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MapleStory Mechanic 4 - Mechanic Resistance Skills
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Mechanic
665Amplifier Robot AF-11
The stationary amplifier robot is summoned to enhance the damage of all party members. AF-11 self-destructs when it runs out of power. Active Skill.
1MP -100, Robot Duration: 42 sec, Damage Buff: +1%, Self-Destruct Damage: 205%, Cooldown: 90 sec
2MP -100, Robot Duration: 44 sec, Damage Buff: +2%, Self-Destruct Damage: 210%, Cooldown: 90 sec
3MP -100, Robot Duration: 46 sec, Damage Buff: +3%, Self-Destruct Damage: 215%, Cooldown: 90 sec
4MP -90, Robot Duration: 48 sec, Damage Buff: +4%, Self-Destruct Damage: 220%, Cooldown: 90 sec
5MP -90, Robot Duration: 50 sec, Damage Buff: +5%, Self-Destruct Damage: 225%, Cooldown: 90 sec
6MP -90, Robot Duration: 52 sec, Damage Buff: +6%, Self-Destruct Damage: 230%, Cooldown: 90 sec
7MP -90, Robot Duration: 54 sec, Damage Buff: +7%, Self-Destruct Damage: 235%, Cooldown: 90 sec
8MP -80, Robot Duration: 56 sec, Damage Buff: +8%, Self-Destruct Damage: 240%, Cooldown: 90 sec
9MP -80, Robot Duration: 58 sec, Damage Buff: +9%, Self-Destruct Damage: 245%, Cooldown: 90 sec
10MP -80, Robot Duration: 60 sec, Damage Buff: +10%, Self-Destruct Damage: 250%, Cooldown: 90 sec
11MP -80, Robot Duration: 62 sec, Damage Buff: +11%, Self-Destruct Damage: 255%, Cooldown: 90 sec
12MP -70, Robot Duration: 64 sec, Damage Buff: +12%, Self-Destruct Damage: 260%, Cooldown: 90 sec
13MP -70, Robot Duration: 66 sec, Damage Buff: +13%, Self-Destruct Damage: 265%, Cooldown: 90 sec
14MP -70, Robot Duration: 68 sec, Damage Buff: +14%, Self-Destruct Damage: 270%, Cooldown: 90 sec
15MP -70, Robot Duration: 70 sec, Damage Buff: +15%, Self-Destruct Damage: 275%, Cooldown: 90 sec
16MP -60, Robot Duration: 72 sec, Damage Buff: +16%, Self-Destruct Damage: 280%, Cooldown: 90 sec
17MP -60, Robot Duration: 74 sec, Damage Buff: +17%, Self-Destruct Damage: 285%, Cooldown: 90 sec
18MP -60, Robot Duration: 76 sec, Damage Buff: +18%, Self-Destruct Damage: 290%, Cooldown: 90 sec
19MP -60, Robot Duration: 78 sec, Damage Buff: +19%, Self-Destruct Damage: 295%, Cooldown: 90 sec
20MP -50, Robot Duration: 80 sec, Damage Buff: +20%, Self-Destruct Damage: 300%, Cooldown: 90 sec
21MP -50, Robot Duration: 82 sec, Damage Buff: +21%, Self-Destruct Damage: 305%, Cooldown: 90 sec
22MP -50, Robot Duration: 84 sec, Damage Buff: +22%, Self-Destruct Damage: 310%, Cooldown: 90 sec
23MP -50, Robot Duration: 86 sec, Damage Buff: +23%, Self-Destruct Damage: 315%, Cooldown: 90 sec
666Bots n Tots
Installs a robot factory that summons toy robots. Summoned robots detect nearby enemies and triggers a self-destruct function. The factory itself also self-destructs after a certain period of time. Active Skill.
