General

Fan-Made Time Lord - A Boy Lost in Time

(I don't have a name for him yet o.o)
[NOTE: I know it's a ripoff of Doctor Who xD]
[NOTE2: With conversations, bolded quotes are the NPCs. Non-bolded quotes is the player]
[DISCLAIMER: I do not own "The Doctor" (Or any possesions The Doctor has), "The Tardis", "The Daleks", or "The Cybermen"]

Oh noes my thread is dying. Should I keep going
Suggestions welcomed. I'll credit you

[header] Basic Character Info [/header]
[b]Job Type:[/b] Mage (Well, I really want it to be... but there's a lot already )
[b]Stat Usage:[/b] INT as main and LUK as secondary
[b]Weapon:[/b] Timepiece [Fast Damage] or Clock [Slow, heavy Damage] (All attack skill descriptions will be for Timepiece. If there are no notes for Clocks, then it is assumed to be the same)
[i]Others:[/i]
[b]Time Spectral Lens:[/b] These are lens that are obtained in 3rd job that allows you to see Nox/Lux auras and Time Cracks. I will get into details on these later (You can wear specs or something else but you won't be able to see Nox auras/Lux auras/Time Cracks)
[b]Time Watch & Sonic Screwdriver[/b]: These are used for some skills
[b]Tides of Time:[/b] Every 5 (Maple Time, there's an hourglass GUI) minutes for a Timepiece, or 10 (Maple Time) minutes for a Clock, the Tides of Time will flow the other direction. Based on the direction the Tides are flowing, you will gain different bonuses [listed in Beginner Skill Tab]

[b]Notes:[/b] The Time Lord has a lot of MP, but not as much as most mages. His high-ish Hp makes up for this. He does not have Magic Gaurd

[header] Beginner Skills [/header]
All Beginner Skills have a master level of 1 unless otherwise stated

Duty of the Time Lord - As the Time Lord, you need to protect the universe. To do that, you have gained the power to survive:
Level 1 - Able to reincarnate up to 11 time before actually dying on the 12th time. Use this skill to instantly die. (-5% damage, MaxHP, MaxMP, and +5% more damage taken everytime until you die)

Time Flow Tick - Every now and then the flow of time ticks backwards:
Level 1 - Restore 5% HP and 5% MP every 10 seconds

[i]Thank you Kiui for the idea[/i]Back to no Time - Teleport back to the Tardis (Because there's... no Time in the Tardis ):
Level 1 - Return back to the Tardis; 600 second cooldown (10 minutes)

[i]Thank you Kiui and KllrAssain for the idea[/i] [Toogle Skill] Cool Fez - Activate this skill to put on a cool hat:
Level 1 - (-1) MP; Equip a Red Fez; Keep current hat effects (replaces NX hat)

[Max Level: 2] Sonic Screwdriver - Use the Sonic Screwdriver to refine and absorb Nox and Lux auras and Time Cracks. Use it again to release it, losing the buff:
Level 1 - Nox: +30% Damage, +30% Ignore Monsters' Defense, +30% Critical Rate, and +20% Drop Rate for 60 seconds (Use skill again to release: 100% damage * [Buff Time Left]); Lux: +30% Damage, -2 Attack Speed, +30% Damage to Bosses, +10% EXP rate for 60 seconds (Use skill again to release: 10% x10 * [Buff Time Left]); Time Cracks: +60% Damage, +30% Critical Rate, and +20% Drop/Exp Rate for 30 seconds (Use skill again to release: 50% x5 * [Buff Time Left])
Level 2 - Nox: +40% Damage, +40% Ignore Monsters' Defense, +40% Critical Rate, and +30% Drop Rate for 60 seconds (Use skill again to release: 200% * [Buff Time Left]); Lux: +40% Damage, -2 Attack Speed, +40% Damage to Bosses, +20% EXP rate for 60 seconds (Use skill again to release: 20% x10 * [Buff Time Left]); Time Cracks: +70% Damage, +40% Critical Rate, and +30% Drop/Exp Rate for 30 seconds (Use skill again to release: 100% x5 * [Buff Time Left])

