General

I Finally Remembered why Old Maple is Great

I was bored one day, and got hungry. I ate a poptart, and got to thinking about life like i always do.

Then, a memory occured to me while i was using SlipStream. (Warrior Flash Jump skill)

Why did i like old maple?
Because of the diversity.

Mages were easy to be killed, but had nice movement and interesting magic.
Warriors were slow as crap, but could stand in 1 place for hours without dying, or losing to a monster.
Bowmans would stay behind, and shoot lots of damage, but if caught in a near battle, they would most likely be screwed. (cept for knockbacks on bows)
Thieves would have high mobility but not as high damage as it does now.
Pirates were an extra class, where you could explore new ways of abilities in different ideals like close up fighting brawler, or a gunslinger.

Now, they have a freaking flash step on Warriors, making them faster.
Now, they have god like damage on Thieves if you got the right stuff.
Now, they have freaking Cheap Knock-offs of all abilities ranging from the Pirates to the Mages.
Now, they have more mob techniques for jobs that were based to be 1v1.

It was the diversity that made the community great. You each needed the separate abilities to kick ass.

Now you just have to choose 1, and then try your best to not let anyone else reach your glory.

(This isn't a rant so don't put cry moar or some crap in the comments)

But, it really reminded me, why i missed Old Maple.

I am not saying that Mercedes, Demon Slayers, Cannoneers, Arans, Evans, Phantoms, Resistance, Cygnus Knights, and extras i might have missed are bad.
I love some of these classes, they are fun and interesting. BECAUSE THEY HAVE SPECIAL SKILLS. Some are copies, but you cant copy something like a freaking
Teleport Bots for a Mechanic, or a super rope climb on a Mercedes.

But even so, the classes are beginning to merge into ones that you can easily determine and distinguish generality.

Because now, instead of many different jobs to make, and which to choose, now, there really is only 2 choices.

The Strongest 1, or the Fun 1. No individual jobs really.

[header]Special Comments so Far:[/header]

[b]ChickenNuggetZ[/b]: why i liked old maple : People didnt go ask for my damage range and then say "oh your damage is chrap mine is 5x that"

[b]rangingnoob1[/b]: there is no point in different classes now, they all have similar attacks Q.Q

[b]zomgwdfbbqlol[/b]: att claw? dex sauna? att wg? cc pl0x Im on 2x (im on... 4x!) RANGE?

[b]achinth[/b]: comtruise: ...dexless sins, anyone?

those are just called sins now

[b]ButtersChu[/b]: .....you know what I really miss?... The old crimson wood keep.... the badge exchange, that jq where the totems of death would kill you and I'd run into them for the lols, those maps were you could fall off a cliff and be tele'd back to the totem jq map, hunting endlessly for cwoods to make furies or glaives with..... I litterally went from 90 to 115 on my bandit just training in NLC all day

[b]ButtersChu[/b]: On another note I guess I'm not the only one that thinks about life while eating poptarts.... i miss the vanilla ones xD

[b]Ph4i1ip[/b]: I remember back when the ludi pq needed like one of each class, like mages' teleport, thieves' darksight, assassins' or archers' long range. The monsters from the other dimension were either physical or magic attack weak. Also when everyone loved thieves because of maxed haste, now every class has some kind of mobility skill.

[b]Lem0nsyrup[/b]: I remember when Hidden Maps used to be hidden

[b]Pyroll[/b]: I really missed the orbis ship ride. Back then you would see 'godly' people like someone with a fairfrozen.

August 6, 2012

89 Comments • Newest first

AznBubblePop

FoG all day till you drop! Because wolf spiders hurt ALOT and i was a CB and i didn't want to waste mesos

Reply August 8, 2012
Zana5

[quote=Mynameisgregory]http://i230.photobucket.com/albums/ee45/Zyklonxb/-31ofa.png
Old maple was a piece of !$#@$. Vaccers, messed up spawns, etc etc.[/quote]

i loved vaccers! i was hecka no0b and totally broke, so i would follow them around those white curse eyes and loot everything to buy equips for my 15 base str mage. good times.

