General

Accuracy system? Honestlywhat a fail

This accuracy system is pointless and stupid.
First off, I'd like to compare
Before the Big Bang, I could hit monsters that were some levels higher than me, but not all. That was okay because it allowed me to train more efficiently.
After the patch, we cannot even dream about training on monsters even 4 levels higher than us.
You know why? 80% of our hits are misses.

Today, I was completing the Kerning City Mall quests. I was like, "Okay, this should be pretty easy, seeing how the amount of etc required is lessened."
Boy was I wrong. I can barely scratch of 50 Fancy wires, because as a Lv. 39 Dawn Warrior, I miss A LOT on the Lv. 43 Fancy Amplifier.
However, I did finish this part and was off to fight to boss, the weak, the easy, Spirit of Rock. I had 700 white pots, 500 blue pots, and 150 Mana Elixers.
I thought, I wouldn't need all of these, that boss was so easy...
As you can predict, the total opposite happened. I spent 20 minutes trying to get the boss to 20% of its HP. Why 20 minutes and not 2 minutes? Because, I missed 95% of the time. Before the patch, as a Lv. 37 Fighter, fighting this boss was easy. I could not even manage to kill the boss. By 20% HP, I had around 400 White pots remaining, 150 Mana elixers, and 300 blue pots. The Spirit of Rock has various skills, such as a long range attack, short range, damage reflect, and the infamous 1xxxx HP heal.
Now, I had no problems with the other attacks, except the HP heal. Not only was it hard as .... to get to boss down to 20%, everytime I'd get him down to 10%, he would heal himself with around 14k-17k HP. You might think, oh, 14k-17k isn't that much seeing how I hit around 1-3k each with Soul Blade. But no, the battle dragged on and on. I could not get the advantage, even if I pinned him to one side and spammed Soul Blade.

My point, the accuracy system is a fail, and if Nexon wanted to implement the accuracy system, another option is, well there isn't....

December 19, 2010

59 Comments • Newest first

yoshi847

its to make training not pathetically easy
suck it up and make a bowman or gunslinger if u dont like missing

Reply December 19, 2010
ChildCrusade

[quote=Bloodjedi]Level up some more. The accuracy formula was DESIGNED to do what happened to you

enjoy being reverse nexon'd[/quote]

that sucks, guess I'll have to CPQ after I get the ring on my main

Reply December 19, 2010
ChildCrusade

[quote=Pepper]Okay, then LEVEL UP AND TRY AGAIN, GEEZ.
Lemme guess, you're gonna report me for this too. How mature.[/quote]

I'm not
Because you didn't attack me...the others called me names such as idiot

Reply December 19, 2010
Skrato

@WSbojer: http://happychinchilla.info/hitrate.html

Search out the thread on the banned site if you want to see the formulae for accuracy.

This link might also get you to the thread I'm talking about.

http://uk.gamespot.com/pc/rpg/maplestory/show_msgs.php?topic_id=m-1-56214482&pid=924697&page=1

Reply December 19, 2010 - edited
WSbojer

@Skrato: I have never seen a case where accuracy makes a bit of a difference. Show me one.

Reply December 19, 2010 - edited
Skrato

@WSbojer: Unfortunately, you're wrong and it does. It's just not as big a factor as level.

Reply December 19, 2010 - edited
ChildCrusade

I've been suspended for attacking, and I believe I was well within my rights.
What the two posters posted was something I've never done, and fits with the first rule, attacking.

Secondly, Zakum isn't even close to level 50...At least Spirit of Rock falls between 35-50...

Lastly, pointed towards everybody. I love it how other people post about their complaints on training and accuracy, and then you flamers come and flame at me for complaining about training. How about you read the thread first, and realize I'm talking about finishing a quest, which requires me to kill a boss...

Reply December 19, 2010 - edited
WSbojer

[quote=Skrato]Just for information, accuracy DOES have an effect on your hit rate.[/quote]

Hardly. My Dawn Warrior with 117 acc can hit just as well as my gunslinger with 465 acc.