[Link Skill] [Max Level: 2] Tides of Time - Every 5 minutes (in Maple Time) for a Timepiece, or 10 minutes (in Maple Time) for a clock, the Tides of Time will flow the opposite direction. (The 5/10 minutes only move when you're attacking):
Level 1 - Nox Tides: +1 Attack Speed; -50% Damage; +2 Attacks on every skill; +40 Speed; +20 Jump; +10% chance to inflict a random status aliment
Lux Tides: -2 Attack Speed; +20% Damage; +20% Damage Taken; +15% Critical Rate; -40 Speed; -20 Jump; 10% chance to be inflicted with a random status aliment when attacked
Level 2 - Nox Tides: +1 Attack Speed; -70% Damage; +4 Attacks on every skill; +40 Speed; +20 Jump; +20% chance to inflict a random status aliment
Lux Tides: -2 Attack Speed; +40% Damage; +50% Damage Taken; +30% Critical Rate; -40 Speed; -20 Jump; 20% chance to be inflicted with a random status aliment when attacked

[header] Introduction [/header]
(NOTE: I'm trying to include all 5 heroes in the storyline) The Time Lord wasn't always... the Time Lord. When he was young he was always looking for adventure. While the 5 heroes were rushing towards the Black Mage's Chamber, he secretly followed them. He was a Magician. Not a cleric, or ice lightning, or fire poison. Just a Magician. He couldn't do much so he just hid where no one or thing could see him and watching in awe as the 5 heroes were confronting the Black Mage. He desperately wanted to join the fight, but knew he couldn't do anything. Soon Freud and Mercedes was down, and Luminous came in. Fashionably late, thought the kid. He teleported closer to see. The Black Mage saw movement out of his eyes, and for a fraction of a second, Luminous had the advantage. Luminous then sealed the Black Mage, but darkness got in him first. Luminous passed out and the boy ran to him, jumping on him, kicking him, crying a river onto him. The boy's hands had some dark lines. Maybe it was dirt or something. He thought Luminous was dead, so went to Mercedes to see if she was at least alive. She started teleporting back to Elluel before she saw him coming. He hugged her as she looked up and they both flew with the fairy dust to Elluel. Once the boy got to Elluel, he started running around everywhere, looking at the wonderful scenery he was in. He went to look farther and found that he was walking on a giant tree. He marveled at the fairies, at the bubblings. Meanwhile, Mercedes was working on sealing her own town in to prevent the curse from spreading. She told him to stay out of the town, because the seals were starting to appear. He said he would stay away, . She went back to her room, admiring life one last time. And everyone in the town froze.... except the boy. A little drop of the curse came out of town right when it closed and it hit him when he was looking at a strange twig. His dark marks grew bigger and bigger until he himself was engulfed in an aura of a cold, dark flame. The boy passed out.
[Sorry for the Wall of Text... I didn't know where to stop]
TL;DR: Kid follows heros to the battle. Luminous seals Black Mage, passes out. Kid absorbs some of power thing. Mercedes teleports him back to Elluel. Takes him out of Elluel and seals town. Kid passes out

[header] First Job [/header]
[Auto level 10. Auto Job Advance to Time Bender (1)]
The boy awakens right outside of Elluel's boundaries. His dark scars on his hands were gone. He was wondering what happened. The boy only had 25HP left! He remembered his mom always told him to carry just enough potions and return scrolls. (You use a potion). He decides he wants to go back to town and uses a return scroll, but is surprised to find out that it didn't react. (You have to walk back to Ellinia). He talks to the closest person, or fairy, he can find, but the fairy doesn't say or do anything! The fairy's just.... floating there. The boy soon realizes... He's stuck in time. (This was because of the dark mark [part of the Black Mage's power] and a half-curse. The end result is unpredictable) [If you want to continue the storyline, go back into the portal to the tree. If not, you can go train on ribbon pigs or something.] When the boy tries to go back into the tree back to Elluel, he gets teleported somewhere else. [b]"Temple Keeper! There's someone here" shouted Johanna.[/b] (Time never stops in the Temple of Time, so when the boy tried to go through the portal, it took him to the closest place with time) The Temple of Time mobs are really low-leveled (100 years ago... ?) so you can do a series of quests to get to level 30