1MP -75, Robot Factory Duration: 20 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 355%, Summon Interval: every 3 sec, Self-Destruct Damage: 710%, Cooldown: 90 sec
2MP -75, Robot Factory Duration: 20 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 360%, Summon Interval: every 3 sec, Self-Destruct Damage: 720%, Cooldown: 90 sec
3MP -75, Robot Factory Duration: 22 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 365%, Summon Interval: every 3 sec, Self-Destruct Damage: 730%, Cooldown: 87 sec
4MP -75, Robot Factory Duration: 22 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 370%, Summon Interval: every 3 sec, Self-Destruct Damage: 740%, Cooldown: 87 sec
5MP -75, Robot Factory Duration: 22 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 375%, Summon Interval: every 3 sec, Self-Destruct Damage: 750%, Cooldown: 87 sec
6MP -80, Robot Factory Duration: 24 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 380%, Summon Interval: every 3 sec, Self-Destruct Damage: 760%, Cooldown: 84 sec
7MP -80, Robot Factory Duration: 24 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 385%, Summon Interval: every 3 sec, Self-Destruct Damage: 770%, Cooldown: 84 sec
8MP -80, Robot Factory Duration: 24 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 390%, Summon Interval: every 3 sec, Self-Destruct Damage: 780%, Cooldown: 84 sec
9MP -80, Robot Factory Duration: 26 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 395%, Summon Interval: every 3 sec, Self-Destruct Damage: 790%, Cooldown: 81 sec
10MP -80, Robot Factory Duration: 26 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 400%, Summon Interval: every 3 sec, Self-Destruct Damage: 800%, Cooldown: 81 sec
11MP -85, Robot Factory Duration: 26 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 405%, Summon Interval: every 3 sec, Self-Destruct Damage: 810%, Cooldown: 81 sec
12MP -85, Robot Factory Duration: 28 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 410%, Summon Interval: every 3 sec, Self-Destruct Damage: 820%, Cooldown: 78 sec
13MP -85, Robot Factory Duration: 28 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 415%, Summon Interval: every 3 sec, Self-Destruct Damage: 830%, Cooldown: 78 sec
14MP -85, Robot Factory Duration: 28 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 420%, Summon Interval: every 3 sec, Self-Destruct Damage: 840%, Cooldown: 78 sec
15MP -85, Robot Factory Duration: 30 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 425%, Summon Interval: every 3 sec, Self-Destruct Damage: 850%, Cooldown: 75 sec
16MP -90, Robot Factory Duration: 30 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 430%, Summon Interval: every 3 sec, Self-Destruct Damage: 860%, Cooldown: 75 sec
17MP -90, Robot Factory Duration: 30 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 435%, Summon Interval: every 3 sec, Self-Destruct Damage: 870%, Cooldown: 75 sec
18MP -90, Robot Factory Duration: 32 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 440%, Summon Interval: every 3 sec, Self-Destruct Damage: 880%, Cooldown: 72 sec
19MP -90, Robot Factory Duration: 32 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 445%, Summon Interval: every 3 sec, Self-Destruct Damage: 890%, Cooldown: 72 sec
20MP -90, Robot Factory Duration: 32 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 450%, Summon Interval: every 3 sec, Self-Destruct Damage: 900%, Cooldown: 72 sec
21MP -95, Robot Factory Duration: 34 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 455%, Summon Interval: every 3 sec, Self-Destruct Damage: 910%, Cooldown: 69 sec
22MP -95, Robot Factory Duration: 34 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 460%, Summon Interval: every 3 sec, Self-Destruct Damage: 920%, Cooldown: 69 sec
23MP -95, Robot Factory Duration: 34 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 465%, Summon Interval: every 3 sec, Self-Destruct Damage: 930%, Cooldown: 69 sec
24MP -95, Robot Factory Duration: 36 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 470%, Summon Interval: every 3 sec, Self-Destruct Damage: 940%, Cooldown: 66 sec
25MP -95, Robot Factory Duration: 36 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 475%, Summon Interval: every 3 sec, Self-Destruct Damage: 950%, Cooldown: 66 sec
