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Demonslayer

Do Ds get good hyper skills?

How are the hyper skills for DS? Also, is there anything where you can see all of the hyper skills classes get?

January 21, 2013

36 Comments • Newest first

alonsorock

Sorry if this is out of topic but, when are demon slayers coming back?
I'm already getting prepared by buying some %str and an empress axe
Can't wait for their return!

Reply January 25, 2013
sumyounguy

[quote=ramenrulz]@SombraManx yeah you're right. We are kinda in the middle if judging by just pure outputting of damage.

I am gonna enjoy not having to worry about dark meta and DR anymore and hitting above max with twice as many lines. It will be good for bossing but even better for just destroying mobs.

I can already 2 hit crockies when they double my hits I'm gonna 1 hit those suckers. lol.[/quote]

Assuming you hit max on 1 impact line which is 1.2mil. You should 1hko crocks without blue blood because impact hits 7 times.

Reply January 25, 2013
SombraManx

@ramenrulz: still, im just talking about dmg and ONLY dmg, and i said, average, no top tier.. at least this time we are not under powered like post nerf..

Reply January 24, 2013
dahuntaa

nexon did that 5 sec CD cuz of the huge nerf they brought upon us

Reply January 24, 2013
squire7766

As i've been told the cost of using fury has greatly been decreased since DS have been given a slight revamp cutting Fury cost down. Also the fury GAIN has been increased. That combined gives DS nearly infinite amounts of fury to spend

Reply January 24, 2013
SombraManx

[quote=razormana]I cant wait till GMS get the unlimited nerf, aliens will forever suck, same with jesters and mp3. Monsters 21levels or higher get reduced exp, monsters 10 levels lower get reduced exp (for all levels 150-200 included).[/quote]

let me laugh at you AHAHAHAHAHAHA. ok, i'm done.

Jesters, aliens and Mp3 are excluded from that nerf on the exp, why? simply because they are non KMS monsters, they are gms exclusive and (malasyaMS i think for mp3)

just like how they are already excluded from the actual exp system! you can kill krus at lvl 200 and get half of the exp (lie 500-600) but killing jesters at lvl 200 wills till give you 1.3k exp

Reply January 24, 2013
razormana

[quote=DirtyMugen]You sound like your extreamly butthurt because you got ksed out of Aliens by Demon slayers one too many times.
Any class that one hits the entire alien map is certainly a good ksing class. Everyone who likes to lvl fast will train at aliens so they would be a great backup ks class to defend ur map while training new chars. [/quote]

I cant wait till GMS get the unlimited nerf, aliens will forever suck, same with jesters and mp3. Monsters 21levels or higher get reduced exp, monsters 10 levels lower get reduced exp (for all levels 150-200 included).

Reply January 24, 2013
SombraManx

@DirtyMugen: LOL, not. my main is a DS i know what i am talking about

you should read everything now hur hur hur im just saying that DS are weak, and hypers brings balance, then a bunch of newbs came saying that DS are OP and so...

GET YOUR EFFING FACTS STRAIGHT.

Reply January 24, 2013
ghfusd

[quote=shadow9964]One of the biggest nerfs... *looks at my phantom and our hypers suck too. :[/quote]

Considering I could kill Jesters no problem at lvl 40 and after I could only kill them at 65, it was one of the biggest nerfs.

Reply January 24, 2013
Apachai

The passive skill boosts are the best things possible and the 150 buff too. I'm not to crazy about the attack since it has two moves that do the same thing basically.

Reply January 24, 2013
SombraManx

@ramenrulz: meh i bet my lvl 120 lumi can ks even the strongest DS just like i ks every DS that try to take my spots

they are not a KS tool

Reply January 24, 2013
SombraManx

@ramenrulz: at lvl 170.. by the way... so useless for ks at aliens and jesters..

Ha-ha

Reply January 24, 2013
enoch129

You should have really caps'd the S. LOL.

Reply January 24, 2013
epicpwn24

[quote=RedFission]yeah imo theyre good. blue blood gives 90% shad partner (: thrash and impact increased dmg and dmg lines too[/quote]
I'm a little confused does the skill give 90% shadow partner or like 90% FA

Reply January 24, 2013
SombraManx

@ramenrulz: cerberus is not an ultimate, it attacks only a small portion of the map

Reply January 24, 2013
SombraManx

@ramenrulz: qlready explained that

their DPM is likle half of kaiser, kaiser has more hp and more dmg reduction.. some new bosses bypass the block chance so its useless at some point, also they got force system that doesn't last forever unlike kaiser, cannoneer or DS who can spam skills all the day long

another example: demon slash has 330ms/330ms/450ms/510ms. delays while dragon slash does the similar dmg but is faster (Dragon Slash is 270ms per slash)

mobility is not so amazing animore with the double flash jump of AB and their chain skill, there are a lot of characters with better mobility

the dmg its ok, but... then again demon force system! after two demon crys you run out of force and get ksd like a "female dog"

Reply January 23, 2013
SombraManx

@ramenrulz: then show me how are DA and CS total crap?

are we even playing the same game? LOL

Reply January 23, 2013
SombraManx

@ramenrulz: thats a DPS chart, DPS sux... as you can see, the numbers for DS are the ones from cerberus and not demon impact, also F/P is in 6th only because mist explosion, and they can't spam that skill... they are more like 17 or around on DPM charts

and demon slayers are obviusly way below because of their cooldowns

plus, F/p is indeed a crap class but DA and CS are pretty strong, the got dmg reduction, stance, status resist, don't talk about those classes because they are not crap

