Gms cutting off Kms?
From the start of tempest update, it seems as though they are following CMS instead. Not sure if there are any relationship issues (lol) between the two sectors, but wouldn't this change for any upcoming content? ie: We got CMS's Angelic Burster. Which is very far from KMS's version. I'm not raging, mainly because I like it when a game company releases a fairly balanced class from release, and while CMSt has root abyss, we are getting it before them in the live client.
And from what I've heard (probably wrong) is that DB's get a bit of the short end of the step in upcoming updates in CMS.
January 20, 2013
20 Comments • Newest first
Aren't we getting a little ahead of yourself? It's just one update...
Gms follows it's own update schedule.
[quote=Truculently]Very far from the truth, lol. Typical logic.
>Sees video of the most funded KMS player on the new class.
>Assumes the class is so OP everyone will be able to deal the same damage.
>More than likely complains about how OP the new class is.
Truth is, all of the KMS players you see hitting cap are so funded they put @underpaying: to shame.[/quote]
JAKE PLS...
@mark24: I personally enjoy db. Idc where they stand compared to other classes. As long as the hyper skills remain the same I will be very happy with the class as I have been in the past.
[quote=bannana]Mark24(sorry never learned how to link peoples names) You do know that proxies range is EXACTLY the cap as of right now? SO your saying his range just doubles? Cause if you have seen his cubing ring video, his range was around 999k to max[/quote]
his range is 999k because it cant go any higher. after unlimited he will get a potable secondary equip and the new potential system. also he will have the option to use even more op gear that will be available after unlimited.
pls link the cubing ring video i havent seen his actual range b4.
@mark24: Ha..you have no idea how many imbeciles think like that.
[quote=DayServant]I've been reading everyone's posts, yours seemed to be serious, so if you say that on that one post you were joking, then im not sure which ones are serious or not anymore.[/quote]
if you think i think everyone hits cap in kms, you shouldnt even be responding to anything i say at all... if you think or believe everyone hits cap in kms thats pretty sad
[quote=mark24]i said everyone hits cap in kms sarcasticlly, if you took that literally thats your fault. proxied will proly have 2mil range too after unlimited comes out lol. idk if kms has duplicates or not but i do know that kms is an all around easier game than gms, almost anyone will tell you that. i dont think it cost the same in kms, i could be wrong but i am pretty sure the cs way more expensive in gms.[/quote]
I've been reading everyone's posts, yours seemed to be serious, so if you say that on that one post you were joking, then im not sure which ones are serious or not anymore.
[quote=Truculently]Currencies have different values so in actual fact it probably does cost around the same, and GMS also has the benefit of all of the duped items. And before you say "They've been removed" think about how many weapons have been perfected with duped scrolls etc.
Sure, Jake might have cap range right now but unlimited pushes the cap up. [url=http://www.youtube.com/watch?feature=player_embedded&v=QCBtGgcjmwA]Take a look at this guys videos.[/url] He's the one who caused all of the AB complaint threads of basil.
And even if it was easier to fund a char on KMS, nowhere close to "like everyone" would be hitting cap.[/quote]
i said everyone hits cap in kms sarcasticlly, if you took that literally thats your fault. proxied will proly have 2mil range too after unlimited comes out lol. idk if kms has duplicates or not but i do know that kms is an all around easier game than gms, almost anyone will tell you that. i dont think it cost the same in kms, i could be wrong but i am pretty sure the cs way more expensive in gms.
[quote=mark24]no they dont. proxied's char is proly worth more than any kms char that exist. it is alot harder to fund in gms vs kms. kms nx doesnt cost as much as in gms. in kms its way easier to become strong than in gms, i dont have all the information for why this is but i have heard this everywhere from on basil to blogs like shakar and orangemushroom.
also underpaying has the highest range possible in this game, so just based off that what your saying makes no sense
and no what you assumed i was thinking is completely wrong. i am a little smarter than that...[/quote]
Currencies have different values so in actual fact it probably does cost around the same, and GMS also has the benefit of all of the duped items. And before you say "They've been removed" think about how many weapons have been perfected with duped scrolls etc.
Sure, Jake might have cap range right now but unlimited pushes the cap up. [url=http://www.youtube.com/watch?feature=player_embedded&v=QCBtGgcjmwA]Take a look at this guys videos.[/url] He's the one who caused all of the AB complaint threads on basil.
