General

The problem with so many jobs

Why is it bad to have a massive selection of jobs to choose from? I understand we need more actual locations, equips, pqs, etc... But that isnt what im asking about. Why do some people hate having a large selection of jobs available? I think you all sound like morons. I enjoy seeing tons and tons of new jobs. It makes maplestory more unique in my opinion.

December 8, 2012

15 Comments • Newest first

SlimeBlue

@Above; I agree about not wanting to delete any, but oh well. Thank god for world alliances. <3

Iduno, I love seeing tons of jobs running around. I like unique characters, or at least some sort of difference. I hate seeing (for example) 15 luminous' running through a map just because they're "the best".

Also, someone said on the other page something about Explorers becoming useless when tons of new jobs are available. I totally agree, so I support temporary removal of certain jobs at a time. It makes seeing a Demon Slayer more exciting when its a "temporarily rare" job.

Reply December 8, 2012
TyeDie

Because we only get 18 char slots -_-

I'm at 17 chars already... and I don't wanna delete any

Reply December 8, 2012
Chup

Honestly, if Nexon released all three Tempest classes at once, there would be more variety, and not everybody into one class at a time. That'd be really cool. Just my two cents.

Reply December 8, 2012
DemonsFromSpace

new classes are the reason why I play the game.

Nexon removed them from the character selection screen because if they are kept there, explorers will be like pointless to create.

Reply December 8, 2012
yoguy911

new job attracts new and old players

Reply December 8, 2012
eerie

If they're making new jobs I would like them to make a new class.

Reply December 8, 2012
Mystelteinn

I could care less about new classes. They don't annoy me or anything.

I'd just rather have more content : Larger world to explore (gotta hate the fact that they removed almost anything related to exploring), more PQs (especially for higher levels, with challenging puzzles/bosses), fun events that have more to it than collecting coins from mobs/boxes.

Reply December 8, 2012
Croodle

The new classes are what keeps me addicted to this game.

I have this urge to play all new classes.

Reply December 8, 2012 - edited
iDropTheBass

They aren't even new classes. They're just the same classes with flashier, more OP skills.

Reply December 8, 2012 - edited
SlimeBlue

[quote=Wintermelon]we don't need more jobs to take up niches that are already occupied by other existing classes[/quote]

Thats like saying anything that isnt an original warrior, thief, mage, pirate or bowman is useless because the niche is taken up already.

Reply December 8, 2012 - edited
DwerG

[quote=SlimeBlue]Why is it bad to have a massive selection of jobs to choose from? [b]I understand we need more actual locations, equips, pqs, etc...[/b] But that isnt what im asking about. Why do some people hate having a large selection of jobs available?[/quote]
You got it.

[quote=SlimeBlue]I think you all sound like morons.[/quote]
Thank you.

A lot of people only play a couple of classes, or even stick to one character. So releasing class after class is basically like releasing nothing to them. I have no problem with new classes coming out, I just think the balance between new classes and other content being released should be straightened out.

Reply December 8, 2012 - edited
Miauri

[quote=dragon332211]The "new" classes are op, rehashed versions of the existing classes.[/quote]What's the problem? Make one then, or don't. That's all.

Reply December 8, 2012 - edited
Phiz

because the new jobs are ridiculously better than the old ones

Reply December 8, 2012 - edited
Wintermelon

we don't need more jobs to take up niches that are already occupied by other existing classes

Reply December 8, 2012 - edited
dragon332211

The "new" classes are op, rehashed versions of the existing classes.

Reply December 8, 2012 - edited