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Thread starter
Nov 05 2009 +
HarmonyChaos
140 Broa Hero
 
Recently I have seen a lot of questions about aran, therefore, I will make a mini guide just to clear up a few things for you guys~

Nov.7th: 3rd job and 4th job detail look & few videos added, and mounts
Nov.5th: guide created

What is aran?:
Aran is a brand new race in maplestory, with aran, we now have a total of three races (adventurer, CK, and aran). It is an ice based warrior type job that is based on the combo system. Aran can use all warrior weapons and equips, however, the main weapon of aran should be a polearm, as all of the skills requires a polearm in order to be cast. Aran already exist in KMS, and is already CONFIRMED to come to MSEA in this november and also to CMS in this december. Many people predict that GMS will get it between this december to next feb. because our patch is usually a few months behind MSEA.

How strong is aran?:
Aran is an entirely new race and judged on previous videos in kms and also the describtion of aran made by the CMS gm, it is said that a lv 200 aran have the potential/can be as strong as a lv 220~lv 230 adventurer. In other words, if funded properly, it would be the strongest class in maple. Aran also has a secret "mob" feature which allows them to attack 12 monsters with most of their skills, including regular attack! another unique feature of aran is that you earn along your skills as you rise in levels. For example, when you advance your 1st job, you only receive two skills (combat step and double attack)

1st job detail look:
Many people believe that aran is slow due to the fact that it uses polearm, well actually it doesn't... you see, aran gets BOOSTER in 1st job!, and their booster is totally different/better compared to us because their booster gives a +3 SPEED to the weapon! Also, the skill combat step, moves across your map faster which covers the mobility issue in 1st job. Double attack, which is an aran's main attack skill in 1st job, is simliar to that of slash blast of a warrior. Last but not least, the combo system, which is also the skill and backbone of an aran, gives the character itself 1 combo for every continuous hit, for every 10 combos, you get a small boost of 1 attack, and you can reach a MAX of 10 attack boost (which is 100 combo). However, you have around 3 seconds to deliver the next hit before the combo is reset to 0. Combo will also be reset to 0 if a skill such as combo smash, combo peril or combo tempest is activated.Overall aran are great class but sadly, they aren't a strong 1st jobber judged from the videos.

2nd job detail look:
There are several new skills you obtain in 2nd job but I am too lazy to describe all of them... but the high light of aran is no doubt combo smash and rush. Did I hear rush? well yes you did. Aran gets rush, which pushes the monsters together, in 2nd job! And as for combo smash, it's a skill that deals 700% to 10monsters at max level, but it requires a combo of 30 before casting it, which doesn't take too long. An unfunded aran can easily dish out 4.5k to 10 monsters at lv 50 with this attack.

3rd job detail look:
As for 3rd job.. things are getting even more interesting. First up it combo critical, this skill enables aran to deal out critical damage as combo goes up, which is immensely helpful. The full swing(double attack&triple attack) increase your attack power. Smart knockback, an awsome skill which reduces 90% of the damage needed to knockback a monster. http://www.youtube.com/watch?v=kcpoYrpvhF0 (youtube) (look at how much the aran pwns lyka) They also get a skill called combo peril, which is an updated version of combo smash except it can only be used at combo 100. They also get snow charge, which gives their weapon a boost in attack and also ice elemental. And final toss too, it's the only skill in maplestory that can throw a monster in air, while in air, the monster receives more damage. (doesn't work on boss)

4th job detail look:
Now it's getting even more exciting. Aran now has overswing, a even stronger version of the "full swing" skill in 3rd job. They also get final blow, which is simply a desvastating stirke used after triple attack. They get high mastery which gives 10+ attack and 90% mastery which stablize their attack even more.
they also get high defense (which is like achilies) and reduce the damage u receive by 15%. They also get a real neat skill called combo barrier, which can be used at combo 200+, when activated, ALL PARTY MEMEBERS(including yourself) have the damage they receive reduced by 20%, last for 240 seconds. Freeze standing, which is another skill, acts like stance and prevent you from getting knock backed. And they get maple warrior too which is the same for every class. Last but not least, the special move of aran, combo tempest. Upon activate this skill (which requires 200 combo+), it freezes all monsters in the map except boss for a period of 40 seconds. During that time, any damage dealt to the monster, even if it's only 1 damage, will automatically kill the monster.
This is a video that shows aran's strength at 4th job... http://www.youtube.com/watch?v=tu2UrZptT0Y (youtube)

Aran Mount:

lv 50 mount: 150 speed 120 jump
requires 10,000,000 mesos&50 seal meat& 50 yeti skins
mount guide: http://www.youtube.com/watch?v=xAKB0QEDg0U (youtube)
mount image: http://media.strategywiki.org/images/f/f7/MS_Ryu_Ho_50.png

lv 100 mount: 170 speed 120 jump
requires 200 lime bottle powder (bone fish), 200 ink bottle (squid) and 200 buttle-toasted squid (risell squid) and 40,000,000
mount image: http://spadow.files.wordpress.com/2009/06/stand1-0-0.png

lv 150 mount: 180 speed 120 jump
mount image: http://spadow.files.wordpress.com/2009/06/stand1-0-01.png

lv 200 mount: 200 speed 120 jump
mount image: http://spadow.files.wordpress.com/2009/06/01902018-standspadow1.png?w=154&h=78