[Max Level: 15] Flash Step - Walk with super speed right through enemies' attacks. (Not Teleport. You can see the effect, sort of like shadow-style, but really fast):
Level 1 - (-48) MP; Range: 60
Level 10 - (-30) MP; Range: 150
Level 15 - (-20) MP; Range: 200

[Max Level: 20] Time Ball - Shoot a small condensed ball of time to hit up to 6 mobs:
Level 1 - (-10) MP; Damage: 42% x2 (100% x1 with a Clock)
Level 10 - (-15) MP; Damage: 60% x2 (150% x1 with a Clock)
Level 20 - (-20) MP; Damage: 80% x2 (200% x1 with a Clock)

[Max Level: 10] Dark Strike - Strike one enemy many times with the darkness of the Black Mage:
Level 1 - (-22) MP; Damage: 12% x10 (26% x5 with a Clock)
Level 5 - (-30) MP; Damage: 20% x10 (50% x5 with a Clock)
Level 10 - (-40) MP; Damage: 30% x10 (80% x5 with a Clock)

[Max Level: 20] Time Influence I - As the controller of time, improve your movement around the universe:
Level 1 - (+1) Speed; (+1) Jump; (+1) Max Speed
Level 10 - (+10) Speed; (+5) Jump; (+5) Max Speed
Level 20 - (+20) Speed; (+10) Jump; (+10) Max Speed

[header] Second Job [/header]
[I have decided to switch over to 2nd person point-of-view. It seems easier ]
Once you get to level 30, you get a quest: "A big blue box." When you accept the quest, you get telported into The Tardis. You see someone dressed in fancy clothing and ask him who he is. [b]"Well, in short I am the Time Lord but the bigger story is a long one and it will take too much time so I will get straight to the point of why I summoned you. I have lost my powers and I need you to do something for me so I can regain part of them back. Oh also, here's how you can come back if you ever want to."[/b] (Learn "Back to no Time&quot He tells you that you need to go to the future and kill something and it shouldn't be too hard since it hasn't been completed yet. Something called a... Dalek. When you accept the quest, he adjusts his watch and points it at you, then you get teleported to someone's room. [b]"Are you the sponsor for my new invention? Do sit"[/b] The old man just walks around but when you attack him (he doesn't have a lot of HP), he presses a button and the Dalek comes out of a room. [b]"EXTERMINATE! EXTERMINATE! HUMAN HAS ATTACKED MASTER! EXTERMINATE!"[/b] The Dalek looks very incomplete, and starts shooting bolts at you. Once the Dalek is killed, it drops a 'Power Orb', and you are teleported back to the Tardis. The Time Lord is gone, and you find a pen on the ground with a note saying [b]"Please take this"[/b]. Once you pick it up, the Power Orb flies out of your pocket and attaches to the Sonic Screwdriver [Job Advance to Time Controller (2)]

[Max Level: 15] Sonic Shock - Shoot a line of lazer with the Sonic Screwdriver that pierces through up to 8 enemies:
Level 1 - (-20) MP; Damage: 205%; Stun Chance: +12%
Level 10 - (-30) MP; Damage: 250%; Stun Chance: +30%
Level 15 - (-40) MP; Damage: 275%; Stun Chance: +40%

[Max Level: 15] Time Warp - Summon 2 portals and go through one to the other, then pull mobs to you (Like Hyper Dark Chains, but you go forward, not stay in one place)
Level 1 - (-22) MP; Damage: 155%
Level 10 - (-30) MP; Damage: 200%
Level 15 - (-36) MP; Damage: 225%

[Max Level: 10] Time Mastery - Increase your Mastery and Magic Attack:
Level 1 - Mastery: +14%; Magic Attack: +2
Level 10 - Mastery: +50%; Magic Attack: +20

[Max Level: 5] Intelligent Mind - Your knowledge of Time increases your intelligence:
Level 1 - INT: +8
Level 5 - INT: +40

