General

Nightlord

What's the point of Assassins anymore?

Am i the only one that feels this way? All classes got something new w/ big bang. All we got was + 25% to projectile attacks and the chance to recharge stars when attacking. We recieved great compensation from nexon by now sharing our signature moves Flash Jump and Shadow partner.

Thanks nexon!

Sigh.

December 28, 2010

131 Comments • Newest first

orangeking11

[quote=celissoul]You dont get to talk, my gen got a 1minute cooldown.[/quote]

Well, if anyone really got the shortest stick, I think it'd be F/P AMs. xD
-Meteor CD
-Nerfing of Ele weapons
-Unstack'ing DoTs = they get outdamaged on single targets by an equivalent Bishop even

These will prob. be resolved in the future, but right now it's just kinda dumb what they gotta deal with. xD

Reply January 7, 2011
celissoul

You dont get to talk, my gen got a 1minute cooldown.

Reply January 6, 2011
orangeking11

[quote=TripleBladez]My ETSH is maxed as well, Orange. The reasoning is the 1.25x passive buff to L7, Drain, Avenger, Shadow Mesos which affects SP's multiplier (0.5 * 1.25 = 0.625, discrepancies are probably caused by rounding) when those skills are used. In a nutshell, it means ETSH causes a 37.5% total increase in damage for these skills when you use them with SP as opposed to just the 25% increase that the description displays in-game.[/quote]

Sweeeet! Thanks for the info. xD

Reply January 6, 2011
TripleBladez

[quote=orangeking11]Did a bit more testing. For some reason my SP copies more than half for only Avenger and Drain (I'd hit 40k with Avenger, and then SP would deal about 26k). TT and L7 still 50%. My ETSH is maxed. Could be a factor? xD

Edit: I should continue to ask others and see what's going on. xD[/quote]

My ETSH is maxed as well, Orange. The reasoning is the 1.25x passive buff to L7, Drain, Avenger, Shadow Mesos which affects SP's multiplier (0.5 * 1.25 = 0.625, discrepancies are probably caused by rounding) when those skills are used. In a nutshell, it means ETSH causes a 37.5% total increase in damage for these skills when you use them with SP as opposed to just the 25% increase that the description displays in-game.

Reply January 6, 2011 - edited
orangeking11

[quote=Ichor]I just went and checked, SP is still doing exactly 50%[/quote]

Did a bit more testing. For some reason my SP copies more than half for only Avenger and Drain (I'd hit 40k with Avenger, and then SP would deal about 26k). TT and L7 still 50%. My ETSH is maxed. Could be a factor? xD

Edit: I should continue to ask others and see what's going on. xD

Reply January 6, 2011 - edited
Ichor

[quote=orangeking11]Shadow Partner does more than 50% now actually (I've heard it's like somewhere like 63-70%?). Yeah, for some reason the description just hasn't been updated to match up with how the skill works now. xD[/quote]
I just went and checked, SP is still doing exactly 50%

Reply January 6, 2011 - edited
orangeking11

[quote=dtpride29]post chaos, TT's damage says it went up to 294% per stars but the damage actually decreased because the damage formula changed for TT.

The actual damage now is a little less (about 5%) than the GMS nl's TT which is 250%.

Buffed? I don't think so.[/quote]

Someone needs to post sources, because I've heard both ways but no one seems to ever post links to sources on it. xD

Reply January 6, 2011 - edited
dtpride29

post chaos, TT's damage says it went up to 294% per stars but the damage actually decreased because the damage formula changed for TT.

The actual damage now is a little less (about 5%) than the GMS nl's TT which is 250%.

Buffed? I don't think so.

Reply January 6, 2011 - edited
Renzo

I heard TT formula post-Chaos is bad and nerfs it, even with 250% to 293% damage "increase."

Reply January 6, 2011 - edited
orangeking11

[quote=Ichor]After Chaos, with maxed Expert Throwing Star Handling and Shadow Partner on, Avenger will do 750% damage to up to 6 monsters.
Also, maxed Triple Throw with Shadow Partner on will be doing 1318.5% total damage to each monster. (293% x 3 x 1.5)
I like.

Edit: Oh and we're fun and badass. :][/quote]

Shadow Partner does more than 50% now actually (I've heard it's like somewhere like 63-70%?). Yeah, for some reason the description just hasn't been updated to match up with how the skill works now. xD

Reply January 5, 2011 - edited
espinger

Another advantage post-BB is that hwabis ilbis and steely are dropped easly by many bymonsters.

