General

How to make Maplestory fair for everyone

[header]INTRO[/header]

Hi, My name is Shel. Hear me out for a sec.

I gotta tell ya, I am kinda disappointed. Yep! Nexon has done it again! They came up with a way to yet again suck money out of the pockets of it's players. And I am sure you all know what I am talking about.

Back in the day, just before the potential system was released, Nexon was already rich. Then they introduced a system that would propel their profits so sky high, Donald Trump would be envious! But it was okay, because the thought about achieving new damage output on an entirely different scale excited most of us at first. So there weren't many complaints amongst the general Maple population at this point.

But these days I have been doing a lot of thinking, and I think they gave gone entirely too far. Allow me to get to the point.

[b](IF YOU WANT TO SKIP TO MY IDEAS ON HOW TO MAKE MAPLESTORY MORE FAIR FOR EVERYONE SKIP AHEAD TO "MY PROPOSAL&quot[/b]

[header2]A BROKEN SYSTEM/ WHAT YOU PROBABLY ALREADY KNOW[/header2]

There are now a total of 6 different ways to upgrade your equipment:
- Scrolls
- Hammers
- Enhancements
- Potential lines
- Nebulites
- Additional Potential lines

[header2]SCROLLS[/header2]

Scrolls were the first way. And for the majority of the lifespan of the game, is how upgrading would have been done. And that was it. 10%, 60%, 70% and 100%. Those were the generic ones. A very simple system that worked. This was fair for everyone because scrolls came from mobs, bosses, party quests and events. Everyone had an equal chance of being able to upgrade their equips with no bias. This was a good thing.

[header2]HAMMERS[/header2]

They then eventually added Vicious Hammers which would allow you to add 2 extra slots to your equipment for that extra boost in range. Hammers are, I believe 4,900 NX. But that's okay! With the MTS in working order players had the ability to merchant different items to be able to earn their own NX! Time consuming, but fair nontheless. This was an okay thing.

[header2]POTENTIAL/ ENHANCEMENT SYSTEM[/header2]

And then, it happened. The potential system was introduced and along with it the equipment enhancement system. A system that would allow players to exceed previous damage barriers by a tremendous scale. I guess the idea of seeing bigger numbers on the screen was really intriguing and the population ate it right up! Nexon made profits like never seen before. Not after long they were swimming in cash. This was okay because the concept was new to us and it was a game changer. Miracle cubes go for 1,200 NX a pop and shielding wards go for 5,500 (right now, not too sure what it was back then). Not too expensive at a first glance. But not after long controversy arose around the fact that it seemed like a gambling product and certain players apparently became "addicted". Most of you know what I mean. But nonetheless, we kept buying, and buying, and upgrading, and upgrading and not too long after...the once simple and innocent game that used to be about having fun and socializing, became one big competition between players. And Nexon loved it. This was the beginning of the downward spiral.

[header2]NEBULITES[/header2]

Nebulites came out, a short while after that. A simple way to boost the stats of your equipment by adding an additional line of "potential" that could only be filled with a certain item. At first they worked kinda like cubes with a few variations. Now you can only get them via Gachapon (Tickets are 1,000 NX). This wasn't all that bad on your pockets. Not many complaints here.

[header2]THE INTRODUCTION TO LEGENDARY POTENTIAL[/header2]

I swear, this game is catered to people with more money. Imagine getting all your equips to a certain point and then be able to say "Okay, finally I am done upgrading". And then, out of nowhere, Nexon releases "SUPER MIRACLE CUBES": Now we can spend MORE money to continue to upgrade. With super cubes at 1,900 NX, we had to reach a bit deeper into our pockets, GREAT! (not to mention specialty cubes with their own perks: Premium cubes, Revolutionary cubes, Enlightening cubes) More damage = More money spent. just the way they like it. But once again, we ate it up. And the competition continues. This game becomes more about who can hit higher that who. It just goes downhill from here folks.