Other guide links:

http://www.ellinforest.com/forum/showthread.php?t=2345 (skill build)


http://www.ellinforest.com/forum/showthread.php?t=1986 (full quest guide)


Credits:
Thanks very much to the following people who helped me gather the basic information about aran:
(Hazzy, Verperia, Fiel)
and also "Takeback3r" for answering many of the questions in the posts~
and thanks to "senyain' for reminding me about the disappearence of combo.
Click here if you think this post is particularly interesting or helpful.
Replies
11/07/09 +
 
looks like Arans are gunna be fun =D
online
11/07/09 +
SetSaii4Fail
91 Khaini Blaze Wizard
 
This is not really a guide as it is opinion and links
11/07/09 +
YakuzaOutiaw
83 Scania Outlaw
 
Unless those guides and build links aren't yours, at least give some credit to the creators T.T
profil3
online
11/07/09 +
Senyain
23 KradiaGMS Beginner
 
nuggawut: This is not really a guide as it is opinion and links


To be fair to Eric, most of the 2nd, 3rd and 4th job paragraphs actually consist of facts and not opinions, designed merely to give an idea of how the gameplay functions. The meat of the guide doesn't make any judgment calls other than the part that says 1st job is "weak." The only "opinion" statements in those paragraphs are really the sentences containing the word "interesting," and having written at least seven VERY impartial guides myself, I hardly think that saying a certain job's skills are interesting disqualifies a post from being a decent guide. This is more of what I call a "pre-emptive guide" which talks about what you might expect a facet of the game to be like when it comes out. Technically it's still a type of guide.

In fact, my only real issue with any of this is that it doesn't clarify whether or not the Combo counters get reset after you use the special attacks. If they do then I think the special attacks (such as the powerful level 50 one) are being too heavily played-up, as then the attacks aren't spammable anyway and are more like Panic or Coma (which could easily both max at more than 10k if you had them at level 50). If, of course, the attacks are spammable, then play it up all you want.
online
11/07/09 +
Orestine
65 Broa Dawn Warrior
 
Takeback3r: 1) Since when was their mobbing a secret?
2) 4.5k? Really?

This isn't anything close to a guide, since you linked to an SP build instead of writing one yourself. Not to mention not entirely true. A level 200 aran is not equal to a 230 adventurer. Arans will never be stronger than ranged classes. Ever. It is however way stronger than all non-ranged non-mage adventurers with SE.


http://www.youtube.com/watch?v=tu2UrZptT0Y (youtube)


get owned
11/07/09 +
oOoMyDKoOo
64 Scania Spearman
 
SilverFoxR: The weakness to Arans is simple... control. With their new attack system using directional controls instead of a set key, they require a bit more skill to use in order to maintain a combo and fight effectively. Also, as other people have mentioned, if they get stunned, they get screwed. It takes about 3-5 seconds of inactivity for a combo counter to vanish. If it does, they are very weak and it takes some time to power back up.

Ultimately, they will not outperform or make other warriors obsolete. They are what they are - a new race with a new playstyle.


Control... pffft
COntrol is something that can be maneuver around with some simple time and practice, these will rule MS from here on out unless nexon does some sereious rethinking
The warrior is dead
Nov 07* +
St3lthyNit3
38 Bera Night Walker
 
i can't w8 till aran comes out becz polearms and scrolls will inflate like crazy so maybe ppl wont care so much about claws so maybe i cud get a nice bracer or even aaa neva or skanda (hhopes rising)

OT: also in the zakum vid, im preety sure shes using tempest
online
11/07/09 +
Angeluris
92 Khaini Dragon Knight
 
F*%&K yeah ARAN!
11/07/09 +
HarmonyChaos
140 Broa Hero
 
Spngbob100: i can't w8 till aran comes out becz polearms and scrolls will inflate like crazy so maybe ppl wont care so much about claws so maybe i cud get a nice bracer or even aaa neva or skanda (hhopes rising)

OT: also in the zakum vid, im preety sure shes using tempest


not really, tempest's freeze doesn't work on bosses...
profil3
online
11/07/09 +
BrickwaIker
149 Khaini Buccaneer
 
neoneoma: http://www.youtube.com/watch?v=tu2UrZptT0Y


get owned


I am confused as to whether or not you linked that video to prove me wrong or right...
online
11/08/09 +
iJandoDk
126 Bera Dark Knight
 
Tempest does heavy damage on Bosses. Like 140k x4 or something.
profil3
online
11/08/09 +
BrickwaIker
149 Khaini Buccaneer
 
Jondalicious: Tempest does heavy damage on Bosses. Like 140k x4 or something.


That isn't a lot, and i don't think it's that much, lol.
11/09/09 +
ArchersouI23
73 Windia Wind Archer
 
YAY ^^
My Karstan is going to be worth SOMETHING now ^^
11/09/09 +
Senyain
23 KradiaGMS Beginner
 
MillsyXD: Control... pffft
COntrol is something that can be maneuver around with some simple time and practice, these will rule MS from here on out unless nexon does some sereious rethinking
The warrior is dead


http://www.youtube.com/watch?v=nUPhA2BasWg (youtube)

*performs 1:06*
11/09/09 +
bluffshott
30 Broa Gunslinger
 
Senyain: http://www.youtube.com/watch?v=nUPhA2BasWg

*performs 1:06*


That is just about my favorite part....faceSTAFFFFFF
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