26MP -100, Robot Factory Duration: 36 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 480%, Summon Interval: every 3 sec, Self-Destruct Damage: 960%, Cooldown: 66 sec
27MP -100, Robot Factory Duration: 38 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 485%, Summon Interval: every 3 sec, Self-Destruct Damage: 970%, Cooldown: 63 sec
28MP -100, Robot Factory Duration: 38 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 490%, Summon Interval: every 3 sec, Self-Destruct Damage: 980%, Cooldown: 63 sec
29MP -100, Robot Factory Duration: 38 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 495%, Summon Interval: every 3 sec, Self-Destruct Damage: 990%, Cooldown: 63 sec
30MP -100, Robot Factory Duration: 40 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 500%, Summon Interval: every 3 sec, Self-Destruct Damage: 1000%, Cooldown: 60 sec
31MP -105, Robot Factory Duration: 40 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 505%, Summon Interval: every 3 sec, Self-Destruct Damage: 1010%, Cooldown: 60 sec
32MP -105, Robot Factory Duration: 40 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 510%, Summon Interval: every 3 sec, Self-Destruct Damage: 1020%, Cooldown: 60 sec
33MP -105, Robot Factory Duration: 42 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 515%, Summon Interval: every 3 sec, Self-Destruct Damage: 1030%, Cooldown: 57 sec
659Extreme Mech
Further enhances the ATK, DEF, HP, MP, and Mastery of your Mech. Passive Skill. Requires Mech Prototype 10
1ATT: +26, Defense: +420, Max HP: +620, Max MP: +620, Weapon Mastery: +56
2ATT: +26, Defense: +440, Max HP: +640, Max MP: +640, Weapon Mastery: +56
3ATT: +27, Defense: +460, Max HP: +660, Max MP: +660, Weapon Mastery: +57
4ATT: +27, Defense: +480, Max HP: +680, Max MP: +680, Weapon Mastery: +57
5ATT: +28, Defense: +500, Max HP: +700, Max MP: +700, Weapon Mastery: +58
6ATT: +28, Defense: +520, Max HP: +720, Max MP: +720, Weapon Mastery: +58
7ATT: +29, Defense: +540, Max HP: +740, Max MP: +740, Weapon Mastery: +59
8ATT: +29, Defense: +560, Max HP: +760, Max MP: +760, Weapon Mastery: +59
9ATT: +30, Defense: +580, Max HP: +780, Max MP: +780, Weapon Mastery: +60
10ATT: +30, Defense: +600, Max HP: +800, Max MP: +800, Weapon Mastery: +60
11ATT: +31, Defense: +620, Max HP: +820, Max MP: +820, Weapon Mastery: +61
12ATT: +31, Defense: +640, Max HP: +840, Max MP: +840, Weapon Mastery: +61
13ATT: +32, Defense: +660, Max HP: +860, Max MP: +860, Weapon Mastery: +62
14ATT: +32, Defense: +680, Max HP: +880, Max MP: +880, Weapon Mastery: +62
15ATT: +33, Defense: +700, Max HP: +900, Max MP: +900, Weapon Mastery: +63
16ATT: +33, Defense: +720, Max HP: +920, Max MP: +920, Weapon Mastery: +63
17ATT: +34, Defense: +740, Max HP: +940, Max MP: +940, Weapon Mastery: +64
18ATT: +34, Defense: +760, Max HP: +960, Max MP: +960, Weapon Mastery: +64
19ATT: +35, Defense: +780, Max HP: +980, Max MP: +980, Weapon Mastery: +65
20ATT: +35, Defense: +800, Max HP: +1000, Max MP: +1000, Weapon Mastery: +65
21ATT: +36, Defense: +820, Max HP: +1020, Max MP: +1020, Weapon Mastery: +66
22ATT: +36, Defense: +840, Max HP: +1040, Max MP: +1040, Weapon Mastery: +66
23ATT: +37, Defense: +860, Max HP: +1060, Max MP: +1060, Weapon Mastery: +67
24ATT: +37, Defense: +880, Max HP: +1080, Max MP: +1080, Weapon Mastery: +67
25ATT: +38, Defense: +900, Max HP: +1100, Max MP: +1100, Weapon Mastery: +68
26ATT: +38, Defense: +920, Max HP: +1120, Max MP: +1120, Weapon Mastery: +68
27ATT: +39, Defense: +940, Max HP: +1140, Max MP: +1140, Weapon Mastery: +69
28ATT: +39, Defense: +960, Max HP: +1160, Max MP: +1160, Weapon Mastery: +69
29ATT: +40, Defense: +980, Max HP: +1180, Max MP: +1180, Weapon Mastery: +70
30ATT: +40, Defense: +1000, Max HP: +1200, Max MP: +1200, Weapon Mastery: +70
31ATT: +41, Defense: +1020, Max HP: +1220, Max MP: +1220, Weapon Mastery: +71
32ATT: +41, Defense: +1040, Max HP: +1240, Max MP: +1240, Weapon Mastery: +71
33ATT: +42, Defense: +1060, Max HP: +1260, Max MP: +1260, Weapon Mastery: +72
661Giant Robot SG-88
Summons giant robot SG-88 to attack all nearby enemies. An activation gauge pops up when this robot is summoned, and damage can be charged and amplified (up to two times the base amount) by hitting the regular attack key. Active Skill.