[header2]ADDITIONAL POTENTIAL[/header2]

Have I mentioned that this game was catered to people with more money? There I said it. Is Nexon running out of cash? Or are they just that greedy? ANOTHER way to upgrade that's strictly available only through the cash shop? Seriously? And with MTS long gone, people are forced to spend real life money or resort to non-legit trades which involve trading mesos for NX (which, according to Nexon isn't allowed). 1:60 ratio anyone?. This struck a cord in me at this point. Which leads me to my point...

[header]MY PROPOSAL[/header]

Nexon needs to stop worrying about money, and start worrying more about the players' experience. If you take care of the players, the money will come regardless, that's a fact. If I, xGlZMO, was in charge of the content of the game, this is how I would set it up to make it more fair for EVERYONE and not just for people with deep pockets and a fat wallet. Keep in mind this is just my opinion so don't get all bent out of shape please.

[header2]SCROLLS[/header2]

The system of scrolls is fine for the most part, just make white scrolls available through more than the Gachapon. Like boss drops, and from more events. No one wants to be forced to use money to ensure their equipment becomes as strong as can be (some people don't mind I guess). And if it were up to me, scrolls wouldn't "bl0w up" your stuff like dark scrolls. Instead of bl0wing it up, maybe take off an extra slot if it fails. And if you use up your slots, instead of using "perfect innocence" scrolls (5,990 NX). Make clean slate scrolls more accessible through medium to long REPEATABLE DAILY or HOURLY quests. With a higher success rating also, like 25-30% as an example to reset slots. None of this 1%, 5% chance BS, wtf is that mess?

[header2]HAMMERS[/header2]

Okay there isn't much I can do about this one. Spending a little bit of NX for a 100% success rate to add slots isn't so evil. moving on...

[header2]CUBES AND ENHANCEMENTS[/header2]

I will just flat out say it. Take cubes out of the cash shop and make them medium rare to rare drops from monsters and bosses. If everything else in terms of cubing stayed the same, this would be okay. Lemme say though...Don't make potential scrolls dangerous to use. No more booming equips. Make them harder to get maybe (Events, PQ's, certain quests) with a lower success rate 40-50%. That way you could keep trying.

Miracle cubes - medium rare (as common as Piece of Time drop maybe) drop from all mobs and higher chance to drop from all bosses
Premium cubes - rare drops from all mobs, common drops from bosses, quests
Super cubes - medium rare drop from only certain high level mobs (maybe 150+ mobs) and common drop from all bosses
Revolutionary cubes - rare drop from certain high level mobs, common drop from certain bosses, quests and party quests
Enlightening cubes - medium rare drop from certain bosses and certain party quests

May I add, MAKE THEM ALL TRADE ABLE. This would make boss runs more worthwhile if you were to split loots or profits. Cubes would be in high demand so merching would be amazing. Cash flow through the economy would run nicely and most importantly, everyone would have equal chance to put out some decent damage.
When it comes to enhancements. Take shielding wards out of CS also. Make them available through party quests only (various ones). Which would make PQing more lucrative for the average player.

[header2]NEBULITES[/header2]

Give nebulites special stats (not generic % stats) which can include "decent abilities" like sharp eyes, HB, etc.
Make them available only through a certain "Alien PQ". Kinda like what we used to have. Make them trade able and worthwhile to get.

Example of certain special stats:

C rank - take 0 damage for 5 seconds cooldown 6 minutes
B rank - take 0 damage for 7 seconds cooldown 5 minutes
A rank - take 0 damage for 10 seconds cooldown 4 seconds
S rank - take 0 damage for 15 seconds cooldown 3 minutes

Useable on earrings only as an example.

[b]OR[/b]

C rank - When HP falls below 5%: damage + 5% for 20 seconds, cooldown 7 minutes
B rank - when HP falls below 10%: damage + 10% for 25 seconds, coolown 6 minutes
A rank - when HP falls below 20%: damage + 20% for 30 seconds, cooldown 5 minutes
S rank - When HP falls below 40%: damage + 40% for 35 seconds, cooldown 4 minutes

Useable only on weapons/ shields/ kataras as an example.