Reply January 5, 2011 - edited
Ichor

After Chaos, with maxed Expert Throwing Star Handling and Shadow Partner on, Avenger will do 750% damage to up to 6 monsters.
Also, maxed Triple Throw with Shadow Partner on will be doing 1318.5% total damage to each monster. (293% x 3 x 1.5)
I like.

Edit: Oh and we're fun and badass. :]

Reply January 2, 2011 - edited
Cocoab0ii

yea you are the only one that feels this way. I luv ma NL even if we didn't get a update i would still be playing ma NL, and the updates we got for BB is very useful, we get 10% hp increase from shadow resistance, we get a cool skill like shadow flare for bossing, we also get ETSH which gives avenger and drain a 25% dmg boost and on top of that avenger does hella dmg and the same goes for TT. So I disagree with you when you act like we got close to nothing from the BB.

Reply January 2, 2011 - edited
orangeking11

[quote=lilazn5611]I hate hermits. I was at Mp3 training for 2 hours befor 2x event, and 10 minutes before the event, 2 hermits, and a priest, comes and exp steal everyone. They wern't really ksing me that bad, but it was annoying how they think they come into a channel with people and exp steal everyone.[/quote]

If you hate a job just because 2 came into a popular map near a 2x event, you're gonna end up hating every job eventually. xD

Reply January 2, 2011 - edited
orangeking11

[quote=SMACKDyoFACE]That's what I did, changed to DB. Couldn't be happier, but yet I do miss my bossing skills and range to prevent getting KB'd all the time. Yet when Chaos hits, 80% preventative KB rate is not bad for DB's.[/quote]

I thought it was 90%? But yeah, the new Thorns is solid stuff for DBs. Even though I'm not a DB player, I'm excited to see their new skills in action once they get over here to GMS lol. xD

Reply January 1, 2011 - edited
orangeking11

[quote=awesomer95]Oh god ... Ppl cmon ... So since u guys are so insistent on us gaining a skill and losing power ...
Correct me if I'm wrong shads and many other classes got new skills AND got buffed[/quote]

NLs got new skills and got buffed too. xD

Edit: I've posted it before, and I'll post it again - if it's that hard to find the special parts of the job for anyone, they should change classes. It's not that hard. xD

Reply January 1, 2011 - edited
McAwesomesauce

The point of Assassins is to activate the Thief Sigils in Crimsonwood Keep.

Reply December 30, 2010 - edited
blahsand724

I agree
we didn't get any new skills at all, just a little buff
it makes sins seem a bit boring. All our skills have been taken from us- dark sight, alchemist, flash jump, our critical rates, our high accuracy...all we're left with is spamming stars.

Reply December 30, 2010 - edited
Creation4Meh

@anth0ny000:

RAWRRR, I didnt notice that until like yesterday when I met a CB with it and I was like, Wait, WOAH WOAH WOAH, HOLD THE PHONE, Brb Phone Ringging

-5 Mins-, Since when Did Cbs get Dark Flare, I was like Well Nexon, You lost my Likings twords Cbs....

Reply December 29, 2010 - edited
iProxD

Nothing bad about Star-throwers. One of the best DPS and bossers as well as one of the easiest to maintain.

Reply December 29, 2010 - edited
orangeking11

[quote=teabag1337]I read through all 17 pages. Sure they added flash jump and shadow partner on dbs and nws, but they were new and had it already. Dits on the other hand never had those two skills. And out of nowhere, given them. What did sins get from dits? Nothing.... Dits get a major boost PLUS two skills from the same class branch, sins gets a decent boost from their already decent damage, but that's it. Now all shadowers have decent damage AND decent survivalbility (if that's a word). Even dbs have it hard, they only have major damage, but poor survivalbility. It's like giving HB to all warrior class (don't mention HB pants, they're a nerfed version and takes a lot of money to get/make). It's like giving all mage class holy symbol. It's like giving all archers sharp eyes (if MM have it already, then i take it back). It's like giving all pirates speed infusion (not really useful, but pretty good buff). The point is, Shadowers TOOK NLs originality (if that's a word, can't think of one). Sure NW and DB has it too, but NW is like another sin. And DB is a job of it's own, even though it's in the thief section for explorers. It's different on the character creation screen. And they had it the moment THEY WERE MADE, not shadowers. Sorry for my long wall of text, but i'm stating my own opinion (First amendment, freedom of speech).[/quote]

What makes NLs special - Being the best when it comes to Throwing Stars. Our "unique" skills come in 4th job, since IMO, it's a test of patience to see if one can get to 3rd without a mobber and then endure 3rd job without a lot of "unique" skills. Then in 4th, you finally get to be a true Master/Mistress of the Stars. xD

If that's cool enough, I'm not really sure there'd be any other reason to play a class that's focused around Throwing Stars. I personally love it. xD

And MMs do have SE lol. xD

Edit: We don't have a lot of unique skills, but I love them:
-Sexy Drain (I'm petitioning to change Drain's name to Sexy Drain, it's that good!): Throw a Star, get HP. Simple, yet efficient. Comes with an animation so sexy, Nexon should rate this game XXX.