[Max Level: 10] Fast-Forward - Increase your attack speed for a set duration (Boosters were MADE for Time Lords xD):
Level 1 - (-48) MP; +1 Attack Speed (+2 for Clocks) for 18 seconds
Level 5 - (-40) MP; +1 Attack Speed (+2 for Clocks) for 90 seconds
Level 10 - (-30) MP; +1 Attack Speed (+2 for Clocks) for 180 seconds

[Max Level: 10] Rewind - Adds a chance to re-attack (Final Attack basically):
Level 1 - Proc chance: 4%; Damage: 155%
Level 5 - Proc chance: 20%; Damage: 170%
Level 10 - Proc chance: 40%; Damage: 200%

[Max Level: 10] Pandora's Box - Temporarily infuse yourself with the protection of Pandora's Box. Damage Absorbed - 1%:
Level 1 - (-14) MP; Duration: 12 seconds; Damage reduced by 4%;
Level 5 - (-22) MP; Duration: 60 seconds; Damage reduced by 20%;
Level 10 - (-30) MP; Duration: 120 seconds; Damage reduced by 40%;

[Max Level: 20] Time Influence II - As the controller of time, improve your survivability(Effects stack with previous Time Influence):
Level 1 - (+1%) MaxHP; (+50) Defense; (+50) Magic Defense; Stance: +2%
Level 10 - (+10%) MaxHP; (+500) Defense; (+500) Magic Defense; Stance: +20%
Level 20 - (+20%) MaxHP; (+1000) Defense; (+1000) Magic Defense; Stance: +40%

[header] Third Job [/header]
At level 60, you get a quest to teleport to the Tardis once again. This time, the Time Lord looks different. [b]"Oh _____! Just the person I wanted to see. You see, I see you are growing stronger, and with that, you need stronger skills, because what is the use of being strong without strong skills? I'll take you the place where I found my powers."[/b] He starts pressing buttons and the Tardis starts shaking. He opens the door and you walk out to see three big doors in front of you. [b]"Here we are. Let's go into the forbidden door. That middle door takes you to the place you need to be"[/b] He unlocks the door with a key and a gust of cold wind hits your face; you're in El Nath. [i](This is the tutorial on Nox & Lux auras and Time Cracks) After following the Time Lord for a while, he exclaims, [b]"A Time Crack! Do you see it? Refine it with your Sonic Screwdriver!"[/b] You look around puzzled and ask him what a Time Crack is and he replies, [b]"Hmm. I've seem to have forgotten. Oh right! You can't see it without these. Here."[/b] He gives you the 'Time Spectral Lens'. When you put them on you see a rip in the air and point your Sonic Screwdriver towards it. The Sonic Screwdriver reacts and sucks it up, and starts glowing and shaking. [b]"Oh now I remember. You feel stronger now don't you? The Time Crack is an unrefined, ultra-condensed, crack of energy. You can release it or just hold onto it with your Sonic Screwdriver. Try releasing it on that Yeti."[/b] When you release the Time Crack, and giant laser comes bursting out of the Sonic Screwdriver and kills the Yeti. [b]"Wasn't that awesome? There's also Nox and Lux auras, which gives you different bonuses. The Nox and Lux auras and Time Cracks spawn randomly every now and then in the map, and they also spawn when the Tides of Time switch directions. The Nox aura helps you offensively, and the Lux aura helps you defensively. Let's continue on."[/b][/i] You guys reach a bridge and you see a door on the other side. While the Time Lord is in front of you, crossing the bridge, he starts fuzzing (Like those hologram things), and falls through. You quickly grab his arm and he looks down. He starts glitching out and you're no longer holding his arm. You have his Time Watch in your hand, watching him fall into the darkness. Tears start forming on your eyes and you continue walking to the door. Once you go in, you see 5 robot looking things. [b]"WE ARE THE CYBERMEN! WE WILL CONSUME THE POWER OF THE TIME CORE! ATTACK THE TIME LORD!"[/b] They face you and start attacking. You kill all the Cybermen and touch the Time Core (a round blue orb) and fuzz a little. [Job Advance to Time Master (3)]