My point is. Think up something more interesting than just +4% luk, +2% str.

[header2]ADDITIONAL POTENTIAL[/header2]

Shouldn't have even been invented, just get rid of it Nexon. Seriously.

[header]CONCLUSION[/header]

Well those are some of my ideas on how to make the game more fair to the average player and to allow players to utilize more of the features in the game, instead of just making it about spending money to be strong. Some people will ask "Well Nexon is a business, they need to make money". This is true. That's what everything else in the CS is for. Safety charms, EXP cards, CS clothing, Gach tickets, Karmas, Free market store permits and Mushies. I could go on all day. The fact is Nexon is losing players left right and center because they just can't afford to keep up anymore with upgrades. The game they once loved completely turned them off to the point where they have no desire to continue. Nexon wake up or one day your great company will crumble. Sorry for the wall of text.

But what do you guys think they should do? Do you like or dislike my ideas? Any feedback would be appreciated.

~Thanks

October 8, 2012

56 Comments • Newest first

Jadoux

omg, you can tell just by reading posts who buys NX or not </3

..and yes, nexon gone too far, people are starting to realize this and are already quitting. It's ridiculous, you'd have to pay around 5000$ to be one of the best.. This is an astronomic amont of money for certain people here. Players are only staying because they like how the game was back in 05-08, new players never stay for long, they join then about 1 month later they quit (few don't).

Reply October 19, 2012 - edited
Jadoux

[quote=Chiszie]So you want to make the game more [i]easier[/i] than it already is?[/quote]
Read what he wrote, maybe you would interpret it in a different manner. Spending money is the only way for us to get stronger and is for sure the [b]easiest[/b] thing to do, he wants Nexon to change this.

Reply October 19, 2012 - edited
raicouri

They actually turned the system into straight up gambling with cubes. o.o

Reply October 11, 2012 - edited
rubiksmaster123

I've played a pizza slice, and to be honest, it is much more fair because potential scrolls and miracle cubes actually drop from monsters, which doesn't make an unfair advantage for anyone.

Reply October 11, 2012 - edited
lgnorant

@Balloonicorn: I don't think you have read far enough into his info. Cubes under his idea will become a drop. People really wont have to rely on the free market for their equips really, depending on their dedication to actually spending their time killing lots of monsters. As time goes on, there will be no upper class/lower class, like the ideas of communism.

Reply October 11, 2012 - edited
BlkTwitch

[quote=BoomBoxer]xGIZMO, lets say you are the owner of nexon and you invested millions into it. Would you not want to break even and gain profit from your company? Having more money is a good thing when it comes to general economy of any country. More money in a company = more positions available = more jobs for common people. Of course this is over simplified because there are many other factors that affect a countries economy, but hope you get the point.[/quote]

Nexon broke even years ago. I understand the concept of business because I own my own business. Even without cubes Nexon has always thrived as a company.

@betaboi101 That's a good idea, but you have to understand bosses were never meant to be "soloable" the whole point to a boss run is to go with a group of people. It's just that individual players are so strong that some of the first and second generation bosses are a joke.

@bloodIsShed I wouldn't say you have to spend money to have fun. Someones definition of fun will vary from person to person. But you definitely have to spend money to be able to compete.

Reply October 9, 2012 - edited
bloodIsShed

This game is too cash-centric to the point where you need to spend money to have fun in this game. This is quite sad.

Reply October 9, 2012 - edited
betaboi101

I don't mind the constant new stuff since in all truth it let's legit players hit harder and give us ranges closer to those hackers with all 30+ percent equips. I would like it if nexon did focus more on higher level players though since after 200 there really isn't that much to do. Maybe make a story line or something fun and different. Or new bosses that aren't impossible like empress and that every class has the potential to solo (instead of just dps classes/ classes with max avoid).