@DirtyMugen: lumi will not get nerfed, they already are in GMS, and is not even OP since there are a lot of classes that can beat lumis in mobbing (and obviusly in bossing)

@KilIerCombo demon avenger has 2x the cooldown on thousand swords but also 2x the dmg than cerberus, also range is way better, they got better dmg formula, %hp is easier to get and pretty cheap, their skills do a lot of % and they are pretty fast, way faster than demon impact if you ask me

Reply January 22, 2013 - edited
Business

But it has a 60sec CD

Reply January 22, 2013 - edited
archopath

The hyper skills will make DS's more fun to play. In essence, DS's are made to be fun to play, not to compete in the dps charts.

Reply January 22, 2013 - edited
SombraManx

@DirtyMugen: Not even on top 10, i said xD for 1v1 there are waaaay better classes, xenon, kaiser, ab, shad, mech, even demon avenger is a bit stronger... and they even have stance, status resist or avoid, so you can really compare them...

and about underpower thing..... an average DS at 120 (those that ks you at aliens) does 20k each hit of demon cry, demon cry has a huuuuge delay and consumes a lot of force.. now compared to the average 120 luminous who hit 40-60k the first 4 hist of spectral, also spectral is faster! and attacks 8 mobs so you can 2Hko alien base corridor all the day, while a demon slayer needs to recover force

plus, they are slow, the slowest warrior besides aran... each demon impact hits once in a second, most warriors can hit once in 600ms or less and they end with more dpm 1v1

Reply January 22, 2013 - edited
MyTiramisu

@DirtyMugen Equal funding, demon impact does about the same mob dps as most adventurers (the balanced ones) however it costs demon force, so they do less damage than most adventurers. I guess it all depends on how we see power, in terms of damage DS are definitely weak, but factoring in survivability I would say they are balanced.

Reply January 22, 2013 - edited
und3rknight

@ramenrulz: I still don't understand how it heals you to the point of not needing pots when 3% of the damage you deal is returned as hp when maxed either you are extremely funded or we are not talking about the same skill

Reply January 22, 2013 - edited
und3rknight

@shadow9964: well I did say one of them and honestly for me at least my ds literally lost 50% of it range so yes the nerf was big although phantoms are pretty close behind as for hypers well better luck next time?

@ramenrulz normally a buff increases the usefulness of the skill so the % healed should go up but instead just lower the fury usage and lower the cooldown sure that will heal me more then what the monsters dish out on me, as I said before leech aura is useless for me at least because it doesn't heal me enough to heal the damage the monsters deal to me, and leech aura was also one of our only party skills making ds only useful damage wise and no longer buffing wise, something which I remember ppl wanted before the nerf since it healed party members lowered the need to pot thus increasing the damage the party dished out

Reply January 22, 2013 - edited
shadow9964

[quote=und3rknight]biggest boost maybe because they had one of the biggest nerfs?[/quote]
One of the biggest nerfs... *looks at my phantom and our hypers suck too. :

Reply January 22, 2013 - edited
und3rknight

@ramenrulz: I've just checked on orange mushroom what hyper skill ds is getting and I saw nothing about a leech aura boost the only thing that is going to happen, the cooldown is lowered and fury used is lowered which won't increase the usefulness of the skill in many ways, it's only going to make it usable more often

Reply January 22, 2013 - edited
und3rknight

@ramenrulz: the only reason I said they should replace or remove it is because i saw no change in my hp recovery after the nerf when using it, so in other words for me the skill does almost completely nothing, even if i heal the heal is so insignificant that the damage i take not only cancels it out but even overtakes it

Reply January 22, 2013 - edited
und3rknight

@ramenrulz: let me tell you what leech aura went through, on release you used it and you barely needed any hp pots now you use it and depending on where you are you barely see a difference

Reply January 22, 2013 - edited
und3rknight

@ramenrulz: the rebuff could have been better if nexon would have at least touched leech aura right now it is so useless I put 0 sp into it, I would give nexon 2 options take it out and replace it with a better skill or just make it at least useful instead of being a waste of fury -___-

Reply January 22, 2013 - edited
und3rknight

[quote=ramenrulz]@SombraManx Gotta admit they got one of the biggest boost from hyper skills. Other classes beat us out cuz they were OP before their hyper skills. lol.[/quote]

biggest boost maybe because they had one of the biggest nerfs?

Reply January 22, 2013 - edited
SombraManx

pretty cool hypers skills, make a under powered class like DS pretty decent (still not on top 10 dpm charts, but pretty decent)

Reply January 22, 2013 - edited
Mkesl

the Attack has a 5 second cooldown as compared to most other 90 second cool down ones id say they are pretty good, also blue blood seems better then most of the other classes buff skills, im a little bias. Super excited to get hypers tho

Reply January 22, 2013 - edited
melonmel

Very pretty active skills

Reply January 21, 2013 - edited
RedFission

yeah imo theyre good. blue blood gives 90% shad partner (: thrash and impact increased dmg and dmg lines too

Reply January 21, 2013 - edited
Exumaii

https://orangemushroom.wordpress.com/
Links on side
I think they are pretty good.

Reply January 21, 2013 - edited