MapleStory Night Walker Skills
Night Walker Skills: Dark Sight, Darkness, Disorder, Keen Eyes, Lucky Seven, Nimble Body ![]() Dark Sight Use MP to hide behind the shadows. While hiding, the enemy won't attack, but you can't attack back either. All movements other than attacking are available. It's temporary, so after a while, you'll be back to normal. Active Skill Level 1: MP -23; hide for 20 seconds, Speed -27 Level 2: MP -21; hide for 40 seconds, Speed -24 Level 3: MP -19; hide for 60 seconds, Speed -21 Level 4: MP -17; hide for 80 seconds, Speed -18 Level 5: MP -15; hide for 100 seconds, Speed -15 Level 6: MP -13; hide for 120 seconds, Speed -12 Level 7: MP -11; hide for 140 seconds, Speed -9 Level 8: MP -9; hide for 160 seconds, Speed -6 Level 9: MP -7; hide for 180 seconds, Speed -3 Level 10: MP -5; hide for 200 seconds ![]() Darkness Summons the Guardian Fairy to attack monsters nearby. Active Skill Level 1: MP -11; Attack Power 21 for 105 seconds Level 2: MP -11; Attack Power 22 for 110 seconds Level 3: MP -12; Attack Power 23 for 115 seconds Level 4: MP -12; Attack Power 24 for 120 seconds Level 5: MP -13; Attack Power 25 for 125 seconds Level 6: MP -13; Attack Power 26 for 130 seconds Level 7: MP -14; Attack Power 27 for 135 seconds Level 8: MP -14; Attack Power 28 for 140 seconds Level 9: MP -15; Attack Power 29 for 145 seconds Level 10: MP-15; Attack Power 30 for 150 seconds Level 11: MP -16; Attack Power 31 for 155 seconds Level 12: MP -16; Attack Power 32 for 160 seconds Level 13: MP -17; Attack Power 33 for 165 seconds Level 14: MP -17; Attack Power 34 for 170 seconds Level 15: MP -18; Attack Power 35 for 175 seconds Level 16: MP -18; Attack Power 36 for 180 seconds Level 17: MP -19; Attack Power 37 for 185 seconds Level 18: MP -19; Attack Power 38 for 190 seconds Level 19: MP -20; Attack Power 39 for 195 seconds Level 20: MP-20; Attack Power 40 for 200 seconds ![]() Disorder Temporarily decreases the morale of an opponent. Its DEF and ATK will suffer, and the attacking enemy will suddenly stop attacking. Can't perform the attack on an enemy that's already in disorder, however. Active Skill Level 1: MP -6; enemy's weapon attack -2, DEF -2 for 32 seconds Level 2: MP -6; enemy's weapon attack -4, DEF -4 for 34 seconds Level 3: MP -7; enemy's weapon attack -6, DEF -6 for 36 seconds Level 4: MP -7; enemy's weapon attack -8, DEF -8 for 38 seconds Level 5: MP -8; enemy's weapon attack -10, DEF -10 for 40 seconds Level 6: MP -8; enemy's weapon attack -12, DEF -12 for 42 seconds Level 7: MP -9; enemy's weapon attack -14, DEF -14 for 44 seconds Level 8: MP -9; enemy's weapon attack -16, DEF -16 for 46 seconds Level 9: MP -10; enemy's weapon attack -18, DEF -18 for 48 seconds Level 10: MP -10; enemy's weapon attack -20, DEF -20 for 50 seconds ![]() Keen Eyes Increases the range of attack using throwing weapons such as throwing stars & knives. Passive Skill Level 1: Range of attack for throwing weapon: +25 Level 2: Range of attack for throwing weapon: +50 Level 3: Range of attack for throwing weapon: +75 Level 4: Range of attack for throwing weapon: +100 Level 5: Range of attack for throwing weapon: +125 Level 6: Range of attack for throwing weapon: +150 Level 7: Range of attack for throwing weapon: +175 Level 8: Range of attack for throwing weapon: +200 ![]() Lucky Seven Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of javelin mastery. Active Skill Level 1: MP -8; Damage 58% x 2 Hits Level 2: MP -8; Damage 62% x 2 Hits Level 3: MP -8; Damage 66% x 2 Hits Level 4: MP -8; Damage 70% x 2 Hits Level 5: MP -9; Damage 76% x 2 Hits Level 6: MP -9; Damage 80% x 2 Hits Level 7: MP -9; Damage 84% x 2 Hits Level 8: MP -10; Damage 90% x 2 Hits Level 9: MP -10; Damage 94% x 2 Hits Level 10: MP -11; Damage 100% x 2 Hits Level 11: MP -11; Damage 104% x 2 Hits Level 12: MP -12; Damage 110% x 2 Hits Level 13: MP -12; Damage 114% x 2 Hits Level 14: MP -13; Damage 120% x 2 Hits Level 15: MP -13; Damage 124% x 2 Hits Level 16: MP -14; Damage 130% x 2 Hits Level 17: MP -14; Damage 134% x 2 Hits Level 18: MP -15; Damage 140% x 2 Hits Level 19: MP -15; Damage 144% x 2 Hits Level 20: MP -16; Damage 150% x 2 Hits ![]() Nimble Body Increases accuracy and avoidability. Passive Skill Level 1: Accuracy +2, Avoidability +2 Level 2: Accuracy +4, Avoidability +4 Level 3: Accuracy +6, Avoidability +6 Level 4: Accuracy +8, Avoidability +8 Level 5: Accuracy +10, Avoidability +10 Level 6: Accuracy +12, Avoidability +12 Level 7: Accuracy +14, Avoidability +14 Level 8: Accuracy +16, Avoidability +16 Level 9: Accuracy +18, Avoidability +18 Level 10: Accuracy +20, Avoidability +20 |