General

Fastest Skill After Phantom

Which skill has the most hits per second. Including afa and stuff like that

June 30, 2012

32 Comments • Newest first

epikdeath

@johny2toes: assuming max funding, the need for amp wouldn't be required so you can scratch that, and then most bosses requires you yourself to summon them = time to set up. And then most higher level bosses now have things like DR/wep/magic cancel (empress, pb, more bosses to come, HT preheads and HT heads, won't include zak because many people can kill it before he even cancels) to worry about which gives time to mechs to set up. After the lightning set up for mechs, i don't think they would set it up again unless DR is up or wep cancel is up. It's the biggest hassle of their summons to set up. The only summon I think a maxed out funding mech would resummon when it's out would be bots n' tots because that seems to be the easiest and best damage. But yea, I'm not doing any calculations or anything, I don't know this stuff D:
-just me and my thoughts on this thing- D:

Reply July 1, 2012
lulzace

[quote=aramis]the new luminous move.. this.. this made me cry... HE HIT 900K AT LEVEL 130
[url=http://www.youtube.com/watch?v=UmG-DFRUph0]THIS COULD HAVE BEEN A PIRATE! WHY NEXON WHY[/url][/quote]

That skill instant kills 2 enemies Broseidon. And if uses on something immune too it it just does massive damage....twice.....bigger than an uberfunded map attack hitting twice.

Reply July 1, 2012
kenshin948

idk if this was said already but ring is only slightly faster then phantoms ultimate drive. idk ranks but if anything UD is right under i.ring if afa is included ofc

Reply July 1, 2012
TopMushroom

I was thinking Rapid Fire or Ishstar would be one of the fastest hitting.

At least in KMS, where the Pirate Revamp was patched, Rapid fire has a 100% proc rate of final attack, making it hit just as many times as Mercede's ishstar skill. But since Merc's [i]do[/i] have final attack, Id say RoI is slightly faster than RP

Reply July 1, 2012
kenshin948

[quote=aramis]the new luminous move.. this.. this made me cry... HE HIT 900K AT LEVEL 130
[url=http://www.youtube.com/watch?v=UmG-DFRUph0]THIS COULD HAVE BEEN A PIRATE! WHY NEXON WHY[/url][/quote]

if you looked into the class at all instead of assuming its over powered you would know that, that skill has an auto kill % and can only be used at equilibrium. hes not hitting 900k cuz his range is that high hes hitting it because the skill causing instant death to the non-boss monsters. like explore crit rings and the jett skill, along with many other skills in game >.>

Reply July 1, 2012
ketchup11

@iFruta: he didn't ask whether pierce+FA was superior to hurricane either, for that matter.
unless you meant that it's faster, which it's not.

Reply July 1, 2012
JeffieAran

[quote=aramis]the new luminous move.. this.. this made me cry... HE HIT 900K AT LEVEL 130
[url=http://www.youtube.com/watch?v=UmG-DFRUph0]THIS COULD HAVE BEEN A PIRATE! WHY NEXON WHY[/url][/quote]

Why does it matter so much if it's a mage or pirate? (That's the 1hko move)

Reply July 1, 2012
johny2toes

[quote=epikdeath]In terms of overall dpm assuming max funding, I would say the order would be somewhere around:

Spectral light or whatever the 3rd job mob skill is called of luminous assuming they can maintain light/equilibrium

Then Mech siege mode could outdo merc's RoI if you consider summons because mechs have more summons=more hits and summons break cap while siege is only slightly slower than RoI+AFA

Then RoI + AFA of mercs + their summon

And then I'd say corsairs with their octo summon and crew mate summon along with captain's dignity + RF. Jett could be grouped with sair because I think Jett has all the bossing moves as corsairs right? not sure

Then phantom with 100% crit using ultimate drive with SE rather than rapid fire because 100% crit would be much more troublesome to achieve without using SE unless the phantom wanted to get decent se and got %crit for weapon to still get the 100% crit. Then rapid fire would win by a slight amount so small that it would hardly make a difference but yea.

Db phantom blow+MI comes after with the 3 stacks of venom adding a lot to dpm

Then it would be BMs with their hurricane and of course AFA and bird summon

I think bucc comes after with fist of enrage

-dunno rest, not even sure if im correct-[/quote]

Not to start a debate here but... With the amount of time a Mech needs to actually set up all of their summons it doesn't help them in overall DPM.
Compare it to your next one up Merc and starting at the same time; Merc just needs a second to summon Sprite and buff (Since we're comparing max we're also comparing pett auto-buffs I'm assuming so this takes no time at all for either) and a Merc started attacking.

For a Mech to fully set up, they have to move to 3 different spots to set up their lightning chain thing, set up the mini robot summoner, set up the damage amp, then summon the boss and actually attack.

When you're comparing set up time I think Merc has an overall advantage over a Mech.

Reply July 1, 2012
FrozenFlameO

Why are people saying such dumb things in this thread?

@EvansArePro: It's not faster. They use it because of the % base.

Reply July 1, 2012 - edited
xAlphaCatx

i ment kms

Reply July 1, 2012 - edited
xAlphaCatx

jms get luminous with all new awesome skills and completly original, we get a corsair with different animations and mercedes fj...

Reply July 1, 2012 - edited
ketchup11

@iFruta: If you want maximum damage, yes.

by your logic, extremely funded marksmen should just be tapping pierce for everything, like how a cap-hitting evan will use thrust or demon slayer carrion breath. does this happen?