Reply August 7, 2012
Thenubbies

there was no pirate class in old maple Lol

Reply August 7, 2012
Zana5

wow! ususally i really hate those CONSTANT omg guyz i mizz da old maple threads, but this is all SO TRUE! like, ESPECIALLY the different clases for lpq. i was just thinking about that the other day, and its kinda sad. Its also super frustrating as a long time mage, to see all these classes that have amazing mobbing skills, when we dont get their 1v1.

Reply August 7, 2012
mickery

Questing used to give amazing xp and worth all the time they took

Reply August 7, 2012
Ecoutie

I remember healing a DK while they repeatedly used roar. For the exp. LOL.

Reply August 7, 2012
OvenMitts

the only update i liked was the quest log. i had no clue how to finish quests and I swear some were glitched for me

Reply August 7, 2012
Meiru

I remember Ludi PQing for a month, then OPQing till I quit. Anyone over level 70 was like a god to me. o.o

Reply August 7, 2012
trashed

Half the people on these forums don't understand the agony of creating a character and having to roll a dice for okay stats. I mean, you never got 4-4-4-10, eventually you would settle for 7's and 8's.

Reply August 7, 2012
voidoftime

What about everyone actually going to do Guild Quest for Stuff, and Chief Bandits used meso explosion to blow up Ergoth.

Reply August 7, 2012
ron12392

Kerning pqs

Reply August 7, 2012
hanley

i remember orbis glitch pq and how good the exp was for back then

Reply August 7, 2012
trashed

[quote=heartgold12]I remember it, it was so hard, but fun, I don`t remember what was the reward of the quest, I didn`t finish ever finished it too.[/quote]

I think you got some ores after all of it was done.

Reply August 7, 2012
ButtersChu

[quote=Pwnagewafflez]We're so OP now. Not just over each other, but the monsters too [/quote]

I'm seeing level 30s and 40s at jesters now o.o .... its a bit ridiculous xD

Reply August 7, 2012
trashed

Keeping a track list for PQs.

The blue cursor instead of the hand.

People creating characters for the sole purpose of staying on Maple Island.

Coolies was literally the only training spot.

Orbis PQ glitch.

Only using Cash Shop for customizing your character, and not waste thousands of dollars on Gachapon / Cubes / Whatever.

Perion was like the FM.

Ores were pretty much useless, and for some reason I still hoarded tons of them.

Reply August 7, 2012 - edited
Pwnagewafflez

We're so OP now. Not just over each other, but the monsters too

Reply August 7, 2012 - edited
ButtersChu

[quote=Wanton]You know what I miss?
Sindits.
I used to be one. [/quote]

Oh my god... my main was a sindit <3
My build was horrid but it was still so much fun XD

Reply August 7, 2012 - edited
voidoftime

[quote=GeorgeJQ]I was playing old maple for a while yesterday, the graphics are a lot worse...[/quote]

I mean ye, nexon needs to move forward, make improvement, but the basic of this thread is why we did like Old Maple compared to now.
The base is the Diversity, the Fun in things. Now its the Power and the Price.

Reply August 7, 2012 - edited
shadechest

I think today, it's all about money. No matter what, companies are always trying to make more money. They sacrifice our fun and memories for green paper. Haven't you noticed Gachapon and Cash Shop Updates happen constantly? I find that with every new character they make, the more nx you need to have.

Reply August 7, 2012 - edited
Wanton

You know what I miss?
Sindits.
I used to be one.

Reply August 7, 2012 - edited
voidoftime

[quote=boredtodeath555]@Amuro: What that girl talked about pretty much says "Dragon Nest" to me. Like I said, there are many more differences than whatever you feel is the same in most classes. Besides that, I wish people would think there'd be a small home for them in some of the skills instead of going "OMG THAT CLASS COPIED MY CLASS". Like, I used to play a Night Lord, and I really liked Flash Jump. I wanted for warrior to have something like that ever since everyone else (except buccaneers) got it. And now they do. So what if 10-30% is indistinguishable between some classes. There is still that 70-90% that IS distinguishable. They AREN'T coming together into one class. When you use the word "diminish" you make it sound as though there won't be any differences between classes in the end.