Reply December 19, 2010 - edited
Skrato

Just for information, accuracy DOES have an effect on your hit rate.

Reply December 19, 2010 - edited
Skrato

[quote=sakurarose8955]Its just irritating because I've never leeched in this game ever, yet now I have to wait longer before I can boss (which I've wanted to do for ages)[/quote]

But the level when you can hit bosses is pretty close to the level when you can effectively boss. Same with training.

Reply December 19, 2010 - edited
tjd51

I believe that was the whole point, to get rid of training on monsters too high for your level, and to stick to the ones under/at/within 10.

Reply December 19, 2010 - edited
cronomage117

[quote=ChildCrusade]Exaggeration is used to emphasize a point. Don't take it literally like the first 4 pages of posters did.[/quote]

That's terrible exaggeration..but whatever floats your boat

Reply December 19, 2010 - edited
ChildCrusade

[quote=cronomage117]"After the patch, we cannot even dream about training on monsters even 4 levels higher than us.
You know why? 80% of our hits are misses."

Uhh..if a monster is 4 levels higher, then 20% of your hits are misses.[/quote]

Exaggeration is used to emphasize a point. Don't take it literally like the first 4 pages of posters did.

Reply December 19, 2010 - edited
Koncept

its a 5% chance every lvl the monster higher that you so
4 lvl =20% miss rate

Reply December 19, 2010 - edited
cronomage117

"After the patch, we cannot even dream about training on monsters even 4 levels higher than us.
You know why? 80% of our hits are misses."

Uhh..if a monster is 4 levels higher, then 20% of your hits are misses.

Reply December 19, 2010 - edited
aznkiwi95

LOL
HI BEN
dont go super saiyan 3 on these people xD

Reply December 19, 2010 - edited
ltachifire

[quote=yoyoyo25962]Your whining about how you miss monsters on a quest for 35+. Yet when people tell you to level more, you go all "reported" on them. Zakum is for 50+. Yet you don't see any level 55's trying to solo zakum then complain on basil do you?[/quote]

It's not very common but it was possible before. Now i'm pretty sure it's impossible.

Reply December 19, 2010 - edited
AnnaDragon

You know whats more of a fail? I'm a PURE DEX Wind Archer. I have nothing but accuracy stats. I can still miss. That is a joke.

Reply December 19, 2010 - edited
virgindrinks

i think nexon should implement something like, 50 acc = +1 level in the accuracy formula, at least that way people would have some chance to fight higher leveled monsters. dex characters would therefore benefit the most; gunslingers/bowman, then thiefs, then magicians? (im not sure of their accuracy formula) then brawlers, then your pure str warriors

Reply December 19, 2010 - edited
lexuslx570

Hate to say this but I somewhat agree.

Reply December 19, 2010 - edited
MrSharky

[quote=Death0fRa]You could stop crying and just try again. It's not like white pots cost that much anymore.[/quote]

It used to take 5 mins for a level 39 to kill the Spirit of Rock, and now, it takes him 20 mins to make him lose 20% HP.
He never said anything about wasting money on White potions, he's just saying the new accuracy system sucks.
Yup, it does suck.

Reply December 19, 2010 - edited
CaLisMe

I find the accuracy issue a little troublesome. Am i to be reduced to train at Ghost Pirates with a measly 1649 exp each?
I like a variety of training areas. At level 110, I can hit ghost pirates 100%, but on monsters a mere 5 levels above me (Dual Ghost Pirates),
the miss rate is too high for my liking. Is there need to make you miss 50% of the time for an extra 100 exp?
-_- I find this system horrible. As other have said above, exponential accuracy, or a bigger level range could solve leeching, and curb the complaints.