And even if it was easier to fund a char on KMS, nowhere close to "like everyone" would be hitting cap.
Edit: Also missed the part about nebulites, 4% all stats are duped like crazy and that's an easy 50%+ stat that KMS doesn't even have a chance of getting.
KMS caught GMS in bed with CMS so now GMS and CMS are together and KMS is with EMS.
[quote=Truculently]Very far from the truth, lol. Typical logic.
>Sees video of the most funded KMS player on the new class.
>Assumes the class is so OP everyone will be able to deal the same damage.
>More than likely complains about how OP the new class is.
Truth is, all of the KMS players you see hitting cap are so funded they put @underpaying: to shame.[/quote]
no they dont. proxied's char is proly worth more than any kms char that exist. it is alot harder to fund in gms vs kms. kms nx doesnt cost as much as in gms. in kms its way easier to become strong than in gms, i dont have all the information for why this is but i have heard this everywhere from on basil to blogs like shakar and orangemushroom.
also underpaying has the highest range possible in this game, so just based off that what your saying makes no sense
and no what you assumed i was thinking is completely wrong. i am a little smarter than that...
[quote=mark24]like everyone hits cap there [/quote]
Very far from the truth, lol. Typical logic.
>Sees video of the most funded KMS player on the new class.
>Assumes the class is so OP everyone will be able to deal the same damage.
>More than likely complains about how OP the new class is.
Truth is, all of the KMS players you see hitting cap are so funded they put @underpaying: to shame.
@mark24: Hmm, okay, yeah that's true. I guess what I meant to say was it has gone downhill as a free2play game, since it's become heavily pay2win.
There have been many times when each service of the game "follows" another. EMS following KMS, GMS and MSEA. GMS following KMS, CMS and MSEA (back in the day). CMS following GMS and TwMS. VMS and BMS following JMS for just about all of their existence. I guess it has something to do with convenience and speed for the developers.
[quote=ImKafei]Ever since Miracle Cubes were introduced, this game has gone downhill. Quite sad[/quote]
the game has actually been improving and this is the funnest maplestory i have ever played since 2006 but the problem is you need funding to really enjoy this game. they need to allow people to gain power through actualy playing this game and not just by spending cash on it, this is why there are so many people using third party programs and cheating.
[quote=mark24]db isnt that op anymore. it was op because of its dmg potential with the current dmg cap,avoid, and high dmg with less funds than most jobs.
here is a list of jobs i consider to be more powerful than db after they get their hyper skills
cannoneer, kaiser, angelic buster, marksman,demonslayer,aran,evan,bam,mechanic,xenon,demon avenger,shadower.
ijustdontknow have you even seen kms? like everyone hits cap there and there angelic buster was so overpowered it was just stupid. gms is a better game overall than kms, the only major flaws are that the game focus's to much on pay to win and that we dont have the most recent updates. the reason we have so many hackers is because of the game being way to focused on pay to win. To where it is basicaly pay to play now because if you dont gl once you get to lhc and beyond... the power gap between the rich and poor and the wealth gap is rediculus in this game. it is very unhealthy for the game to continue this way.[/quote]
Ever since Miracle Cubes were introduced, this game has gone downhill. Quite sad
[quote=DragonBandit]<-- is maining a db. As long as hyper skills remain the same. I will be happy and still consider myself op.[/quote]
db isnt that op anymore. it was op because of its dmg potential with the current dmg cap,avoid, and high dmg with less funds than most jobs.
here is a list of jobs i consider to be more powerful than db after they get their hyper skills
cannoneer, kaiser, angelic buster, marksman,demonslayer,aran,evan,bam,mechanic,xenon,demon avenger,shadower.
ijustdontknow have you even seen kms? like everyone hits cap there and there angelic buster was so overpowered it was just stupid. gms is a better game overall than kms, the only major flaws are that the game focus's to much on pay to win and that we dont have the most recent updates. the reason we have so many hackers is because of the game being way to focused on pay to win. To where it is basicaly pay to play now because if you dont gl once you get to lhc and beyond... the power gap between the rich and poor and the wealth gap is rediculus in this game. it is very unhealthy for the game to continue this way.
<-- is maining a db. As long as hyper skills remain the same. I will be happy and still consider myself op.
hell maybe
hell no