KMST 1.2.359 A first glimpse at PvP

KMST - A first glimpse at PvP

( ALL credits goes to Spadow)
Yes, PvP is unbalanced right now, especially because of Dual Bladers...

http://www.youtube.com/watch?v=3KAiocrdTu0

December 24, 2010

58 Comments • Newest first

Tobiaz

Edit: I CLICKED THE WRONG TAB! I am epic fails today ! Ignore this post

Reply December 25, 2010 - edited
Kiitsune

Hmm.. someone should tell the creators of la tale...they might want their pvp back

Edit: This is exactly what pvp in la tale looks like.

Reply December 25, 2010 - edited
dcreation

stupid db's x.x

Reply December 25, 2010 - edited
callmerailage

[quote=jackrocks]It looks much like I would've guessed.

...

And that's "Terrible."[/quote]

I second that notion.

Reply December 25, 2010 - edited
kelvinzero

Demolition=KO plus iframes

Reply December 25, 2010 - edited
prakzor

[quote=tokkacola]youve been quite a long time for PvP on maple then, haven't you? [/quote]

Well.

4 - 6 years. Can't remember lol

Reply December 25, 2010 - edited
warame

I hope there are a flat map...

Reply December 24, 2010 - edited
xN3RDxK1Dx

nice cant wait

Reply December 24, 2010 - edited
giblets

this looks awesome

Reply December 24, 2010 - edited
OniDusk

Loling at how the characters look when defeated.

Reply December 24, 2010 - edited
darklime

Guys, it's in the testing phase, you gotta remember that...

Reply December 24, 2010 - edited
ioovoo

woahhh o.o

Reply December 24, 2010 - edited
aznkd96

i guess it's sorta cool, but they would have to have a REALLY loong beta test and stuff on Tespia. Hackers are everywhere on maple, so 'what about hackers?'.....
Otherwise i guess its pretty cool. But I think they should make it a different application then MapleStory.

Reply December 24, 2010 - edited
21993

Paladins have some godly defense... Like... 5x other warriors have...

Reply December 24, 2010 - edited
Baroo

[quote=yoyoyo25962]warriors are screwed.[/quote]

I think Perma Beginners would be more so.
In fact, I think we'd have no business even entering that arena to begin with. XD

Reply December 24, 2010 - edited
SgtGrif

How about everyone gets downgraded to beginners with unlimited FJ. That would be fun.

Reply December 24, 2010 - edited
Akatsuki0826

you know, id rather have an unbalanced pvp than no pvp at all. its something new, might as well give it a try, who knows, it may actually be good. if its not, then just do whatever you were doing before it came out, doesnt affect you in anyway. the way i see it, only good can come from it.

Reply December 24, 2010 - edited
DaMeng

[quote=FrostyGun]Looks lame.[/quote]
Agreed.

Reply December 24, 2010 - edited
Applesnacks

[quote=Trinityblast]Yeah, this is a fail because of the way maple targeting works. If you start up an attack (exception is Wild Hunters on their Mounts) while someone is in range, you WILL get him. Because Nexon sucks at balancing out the classes, anyone who has the more than average range will auto-kill anyone else with a push of a button.

No matter how hard Nexon tries, MS just wasn't meant as a fighter. Completely doesn't work out.[/quote]

I believe that is just lag... There is latency differences between computers. Thats why in games like CoD, you see them in one place but in a kill cam they are really in a slightly different place. Besides, its KMST

Reply December 24, 2010 - edited
Applesnacks

[quote=zeretul4]how is a warrior even supposed to have a chance at all? i always imagined if they put pvp in ms i pictured a sin flash jumping, throwing some stars at a slow fat warrior tryin to walk to him, then right before hes in range, the sin flash jumps right over his head and repeats. pvp just doesnt work in ms imo.[/quote]

Magnet... Did I win?

Reply December 24, 2010 - edited
Applesnacks

The recorder sucks.. He made it look stupid.

Reply December 24, 2010 - edited
StiKman19

[quote=Deviched]Solution to balancing PvP

Temporary remove OPed skills. (CoH in this one)
Either that or they make it so any move isn't "Locked" when casted before the target moves away from range.[/quote]

Solution to balancing PvP

Remove it.