-3rd job's got none. You're a Hermit living up in a cave or in the middle of some jungle by yourself. I don't think the birds or bugs really give a crap that there are people hundreds of miles away with skills like yours.

-Expert Throwing Star Handling: This skill is hot stuff. More Crits and more output from many skills. We even amp up L7 to further say, "you can't touch this!"
-Ninja Storm: A ranged KB'er that hits both front and back and stuns (great for mob splitting, mob control, Draining, and Taunting!). Comes with Ninjas. Also declared by Helin as the most powerful Wind element skill in the game. Wind Archers couldn't get it done in 110 levels of training with Wind. We get it done by advancing to 4th and saying "Oh cool!".
-Shadow Stars: Sexy Star efficiency. 'nuff said.

xD

Reply December 29, 2010 - edited
Orange

[quote=BladeM]@orange pointing out the benefits as usual xD[/quote]
What is this?

Reply December 29, 2010 - edited
Cooljax

[quote=BunnyDoubt]Are you telling me that you don't care about NL's?
If you don't even know the know the name of the skill, then don't bother mentioning it. So if you consider prejudging that assassins are "Balanced", "Equal" or "Fair" then stop continuing typing about NL's cuz you need to get your facts right before you corrupt and discourage people.
Besides you're a marksman you're DPM is beyond the dmg of a NL regardless of funding.[/quote]

Firstly no I don't care about nls at all. Secondly, I only forgot the name of the skill at the time I posted (sometimes I have memory lapses), that doesn't mean I don't know what the skill is. Third, when the hell did I ever say I considered them balanced with the other classes? All I ever said was that they aren't reliant on SE anymore. Also, how would anything I said possibly ''corrupt'' or ''discourage'' anyone from making a nl? Next time read what I actually said, instead of giving your own interpretations of it. Lastly, I quit my Marksman a while back.

Reply December 29, 2010 - edited
Ascend

Looking for different skills to attack with.

Recently I have been playing on my WH (Did they fix the ring glitch?) and I got to level 71 and I have beyond double the attacks skills that assassins get. Whether it is with my bow or jaguar, I have so many non-passive skills. But this is not about my Wild Hunter this is about my Hermit. Well for what I know I have 2 ATTACK's that I use which is lucky sevens (Why am I using a 2nd job skill at level 100) and avenger. So basically we got 2 attack's. I agree that is beyond boring using lucky sevens for 110 levels and using avenger here and there but seriously Nexon could have threw in a 3rd job attacking skill that doesn't mob. But whatever ranting does nothing.

/rant

Reply December 29, 2010 - edited
TripleBladez

[quote=MistahJayden]@TripleBladez: So it was only nerfed in KMST?[/quote]

Yup. Although most changes in kMST will usually carry over to kMS, so I'd like to think of it as a nerf for them/a slight buff for us when we get the changes.

Reply December 29, 2010 - edited
Fghtrpride

Other than giving away our signatures to SEVERAL other class ie: Shadow partner-kinda db's, dits, NWs. Flash jump-db's WH DW? NW dits.
I dont mine

Reply December 29, 2010 - edited
iMikeyxcore

@carloslam911: I'm under the impression you recently started playing.

Transformation + Bubble only lasts for so long.
SP is always on AND they're ranged.
Not to mention you look pretty funded based on your avatar, and the Hermit might not have been.

For the majority of the time Maplestory has existed, Hermits have been the most powerful class.

Reply December 29, 2010 - edited
orangeking11

[quote=MrHoodoo]@orangeking11: lol you make points, i gues ETSH is a decent skill... and @Catastrophe: i totally forgot we share DF, ouch!

