer 1
Skills, Guides, Job
Blaze Wizard 2
Skills, Guides, Job
Dawn Warrior 2
Skills, Guides, Job
Night Walker 2
Skills, Guides, Job
Thunder Breaker 2
Skills, Guides, Job
Wind Archer 2
Skills, Guides, Job
Blaze Wizard 3
Skills, Guides
Dawn Warrior 3
Skills, Guides
Night Walker 3
Skills, Guides
Thunder Breaker 3
Skills, Guides
Wind Archer 3
Skills, Guides
Cygnus Knight Class Description

Cygnus Knight
Cygnus Knights are a different race of characters in MapleStory. Created by Cygnus to stop the Black Magician from regaining power, these Knights boast formidable attack power early on, receiving 6 Ability Points per level between levels 1 and 70 and the ability to summon a Guardian Fairy, or 'Sprite' to aid them in battle.

Each Cygnus very closely mirrors the skills of their counterpart, so a Thunder Breaker has most of the same skills as a Marauder Pirate, Dawn Warrior resembles a Crusader and so on. First job skills have a lower max level for the same effect and they gain some third job skills in second job as well as some new ones. Each Knights gains two fourth job skills at level 100 and 110. This power does come at a price, as the level cap for Cygnus Knights is 120.

When creating a Knight, it will be tied to one of your Adventurer characters. For every 10 levels you have gained on your parent Adventurer, your Knight will gain a level of the Blessing of the Fairy skill which gives ATK 1, M.ATK 2, ACC +1 and other stat boosts per level. Simiarly, your parent gains a max of 12 levels (as Knights are capped at level 120) of the same skill.