Reply December 24, 2010 - edited
infferrno

Boooooooring!

Reply December 24, 2010 - edited
IKickCats

Eww I was hoping pvp in ms would be like in runescape and get stuff if you kill the person.

Reply December 24, 2010 - edited
ttrt112333

If CoH can drag players then shouldnt skills like snatch or monster magnet work well as well?

Reply December 24, 2010 - edited
yoyobrains0

it only looks boring cause the evan isnt doing anything

Reply December 24, 2010 - edited
Frozenvarice

o.o...I think they need to make things damage based....

Reply December 24, 2010 - edited
ragnerkiller

That's the worst style of PvP I have ever seen, but the death animation is awesome!

Reply December 24, 2010 - edited
XiaoKe

Does not look very fun.

Reply December 24, 2010 - edited
YTfan

The amount of re-balancing they'd have to do is so large that I wouldn't even consider making a PvP for MapleStory

Reply December 24, 2010 - edited
BIuing

cool i like how this looks
So let me get this straight you go around spamming skills and jumping around? awesome
I can really see the skill involved in this and im sure in NO way will money play a role

Reply December 24, 2010 - edited
SasukeIIV

[quote=haku323]But then it has nothing to do with your normal character, therefore making settling arguments, rivalries, and the joy of winning/the misery of losing obsolete.[/quote]

Well, it could have skilled based on your general job.

For example, warriors could have more defense/offense associated skills, thieves could have speed, bowman range, magicians mobility? Idk.

Reply December 24, 2010 - edited
frankli0

This looks like crap....As much as I love DB's being OPed like this, this PvP has no fun in it. Theres no combos or anything....

Reply December 24, 2010 - edited
therebegold

give them time, nexon WILL BALANCE PVP, or at least make some half hearted attempt, but hey look at WoW pvp, 6years and still ehhh

Reply December 24, 2010 - edited
Cheezzydude

They should just give everyone the same set of skills, same HP/MP, same stats, etc. That way it's much more fair and relies more on your ability to think quick, strategize, etc.

Reply December 24, 2010 - edited
SasukeIIV

Fix to PvP:
Remove ALL skills. Thus removing the inbalance (looking at DBs...)

Create PvP-only skills. That way, people would need to have skill to win.
And maybe even create it so that as you win, you get points in order to rank yourself up and get newer skills.

Reply December 24, 2010 - edited
xlGunShotlx

I wanna see numbers! Not ... Cool Cool Cool!

Reply December 24, 2010 - edited
GinSaan

LMFAO.. Dual blade hax xD haha

Reply December 24, 2010 - edited
eric123123

Fail, so imbalanced.
DFO is better

Reply December 24, 2010 - edited
LoveDocABC

LOL. CoH reach is infinitely long. LOL at the one who got caught in the DBs attack. 16 hits.

Reply December 24, 2010 - edited
Lugiaman64

Melee classes shouldn't have too big of a disadvantage. Warriors can use monster magnet, Buccs can use snatch, and BaMs can use dark chains and all of them stun.

Reply December 24, 2010 - edited
xxxadaaddxxx

lol imagine 100 lvl 10 people CHARGE LOL

Reply December 24, 2010 - edited
solar742

If a DB attacks a Warrior or Aran, pay him with Power Guard or Body Pressure.

Reply December 24, 2010 - edited
FaTaLP3NGU1N

Shad's will pwnzorise the whole thing

High avoid+Shifter+Smokescreen=Win

Reply December 24, 2010 - edited
DualPirate

Dayum, mages need their uncooldown map spammers.

Reply December 24, 2010 - edited
leji

dbs should be banned.

Reply December 24, 2010 - edited
gingakuman

If you guys played PvP in a Pizza Slice, it was fun...but BROKEN AS HELL.

Reply December 24, 2010 - edited
ihavobama

Looks pretty boring IMO

Edit: then again, no one cares bout my opinion

Reply December 24, 2010 - edited
KeybIaderAri

Unfair PvP is unfair. MapleStory is not the kind of game meant to have PvP.

Did you see the recorder fall over when he died? LOL.

Reply December 24, 2010 - edited
brewskie425

Good luck to Wizet and Nexon to figure out how to do this right.

Reply December 24, 2010 - edited
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