Whats the difference between a Hero and a Paladin?
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Does it just come down to a Hero having Combo and Paladins having elemental charges?
What about damage wise? Paladins seem like they would do more damage, but only against elemental weak monsters. Would you normally train against those elementally weak monsters anyway? I want to decide which path to take, so if there is anything you would think is helpful, please let me know. Click here if you think this post is particularly interesting or helpful.
Replies
kmarts3curity: i thought bf was weak against fire along with pianus the zak arms have 2 arms where there weak to ice and one weak to fire.... What BrickTheHun said. :P As well, the Zak thing is true, but Heroes are still more efficient because their Brandish can hit three arms at one time. :I notagimmick: What BrickTheHun said. :P As well, the Zak thing is true, but Heroes are still more efficient because their Brandish can hit three arms at one time. :I ... my ACB was hitting four arms on the right side last night, and don't forget that Hammer hits them all... New Pic: Tensaza
iHiryuu: One is Batman and one isn't. That's the difference what if the other was superman. Tensaza: ... my ACB was hitting four arms on the right side last night, and don't forget that Hammer hits them all... Impossible. o-o ACB's vertical range does not span nearly the entire screen last time I checked. F3 If you stand in the right spot, Hammer does hit them all, yes. It's nice, but still doesn't compare to a Hero's DPS. hero got rage, which is less effective at bossing than threaten, but better in mobs. damage wise, yes paladins only do more damage to ele-weak monsters, but any, really any monster is weak to at least 1 element, not including the heal sub-element. the only reason that hero>paladin at BF is cuz of their rush skill b stuff. damage wise, paladins pwn BF(with max fire charge, that is)
Listing: Astaroth pq
kirupinkitty: hero got rage, which is less effective at bossing than threaten, but better in mobs. damage wise, yes paladins only do more damage to ele-weak monsters, but any, really any monster is weak to at least 1 element, not including the heal sub-element. the only reason that hero>paladin at BF is cuz of their rush skill b stuff. damage wise, paladins pwn BF(with max fire charge, that is) Huh? All 3 warriors have Rush O.o And Paladins have a 2% advantage over Heroes on BF, not exactly pwn'ing them. They are pretty much equal on BF, the only advantage Heroes have is that they can hit 3 monsters instead of 1, in case a Jr. Wrath or Elderwraith gets in the way. New Blog: L> Priest to train with =) Listing: Jr lvl 76-95
DanishDude1: Huh? All 3 warriors have Rush O.o And Paladins have a 2% advantage over Heroes on BF, not exactly pwn'ing them. They are pretty much equal on BF, the only advantage Heroes have is that they can hit 3 monsters instead of 1, in case a Jr. Wrath or Elderwraith gets in the way. From what i understand, Blast hits the monster within range that spawned earliest, so after you get through all the other spawn once, it doesn't make a difference Tensaza: ... my ACB was hitting four arms on the right side last night, and don't forget that Hammer hits them all... to bad u probably got hit every 2 seconds to do it constantly, heroes are more efficient at zak hands down :I ezirb6: From what i understand, Blast hits the monster within range that spawned earliest, so after you get through all the other spawn once, it doesn't make a difference Ya, but if Stance fails and knocks you into BF, it could potentially kill you. Also Elderwraiths hit like 1.5k. Say you have 11k HP, just enough to survive BF. Elderwraith hits you, knocks you into BF, you die. Of course it's not gonna make a huge difference, and I'm not trying to bash Paladins at all, but it's just a factor to consider. New Blog: L> Priest to train with =) Listing: Jr lvl 76-95
Pally has hell from 2nd job which is a good 40 levels and then WK is nice but doesn't get too many parties but Pally, whoa that's just elemental!
Heros on the other hand, 2nd job isn't bad, 3rd job is nice with those big numbers(prob the next lotto numbers lulz) and then 4th job is mostly 1 attack(brandish) and 1 other buff(ACB adds to combo which is indeed a buff). Listing: MagatiParty quest
paladins are beast
heros are bulldozers I love it how everyone always thinkis about 4th job first. Theres a lot of people who choose their class depending on only 4th job and then they see how hard/boring the 3rd or 2nd job is and quit. If you wanna think about all around, id say go with hero. They are fun for every level from 1-120 in my opinion. Ive tried a paladin before and they are rough too train sort of during the earlier levels.
pretty much every skill besides rush, monster magnet, and stance
kirupinkitty: but any, really any monster is weak to at least 1 element, not including the heal sub-element. I beg to Differ. Zakum 1, Zakum 2, Zakum 3, Papulatus Clock, Papulatus, Horntail, and Pink Been spring to mind. None of them are weak to ANY element, and PB resists all but lightning. Newties would be the most common training monster that are not weak to any element, with gobies a more old school variant. EDIT: and lol @ 40 levels of hell. Fighter = page. It's well known. If any part of the paladin path is hell, then it's 110 - 123, but even then it's a LOT easier than it used to be. Register / login
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along with pianus
the zak arms have 2 arms where there weak to ice and one weak to fire....
Fire-weak would just put Pallies on par with Heroes on 1v1, and with Ice, a bit behind.
Unless the monster is not a boss and and "PKBs" every attack.