People are overreacting over the small things. That's the problem with the community. Too many people who gives a dam about the small stuff talk too much, that's my problem. I wouldn't care about who prefers what, but if there's too many people raging about things like "OMG MY CLASS HAS LAZORZ! I NO WANT BECAUSE ORIGINAL!", and not enough people going "I like the laser because now I can train better!", then there is obviously a negative balance on the threshold of the community. Then everyone else starts getting into the hate, and I got sick and tired of it.

And sorry if you feel I'm mad at you or something; I'm not. Just want you to understand that it's not as simple as "That's all there is to it." if there's more hate for something I see unreasonable. That is... The hate being Old Maple > New Maple. Not enough New Maple > Old Maple. But at least there were SOME rational points, like the whole "It was the old maple community that made old maple better".[/quote]

*clicks dislike button* , oh wait nvm, crap.

This guy would proabably ask for your range.

Reply August 7, 2012 - edited
boredtodeath555

@Amuro: What that girl talked about pretty much says "Dragon Nest" to me. Like I said, there are many more differences than whatever you feel is the same in most classes. Besides that, I wish people would think there'd be a small home for them in some of the skills instead of going "OMG THAT CLASS COPIED MY CLASS". Like, I used to play a Night Lord, and I really liked Flash Jump. I wanted for warrior to have something like that ever since everyone else (except buccaneers) got it. And now they do. So what if 10-30% is indistinguishable between some classes. There is still that 70-90% that IS distinguishable. They AREN'T coming together into one class. When you use the word "diminish" you make it sound as though there won't be any differences between classes in the end.

People are overreacting over the small things. That's the problem with the community. Too many people who gives a dam about the small stuff talk too much, that's my problem. I wouldn't care about who prefers what, but if there's too many people raging about things like "OMG MY CLASS HAS LAZORZ! I NO WANT BECAUSE ORIGINAL!", and not enough people going "I like the laser because now I can train better!", then there is obviously a negative balance on the threshold of the community. Then everyone else starts getting into the hate, and I got sick and tired of it.

And sorry if you feel I'm mad at you or something; I'm not. Just want you to understand that it's not as simple as "That's all there is to it." if there's more hate for something I see unreasonable. That is... The hate being Old Maple > New Maple. Not enough New Maple > Old Maple. But at least there were SOME rational points, like the whole "It was the old maple community that made old maple better".

Reply August 7, 2012 - edited
ProBlades

Old maplestory felt like an actual video game, where you joined a bunch of different abilities together to make a very diverse party. Each class specialized in 1 area, and relied on others to help them where they were lacking. Now every class can do everything and all that matters. Does anyone remember when pq's required class diversity? Like how LPQ needed a mage and a theif and a long range class, and how Zakum was so strong that you absolutely needed priests to heal everyone, dk's to hb, and most importantly cb's to dish out the big damage with meso bomb. You actually worked together to accomplish a diffic ult task. Now 1 class does everything and most fights require holding down 1 button+potting every few hits. Fortunately there still are a few bosses that require you to go out of your way and not just spam attack, and cwkpq still needs class diversity. However with how ridiculously strong every class is becoming even the strong bosses are becoming relatively weak.

Reply August 7, 2012 - edited
voidoftime

At the guy who tried to be smart saying there is variety
please re-read my post
I said some new things are good, and fun too.
It is just they are now starting to copy skills in every job, its like theres only 1 class now, with several little tiny separations as you provided

Reply August 7, 2012 - edited
Dorks

I didn't find out about Slipstream until today, and I had my DrK for more than a year now.
What.
Also, the community was never that great. We basically have the same problems we had before, especially if you looked back on the way back machine.