Reply July 1, 2012 - edited
Miauri

[quote=aramis]the new luminous move.. this.. this made me cry... HE HIT 900K AT LEVEL 130
[url=http://www.youtube.com/watch?v=UmG-DFRUph0]THIS COULD HAVE BEEN A PIRATE! WHY NEXON WHY[/url][/quote]It's a snipe-like skill which you can rarely use.

Reply July 1, 2012 - edited
epikdeath

In terms of overall dpm assuming max funding, I would say the order would be somewhere around:

Spectral light or whatever the 3rd job mob skill is called of luminous assuming they can maintain light/equilibrium

Then Mech siege mode could outdo merc's RoI if you consider summons because mechs have more summons=more hits and summons break cap while siege is only slightly slower than RoI+AFA

Then RoI + AFA of mercs + their summon

And then I'd say corsairs with their octo summon and crew mate summon along with captain's dignity + RF. Jett could be grouped with sair because I think Jett has all the bossing moves as corsairs right? not sure

Then phantom with 100% crit using ultimate drive with SE rather than rapid fire because 100% crit would be much more troublesome to achieve without using SE unless the phantom wanted to get decent se and got %crit for weapon to still get the 100% crit. Then rapid fire would win by a slight amount so small that it would hardly make a difference but yea.

Db phantom blow+MI comes after with the 3 stacks of venom adding a lot to dpm

Then it would be BMs with their hurricane and of course AFA and bird summon

I think bucc comes after with fist of enrage

-dunno rest, not even sure if im correct-

Reply July 1, 2012 - edited
goper555

PHANTOM BLOW FTW!

psps: Blows made for phantoms keke

Reply July 1, 2012 - edited
ketchup11

@iFruta:
pierce has to charge, making it one of the "slower" skills out there as of now, and even then it's 3 hits. if it's single target, you would use ustrafe anyways, which hits 6(soon to be 8) times at a much faster rate than pierce... I don't get what you're trying to say at all.

Reply June 30, 2012 - edited
Seref

What about Phantom's "fencing" skill? The one with the cape effect, too lazy to remember the name or look it up xD

Either that, or Rapid Fire.

Reply June 30, 2012 - edited
powderpuff

Can no1 agree on this? I'd like to know too

Reply June 30, 2012 - edited
ketchup11

[quote=iFruta]I should add that [b]Piercing Arrow + FA > Hurricane + AFA[/b] after the revamp.[/quote]
but what sort of idiot uses pierce for single target? if that's what you meant. otherwise, but what sort of idiot uses hurricane for multitarget?

OT:
in no particular order: ishtar's ring, siege mode, and single hit "hurricane" in all its variants. with possibly phantom blow, fist enrage, 8-hit ustrafe and any other single target with ~8+hits coming in next.
but if you mean on multiple targets, that's an entirely different set of skills.

Reply June 30, 2012 - edited
FalenXangel

@askmiller: they can't have it... not even kidding we don't count under [b]normal[/b] explorers/adventurers

Reply June 30, 2012 - edited
cheapstuff

#1 Seige Mode
#2 Rapid Fire
#3 Irings

Reply June 30, 2012 - edited
ShadeCaro

Me impregnating someone at the speed of sound.

Reply June 30, 2012 - edited
FalenXangel

uhh... DB's Phantom Blow hits at 18.18 hits per second... so it's faster than Hurricane's 14.33 (with AFA) making us 3rd

Reply June 30, 2012 - edited
donlolme

[quote=aramis]the new luminous move.. this.. this made me cry... HE HIT 900K AT LEVEL 130
[url=http://www.youtube.com/watch?v=UmG-DFRUph0]THIS COULD HAVE BEEN A PIRATE! WHY NEXON WHY[/url][/quote]

If it makes you feel any better, that skill was meant to 1hko regular monsters.
So even the most funded and least funded will be doing 900k with that skill.
Don't quote me on that though.

Reply June 30, 2012 - edited
IDKsoMuch

[quote=aramis]the new luminous move.. this.. this made me cry... HE HIT 900K AT LEVEL 130
[url=http://www.youtube.com/watch?v=UmG-DFRUph0]THIS COULD HAVE BEEN A PIRATE! WHY NEXON WHY[/url][/quote]

Hmm, did Nexon add voices to Luminuous' when they buff up? And oh my god that laz0r arrow thing that he could control its direction..

Reply June 30, 2012 - edited
AsianPeople

ITT: No sources whatsoever.

Reply June 30, 2012 - edited
ImCensored

[quote=Jowe27]I think youre right, cause Hurricane does 14.33
The thing I dont know is if Mercs skill procs AFA per hit or per 2 hits, so its either 22.33 or 28.66[/quote]

I think its 28.66, don't quote me on it though.

Reply June 30, 2012 - edited
Jowe27

[quote=randomppllol]i thought mercs had liike 27-28 cause of afa?[/quote]

I think youre right, cause Hurricane does 14.33
The thing I dont know is if Mercs skill procs AFA per hit or per 2 hits, so its either 22.33 or 28.66

Reply June 30, 2012 - edited
randomppllol

this is going nowhere

Reply June 30, 2012 - edited
randomppllol

i thought mercs had liike 27-28 cause of afa?

Reply June 30, 2012 - edited
Segumisama

hurricane

Reply June 30, 2012 - edited