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Skill you think should be on other classes

General MapleStory Forum Talk about MapleStory in general

deeemon Level 211 Scania Hayato 4 See what games, anime & art deeemon is intoDeeMon
Luminous' Death Scythe should be on Battle Mage. Why they even have this skill? Maybe something about Black Mage. I don't know. Now, this skill isn't that bad actually, pretty good for multiple platforms above the character (because I'm playing a Luminous right now in reboot). It's at least better than Apocalypse.

Again, Luminous' Moonlight Spear should again be on Battle Mage. Chains obviously. It could be a bind skill or something. Rename it to Death Chain.

Demon Avenger's Bat Swarm could have been Night Walker's 2nd job mobbing skill, you know, since everyone likes to complain about their mobbing ability. Yes, both classes are vampiric-like, but I don't even use Bat Swarm on my Demon Avenger anymore. Night Walker has more bat-like skills. Instead of it being a thing that moves across the ground, make it summon bats around the character, like Eckhart's Vampire, except a lot more range.

How about them Vth job skills?

Paladin's Hammers of the Righteous should have been a Hero Vth job skill. Why all of a sudden Paladin has Combo Attack that actually deals damage? What kind of frickery is that, dood? Which troll at nexon thought of this? Hero needs more stuff, dood. Should have changed it to shields that absorbs damage instead of hammers dealing damage. Fricker...

Night Walker's Shadow Spear should have been a Dark Knight Vth job skill. I don't know. Why do they even have spears? How? What? Maybe it's just the tips of giant kunai knives. It's not a spear!

What other stuff can y'all think of?
Posted: A few weeks ago Permalink

Replies

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beefly Level 60 Bellocan Beginner Justaway Guild See what games, anime & art beefly is intoBeefly
+1 I heard Bishop/Illium/Evan's teleport is not server based, but client based.

That means they can telecast with lag, yet telecasting doesn't give them much DPM compared to..

That's something BaMs need, telecasting is BaM's thing so it gives BaMs a huge chunk of their DPM. Since their teleport is server based, they can't telecast which means they lose almost 50%(?) of their DPM.
Apr 28 2018
animus Level 160 Aquila I/L Arch Mage
+1 Yes, let's homogenize all the classes even more. Wow I bothered to leave a comment about MapleStory Jesus what am I doing?
Apr 28 2018
fradddd Level 170 Windia Hero
As much as I love Worldreaver (Hero), I feel like they should have received an equally-epic bossing skill instead. Or add some significant bossing/Enrage advantage to it.
Apr 30 2018
lithemovement Level 154 Bellocan Shadower
+1 Assassinate being on Shadowers and not Assassins. Shadow Partner could've been a great Bandit skill; would've been preferable as a mugging skill instead of damage booster.
May 01 2018
deeemon Level 211 Scania Hayato 4 See what games, anime & art deeemon is intoDeeMon
I forgot to type this when I made thread, but way back then, Adventurer Arch Mages had opposite summon thing! F/P had Elquines and I/L had Ifrit.
Look at it! : www.youtube.com/watch?v=UWLNSDAWMGE
Even back then, nexon was numb in the skull, dood.

Assassin's Gust Charm is totally a Wind Archer skill. But Wind Archer already have Spiraling Vortex. Clone skill? Why? Who the hell even uses Gust Charm? Remember Drain? Change the skill and turn it into Drain, like how it used to be back then. It'd be a passive skill too.
May 03 2018
lordanubis Level 215 Scania Paladin
Well Paladins Hammers are a blessing for us, its such a nice skill for mobbing and bossing, it deals even more damage than my blast at lvl 50 (5th job) and no, heroes dont need more damage and paladins dont need more defense, so hell no.
May 03 2018
deeemon Level 211 Scania Hayato 4 See what games, anime & art deeemon is intoDeeMon
+1 Aran's Adrenaline Rush looks like it belongs on a Hero. Look at it! : i.imgur.com/CHxuyRy.jpg
What the frick? Flames? Rage? How does that even make any sense? I thought Aran was cool, man. Whatever happened to Combo Tempest or whatever Aran used to have? Their old ultimate(?). Bring that back, replace Adrenaline Rush's animation with Combo Tempest's, make it do the old full screen attack too for however long Adrenaline Rush lasts for. Yes, Aran's attacks would still be enhanced when reached 1000 combos like it is right now. Aran would look literally cooler this way.

I don't know how Adrenaline Rush would work on a Hero. I was thinking faster Enraged Raging Blow(like Hurricane speed) with extra critical rates, more number of attacks, can hit 10 mobs, and mega-big-wider attack range. Oh right, it'd probably activate every 100 kills, or 100 attacks on a boss. That'd be friggin' awesome, dood.

@lordanubis: Then Dark Knight need 5 Evil Eyes rotating around them too, according to nexon's logic.
Hex of the Evil Eye buffs thing multiplied by 5 (200 attack, 50% crit rate, too much crit rate imo).
Evil Eye Shock attack cooldown 2 seconds, 3200% damage, automatically casts attack.
Revenge of the Evil Eye counterattack for 4550% damage. Counterattack cooldown only 1 second. Evil Eye Shock damage: +1500% points.
There, now all adventurer warriors has 7 balls! (2 in pants)
May 04 2018
animus Level 160 Aquila I/L Arch Mage
Why are you all fantasizing about things that will absolutely not come from Nexon just like Mr.B?
May 04 2018
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