1MP -400, Damage: 860%, Max Monsters Hit: 15, Cooldown: 40 sec
2MP -400, Damage: 880%, Max Monsters Hit: 15, Cooldown: 40 sec
3MP -400, Damage: 900%, Max Monsters Hit: 15, Cooldown: 38 sec
4MP -400, Damage: 920%, Max Monsters Hit: 15, Cooldown: 38 sec
5MP -400, Damage: 940%, Max Monsters Hit: 15, Cooldown: 38 sec
6MP -400, Damage: 960%, Max Monsters Hit: 15, Cooldown: 36 sec
7MP -400, Damage: 980%, Max Monsters Hit: 15, Cooldown: 36 sec
8MP -400, Damage: 1000%, Max Monsters Hit: 15, Cooldown: 36 sec
9MP -400, Damage: 1020%, Max Monsters Hit: 15, Cooldown: 34 sec
10MP -400, Damage: 1040%, Max Monsters Hit: 15, Cooldown: 34 sec
11MP -400, Damage: 1060%, Max Monsters Hit: 15, Cooldown: 34 sec
12MP -400, Damage: 1080%, Max Monsters Hit: 15, Cooldown: 32 sec
13MP -400, Damage: 1100%, Max Monsters Hit: 15, Cooldown: 32 sec
14MP -400, Damage: 1120%, Max Monsters Hit: 15, Cooldown: 32 sec
15MP -400, Damage: 1140%, Max Monsters Hit: 15, Cooldown: 30 sec
16MP -400, Damage: 1160%, Max Monsters Hit: 15, Cooldown: 30 sec
17MP -400, Damage: 1180%, Max Monsters Hit: 15, Cooldown: 30 sec
18MP -400, Damage: 1200%, Max Monsters Hit: 15, Cooldown: 28 sec
19MP -400, Damage: 1220%, Max Monsters Hit: 15, Cooldown: 28 sec
20MP -400, Damage: 1240%, Max Monsters Hit: 15, Cooldown: 28 sec
21MP -400, Damage: 1260%, Max Monsters Hit: 15, Cooldown: 26 sec
22MP -400, Damage: 1280%, Max Monsters Hit: 15, Cooldown: 26 sec
23MP -400, Damage: 1300%, Max Monsters Hit: 15, Cooldown: 26 sec
24MP -400, Damage: 1320%, Max Monsters Hit: 15, Cooldown: 24 sec
25MP -400, Damage: 1340%, Max Monsters Hit: 15, Cooldown: 24 sec
26MP -400, Damage: 1360%, Max Monsters Hit: 15, Cooldown: 24 sec
27MP -400, Damage: 1380%, Max Monsters Hit: 15, Cooldown: 22 sec
28MP -400, Damage: 1400%, Max Monsters Hit: 15, Cooldown: 22 sec
29MP -400, Damage: 1420%, Max Monsters Hit: 15, Cooldown: 22 sec
30MP -400, Damage: 1440%, Max Monsters Hit: 15, Cooldown: 20 sec
31MP -400, Damage: 1460%, Max Monsters Hit: 15, Cooldown: 20 sec
32MP -400, Damage: 1480%, Max Monsters Hit: 15, Cooldown: 20 sec
33MP -400, Damage: 1500%, Max Monsters Hit: 15, Cooldown: 18 sec
668Hero's Will
By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. Active Skill.
1MP -30, Cooldown: 600 sec
2MP -30, Cooldown: 540 sec
3MP -30, Cooldown: 480 sec
4MP -30, Cooldown: 420 sec
5MP -30, Cooldown: 360 sec
6MP -30, Cooldown: 300 sec
7MP -30, Cooldown: 240 sec
663Laser Shot
Shoots a laser beam that attacks multiple enemies. This skill can only be used during a Missile Tank mode. Active Skill. Requires Mech Missile Tank 1
1MP -63, Damage: 326%, Max Attacks: 4, Max Monsters Hit: 8
2MP -63, Damage: 332%, Max Attacks: 4, Max Monsters Hit: 8
3MP -63, Damage: 338%, Max Attacks: 4, Max Monsters Hit: 8
4MP -63, Damage: 344%, Max Attacks: 4, Max Monsters Hit: 8
5MP -63, Damage: 350%, Max Attacks: 4, Max Monsters Hit: 8
6MP -66, Damage: 356%, Max Attacks: 4, Max Monsters Hit: 8
7MP -66, Damage: 362%, Max Attacks: 4, Max Monsters Hit: 8
8MP -66, Damage: 368%, Max Attacks: 4, Max Monsters Hit: 8