Reply October 9, 2012 - edited
BlkTwitch

[quote=ryuushinou]@BlkTwitch: Equal chance for what? The way it is depicts the real world very well. There are people who break the law to gain profit, there are people who abide with the law and gain profit. The people who were born with power and wealth have a smoother track to success than thos ewho do not. For those who do not have these connections, they need to persist and dilligently work their way up.

If you want equal chance there are other games who promote that. Have you ever read Brave New World? Have a read and see how it depicts a utopian world. Sterile and boring. While the one's left in the 'wild' are different and have a much more vivid and interacting life. Accept difference.[/quote]

This is a video game, not real life, the rules don't have to be the same. I think you just misunderstand where I am coming from. And I have read Brave New World, I don't see how that is relevant. My point is in this game, it shouldn't matter how much money you have, rather how much effort you put into it..and by effort I mean time.

@Omar Lol whats up dude. Yeah I know that its wayyy too late for all of this, I was just thinking if they did it this way, maybe just maybe the game wouldn't be so broken. Call it my imagination =P

Reply October 9, 2012 - edited
Dolin

im sorry to say but its to late nexon has already
taken the fruit from the poisonous tree
ate the fruit from the poisonous tree
loved the fruit the poisonous tree
planted the seeds from the poisonous tree
invested all there time and money in growing those seeds from the poisonous tree
grew a new forest poisonous trees from that poisonous tree
and repeated this process a few ties
yeah they're not coming back from that

Reply October 9, 2012 - edited
Sammi

[quote=WhooyaMS]This game is too much about damage[/quote]

It is what you make it; it seems like it's too much about damage because everyone's going on a craze to upgrade and cube... etc... Others just sit and socialize all day.
It's Maplestory, you make your own story. Isn't that how it is?

Reply October 9, 2012 - edited
09080706l

I rather like the maple hierarchy. That's where we find interesting drama.

Reply October 9, 2012 - edited
MyTiramisu

I really like this idea!

Reply October 9, 2012 - edited
ryuushinou

@BlkTwitch: Equal chance for what? The way it is depicts the real world very well. There are people who break the law to gain profit, there are people who abide with the law and gain profit. The people who were born with power and wealth have a smoother track to success than thos ewho do not. For those who do not have these connections, they need to persist and dilligently work their way up.

If you want equal chance there are other games who promote that. Have you ever read Brave New World? Have a read and see how it depicts a utopian world. Sterile and boring. While the one's left in the 'wild' are different and have a much more vivid and interacting life. Accept difference.

Reply October 9, 2012 - edited
BlkTwitch

[quote=ryuushinou]and

Exactly.

I dislike how Nexon has killed the X'mas(Maplemas Versalmas) event in the previous years and those useless event equip items that exist only for cosmetics. They'vee rendered the game to be just about Grinding, kill-stealing, arguing and outdoing another. Your suggestion only promotes this and I cannot fully agree with your suggestions. I'd rather they leave it "unfair" and leave the damage-hoeing and bossing to those who are funded and have a completely new way of enjoying MapleStory.[/quote]

My suggestion only promotes fairness between the players, nothing more, nothing less. I am not looking for a complete revamp of the game. It's the players themselves that decide how they want to play the game. I am just saying how everyone should have equal chance.

Reply October 9, 2012 - edited
ch8rlie

how to make maplestory fair? start everyone off with 3 years experience then give them $1000.

Reply October 9, 2012 - edited
ryuushinou

[quote=Hauk933]Life isn't fair, neither is Maplestory.[/quote]
and
[quote=WhooyaMS]This game is too much about damage[/quote]

Exactly.

I dislike how Nexon has killed the X'mas(Maplemas Versalmas) event in the previous years and those useless event equip items that exist only for cosmetics. They'vee rendered the game to be just about Grinding, kill-stealing, arguing and outdoing another. Your suggestion only promotes this and I cannot fully agree with your suggestions. I'd rather they leave it "unfair" and leave the damage-hoeing and bossing to those who are funded and have a completely new way of enjoying MapleStory.