Reply August 7, 2012 - edited
sanlkdsn

I liked it because Maple wasn't a electronic gambling. Then gachapon came and everything got downhill.

Reply August 7, 2012 - edited
Amuro

[quote=boredtodeath555]Really now... This is a VERY narrow-minded way of thinking, I'm sorry to say. There is still A LOT of variety today. You're just looking at the smallest details. And there are many strong classes out there. You just can't be the strongest without funding. And any job can be funded. Would you even know which class is the strongest to begin with? Evan? Aran? Phantom?
You say that warriors have mobility now. So what? Why does a single mobile move have to push them in with everyone else?
They still don't have many far range attacks.
And "God-like thieves if you have the right stuff"?
Please, be realistic. Anyone could be good with "the right stuff".

Here's some variety for you.
How many jobs use the combo system? 1.
How many jobs have a growing Dragon that you fight with? 1.
How many jobs don't need MP to kill? 1 in GMS, 2 in KMS.
How many jobs can steal other class skills? 1. And they don't let him steal every skill either. Otherwise, I'd have shadow partner.

There are many varieties that you have not thought about. Nexon is weeding out the crappy parts about Maplestory that most of the people don't give. Seriously, I am VERY GLAD they took out the prequest for CWKPQ. I don't care what anyone else says, that stuff was much too tedious, and I don't think a Mark of Naricain is worth it at today's date. Maybe it was worth it a year or two ago, but I'd rather buy a 6% stat HT pendant if I had to do all that work.
Not everyone TRULY cares about the strongest character. Everyone wants variety and will fund their character to be the strongest if or when it comes to that. And everyone wants to be efficient too. So what if every job gets 1 or 2 mobbing moves? They want the efficiency. Who wants a party member that can only attack 1 monster at a time? They don't want to be left behind by everyone else. They don't want to feel weak. My buccaneer friends were DEPRESSED to be God-forsaken weak.
A job takes 2 or 3 of another class' skills, so what? They have at least 15-20 other skills to differentiate themselves from other classes. Nexon already comes up with a plethora of ideas. Don't go attacking them for having 1 or 2 classes that aren't original. You have 15 other classes to choose from. Jett is just a class with revamped pirate skills from both Buccaneer and Corsair. Yes, it is. But people like having an option to have both classes in one job. And I'm sure Jett is the only job like that. Even if there is another, that's 2 out of 25 or something. It ain't gonna hurt.

Jeez, if anyone reads this, claps to them. But it gets my point across, even if there maybe some flaws, it still gets my point across. Point is, Maplestory is 1000x better today, and you people need to open your horizon to broader adventures in Maplestory. You think there was more variety in jobs 5 years ago? Think again.[/quote]

There's more variety in the sense that there's more new classes, but there's less variety in the sense that the differences between classes is diminishing with the revamps.

I don't think my explanation can top [url=http://www.southperry.net/showthread.php?t=56378&page=2&p=973872&viewfull=1#post973872]Sephie's at SP[/url], so I'll direct anyone who's interest to that.

Some prefer classes having their distinctive roles over allowing every class to solo effectively, and others don't. That's all there is to it.

Reply August 7, 2012 - edited
ButtersChu

[quote=boredtodeath555]Really now... This is a VERY narrow-minded way of thinking, I'm sorry to say. There is still A LOT of variety today. You're just looking at the smallest details. And there are many strong classes out there. You just can't be the strongest without funding. And any job can be funded. Would you even know which class is the strongest to begin with? Evan? Aran? Phantom?
You say that warriors have mobility now. So what? Why does a single mobile move have to push them in with everyone else?
They still don't have many far range attacks.
And "God-like thieves if you have the right stuff"?
Please, be realistic. Anyone could be good with "the right stuff".

Here's some variety for you.
How many jobs use the combo system? 1.
How many jobs have a growing Dragon that you fight with? 1.
How many jobs don't need MP to kill? 1 in GMS, 2 in KMS.
How many jobs can steal other classes skills? 1. And they don't let him steal every skill either. Otherwise, I'd like having a shadow partner.