[Max Level: 20] Time Whip - Collect kinetic time energy to attack up to 8 enemies in quick consecutive hits (My mind... it's not being as creative anymore ):
Level 1 - (-22) MP; Damage: 62% x5 (110% x3 with a Clock)
Level 10 - (-40) MP; Damage: 100% x5 (200% x3 with a Clock)
Level 20 - (-60) MP; Damage: 120% x5 (300% x3 with a Clock)

[Max Level: 20] Fast Missiles - Use your Time Watch to form missiles out of the energy around you and shoot them fast towards one enemy (is this OP?):
Level 1 - (-24) MP; Damage: 50% x10 (100% x5 with a Clock); Cooldown: 15 seconds
Level 10 - (-60) MP; Damage: 75% x10 (150% x5 with a Clock); Cooldown: 10 seconds
Level 20 - (-100) MP; Damage: 90% x10 (200% x5 with a Clock); Cooldown; 5 seconds

[Max Level: 20] Futuristic Energy - Gather the energy of the future to temporarily increase your party members' Magic Attack:
Level 1 - (-51) MP; (+11) Magic Attack for 66 seconds
Level 10 - (-60) MP; (+20) Magic Attack for 120 seconds
Level 20 - (-70) MP; (+30) Magic Attack for 180 seconds

[Max Level: 5] Temporal Acceleration - Increase the speed of time in a small area, giving certain effects to players and mobs inside the area:
Level 1 - (-20) MP; Duration: 12 seconds; Players: +8 Speed, +6 Jump, +1 Attack Speed, -4 (Magic) Attack, -2% Critical Rate, -5% Buff Duration, +5% chance to inflict Status Aliments; Monsters: +8 Speed, +6 Jump, -10% Defense, -1% HP every 4 seconds
Level 5 - (-100) MP; Duration: 60 seconds; Players: +40 Speed, +6 Jump, +1 Attack Speed, -20 (Magic) Attack, -10% Critical Rate, -25% Buff Duration, +25% chance to inflict Status Aliments; Monsters: +40 Speed, +30 Jump, -50% Defense, -5% HP every 4 seconds

[Max Level: 5] Temporal Deceleration - Decrease the speed of time in a small area, giving certain effects to players and mobs inside the area (This and the skill above this look like Von Bellum's clocks. You can only activate one at one time. These do not affect timer rates):
Level 1 - (-20) MP; Duration: 12; Players: -8 Speed, -6 Jump, -1 Attack Speed, +2% Damage, +4% Critical Rate, +5% Buff Duration, +2% HP every 4 seconds; Monsters: -8 Speed, -6 Jump, -5% Defense, +10% Miss rate
Level 5 - (-100) MP; Duration: 60; Players: -40 Speed, -30 Jump, -1 Attack Speed, +10% Damage, +20% Critical Rate, +25% Buff Duration, +10% HP every 4 seconds; Monsters: -40 Speed, -30 Jump, -25% Defense, +50% Miss rate

[Max Level: 10] Glitch in Time - Temporarily allows a chance to glitch [dodge] through an enemy's attack:
Level 1 - (-52) MP; Glitch chance: +12%
Level 10 - (-70) MP; Glitch chance: +30%

[Max Level: 20] Dark Void - Take time and add a touch of darkness to create a puddle of dark matter that continuously sucks up to 8 enemies in:
Level 1 - (-62) MP; Duration: 3 seconds; Deals 52% Damage every second
Level 10 - (-80) MP; Duration: 30 seconds; Deals 70% Damage every second
Level 20 - (-100) MP; Duration: 60 seconds; Deals 90% Damage every second

[Max Level: 15] Slow Hour-Hand - Slow time down to permanently pinpoint enemies' weak spots:
Level 1 - (+16%) Critical Rate
Level 10 - (+25%) Critical Rate
Level 15 - (+30%) Critical Rate

[Max Level: 5] [Toggle Skill] Flash Step Mastery - When activated, Flash Step can go further, deal damage to up to 6 enemies, and stun:
Level 1 - (-4) MP; Damage: 260%; Stun Chance: +40%; Stun Duration: 2 seconds; Teleport Range: +4
Level 5 - (-20) MP; Damage: 340%; Stun Chance: +80%; Stun Duration; 4 seconds; Teleport Range: +20