Reply December 19, 2010 - edited
ltachifire

[quote=yoyoyo25962]Zakum is 50+ you don't see any 2nd jobbers taking on zakum all by themselves now do you?[/quote]

There's a reason that you can have multiple parties in Zakum.

Reply December 19, 2010 - edited
cokefrevr

stop complaining it isnt that bad its just your luck on getting the hits when you attacking.
I mean i trained at Jesters/Hoodoos map pretty well missed once in a while and i started at 65.
This was on my recently made CB ;D

Reply December 19, 2010 - edited
ltachifire

[quote=Deathunit10]actually, it balances things out.... Why are you raging about this. The community is tired of overpowered people that can train faster and more efficiently on higher monsters thus leaving all other monsters out of the questions. The point of this Big Bang patch is to even out the exp amongst the monsters so that everyone can train at a different place accordingly to their levels and needs.[/quote]

There's a reason that people spend countless hours Merching.

Reply December 19, 2010 - edited
268078243

Now all cygnus knights are going to have trouble getting the lvl 100 mount aka mimiana because of the materials you need. The only way to not have trouble getting them is by getting party members higher level than the monster you hunt

Reply December 19, 2010 - edited
ChildCrusade

@williamXDD: That's why I feel bad for all the ranged classes that use dex (Assassins, Corsairs, Archers)

Reply December 19, 2010 - edited
blazi4ever

I despise the accuracy system too.

Reply December 19, 2010 - edited
ChildCrusade

[quote=26260000]lol idiot u should read. she said go train where you're suposed to. u shouldnt be training on monsters u cant frequently hit.[/quote]

And you should read the thread...I was talking about the Spirit of Rock, the boss in the Kerning Mall quests.

Reply December 19, 2010 - edited
ltachifire

[quote=SxeBart]You know what was a fail?

Lvl 50s getting exp from lvl 100 monsters.[/quote]

And that's fail how?

Reply December 19, 2010 - edited
LordHybras

Yeah, everything I did to buff up my paladin is now moot because I miss on monsters I could easily 1hKO with 100% accuracy, which severely limits my training potential as even the monsters I rush are already close to death >.>

Reply December 19, 2010 - edited
nral

I do agree with you ts, im training my paladin at ror3 in which the monsters are only about 3 levels higher than me.yet i miss roughly 20 to40% which slows down my overall training. My mob att usaully ends up killing 3 out of 5 monster i cornered. Thus i cant cycle the map as fast as i use to. My other issue is that it makes funding your accounts slightly less important(which is both good and bad), but a perk of better funding was training at higher lvl mobs. Now it doesnt matter because your going to miss like mad regardless.

Reply December 19, 2010 - edited
ChildCrusade

[quote=gamesage53]You could have just solved the problem by leveling a little. It's not like leveling takes forever at level 4x[/quote]

Well, I'm doing that now
However, like I said before, Nexon should change the level req. to 40+, because at level 35, I was anticipating to finish these series of quests early.

Reply December 19, 2010 - edited
BennyAu

Personally I find the new Accuracy System to be quite enjoyable, it really makes it so that people have to stay in training places aroudn there level. Less People trying to go to higher level places just because they can hit the damn monster.
OT: Also I did that Spirit of the rock quest too, the boss fight too forever but its a boss fight so it should drag on. lol

Reply December 19, 2010 - edited
ChildCrusade

[quote=ilovetigrex]So because you can't hit the boss that much the whole accuracy system fails.[/quote]

It was a failure from the start. It also overpowers warriors because they don't need dex.
Training gets annoying because I want to train on things higher leveled then I am for the challenge of surviving (harder monsters hit harder)

All I can do now is to train even more, then go back and do the quest. They should probably change the level req. for the Kerning Mall like a previous poster said.

Reply December 19, 2010 - edited
KronosShift

My Sniper's able to train well at monsters 10 levels higher.[i][/i]
I bet he can't cause the new accuracy system doesn't matter how much dex or accuracy you have.
Also, i feel bad for cyngus knights.