9MP -66, Damage: 374%, Max Attacks: 4, Max Monsters Hit: 8
10MP -66, Damage: 380%, Max Attacks: 4, Max Monsters Hit: 8
11MP -69, Damage: 386%, Max Attacks: 4, Max Monsters Hit: 8
12MP -69, Damage: 392%, Max Attacks: 4, Max Monsters Hit: 8
13MP -69, Damage: 398%, Max Attacks: 4, Max Monsters Hit: 8
14MP -69, Damage: 404%, Max Attacks: 4, Max Monsters Hit: 8
15MP -69, Damage: 410%, Max Attacks: 4, Max Monsters Hit: 8
16MP -72, Damage: 416%, Max Attacks: 4, Max Monsters Hit: 8
17MP -72, Damage: 422%, Max Attacks: 4, Max Monsters Hit: 8
18MP -72, Damage: 428%, Max Attacks: 4, Max Monsters Hit: 8
19MP -72, Damage: 434%, Max Attacks: 4, Max Monsters Hit: 8
20MP -72, Damage: 440%, Max Attacks: 4, Max Monsters Hit: 8
21MP -75, Damage: 446%, Max Attacks: 4, Max Monsters Hit: 8
22MP -75, Damage: 452%, Max Attacks: 4, Max Monsters Hit: 8
23MP -75, Damage: 458%, Max Attacks: 4, Max Monsters Hit: 8
24MP -75, Damage: 464%, Max Attacks: 4, Max Monsters Hit: 8
25MP -75, Damage: 470%, Max Attacks: 4, Max Monsters Hit: 8
26MP -78, Damage: 476%, Max Attacks: 4, Max Monsters Hit: 8
27MP -78, Damage: 482%, Max Attacks: 4, Max Monsters Hit: 8
28MP -78, Damage: 488%, Max Attacks: 4, Max Monsters Hit: 8
29MP -78, Damage: 494%, Max Attacks: 4, Max Monsters Hit: 8
30MP -78, Damage: 500%, Max Attacks: 4, Max Monsters Hit: 8
31MP -81, Damage: 506%, Max Attacks: 4, Max Monsters Hit: 8
32MP -81, Damage: 512%, Max Attacks: 4, Max Monsters Hit: 8
33MP -81, Damage: 518%, Max Attacks: 4, Max Monsters Hit: 8
667Maple Warrior
Increase stats by a certain percentage for everyone in the party. Active Skill.
1MP -10; All Stats +1% for 30 seconds
2MP -10; All Stats +1% for 60 seconds
3MP -10; All Stats +2% for 90 seconds
4MP -10; All Stats +2% for 120 seconds
5MP -10; All Stats +3% for 150 seconds
6MP -20; All Stats +3% for 180 seconds
7MP -20; All Stats +4% for 210 seconds
8MP -20; All Stats +4% for 240 seconds
9MP -20; All Stats +5% for 270 seconds
10MP -20; All Stats +5% for 300 seconds
11MP -30; All Stats +6% for 330 seconds
12MP -30; All Stats +6% for 360 seconds
13MP -30; All Stats +7% for 390 seconds
14MP -30; All Stats +7% for 420 seconds
15MP -30; All Stats +8% for 450 seconds
16MP -40; All Stats +8% for 480 seconds
17MP -40; All Stats +9% for 510 seconds
18MP -40; All Stats +9% for 540 seconds
19MP -40; All Stats +10% for 570 seconds
20MP -40; All Stats +10% for 600 seconds
21MP -50; All Stats +11% for 630 seconds
22MP -50; All Stats +11% for 660 seconds
23MP -50; All Stats +12% for 690 seconds
24MP -50; All Stats +12% for 720 seconds
25MP -50; All Stats +13% for 750 seconds
26MP -60; All Stats +13% for 780 seconds
27MP -60; All Stats +14% for 810 seconds
28MP -60; All Stats +14% for 840 seconds
29MP -60; All Stats +15% for 870 seconds
30MP -60; All Stats +15% for 900 seconds
31MP -70, All Stats +16% for 930 seconds
32MP -70, All Stats +16% for 960 seconds
662Mech Missile Tank
Activates mode during which your mech continuously consumes MP to gain an increased Critical Hit Rate. You can use Seige Mode during Missile Tank mode for increased damage. Active Skill.