[Max Level: 20] Time Influence III - As the controller of time, conserve your power and take out enemies faster(Effects stack with previous Time Influence):
Level 1 - (+1) Magic Attack; (-2%) MP Consumption; (+1%) Damage; (+1%) Minimum Critical Damage
Level 10 - (+10) Magic Attack; (-20%) MP Consumption; (+10%) Damage; (+10%) Minimum Critical Damage
Level 20 - (+20) Magic Attack; (-40%) MP Consumption; (+20%) Damage; (+20%) Minimum Critical Damage

[header] Fourth Job [/header]
Ok. This is where it gets complicated. Sort of.
At level 100, you get yet once again another quest above your head. Your watch beeps asking [b]"Request from TARDIS: Teleport?"[/b]. When you teleport into the tardis, you see the Time Lord. [b]"Well hello there... Time Lord. I think it's time I told you. We are the same person. Well not really because I'm from the future and you're from the past but we are from the same origins. I was you once, and you will be me someday. Let's get to the point. I am losing my powers and I need you to do something for me. There is a Paradox Fragment in time somewhere, and you need to fix it. You need to go through the middle door, but to go through you need someone who needs something. Here."[/b] He points his time watch at you and you get teleported back... into the Tardis? Your past self comes into the Tardis and you tell him he has grown stronger and he needs stronger skills. You take him to the Three Doors in the Temple of Time. [i](You are explaining what Time Cracks are)As you guys are walking through El Nath, you notice a Time Crack. You tell your past self to try using it, as you have forgotten what they do (since your past self hasn't learned it yet). You remember he doesn't have Time Spectral Lens yet and let him borrow it.[/i] You guys arrive at a bridge and your Time Watch tells you the Paradox Fragment is right below you. As you walk in the bridge ahead of your past self, you try thinking of what you can do to get down there without just jumping down. You use Glitch and pretend to look scared. Your Time Watch falls off of your arm while your past self is holding onto your arm tightly. You Glitch again and start falling. As you near the bottom of the ravine, you slow down the surrounding time so you land safely. [b]"ELIMINATE! ELIMINATE! ELIMINATE ALL OF THE HUMAN RACE! ELIMINATE EVERY HUMAN!"[/b] The future you pops up, [b]"Oh look Daleks. You won't be defeating those anytime soon. I'm just a hologram so I can't help."[/b] You ask him why they're there and you tell him you already stopped the creation of them. [b]"Oh right. About that. You didn't [i]yet[/i]. I'll be back in 2 minutes no less. Stall until then."[/b] You have to survive for 2 minutes, and when the timer runs out, the Daleks suddenly disappear. The Paradox Fragment shoots into you [Job Advance to Time Lord (4)]

[All skills require Mastery Books 20 and/or 30 unless the Max Level is under 10]

[Max Level: 30] Time Lord - Increase the stats of all party members and cut down cooldown rates:
Level 1 - (-10) MP; All Stats: +1%; Cooldown rate: -1%; Duration: 30 seconds
Level 10 - (-30) MP; All Stats: +5%; Cooldown rate: -10%; Duration: 300 seconds
Level 20 - (-50) MP; All Stats: +10%; Cooldown rate: -20%; Duration: 600 seconds
Level 30 - (-70) MP; All Stats: +15%; Cooldown rate: -30%; Duration: 900 seconds

[Max Level: 5] Time Lord's Will - The Will of the Time Lord allows you to ignore some abnormal status effects. This will not work on all status effects:
Level 1 - (-30) MP; Cooldown: 600 seconds
Level 5 - (-30) MP; Cooldown: 360 seconds

[Max Level: 30] [Hold-Down Skill] Temporal Rift - Hold the skill key down to open up a Rift that rips and damages up to 8 enemies around you continuously:
Level 1 - (-25) MP; Damage: 215%; Cooldown: 15 seconds
Level 10 - (-26) MP; Damage: 260%; Cooldown: 14 seconds
Level 20 - (-28) MP; Damage: 310%; Cooldown: 12 seconds
Level 30 - (-30) MP; Damage: 360%; Cooldown: 10 seconds