Reply December 19, 2010 - edited
dracox5234

i was high dex way before bbp and i dont get nx that often so i cant ap reset, yea, and i still miss on monsters 1 level above me, only reason i got high dex was to not wear dex armor and to never miss monsters

Reply December 19, 2010 - edited
MyOracle

I went to voodoos on my DK at 55 o_O

(Post-BB)

Reply December 19, 2010 - edited
Sjoooberg

L> ap reset.

Reply December 19, 2010 - edited
Raiden

What's stupid is 3rd job advancing with the new accuracy system.

Level 70s trying to hit 80s. It wasn't all too bad, but I looked at Aran's 4th job fight. Maha is level 140, the 4th job adv is at 120. GG Nexon.

Reply December 19, 2010 - edited
happyboyd

probaly i would prefer a different system.
you can hit 5 lvls above then every level 100% unless dmg is lover than their def where a Miss will pop up. then for the bnext 5 you take increased damage for the monster like 25% more and you hit 5% less than what you hit now, but 100% hot rate. Then the next 5 levels 3% miss rate and a 7% damage decerse and a 40% monter hits you damgage and avoid falls 5%. above the 15 levels every level you are short.3%miss rate and a damage decreases 8%per level and 3% avid decrese and a 45% monster hit increase.
so you are 89 100% at gallos
100% at 84 but youtake about 1.6k per hit
and 99% at 79 but you take about 2k per hit

Reply December 19, 2010 - edited
prakzor

4 levels higher = 20% miss.

I trained on Iron mutaes at level 76 and they're 83?

Reply December 19, 2010 - edited
myrdrex

I certainly agree- I find the new accuracy system completely frustrating.

I don't need Nexon to hold my hand and stop me from challenging myself. Part of the fun was taking on bosses early, or training on monsters a handful of levels above me. Taking my Sair to Skelies back when I was just a level 9x Outlaw- always 1 hit away from death. Loading up on Accuracy and taking my DK into Skelies, Dragon roaring and getting mobbed (sometimes to death) by uber-tough monsters- it was all part of the thrill.

Spending NX to buy/cube great gear that allowed me to take on these challenges a few levels below other people- knowing that if I planned everything out just right, I might, just might, walk away alive. It just made for a fun, tactical option. If you didn't want to challenge yourself, fine, level on whatever monster you choose. It was nice to have the option of jumping right to WRs at 50 for some super fast leveling, or staying at a safer, slower MP3. It was nice to pick between the low-hitting Typhons, or jumping into Newties or Skelies that really pack a punch.

Now it feels like a watered down version of the game I enjoyed. It's like some weird socialist experiment where everyone is now equal, no one can level too fast or too slow, your damage range (at least until 4th job) won't matter, since you're always training on a mob weak compared to you, etc... No matter what class you are, no matter your damage, here's the small collection of monsters Nexon forces you to level on. *yawn*

Reply December 19, 2010 - edited
andretheman

@matrixphijr: I made a mistake, I meant to say 137, sorry for misleading you.

Reply December 19, 2010 - edited
dinosaaur

[quote=Gameman723]when did this happen? the only ones that could go anywhere remotely early were DB's and that was late 70s at gallos...[/quote]
Nope. F/Ps could go to Skeles at level 80~ Though the 50 level different he mentioned was an exaggeration.

OT: I don't mind the new system. If you really want to hit monsters that are a few levels higher than you, invest in a ton extra dex and acc. My Sniper's able to train well at monsters 10 levels higher.

Reply December 19, 2010 - edited
Novasty

I kinda of agree, before i could hit Crimson Balrogs much better then I do post-BB

Reply December 19, 2010 - edited
andretheman

I train on lvl 140monsters, and I'm lvl 127 and I miss like 20% of the time.

Reply December 19, 2010 - edited
madde

ust to let u no, the boss in kerning square has like 500k hp and is lvl 48

Reply December 19, 2010 - edited
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