Reply October 9, 2012 - edited
BlkTwitch

[quote=ItsGarrett]only flaw is that cubes would become so cheap and dupers would mass dupe everything and game would be worse.... soo good intentions but dupers would ruin it[/quote]

Dupers will be there regardless. Doing what they do best.

@Balloonicorn That's why I proposed a feature that allows players to get cubes and such from hunting normal monsters, thus giving them a fighting chance. It may take longer, but right now, the average player starting from scratch has a hell of a time climbing up the ladder. At least with my idea, the odds are better.

Reply October 9, 2012 - edited
Balloonicorn

[quote=lgnorant]tldr
They aren't forcing you to pay to play the game. You're just going to get biased views from both sides. People who can afford all these "pro equips" (Not me) will just tell you that you're a jelly noob who cant afford anything. People from the poor side will like this idea since it mostly benefits them.[/quote]

Actually it mainly helps out the rich. The rich will already have the items and wont have to work for the amazing potentials. New players will be screwed because prices will inflate, and they won't be able to purchase any items because they've jumped up in price 1.5-2 times.

Reply October 9, 2012 - edited
LEGENDairy

Nexon: Thank you for your suggestion.

At present, we have no plans to change the fairness of the game, but as always we will take your suggestion into consideration.

OT: I agree, but from Nexon's history with the cash shop, it'll never happen. Only thing they COULD do (not that it's likely) would be to add all Cash Shop features as mob drops or events, but of course with lower success rates/benefits than their CS counterparts (it's Nexon, look at the 50% Dual Blade mastery books from Gach vs 100% CS versions).

Reply October 9, 2012 - edited
QuackOutLoud

I totally support this 100%, and it seems as though most basilers aren't getting the fact that you are just trying to make the game more fair, by not having to spend cash for these things.

Reply October 9, 2012 - edited
BlkTwitch

[quote=LeonZan]No offense but, if you haven't already realized what a painfully dull waste of time Maplestory is, then you can't really blame Nexon for taking advantage of you.
The gameplay is tired and repetitive, the community is filled with self-absorbed damage h0ars and "internet cool kids" thinking that having NX in an online game makes them something better than they are in Real life, and people that are even faker then the damage and nx h0es since they do everything they can to befriend them and achieve "maple popularity".

Quit, move on to better games like League of Legends or something and leave this crappy game and the crappy people that play behind [/quote]

You seem bitter lol. That's an entirely different conversation though.

Maplestory is just as much of a waste of time as League of Legends. It depends on a persons preference. Every MMO has different people, and with different people there are different personalities and characters.

Reply October 9, 2012 - edited
BlkTwitch

[quote=Optionalfail]No one is forcing anyone to have damage. Supposed Free to Play is not Free to Play. You probably didn't read the fine print that says: Need nx for more damage. DLC works this way too. You pay for more. If you're not content with this game, I doubt you can reform it. Nexon reserves right to whatever in their ToS right? I don't think they have to listen.
One more thing, Nexon NA is not in charge. You're gonna have to translate that into Korean, and give the Koreans a reason to reform their game.[/quote]

I'm not creating a movement or anything. I am just sharing my thoughts lol. I know nothing will change and I am okay with that. (kinda)

Reply October 9, 2012 - edited
Optionalfail

No one is forcing anyone to have damage. Supposed Free to Play is not Free to Play. You probably didn't read the fine print that says: Need nx for more damage. DLC works this way too. You pay for more. If you're not content with this game, I doubt you can reform it. Nexon reserves right to whatever in their ToS right? I don't think they have to listen.
One more thing, Nexon NA is not in charge. You're gonna have to translate that into Korean, and give the Koreans a reason to reform their game.

Reply October 9, 2012 - edited
BlkTwitch

[quote=Aaaayee]ya no
this is a horrible idea op.
the game is fine how it is.
they aren't forcing you to pay for damage.
so ya die[/quote]

You obviously missed my point. I know they aren't forcing me, that's not my problem. My point is you shouldn't have to pay for damage. At least not to this degree.