I am excited to get up to NL, but ETSH seems useless aside from the Avenger boost, once i have TT maxed, i assume i'm not going to be using L7, and i don't use Drain/Shadow mesos as it is. I guess we'll see Thanks for pointing that out Orange, forgot about that skill.[/quote]

It boosts Crits for all Star-using skills too, which includes TT (I've tested this personally lol). But the skill ETSH IMO is what defines our class - It's not about being super flashy. Not about having to be just about damage. But it's about reaching that higher level of Throwing Star use that no other class can achieve. To me, that is worth more than flashy new skills any day. xD

Edit: Yeah, I'm weird and don't like big flashy skills. I do have Perma Dragon Discs from the CS (not available to others anymore, sadly), but I like the quickness and simplicity of our skills. They also help keep us super mobile (like you can jump around in whatever direction and still be spamming a stream of attacks, unlike skills like Assassinate, CoH, Pierce, etc. that inhibit motion). xD

Reply December 29, 2010 - edited
ToriLikesYou

[quote=ninjaxglare]k, ill start talking crap about you and you start talking crap about me its ight. and BTW though But its general for the thief section because if you read the title it has something sin in it f6 so don't tell me its in general section yeah it is though but its i gernal section Based for thief.[/quote]

And you think it's okay to talk crap about other classes in your own threads?

Reply December 29, 2010 - edited
sleepyheadXIII

i don't see whats the big deal about cbs getting fj, i mean alot of other classes have a fj type skill.
slingers with recoil, db's with their fj, nws with their fj, dws with their mini fj thing, and even wild hunter's jaguar has a fj type skill. thats already 5 classes that has it (4 if don't count nw bc they are suppose to be sins in a way). Just because cbs get fj doesn't mean all of the sudden fjing around throwing stars shouldn't be any less fun. If really hate now just go make a chief bandit then

Reply December 29, 2010 - edited
TripleBladez

[quote=MistahJayden]I thought TT was decreased Chaos Patch?[/quote]

Currently, it's 250% for us. It was buffed to 345% in kMS Chaos, but has recently been nerfed to 293% in kMST.

Reply December 29, 2010 - edited
ToriLikesYou

[quote=achyif]actually, nexon gives us what we want (in controlled amounts) and we pay them. It's a mutual thing.[/quote]

But, I didn't pay for Big Bang...?

Reply December 29, 2010 - edited
orangeking11

[quote=BunnyDoubt]I said [b]compared to others[/b][/quote]

If a NL takes 2-3 Avengers to kill a mob and another job only takes 1-2, it's not that big of a dif., especially for classes like Heroes which are slower moving, have less range, and hit less targets with Intrepid. xD

Edit:
@nietsrevliS: I go to Hidden Grave 2 or w/e it's called. Lvl 142 Dark Cornians. With Lvl 1 Taunt, they give a bit over 3600 exp each and every plat has a mob of 4-6 on it. xD

Reply December 29, 2010 - edited
drager260

[quote=poofitsjen]At least NL's get 4th job skills. NW are stuck once they reach Lv 120, and they need to be heavy funded to boss at the same time other classes do. That being said, I love sins because stars are awesome. When I first started MS, I was like "Wow, those steelies look awesome! And they can throw from afar!" What happened to those attitudes?[/quote]

Well, you could have chosen to be a regular sin. Night walker was optional, but at least you can make a UA once it's 120 and you would get a 24 blessing.

Reply December 29, 2010 - edited
destruct1

[quote=stabstone]Jack of all trades, master of none.[/quote]

Oh how true that statement is.

Reply December 29, 2010 - edited
toonlink

they have the chance at lvl 200 and pink bean and others.

Reply December 29, 2010 - edited
3mendoninja

[quote=drager260]Eh I've always been happy with sins before and so I still like them. Although, recently I have been getting a little annoyed with them. On my main account I have a 120 NL, 101 Hermit, 111 NW and a 46 assassin. No other class at all. Sins have always been my favorite and I'm getting somewhat bored with them now cause I've made so many =O ALSO, I am a bit ticked off about how the thief UA gets vampire while everyone else gets something that's pretty decent, except for mages I think cause flame gears got nerfed?[/quote]
I'm with you, Wtf why are we getting Vampire....... that skill is ridiculous.. anyway, we can't complain NW's dont have any other nice skill..

Reply December 29, 2010 - edited
drager260

Eh I've always been happy with sins before and so I still like them. Although, recently I have been getting a little annoyed with them. On my main account I have a 120 NL, 101 Hermit, 111 NW and a 46 assassin. No other class at all. Sins have always been my favorite and I'm getting somewhat bored with them now cause I've made so many =O ALSO, I am a bit ticked off about how the thief UA gets vampire while everyone else gets something that's pretty decent, except for mages I think cause flame gears got nerfed?