There are many varieties that you have not thought about. Nexon is weeding out the crappy parts about Maplestory that most of the people don't give. Seriously, I am VERY GLAD they took out the prequest for CWKPQ. I don't care what anyone else says, that stuff was much too tedious, and I don't think a Mark of Naricain is worth it at today's date. Maybe it was worth it a year or two ago, but I'd rather buy a 6% stat HT pendant if I had to do all that work.
Not everyone TRULY cares about the strongest character. Everyone wants variety and will fund their character to be the strongest if or when it comes to that. And everyone wants to be efficient too. So what if every job gets 1 or 2 mobbing moves? They want the efficiency. Who wants a party member that can only attack 1 monster at a time? They don't want to be left behind by everyone else. They don't want to feel weak. My buccaneer friends were DEPRESSED to be God-forsaken weak.
A job takes 2 or 3 of another class' skills, so what? They have at least 15-20 other skills to differentiate themselves from other classes. Nexon already comes up with a plethora of ideas. Don't go attacking them for having 1 or 2 classes that aren't original. You have 15 other classes to choose from. Jett is just a class with revamped pirate skills from both Buccaneer and Corsair. Yes, it is. But people like having an option to have both classes in one job. And I'm sure Jett is the only job like that. Even if there is another, that's 2 out of 25 or something. It ain't gonna hurt.

Jeez, if anyone reads this, claps to them. But it gets my point across, even if there maybe some flaws, it still gets my point across. Point is, Maplestory is 1000x better today, and you people need to open your horizon to broader adventures in Maplestory. You think there was more variety in jobs 5 years ago? Think again.[/quote]

Yes it was tedious as hell, but I kinda enjoyed it xD I know a lot of people that didn't though ;-;.... I just kinda wish they'd just made it easier instead of destroying it all together though I miss the storyline... though the aliens quests are kinda cool too. Not saying old maple was the best thing ever but I'm sure everyone has something they miss from it along with the changes they do like

Reply August 7, 2012 - edited
kasukali

I think what I miss from old Maple is the more mature-ish playerbase. Nowadays, it seems everyone is trolls, scammers, nolifes, etc. Back then I could hang with my buddies in Henesys without 5 chat spammers around us.

Reply August 7, 2012 - edited
boredtodeath555

Really now... This is a VERY narrow-minded way of thinking, I'm sorry to say. There is still A LOT of variety today. You're just looking at the smallest details. And there are many strong classes out there. You just can't be the strongest without funding. And any job can be funded. Would you even know which class is the strongest to begin with? Evan? Aran? Phantom?
You say that warriors have mobility now. So what? Why does a single mobile move have to push them in with everyone else?
They still don't have many far range attacks.
And "God-like thieves if you have the right stuff"?
Please, be realistic. Anyone could be good with "the right stuff".

Here's some variety for you.
How many jobs use the combo system? 1.
How many jobs have a growing Dragon that you fight with? 1.
How many jobs don't need MP to kill? 1 in GMS, 2 in KMS.
How many jobs can steal other class skills? 1. And they don't let him steal every skill either. Otherwise, I'd have shadow partner.

There are many varieties that you have not thought about. Nexon is weeding out the crappy parts about Maplestory that most of the people don't give. Seriously, I am VERY GLAD they took out the prequest for CWKPQ. I don't care what anyone else says, that stuff was much too tedious, and I don't think a Mark of Naricain is worth it at today's date. Maybe it was worth it a year or two ago, but I'd rather buy a 6% stat HT pendant if I had to do all that work.
Not everyone TRULY cares about the strongest character. Everyone wants variety and will fund their character to be the strongest if or when it comes to that. And everyone wants to be efficient too. So what if every job gets 1 or 2 mobbing moves? They want the efficiency. Who wants a party member that can only attack 1 monster at a time? They don't want to be left behind by everyone else. They don't want to feel weak. My buccaneer friends were DEPRESSED to be God-forsaken weak.
A job takes 2 or 3 of another class' skills, so what? They have at least 15-20 other skills to differentiate themselves from other classes. Nexon already comes up with a plethora of ideas. Don't go attacking them for having 1 or 2 classes that aren't original. You have 15 other classes to choose from. Jett is just a class with revamped pirate skills from both Buccaneer and Corsair. Yes, it is. But people like having an option to have both classes in one job. And I'm sure Jett is the only job like that. Even if there is another, that's 2 out of 25 or something. It ain't gonna hurt.

