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Increase the effect of HP recovery item and skills by 30
MapleStory Forums : General MapleStory : General MS questions and answers
178Windia Bow Master
Neokins
8 1 41
I recently got this potential on my gloves I get the part where you get 30% more HP recovery thru the use of pots. But what does the "skills by 30%" mean?


pic of the item to clear up the confusion: http://img836.imageshack.us/img836/2761/unledwnt.png
Replies
200Bera Aran 4
Swirlled
1 4 27
It's basically like the Hermit skill Alchemy.
Say you're using a Barbarian Elixer, you'll get 1500 + 30% HP, meaning 1 Barbarian Elixer will give you 1950 hp.
178Windia Bow Master
Neokins
8 1 41
Feeling: It's basically like the Hermit skill Alchemy.
Say you're using a Barbarian Elixer, you'll get 1500 + 30% HP, meaning 1 Barbarian Elixer will give you 1950 hp.

yea thats for the 30% HP recovery items but what about the 30% skills? Does this work with apples and extend the use time for apples as well?
200KradiaGMS Paladin
BeachParties
You get 30% additional for healing skills, that's what I'd assume. I have a skill that heals 80% when maxed. I guess if I had that decent line, I'd receive 110% healing.

For your apple question: it seems it only has to do with its HP recovery value, nothing of the timer. So, its not comparable to Alchemy in that way.
109DemethosGMS Crusader
StonedBlades
13
KaRnAgE926: yea thats for the 30% HP recovery items but what about the 30% skills? Does this work with apples and extend the use time for apples as well?

Skills that recover HP (such as Drain skills) will recover 30% more HP than normal.
11Bera Demon Slayer 1
Vend
3
KaRnAgE926: yea thats for the 30% HP recovery items but what about the 30% skills? Does this work with apples and extend the use time for apples as well?

Considering that Apples are a USE item and not a skill, unfortunately you won't.

If I recall, I thought there was a Potential that said something like "Increases the effect of use items by xx%" in which case it'd take effect on the stat boost, but not the time lapse.
178Windia Bow Master
Neokins
8 1 41
Management: Considering that Apples are a USE item and not a skill, unfortunately you won't.

If I recall, I thought there was a Potential that said something like "Increases the effect of use items by xx%" in which case it'd take effect on the stat boost, but not the time lapse.

oh so its a useless skill? it basically only affects HP/MP pots?
11Bera Demon Slayer 1
Vend
3
KaRnAgE926: oh so its a useless skill? it basically only affects HP/MP pots?

I did some research. The line you have is the only one that affects skills or potions. Only takes effect on the actual recovery rate or amount, so yeah only HP and MP replenishment.

So, a Red Potion that heals 100 HP would now heal 130 HP.
An Onyx Apple that recovers 90% HP and 90% MP would technically recover 120%, but since you can't recover more than you have, it caps at 100% because it only affects the user. It wouldn't alter the amount of Weapon Attack,Defense, or the 10 minute duration.

A Cleric's Heal restores 300% of their HP to party members:
Cleric has 1,000 Max HP. Hero in Party has 10,000 Max HP
300% of 1,000 is 3,000 HP healed to the Hero per use of the Heal skill.

If a Cleric had the potential:
330% of 1,000 is 3,300 HP healed tot he Hero per use of the Heal skill.


Pretty sure this is how it works.
200Bera Aran 4
Swirlled
1 4 27
KaRnAgE926: 30% skills? Never heard of that one. o_o
I don't know the answer, sorry. D:
11Bera Demon Slayer 1
Vend
3
Feeling: KaRnAgE926: 30% skills? Never heard of that one. o_o
I don't know the answer, sorry. D:

It's one line of potential:

"Increases the effect of Recovery Items and Skills by 30%"
Keyword being Recovery, so it won't boost a buff like SE, Rage, Bless, Hyper Body, etc.
178Windia Bow Master
Neokins
8 1 41
Management: I did some research. The line you have is the only one that affects skills or potions. Only takes effect on the actual recovery rate or amount, so yeah only HP and MP replenishment.

So, a Red Potion that heals 100 HP would now heal 130 HP.
An Onyx Apple that recovers 90% HP and 90% MP would technically recover 120%, but since you can't recover more than you have, it caps at 100% because it only affects the user. It wouldn't alter the amount of Weapon Attack,Defense, or the 10 minute duration.

A Cleric's Heal restores 300% of their HP to party members:
Cleric has 1,000 Max HP. Hero in Party has 10,000 Max HP
300% of 1,000 is 3,000 HP healed to the Hero per use of the Heal skill.

If a Cleric had the potential:
330% of 1,000 is 3,300 HP healed tot he Hero per use of the Heal skill.


Pretty sure this is how it works.

hmm so pretty much a useless skill unless I was a healer =/ since I use powers as pots? I was hoping it would affect apples...sigh thx for the info =)
11Bera Demon Slayer 1
Vend
3
KaRnAgE926: hmm so pretty much a useless skill unless I was a healer =/ since I use powers as pots? I was hoping it would affect apples...sigh thx for the info =)

Well, the benefit would be that you can save money on pots by switching to a lower healing potion like a Ginger Ale from NLC, unless your Power Elixirs are already cheaper than 3.8k. I know I buy my PEs for 3k each >_>

Nice glove btw. Cube it to 15%+
178Windia Bow Master
Neokins
8 1 41
Management: Well, the benefit would be that you can save money on pots by switching to a lower healing potion like a Ginger Ale from NLC, unless your Power Elixirs are already cheaper than 3.8k. I know I buy my PEs for 3k each >_>

Nice glove btw. Cube it to 15%+

yea I'm waiting on legendary potential cubes don't feel like wasting money on 15%+ right now when I can get 30% later lol. I usually get free powers thru ani box runs guess ill try to recube it for 12-15% for the lulz when I get more funding.

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