@KilIerCombo No one but Nexon can help what hackers do to this game. There is no system that anyone can think of that will fix this, so that's kind of irrelevant.

@Barquifa Yes but to the degree that they have gone recently, is in my opinion, too extreme.

Reply October 9, 2012 - edited
Aaaayee

@AmaterasuOkami:

no this is stupid so stupid it doesnt helpful to the earth

Reply October 9, 2012 - edited
Barquifa

Nexon is a company. Companies want to make money. They don't care how addicting/harmful or whatever side effect the product theyre selling is. It's a company man, they got paychecks to sign that many families depend on. You need profit to pay your employees. What is it with all these players that complain about cash shop items that can't understand something so freakin simple?

Reply October 9, 2012 - edited
lgnorant

@PressF13: This is MapleStory. The term, "winning maplestory," is different to everyone. It's supposed to be your "own story."

Reply October 9, 2012 - edited
Aaaayee

[quote=AmaterasuOkami]Yes! Yes! Yes! and Yes! This is the ideal system that Maple "should" of had adopted in the first place! I was hanging around after the Big Bang and potential updates to see where this glorious game was headed and boy, it ain't heading in a good route. I was awaiting for something like this to be implemented into the game, but I know that this, as great as it seems, will not happen....Maybe someday, yes....someday, a day where I'll probably not be living to see.....Anyways, I don't know why, but it's fun to play as an unfunded noob again and no, not those semi or decently funded, but unfunded, starting everything over from 0 mesos. Actually, correction, -80mill mesos because I gave away my mesos to a dear friend that needed them and at a good time too, where I want to start Maple from scratch.

I absolutely support your ideas and would love to see a day where this may come true, but until then, I shall keep my head up and keep my hopes high, high above the sky! No, higher than the sky, to space! [/quote]

ya no
this is a horrible idea op.
the game is fine how it is.
they aren't forcing you to pay for damage.
so ya die

Reply October 9, 2012 - edited
BlkTwitch

[quote=Wush]If they do this the maple economy would be even worse then it is currently[/quote]

What would make it worse? I don't see how.

@PcPls123 Yes Nexon is a business. And you know what makes a good business? A business who puts it's people first. Namely us, the players. Nexon would still be a very rich company regardless. My point is they have gone overboard with what they have done recently.

@3moRaccoon Big bang didn't ruin the game. Increasing the damage cap didn't ruin the game, changing damage multipliers didn't ruin the game. The fact that people without money can't compete with people with money is what ruined the game. 5 years ago, patience would be the only thing separating the poor from the strong in this game. Example: Should I pay for NX, and sell it for profit to buy the scrolls I want or should I take the time to merch for the scrolls I want. Now a days, there isn't even a contest anymore. You need WAY too much money to keep up. People with little to no money can't compete. Personally, I don't think that's right.

Reply October 9, 2012 - edited
Jrosen

I agree, I haven't put a cent into maple, and I feel outclassed o.o Hard to keep up with the people the same level as me but with 1 billion% stats on their equipment >.<

Reply October 9, 2012 - edited
UNfazed

Maybe allow potential scrolls to be used on an equipment with pot to reset its potential

Reply October 9, 2012 - edited
BlkTwitch

[quote=quincyryuken]LOL, i just came back from 8 months of not playing, and this is EXACTLY how i feel! xD[/quote]

That's what I mean. And guess what you gotta do to catch up? Spend money. SURPRISE!

Reply October 9, 2012 - edited
LightCuber

[quote=JeffieAran]Why the hell should the people that don't spend sh3t on this game be able to do the same damage than someone that do?[/quote]

Because it's what defines a good, well thought out free to play system?

Reply October 9, 2012 - edited
BlkTwitch

[quote=JeffieAran]Why the hell should the people that don't spend sh3t on this game be able to do the same damage than someone that do?[/quote]

Because MMO's should never be about how much money you throw at the game, rather how much time you actually spend playing.

@ox0Shad0w0xo Yeah my examples may be a bit extreme but you get my point right? It doesn't have to happen JUST like I said but similar changes would suffice.

