MapleStory Rogue Skills
![]() Thief First Job
Rogue Rogue Skills: Dark Sight, Disorder, Double Stab, Keen Eyes, Lucky Seven, Nimble Body ![]() Dark Sight Use MP to hide behind the shadows. While hiding, the enemy won't attack, but you can't attack back either. All movements other than attacking are available. It's temporary, so after a while, you'll be back to normal. Active Skill Requires Disorder Level 3 Level 1: MP -24; Disappear for 10 seconds, speed -30 Level 2: MP -23; Disappear for 20 seconds, speed -28 Level 3: MP -22; Disappear for 30 seconds, speed -26 Level 4: MP -21; Disappear for 40 seconds, speed -24 Level 5: MP -20; Disappear for 50 seconds, speed -22 Level 6: MP -19; Disappear for 60 seconds, speed -20 Level 7: MP -18; Disappear for 70 seconds, speed -18 Level 8: MP -17; Disappear for 80 seconds, speed -16 Level 9: MP -16; Disappear for 90 seconds, speed -14 Level 10: MP -15; Disappear for 100 seconds, speed -12 Level 11: MP -14; Disappear for 110 seconds, speed -10 Level 12: MP -13; Disappear for 120 seconds, speed -8 Level 13: MP -12; Disappear for 130 seconds, speed -7 Level 14: MP -11; Disappear for 140 seconds, speed -6 Level 15: MP -10; Disappear for 150 seconds, speed -5 Level 16: MP -9; Disappear for 160 seconds, speed -4 Level 17: MP -8; Disappear for 170 seconds, speed -3 Level 18: MP -7; Disappear for 180 seconds, speed -2 Level 19: MP -6; Disappear for 190 seconds, speed -1 Level 20: MP -5; Disappear for 200 seconds, regular moving speed ![]() Disorder Temporarily decreases the morale of an opponent. Its DEF and ATK will suffer, and the attacking enemy will suddenly stop attacking. Can't perform the attack on an enemy that's already in disorder, however. Passive Skill Level 1: MP -5; Enemy's ATK -1, DEF -1 for 7 seconds Level 2: MP -5; Enemy's ATK -2, DEF -2 for 9 seconds Level 3: MP -5; Enemy's ATK -3, DEF -3 for 11 seconds Level 4: MP -5; Enemy's ATK -4, DEF -4 for 13 seconds Level 5: MP -5; Enemy's ATK -5, DEF -5 for 15 seconds Level 6: MP -6; Enemy's ATK -6, DEF -6 for 20 seconds Level 7: MP -6; Enemy's ATK -7, DEF -7 for 22 second Level 8: MP -6; Enemy's ATK -8, DEF -8 for 24 seconds Level 9: MP -7; Enemy's ATK -9, DEF -9 for 29 seconds Level 10: MP -7; Enemy's ATK -10, DEF -10 for 31 seconds Level 11: MP -7; Enemy's ATK -11, DEF -11 for 33 seconds Level 12: MP -8; Enemy's ATK -12, DEF -12 for 38 seconds Level 13: MP -8; Enemy's ATK -13, DEF -13 for 40 seconds Level 14: MP -8; Enemy's ATK -14, DEF -14 for 42 seconds Level 15: MP -9; Enemy's ATK -15, DEF -15 for 47 seconds Level 16: MP -9; Enemy's ATK -16, DEF -16 for 49 seconds Level 17: MP -9; Enemy's ATK -17, DEF -17 for 51 seconds Level 18: MP -10; Enemy's ATK -18, DEF -18 for 56 seconds Level 19: MP -10; Enemy's ATK -19, DEF -19 for 58 seconds Level 20: MMP -10; Enemy's ATK -19, DEF -19 for 58 seconds ![]() Double Stab