Jeez, if anyone reads this, claps to them. But it gets my point across, even if there maybe some flaws, it still gets my point across. Point is, Maplestory is 1000x better today, and you people need to open your horizon to broader adventures in Maplestory. You think there was more variety in jobs 5 years ago? Think again.

Reply August 7, 2012 - edited
kyle1435

Mages back then were the best mobbers, but they slacked in 1vs1 damage, dispell was a death sentence for most mages.
Archers were necessary for boss runs because sharp eyes would give the party critical, and they had good 1vs1(at least bms), but they slacked majorly in the hp department.
Warriors could dish out a good amount of damage and had a great amount of hp, there only downfall was accuracy.
Thiefs (nightlords) were necessary for boss runs to be successful.
Pirates (corsairs) had the best dps in the game, but they slacked in hp. While buccs had warrior hp, required control to use I frames, but did little damage.
At least that's how I remember it.

Reply August 7, 2012 - edited
JeffieAran

intresting story bro. Now please get out of your time machine.

Reply August 7, 2012 - edited
Amuro

[quote=ContagiousSmile]I really liked pre-potential too. You're completely right on the diversity aspect though, but with potential, literally every job can be strong if you had the mesos & NX. I remember when you needed like a full party of six to kill a simple boss like Black Crow. Now? It's hard to even find one spawn with all the people that can easily solo bosses like it's nobody's business [/quote]

The buffs from Nexon play a huge part in this as well. Since the Big Bang, classes have been getting buffed with every major update, making even the most casual of players stronger today than 5-6 years ago.

Reply August 7, 2012 - edited
ContagiousSmile

I really liked pre-potential too. You're completely right on the diversity aspect though, but with potential, literally every job can be strong if you had the mesos & NX. I remember when you needed like a full party of six to kill a simple boss like Black Crow. Now? It's hard to even find one spawn with all the people that can easily solo bosses like it's nobody's business

Looking at my quest log, my first quest was completed 7/8/2006. Heena's Mirror or something lol. Even before those ugly apple tutorial suits. The good old days ... o.o

Reply August 7, 2012 - edited
thedicer

I think less people ask for ranges now.

Reply August 7, 2012 - edited
ButtersChu

[quote=Mynameisgregory]http://i230.photobucket.com/albums/ee45/Zyklonxb/-31ofa.png
Old maple was a piece of !$#@$. Vaccers, messed up spawns, etc etc.[/quote]

haven't seen vacs in a while, but we still have the messed up spawns ( I think there was a glitch where stumpy or the ghost stumps stopped spawning altogether recently)
There's still plenty of hackers around wreaking havoc so that hasn't changed a bit

Reply August 7, 2012 - edited
Amuro

[quote=Mynameisgregory]http://i230.photobucket.com/albums/ee45/Zyklonxb/-31ofa.png
Old maple was a piece of !$#@$. Vaccers, messed up spawns, etc etc.[/quote]

Vaccers weren't that bad. They usually chose unpopular places, and became even less noticeable when mini-dungeons came around.

Reply August 7, 2012 - edited
Mynameisgregory

[quote=gimliofdurin]If you kids can actually prove that you've been here for like 6 years or more, I'll be impressed.[/quote]

http://i230.photobucket.com/albums/ee45/Zyklonxb/-31ofa.png
Old maple was a piece of !$#@$. Vaccers, messed up spawns, etc etc.