1Tank Mode MP -118 plus 75 MP every 5 sec, Damage: 91%. Basic Attack Critical Rate: +6%, MP -15, Damage Bonus (Siege mode): +30%
2Tank Mode MP -116 plus 75 MP every 5 sec, Damage: 92%. Basic Attack Critical Rate: +6%, MP -15, Damage Bonus (Siege mode): +30%
3Tank Mode MP -114 plus 70 MP every 5 sec, Damage: 93%. Basic Attack Critical Rate: +7%, MP -15, Damage Bonus (Siege mode): +30%
4Tank Mode MP -112 plus 70 MP every 5 sec, Damage: 94%. Basic Attack Critical Rate: +7%, MP -15, Damage Bonus (Siege mode): +30%
5Tank Mode MP -110 plus 70 MP every 5 sec, Damage: 95%. Basic Attack Critical Rate: +8%, MP -15, Damage Bonus (Siege mode): +30%
6Tank Mode MP -108 plus 65 MP every 5 sec, Damage: 96%. Basic Attack Critical Rate: +8%, MP -15, Damage Bonus (Siege mode): +30%
7Tank Mode MP -106 plus 65 MP every 5 sec, Damage: 97%. Basic Attack Critical Rate: +9%, MP -15, Damage Bonus (Siege mode): +30%
8Tank Mode MP -104 plus 65 MP every 5 sec, Damage: 98%. Basic Attack Critical Rate: +9%, MP -15, Damage Bonus (Siege mode): +30%
9Tank Mode MP -102 plus 60 MP every 5 sec, Damage: 99%. Basic Attack Critical Rate: +10%, MP -15, Damage Bonus (Siege mode): +30%
10Tank Mode MP -100 plus 60 MP every 5 sec, Damage: 100%. Basic Attack Critical Rate: +10%, MP -20, Damage Bonus (Siege mode): +30%
11Tank Mode MP -98 plus 60 MP every 5 sec, Damage: 101%. Basic Attack Critical Rate: +11%, MP -20, Damage Bonus (Siege mode): +30%
12Tank Mode MP -96 plus 55 MP every 5 sec, Damage: 102%. Basic Attack Critical Rate: +11%, MP -20, Damage Bonus (Siege mode): +30%
13Tank Mode MP -94 plus 55 MP every 5 sec, Damage: 103%. Basic Attack Critical Rate: +12%, MP -20, Damage Bonus (Siege mode): +30%
14Tank Mode MP -92 plus 55 MP every 5 sec, Damage: 104%. Basic Attack Critical Rate: +12%, MP -20, Damage Bonus (Siege mode): +30%
15Tank Mode MP -90 plus 50 MP every 5 sec, Damage: 105%. Basic Attack Critical Rate: +13%, MP -20, Damage Bonus (Siege mode): +30%
16Tank Mode MP -88 plus 50 MP every 5 sec, Damage: 106%. Basic Attack Critical Rate: +13%, MP -20, Damage Bonus (Siege mode): +30%
17Tank Mode MP -86 plus 50 MP every 5 sec, Damage: 107%. Basic Attack Critical Rate: +14%, MP -20, Damage Bonus (Siege mode): +30%
18Tank Mode MP -84 plus 45 MP every 5 sec, Damage: 108%. Basic Attack Critical Rate: +14%, MP -20, Damage Bonus (Siege mode): +30%
19Tank Mode MP -82 plus 45 MP every 5 sec, Damage: 109%. Basic Attack Critical Rate: +15%, MP -20, Damage Bonus (Siege mode): +30%
20Tank Mode MP -80 plus 45 MP every 5 sec, Damage: 110%. Basic Attack Critical Rate: +15%, MP -25, Damage Bonus (Siege mode): +30%
21Tank Mode MP -78 plus 40 MP every 5 sec, Damage: 111%. Basic Attack Critical Rate: +16%, MP -25, Damage Bonus (Siege mode): +30%
22Tank Mode MP -76 plus 40 MP every 5 sec, Damage: 112%. Basic Attack Critical Rate: +16%, MP -25, Damage Bonus (Siege mode): +30%
23Tank Mode MP -74 plus 40 MP every 5 sec, Damage: 113%. Basic Attack Critical Rate: +17%, MP -25, Damage Bonus (Siege mode): +30%
24Tank Mode MP -72 plus 35 MP every 5 sec, Damage: 114%. Basic Attack Critical Rate: +17%, MP -25, Damage Bonus (Siege mode): +30%