[Max Level: 30] Tick Tock Shock - Connect your Sonic Screwdriver with your Timepiece or Clock to shock up to 8 enemies in front of you:
Level 1 - (-24) MP; Damage: 125% x4 (310% x2 with a Clock); Stun Chance: +22%; Additional Critical Rate: +11%
Level 10 - (-40) MP; Damage: 170% x4 (400% x2 with a Clock); Stun Chance: +40%; Additional Critical Rate: +15%
Level 20 - (-60) MP; Damage: 220% x4 (500% x2 with a Clock); Stun Chance: +60%; Additional Critical Rate: +20%
Level 30 - (-80) MP; Damage: 270% x4 (600% x2 with a Clock); Stun Chance: +80%; Additional Critical Rate: +25%

[Max Level: 30] Time Expert - Become an expertise in Time, further increasing your Mastery, Magic Attack, and Minimum Critical Damage:
Level 1 - Mastery: +56%; Magic Attack: +1; Minimum Critical Damage: +1%
Level 10 - Mastery: +60%; Magic Attack: +10; Minimum Critical Damage: +5%
Level 20 - Mastery: +65%; Magic Attack: +20; Minimum Critical Damage: +10%
Level 30 - Mastery: +70%; Magic Attack: +30; Minimum Critical Damage: +15%

[Max Level: 30] Time Precision - Temporarily focus all your attacks onto one enemy at a time. Passively increase Defense and Ignore Monsters' Defense [CD: 270 seconds]:
Level 1 - (-30) MP; Duration: 66 seconds; Damage: +11%; Critical Rate: +11%; [PASSIVE] +5% Defense; Ignore Enemy Defense: +1%
Level 10 - (-36) MP; Duration: 120 seconds; Damage: +20%; Critical Rate: +14%; [PASSIVE] +50% Defense; Ignore Enemy Defense: +10%
Level 20 - (-42) MP; Duration: 180 seconds; Damage: +30%; Critical Rate: +17%; [PASSIVE] +100% Defense; Ignore Enemy Defense: +20%
Level 30 - (-50) MP; Duration: 240 seconds; Damage +40%; Critical Rate: +20%; [PASSIVE] +150% Defense; Ignore Enemy Defense: +30%

[Max Level: 30] Time Influence IV - As the controller of time, become one with the universe, gaining special abilities (Effects stack with previous Time Influence):
Level 1 - Party Member's Damage: +1%; Ignore Enemy Defense: +1%; Chance to inflict DoT: +21%; DoT Damage: 115% every second (Stack: 2); [b]I need more suggestions[/b]

~Need More Suggestions~

[header] Hyper Skills [/header]
[b]Passive Stat Boosts:[/b] Same as every other~

[b]Passive Skill Boosts: [/b] Soon to come

[b]Active Skills:[/b]
~Need Suggestions for Active Hyper Buff~

Big Bang - Reboot the Universe with a Big Bang. Absorb's enemy's defense then releases an explosion (Note: Defense does not = PDR):
Level 1 - (-1000) MP; Max Enemies Hit: 15; Monster's defense: -100%; Damage: 2000% * (Total Defense Absorbed/1000); Inflict all status aliments to remaining enemies

~Need Suggestions for Active Super Hyper Buff~

[header] New Hyper Skill Concept: Hyper - Connect [/header]
So I thought of this concept one day. Basically, in the "Passive Skill Boosts" sections of the hyper skills, at around level 180~200 or something, you unlock a skill called "Hyper - Connect." When you put a point into this skill, it turns your Active Hyper Attack into a hold-down skill (Like you hold it down and there's a bar on top of you "charging&quot. You can let go at anytime and have the skill do the same damage, but if someone close to you has Hyper-Connect, and uses their Active Hyper Attack, then both of yours will "Connect." Once one of you guys let go of the skill key, the skill is released. The skill will be a mixture of both of your skills, and will also have a special effect. For example, say a Phantom uses his skill, and a Bishop uses his skill, and they connect. Once one of them releases it, there will be the giant door and the giant card. But also the phantom, bishop, and ressurected people get all 5 of the card effects (Auto-Judgement Draw for those people). Not all hyper skills would be compatible with each other (that's a lot of animations), so hyper skills will have "Compatible Connects," or other hyper skills it can connect with. For example, Big Bang (Time Lord's Hyper) could have Angelic Buster's Supreme Supernova under "Compatible Connects"

February 14, 2013

22 Comments • Newest first

shadowind7

Keep going with what I got ideas for level 200 medals but other than that... the story is over. Suggest me stuff people o.o

Reply February 15, 2013
Dsfan33224

Keep Going! This is awesome!

