BasilMarket

Sad Mask
Would you be so kind as to disable your ad-blocker on BasilMarket please? Your support is greatly appreciated.

Range to cap with Luminous

Luminous Forum Talk about Luminous

letshavesomefun Level 120 Windia Battle Mage 4
What range or %int would i approximately need to cap with both Apocalypse and Reflection on normal mobs?
Posted: December 2012 Permalink

Replies

virgindrinks Level 124 Windia Mercedes 4
considering i can hit 100k crits with 21k range and 100% pdr, should be 10x that amount.
Dec 20 2012
athmyst Level 222 Kradia Bow Master Justaway Guild
about ~200% int depending on yur matt too.
Dec 20 2012
Mathematically speaking...

Without any non-displayed buffs to your damage (i.e. no buffs that aren't shown in range) you need:

- Around 452.9k range to hit cap on every hit of apocalypse (301.9k range to be able to hit cap on crits)
- ~226.8k range to hit cap on just the first half of the hits (151.2k range to be able to hit cap on crits)

- 378k range to hit cap on every hit of reflection (252k range to be able to hit cap on crits)
- 189k range to hit cap on just the first half of the hits (126k range to be able to hit cap on crits)

That's the minimum your upper range/max damage has to be to hit 999999 damage at all. If your minimum damage is that number, every hit will cap (except for the ranges given for crits, which need another 20% or so more, because even the bonus from critting is random).

This is, of course, assuming 100% PDR, but it's not so difficult to reach with Luminous. He gets 10% from his link skill, 40% from arcane pitch (number isn't shown in-game, confirmed at southperry however), you can get another 30% from a Leafre card set, which I'll assume you can complete if you're aiming to hit the damage cap, which only leaves 20% necessary from other sources - a single PDR potential can give that much (When level 2 link skills are released, Light Wash gives another 5% PDR, you can get 6% from a set of 3 level 100 pirate cards, and then 9% from level 90 Ambition - you could hit 100% PDR without losing any potential slots to it. If you really want to grind to 90 Ambition, anyways.)

I probably went into more detail than is necessary, but whatever. Obviously you can make do with lower numbers if you get damage bonuses which aren't displayed in range, like % boss damage for bossing.
Dec 21 2012
juarmo Level 218 Bera Evan 4th Growth SixHeroes Guild
Mathematically speaking...

Without any non-displayed buffs to your damage (i.e. no buffs that aren't shown in range) you need:

- Around 452.9k range to hit cap on every hit of apocalypse (301.9k range to be able to hit cap on crits)
- ~226.8k range to hit cap on just the first half of the hits (151.2k range to be able to hit cap on crits)

- 378k range to hit cap on every hit of reflection (252k range to be able to hit cap on crits)
- 189k range to hit cap on just the first half of the hits (126k range to be able to hit cap on crits)

That's the minimum your upper range/max damage has to be to hit 999999 damage at all. If your minimum damage is that number, every hit will cap (except for the ranges given for crits, which need another 20% or so more, because even the bonus from critting is random).

This is, of course, assuming 100% PDR, but it's not so difficult to reach with Luminous. He gets 10% from his link skill, 40% from arcane pitch (number isn't shown in-game, confirmed at southperry however), you can get another 30% from a Leafre card set, which I'll assume you can complete if you're aiming to hit the damage cap, which only leaves 20% necessary from other sources - a single PDR potential can give that much (When level 2 link skills are released, Light Wash gives another 5% PDR, you can get 6% from a set of 3 level 100 pirate cards, and then 9% from level 90 Ambition - you could hit 100% PDR without losing any potential slots to it. If you really want to grind to 90 Ambition, anyways.)

I probably went into more detail than is necessary, but whatever. Obviously you can make do with lower numbers if you get damage bonuses which aren't displayed in range, like % boss damage for bossing.[/quote]

Dude, can you re do those calculations to AT LEAST take into account the nondisplayed 5% light/dark bonus of Dark Affinity if you didn't already (since that is a passive skill that luminous always has maxed, or at least is capable of maxing no matter what, because if you didn't max it, then you forgot to pump 1st job sp all the way, and all you need to do is simply multiply the base %s of the skills by 1.05 before doing the rest of the calculations)
Dec 21 2012
Dude, can you re do those calculations to AT LEAST take into account the nondisplayed 5% light/dark bonus of Dark Affinity if you didn't already (since that is a passive skill that luminous always has maxed, or at least is capable of maxing no matter what, because if you didn't max it, then you forgot to pump 1st job sp all the way, and all you need to do is simply multiply the base %s of the skills by 1.05 before doing the rest of the calculations)[/quote]

I took into account both the passive 5% in 1st job, and the passive 20% from hyper skills.
Dec 21 2012

Become a member

Signup or login to join the conversation.