25Tank Mode MP -70 plus 35 MP every 5 sec, Damage: 115%. Basic Attack Critical Rate: +18%, MP -25, Damage Bonus (Siege mode): +30%
26Tank Mode MP -68 plus 35 MP every 5 sec, Damage: 116%. Basic Attack Critical Rate: +18%, MP -25, Damage Bonus (Siege mode): +30%
27Tank Mode MP -66 plus 30 MP every 5 sec, Damage: 117%. Basic Attack Critical Rate: +19%, MP -25, Damage Bonus (Siege mode): +30%
28Tank Mode MP -64 plus 30 MP every 5 sec, Damage: 118%. Basic Attack Critical Rate: +19%, MP -25, Damage Bonus (Siege mode): +30%
29Tank Mode MP -62 plus 30 MP every 5 sec, Damage: 119%. Basic Attack Critical Rate: +20%, MP -25, Damage Bonus (Siege mode): +30%
30Tank Mode MP -60 plus 25 MP every 5 sec, Damage: 120%. Basic Attack Critical Rate: +20%, MP -30, Damage Bonus (Siege mode): +30%
31Tank Mode MP -58 plus 25 MP every 5 sec, Damage: 121%. Basic Attack Critical Rate: +21%, MP -30, Damage Bonus (Siege mode): +30%
32Tank Mode MP -56 plus 25 MP every 5 sec, Damage: 122%. Basic Attack Critical Rate: +21%, MP -30, Damage Bonus (Siege mode): +30%
33Tank Mode MP -54 plus 20 MP every 5 sec, Damage: 123%. Basic Attack Critical Rate: +22%, MP -30, Damage Bonus (Siege mode): +30%
1198Mech Siege Mode
Your Mech switches to <Siege> mode to optimize firepower. Only basic attacks can be used during Siege mode. Increase the Critical Hit Rate of all attack. When attacked, you will gain a Stance effect. Active Skill.
1MP -40, Siege Mode Duration: 10 seconds, Damage: 111%. Cooldown: 45 sec
2MP -40, Siege Mode Duration: 10 seconds, Damage: 112%. Cooldown: 42 sec
3MP -40, Siege Mode Duration: 10 seconds, Damage: 113%. Cooldown: 42 sec
4MP -40, Siege Mode Duration: 10 seconds, Damage: 114%. Cooldown: 39 sec
5MP -40, Siege Mode Duration: 10 seconds, Damage: 115%. Cooldown: 39 sec
6MP -40, Siege Mode Duration: 10 seconds, Damage: 116%. Cooldown: 36 sec
7MP -40, Siege Mode Duration: 10 seconds, Damage: 117%. Cooldown: 36 sec
8MP -40, Siege Mode Duration: 10 seconds, Damage: 118%. Cooldown: 33 sec
9MP -40, Siege Mode Duration: 10 seconds, Damage: 119%. Cooldown: 33 sec
10MP -40, Siege Mode Duration: 10 seconds, Damage: 120%. Cooldown: 30 sec
11MP -60, Siege Mode Duration: 10 seconds, Damage: 121%. Cooldown: 30 sec
12MP -60, Siege Mode Duration: 10 seconds, Damage: 122%. Cooldown: 27 sec
13MP -60, Siege Mode Duration: 10 seconds, Damage: 123%. Cooldown: 27 sec
14MP -60, Siege Mode Duration: 10 seconds, Damage: 124%. Cooldown: 24 sec
15MP -60, Siege Mode Duration: 10 seconds, Damage: 125%. Cooldown: 24 sec
16MP -60, Siege Mode Duration: 10 seconds, Damage: 126%. Cooldown: 21 sec
17MP -60, Siege Mode Duration: 10 seconds, Damage: 127%. Cooldown: 21 sec
18MP -60, Siege Mode Duration: 10 seconds, Damage: 128%. Cooldown: 18 sec
19MP -60, Siege Mode Duration: 10 seconds, Damage: 129%. Cooldown: 18 sec
20MP -60, Siege Mode Duration: 10 seconds, Damage: 130%. Cooldown: 15 sec
660Robot Mastery
Increases the ATT, self-destruct damage, and summon duration of all summoned robots. Passive Skill.