Reply February 15, 2013
shadowind7

Updated. Added 4th job (didn't complete skills). Added (one) Hyper skill. Added a Hyper Skill Concept. Added "Sonic Screwdriver." Changed Max Level of "Sonic Shock" (2nd job) from 20 to 15. Changed Max Level of "Time Mastery" (2nd job) from 20 to 10. Changed Max Level of "Intelligent Mind" (2nd job) from 10 to 5. Added "Rewind" (2nd job). Added "Pandora's Box" (2nd Job). Changed Max Level of "Slow Hour-Hand" (3rd job) from 20 to 15. Added "Flash Step Mastery" (3rd job). Added Cool-down to "Fast Missiles" (3rd job). Changed names of job advancements from "Time Lord (1~4)" to "Time Bender," "Time Controller," "Time Master," and "Time Lord"

Yep... pretty much it

Reply February 15, 2013
shadowind7

@floodurarse how? This typing this takes forever

Updated 3rd job skills. Measuring out how much SP you get takes awhile
The skills sound OP :O I got an interesting job advancement story for you guys tomorrow

EDIT: I also have a new idea for Hyper skills. Hopefully I can fit it in tomorrow

Reply February 15, 2013 - edited
shadowind7

Added 3rd job and "Cool Fez" Updating 3rd job skills right now

Reply February 15, 2013 - edited
shadowind7

Updated with 2nd job and the beginner skill "Time Flow Tick"

I thought fan-making new classes were easy

Reply February 15, 2013 - edited
Dsfan33224

seems interesting

Reply February 15, 2013 - edited
pieshadowxx

He'll be like Luminous, except instead of Dark & Light, it's A.M. & P.M. XD

Reply February 15, 2013 - edited
blimko

I really want to read more of your fanmade lore! I'll be waiting.

Reply February 15, 2013 - edited
shadowind7

Updated with 1st job skills and beginner skills. Added to first job storyline. I have a very... interesting idea for job advancement. I'll update soon

Reply February 15, 2013 - edited
asiner

This sounds amazing! Send it to Nexon and hope they read it?

Reply February 14, 2013 - edited
HotDogs4Sale

His mount should be a DeLorean

Reply February 14, 2013 - edited
KllrAssain

@Kiui

I wear a Stetson now, Stetsons are cool.

Reply February 14, 2013 - edited
shadowind7

Yep I gotta go to sleep. Anyone have an idea on how I can make the skill animations? I'm a horrible animator/drawer

EDIT: And also yes a beginner skill will be the tardis to teleport back to whatever... time-y place is his home

Reply February 14, 2013 - edited
DemonPhenomX

[url=http://i.minus.com/ibpCaQsM9d8C8l.gif]Meh.[/url]
Pretty Neat, Cool Concept! Keep Working/I Gib U Ideas
@MadWorld
DemonSlayer/DemonAvenger/"Demon"
@Shadowind7
He teles to frozen/stuck time place? Relates to Temple of Time(Rhinne/Chronica)/Ludi
Nova Mage? lol cuz he can relate to Chronica or Rhinne

Reply February 14, 2013 - edited
sonnyhog1

what a waste

Reply February 14, 2013 - edited
Kiui

Beginner Skill: Police Box: return to the T.A.R.D.I.S by walking into it. Passive effect: fez: your char gets an awesome fez

Reply February 14, 2013 - edited
Regatzopunk

cool concept made a time based class just a while ago aswell although it was a thief... anyways look forward to the skills

Reply February 14, 2013 - edited
HotDogs4Sale

I would play this

Reply February 14, 2013 - edited
KllrAssain

Sounds good so far!

Reply February 14, 2013 - edited