@quincyryuken Well, I thought my idea's were balanced. All I changed were cubes and shielding wards in the CS. Even if you take all that out, Nexon still makes a killing.

Reply October 9, 2012 - edited
ox0Shad0w0xo

I've always thought cubes should drop at a low rate, instead of being cash shop only. I mean from a game standpoint it would make sense. If you're lucky you'll get a cube that can give your equipment % stats, or you could just go buy them with nx if you don't feel like waiting for one to drop.

Of course the sort of drop rates you're saying, might be a bit too high. If they drop that often they should be weaker versions of the cash shop cubes that take a really long time to go up a rank.

Reply October 9, 2012 - edited
screwriod

im sorry bro nexon dosent care and they'll do it so. who knows GMS will probably put Luminous and kaiser same patch -.-.

Reply October 9, 2012 - edited
JeffieAran

[quote=hax999]All of the points that you made are related to damage, don't you think some people play for other things instead of damage?[/quote]

It's mainly the people that [b]don't[/b] play for damage that complain.

Reply October 9, 2012 - edited
hax999

All of the points that you made are related to damage, don't you think some people play for other things instead of damage?

Reply October 9, 2012 - edited
JeffieAran

Why the hell should the people that don't spend sh3t on this game be able to do the same damage than someone that do?

Reply October 9, 2012 - edited
3moRaccoon

Potential did NOT ruin the game.
Big Bang did.

Because they increased the damage cap, that made Potential become so bias toward the rich. When it was first intrduced, it wasn't bad, It was only a slight increase of damage.

Not only did BB increase the damage cap, but it increased attack and weapon multipliers, eliminated swing multipliers (mainly for warriors), added more attack to each class, and made it easy to hit high. Most ranges DOUBLED from Big Bang. When I came back after BB on my Bucc, I thought I was the godliest Bucc there ever was.

Reply October 8, 2012 - edited
ThanhnuFia

I like your idea. However, KMS was the one who start the whole thing, GMS only extended it so you can't really tell them to stop. Maybe if GMS makes CS item tradeable through CS trade.

Reply October 8, 2012 - edited
DemonsFromSpace

No, they should take out jetts, mihiles, and D.B. and they should NOT release luminous and A.B.

Reply October 8, 2012 - edited
tratiz

Yeah. They really just need to take a break from adding stuff. Every time they add something, someone who was inactive for a while is totally underpowered. That's what I hate; Nowadays, if someone quits maple for just a few MONTHS, they come back completely confused and weaker than everyone else

Reply October 8, 2012 - edited
dragon2923

I haven't spent a penny and i hit max damage. Herp a derp

Reply October 8, 2012 - edited
PressF13

[quote=lgnorant]
They aren't forcing you to pay to play the game.[/quote]

They're forcing people to pay to "win" the game.

Reply October 8, 2012 - edited
BlkTwitch

[quote=iluvme]This is actually pretty far from qqing. He's stating what he thinks is "wrong" with the game and his own personal opinions on what could improve it, and get players to stop leaving "left right and center." This is more of a constructive criticism piece for the game; not at all meant to be "qqing."

If you think this is qqing, you've gotta check out other gaming forums.[/quote]

Thank you for the back up!

Some of you guys probably have not even read the entire post. This is all hypothetical and what Nexon COULD have done to make it more fair. I already know we can't go back in time and change it, what's done is done.

Reply October 8, 2012 - edited
Hauk933

Life isn't fair, neither is Maplestory.

Reply October 8, 2012 - edited
BlkTwitch

[quote=PonyCard]Or you could just play pizza slices and quit QQing.[/quote]

I'm not QQing. I spend a lot of money on this game. Or rather I used to. I am decently funded. But It sucks for people who don't have enough money to keep up with people with a lot of money.

Reply October 8, 2012 - edited
MapleKyori

tldr

Edit: tldr : my idea makes Nexon lose $$$ and make everyone OP and have perfected weapons / equips

Reply October 8, 2012 - edited
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