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Bowman

Adventurer bowman or Wild hunter?

Alright I might as well make one because I love archer classes, which would be a good choice?

Are these classes hard to fund? Also if you have a suggestion which tell me !

November 20, 2012

14 Comments • Newest first

finalshot

[quote=airforce1]As @iVege said, just no.
DPS = damage per second. It does not mean whatever you think it means.

Blatantly false. MM still far out damage WH while attacking 3+ mobs (and are virtually identical at 2 mobs).[/quote]

True I have to apologize and correct myself here. I play dota, and in dota, dps is like the umbrella term of the total damage output in a short period of time. What I really meant is that bowmaster has higher damage output at bossing compared to marksman if both characters hit caps.
I also meant that it takes less funding to hit caps on a MM than a BM

Reply November 20, 2012 - edited
airforce1

[quote=finalshot]bowmaster has more dps but needs more funding
marksman can hit higher numbers with low funding but has low dps
ur choice[/quote]

As @iVege said, just no.
DPS = damage per second. It does not mean whatever you think it means.

[quote=batonrougegoon]Belive it or not an Noraml Funded WH can outdmg both Bowmaster and markman with Swipe.[/quote]
Blatantly false. MM still far out damage WH while attacking 3+ mobs (and are virtually identical at 2 mobs).

Reply November 20, 2012 - edited
iVege

[quote=finalshot]So, you think a marksman hitting caps has higher dps than a bowmaster hitting caps. hmmmm.......[/quote]

I didn't even imply that.

Reply November 20, 2012 - edited
finalshot

[quote=iVege]no.

no.

no.

yes.

But seriously, what time period do you come from.[/quote]

So, you think a marksman hitting caps has higher dps than a bowmaster hitting caps. hmmmm.......

Reply November 20, 2012 - edited
iVege

[quote=finalshot]bowmaster has more dps[/quote]

no.

[quote=finalshot]marksman can hit higher numbers with low funding[/quote]

no.

[quote=finalshot]but has low dps[/quote]

no.

[quote=finalshot]but needs more funding[/quote]

yes.

But seriously, what time period do you come from.

Reply November 20, 2012 - edited
xminhstah

I'd say make a bowmen, wild hunters are just wanna be marksmen/bow masters

Reply November 20, 2012 - edited
batonrougegoon

Wild hunters because the resistance revamp is going on atm. Easy lving with new improved WH skills and dmg.

Belive it or not an Noraml Funded WH can outdmg both Bowmaster and markman with Swipe.

Wild Hutners have best mobility. Wild hunters have best attack boosts. Feline beserk is just one that you will fall in love with.

Snow white gives 50% stance. Wild Hunters have more HP than both couterparts. Basically

GO WILD HUNTER GO WILD HUNTER!

Reply November 20, 2012 - edited
finalshot

bowmaster has more dps but needs more funding
marksman can hit higher numbers with low funding but has low dps
ur choice

Reply November 20, 2012 - edited
LaViTa

@sidleyhatesyou: i have no idea. i havnt played an archer since 07. just saying the empress equips are cheap

Reply November 20, 2012 - edited
sidleyhatesyou

[quote=LaViTa]empress archer equips are the cheapest right now too. so if you buy them early you can have a full set including the weapon minus the cape for 250m[/quote]

Are Adventurer archers actually strong or no?

Reply November 20, 2012 - edited
LaViTa

empress archer equips are the cheapest right now too. so if you buy them early you can have a full set including the weapon minus the cape for 250m

Reply November 20, 2012 - edited
sidleyhatesyou

[quote=ZatHeroGuy]Adventurer Bowmen are lots of fun; especially at fourth job. I'd choose a Marksman out of them all. Great mobbing and great damage.[/quote]

ahaha I was thinking the same thing thanks!

Reply November 20, 2012 - edited
ZatHeroGuy

Adventurer Bowmen are lots of fun; especially at fourth job. I'd choose a Marksman out of them all. Great mobbing and great damage.

Reply November 20, 2012 - edited
ketchup11

Since you gave no specifications whatsoever, the general consensus is usually to flip a coin.

Reply November 20, 2012 - edited