Use MP to quickly stab an enemy twice at once using a dagger. Active Skill Level 1: MP -6; Damage 65% x 2 Hits Level 2: MP -6; Damage 68% x 2 Hits Level 3: MP -6; Damage 71% x 2 Hits Level 4: MP -6; Damage 74% x 2 Hits Level 5: MP -7; Damage 78% x 2 Hits Level 6: MP -7; Damage 81% x 2 Hits Level 7: MP -7; Damage 84% x 2 Hits Level 8: MP -8 Damage 88% x 2 Hits Level 9: MP -8 Damage 91% x 2 Hits Level 10: MP -9; Damage 95% x 2 Hits Level 11: MP -9; Damage 98% x 2 Hits Level 12: MP -10; Damage 102% x 2 Hits Level 13: MP -10; Damage 105% x 2 Hits Level 14: MP -11; Damage 109% x 2 Hits Level 15: MP -11; Damage 112% x 2 Hits Level 16: MP -12; Damage 116% x 2 Hits Level 17: MP -12; Damage 119% x 2 Hits Level 18: MP -13; Damage 123% x 2 Hits Level 19: MP -13; Damage 126% x 2 Hits Level 20: MP -14; Damage 130% x 2 Hits ![]() Keen Eyes Increases the range of attack using throwing weapons such as throwing stars & knives. Passive Skill Requires Nimble Body Level 3 Level 1: Range of attack for throwing weapon: +25 Level 2: Range of attack for throwing weapon: +50 Level 3: Range of attack for throwing weapon: +75 Level 4: Range of attack for throwing weapon: +100 Level 5: Range of attack for throwing weapon: +125 Level 6: Range of attack for throwing weapon: +150 Level 7: Range of attack for throwing weapon: +175 Level 8: Range of attack for throwing weapon: +200 ![]() Lucky Seven Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of javelin mastery. Active Skill Level 1: MP -8; Damage 58% x 2 Hits Level 2: MP -8; Damage 62% x 2 Hits Level 3: MP -8; Damage 66% x 2 Hits Level 4: MP -8; Damage 70% x 2 Hits Level 5: MP -9; Damage 76% x 2 Hits Level 6: MP -9; Damage 80% x 2 Hits Level 7: MP -9; Damage 84% x 2 Hits Level 8: MP -10; Damage 90% x 2 Hits Level 9: MP -10; Damage 94% x 2 Hits Level 10: MP -11; Damage 100% x 2 Hits Level 11: MP -11; Damage 104% x 2 Hits Level 12: MP -12; Damage 110% x 2 Hits Level 13: MP -12; Damage 114% x 2 Hits Level 14: MP -13; Damage 120% x 2 Hits Level 15: MP -13; Damage 124% x 2 Hits Level 16: MP -14; Damage 130% x 2 Hits Level 17: MP -14; Damage 134% x 2 Hits Level 18: MP -15; Damage 140% x 2 Hits Level 19: MP -15; Damage 144% x 2 Hits Level 20: MP -16; Damage 150% x 2 Hits ![]() Nimble Body Increases accuracy and avoidability. Passive Skill Level 1: ACC +1, Avoid +1 Level 2: ACC +2, Avoid +2 Level 3: ACC +3, Avoid +3 Level 4: ACC +4, Avoid +4 Level 5: ACC +5, Avoid +5 Level 6: ACC +6, Avoid +6 Level 7: ACC +7, Avoid +7 Level 8: ACC +8, Avoid +8 Level 9: ACC +9, Avoid +9 Level 10: ACC +10, Avoid +10 Level 11: ACC +11, Avoid +11 Level 12: ACC +12, Avoid +12 Level 13: ACC +13, Avoid +13 Level 14: ACC +14, Avoid +14 Level 15: ACC +15, Avoid +15 Level 16: ACC +16, Avoid +16 Level 17: ACC +17, Avoid +17 Level 18: ACC +18, Avoid +18 Level 19: ACC +19, Avoid +19 Level 20: ACC +20, Avoid +20 |