1Damage (attack, self-destruct): +14%, Summon Duration: +14%
2Damage (attack, self-destruct): +18%, Summon Duration: +18%
3Damage (attack, self-destruct): +22%, Summon Duration: +22%
4Damage (attack, self-destruct): +26%, Summon Duration: +26%
5Damage (attack, self-destruct): +30%, Summon Duration: +30%
6Damage (attack, self-destruct): +34%, Summon Duration: +34%
7Damage (attack, self-destruct): +38%, Summon Duration: +38%
8Damage (attack, self-destruct): +42%, Summon Duration: +42%
9Damage (attack, self-destruct): +46%, Summon Duration: +46%
10Damage (attack, self-destruct): +50%, Summon Duration: +50%
11Damage (attack, self-destruct): +54%, Summon Duration: +54%
12Damage (attack, self-destruct): +58%, Summon Duration: +58%
13Damage (attack, self-destruct): +62%, Summon Duration: +62%
14Damage (attack, self-destruct): +66%, Summon Duration: +66%
15Damage (attack, self-destruct): +70%, Summon Duration: +70%
16Damage (attack, self-destruct): +74%, Summon Duration: +74%
17Damage (attack, self-destruct): +78%, Summon Duration: +78%
18Damage (attack, self-destruct): +82%, Summon Duration: +82%
664Satellite Safety
Permanently increases Satellite attack damage. When you take a fatal blow, a Satellite can minimize the damage you take by absorbing some of the damage. The Satellite will then disappear and the skill will be on cooldown. Passive Skill. Requires Satellite 10
1Satellite Attack Damage: +12%. Procs when you take damage more than 49% of your Max HP, Absorbs 42% of the damage received, Cooldown: 20 sec
2Satellite Attack Damage: +14%. Procs when you take damage more than 48% of your Max HP, Absorbs 44% of the damage received, Cooldown: 19 sec
3Satellite Attack Damage: +16%. Procs when you take damage more than 47% of your Max HP, Absorbs 46% of the damage received, Cooldown: 19 sec
4Satellite Attack Damage: +18%. Procs when you take damage more than 46% of your Max HP, Absorbs 48% of the damage received, Cooldown: 18 sec
5Satellite Attack Damage: +20%. Procs when you take damage more than 45% of your Max HP, Absorbs 50% of the damage received, Cooldown: 18 sec
6Satellite Attack Damage: +22%. Procs when you take damage more than 44% of your Max HP, Absorbs 52% of the damage received, Cooldown: 17 sec
7Satellite Attack Damage: +24%. Procs when you take damage more than 43% of your Max HP, Absorbs 54% of the damage received, Cooldown: 17 sec
8Satellite Attack Damage: +26%. Procs when you take damage more than 42% of your Max HP, Absorbs 56% of the damage received, Cooldown: 16 sec
9Satellite Attack Damage: +28%. Procs when you take damage more than 41% of your Max HP, Absorbs 58% of the damage received, Cooldown: 16 sec
10Satellite Attack Damage: +30%. Procs when you take damage more than 40% of your Max HP, Absorbs 60% of the damage received, Cooldown: 15 sec
11Satellite Attack Damage: +32%. Procs when you take damage more than 39% of your Max HP, Absorbs 62% of the damage received, Cooldown: 15 sec
12Satellite Attack Damage: +34%. Procs when you take damage more than 38% of your Max HP, Absorbs 64% of the damage received, Cooldown: 14 sec
13Satellite Attack Damage: +36%. Procs when you take damage more than 37% of your Max HP, Absorbs 66% of the damage received, Cooldown: 14 sec
14Satellite Attack Damage: +38%. Procs when you take damage more than 36% of your Max HP, Absorbs 68% of the damage received, Cooldown: 13 sec
15Satellite Attack Damage: +40%. Procs when you take damage more than 35% of your Max HP, Absorbs 70% of the damage received, Cooldown: 13 sec
16Satellite Attack Damage: +42%. Procs when you take damage more than 34% of your Max HP, Absorbs 72% of the damage received, Cooldown: 12 sec
17Satellite Attack Damage: +44%. Procs when you take damage more than 33% of your Max HP, Absorbs 74% of the damage received, Cooldown: 12 sec
18Satellite Attack Damage: +46%. Procs when you take damage more than 32% of your Max HP, Absorbs 76% of the damage received, Cooldown: 11 sec
19Satellite Attack Damage: +48%. Procs when you take damage more than 31% of your Max HP, Absorbs 78% of the damage received, Cooldown: 11 sec
20Satellite Attack Damage: +50%. Procs when you take damage more than 30% of your Max HP, Absorbs 80% of the damage received, Cooldown: 10 sec
21Satellite Attack Damage: +52%. Procs when you take damage more than 29% of your Max HP, Absorbs 82% of the damage received, Cooldown: 10 sec
22Satellite Attack Damage: +54%. Procs when you take damage more than 28% of your Max HP, Absorbs 84% of the damage received, Cooldown: 9 sec
23Satellite Attack Damage: +56%. Procs when you take damage more than 27% of your Max HP, Absorbs 86% of the damage received, Cooldown: 9 sec
MapleStory
MapleStory 2
Mobile Games
Art, Anime & Manga
L.o.L., Minecraft, Pokemon, +
Nexon
Sony PS3 & PS4
Xbox 360 & One