Reply August 7, 2012 - edited
daStrike

o i liked that about old maple as well. loved looking for certain classes because they had a unique skill useful/needed for the party

Reply August 7, 2012 - edited
ButtersChu

[quote=Derejin]I also remember paying for travel, rolling for stats, dealing with people who had auto-clickers, Crimson Balrogs(which I kinda liked), more tedious leveling, DC hacking, and Bishops/Archmages stealing entire maps.

I also remember people comparing damage ranges back then, as well.

Change isn't necessarily a good thing, but I appreciate many of the changes that have been made, as well. Dwelling in the past and complaining about how the "good old days" were so much better is much easier if you forget the things that were fixed since then. Just enjoy Maple as it is, instead. XD[/quote]

Yeah there were a lot of good changes too
and though I miss a lot of my friends that quit post bb dearly... It did open a lot more opportunities to make new friends too and idk what I'd do without them
....yet i still can't help but miss the cwk quests Q.Q XD

Reply August 7, 2012 - edited
Amuro

[quote=Sypher]Nope, that just means that you don't have any proof lmao.

I've no idea why people pretend as though they've been here for such a long time.[/quote]

Nice try, but I'm a grey blob for a reason. I don't need to prove anything to this community.

Reply August 7, 2012 - edited
Arktal

In old maple, we had henesys hunting ground, in which low levels could speak with what they considered as high levels (either leveling on green mushies for the lowest, or getting fun killing all the map for the highest) when they started Maple.

Reply August 7, 2012 - edited
Amuro

[quote=gimliofdurin]If you kids can actually prove that you've been here for like 6 years or more, I'll be impressed.[/quote]

I'd rather stay anonymous... and it's nothing impressive, really. Sometimes I think it's sad that I haven't completely moved on yet.

Reply August 7, 2012 - edited
itoldyounoob

I agree in a sense that everyone was needed. Zakum use to be hard, really hard. Funded was considered weapon attack, dex/luk saunas, +5 30% scrolls on a claw or weapon generally, pink adventurer capes, and a zakum helm. That was the idea of being funded back then. Maybe SCGs and Facestompers, but for the most part, it was all about the scrollings. Now scrolls are worthless, its all about potentials. I like the new jobs, and the high damage (just being honest), but i do miss the hour run of Zakum where we had 3 bishops, one healing, one ressurecting, one Holysymbol + Dispell, and the warriors thieves and bowmen trying to take it all down. Now its just 1 phantom walking in and taking 4 mins to kill it.

Reply August 7, 2012 - edited
Jellyquest

[b]Because now, instead of many different jobs to make, and which to choose, now, there really is only 2 choices.The Strongest 1, or the Fun 1. No individual jobs really.[/b]

Yes there are individual jobs you guys just want to create this false sense of how old maple was slightly better then the new one is today. The only thing i have agreed with is that Potentials shouldn't have been added but god dam old maple was terrible if you want to compare it to todays maplestory..

[b]Now, they have freaking Cheap Knock-offs of all abilities ranging from the Pirates to the Mages.[/b]

Jetts? You realize Jetts are god awfull and will become obsolete after mutiny right?

Reply August 7, 2012 - edited
destruct1

[quote=Ouhai]"Mages were easy to be killed, but had nice movement and interesting magic"

Aaaaand, this was good how?

Mages back then were absolute GARBAGE. They barely could deal much damage against enemies/bosses that resisted their elements, they were near useless at bosses, and their only high dealing attack was slow, drained massive MP, and corrupted many, many, many mages with leeching. Infact, their was literally no point in the other mages besides a bishop because both archmages weren't much stronger than a bishop and lacked holy symbol, which was pretty much all that mattered.[/quote]

Teleport?

Reply August 7, 2012 - edited
ButtersChu

[quote=Fyrus]no acutally thats pretty helpful[/quote]

helpful... yes.... but I miss the quests l: XD getting the mark to lead cwkpq and teleport through the statues made it an actual accomplishment

Reply August 7, 2012 - edited
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