Reply December 29, 2010 - edited
Ichimurai

[quote=Catastrophe]NOT ALL SINS WERE HEAVILY FUNDED! I had to work my ass off for the little that I had so that I could manage to be a little above average. I NEVER KSed anyone. You guys ALWAYS generalize sins as "KSing idiots". That's why I say you'll never understand.[/quote]

[url=http://www.youtube.com/watch?v=Z_cSnpoKMMk]I'll just slip this in right here...[/url]

Reply December 29, 2010 - edited
StrikerF

sins were strong before and strong now. Most are looking for dmg so most ARE heavily funded... Thats why i went for the str cb path 5 years back, hardly any competition till khanjars came out...

Reply December 29, 2010 - edited
Legoriku

I think assasin's are cool. I've been wanting to make one but i got low funds. D:

Reply December 29, 2010 - edited
destruct1

How do you think outlaws feel? Nothing new here, either. Suck it up, it's a free game.

Reply December 28, 2010 - edited
xjokanitex

^ 2 above Can you please show me where you got your information from? I just would like to know.

Reply December 28, 2010 - edited
Catastrophe

[quote=thrashershockey]honestly, i think they should make sins super powerful. like 3 times the power of a DB. that way we can look at anyone carrying a crossbow and think "nice guy" like the good old days. now you can't tell who's a jerk and who's not by looking at their class..... (i'm only messing with you guys.. trolla trolla bill ya'll)[/quote]

Awesome wu-tang reference.

Reply December 28, 2010 - edited
Satoshi1234

Uh... we are now great at mobbing? Avenger got an insanely high buff... even more than kMS did, for some reason.

Reply December 28, 2010 - edited
RichieDeadly

To be honest. I am a damage whore. I want to be a damage whore because I don't want to get ks'd by some other class. I don't really Ks. If a channel/spot is taken I will cc probably before they say "please cc" but when the other people who come to my spot I KS so they will leave. That way I keep my spot and get the most out of my time training.

OT:I have mixed feelings about the FJ/SP thing. I have always played a "sin" class and never any other class, I have tried friends accounts that they abandoned and tried them out but to me they were not as fun as Sins, anyway because of this I have some sort of "pride" in sins. Yes I am disappointed that our signature moves got taken. But to be honest, CBs really needed a buff. They were very underpowered but I don't think giving them SP/FJ was the right way to "buff" them.

Reply December 28, 2010 - edited
bumblexxxbee

well look at the bright side.... sins and dits have thier own game for ipods.

Reply December 28, 2010 - edited
Catastrophe

[quote=JaJak]How about you explain to us what new skills you would like. That you keep complaining about... What else could you give sins that fit the theme? >_> Quit... complaining...
You are just envying the other classes geez. I had a hermit and I can see where you're coming from so please stop saying PEOPLE DON'T UNDERSTAND like a whiny little baby. For instance, DrK's didn't get a new attacking skill, paladins didn't get one, corsairs didn't get one, shadowers didn't get one, buccaneers didn't get one, bowmaster didn't get one, marksmans got ultimate strafe ( which is basically just a dmg increase, like you say NL's get ), bishops didn't get one, ETC. THE MAJORITY OF CLASSES DIDN'T GET THE NEW ATTACKING SKILLS LIKE YOU DESIRE FOR YOUR NL. Big bang were just added new buffs and passive skills.[/quote]

I can agree with you on this one. I just feel bitter because I came back from 2 years of no playing to see that FJ, my purpose in making a hermit, was no longer unique to my class.

Oh well..

Reply December 28, 2010 - edited
MrHoodoo

@orangeking11: lol you make points, i gues ETSH is a decent skill... and @Catastrophe: i totally forgot we share DF, ouch!

I am excited to get up to NL, but ETSH seems useless aside from the Avenger boost, once i have TT maxed, i assume i'm not going to be using L7, and i don't use Drain/Shadow mesos as it is. I guess we'll see Thanks for pointing that out Orange, forgot about that skill.

Reply December 28, 2010 - edited
JaJak

How about you explain to us what new skills you would like. That you keep complaining about... What else could you give sins that fit the theme? >_> Quit... complaining...
You are just envying the other classes geez. I had a hermit and I can see where you're coming from so please stop saying PEOPLE DON'T UNDERSTAND like a whiny little baby. For instance, DrK's didn't get a new attacking skill, paladins didn't get one, corsairs didn't get one, shadowers didn't get one, buccaneers didn't get one, bowmaster didn't get one, marksmans got ultimate strafe ( which is basically just a dmg increase, like you say NL's get ), bishops didn't get one, ETC. THE MAJORITY OF CLASSES DIDN'T GET THE NEW ATTACKING SKILLS LIKE YOU DESIRE FOR YOUR NL. Big bang were just added new buffs and passive skills.

Reply December 28, 2010 - edited
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