I hear that with the speed of bullet smash, it does more damage than doublebarrel. the reason people use double barrel is because it hits twice (doubling your chance of crits) and it has a wider up/down range. personally, since i'm already a sair, i'm skipping double barrel because i'll be using bullet smash more to push.
@Chewalcala: is right.
Here's a check list I made about a month or 2 ago for when the revamp hits gms. I hope it's useful for you guys, and if you have any questions on why I did what I can explain it later when I am home.
1st Job Skills
Bullet Time = 10
Sommersault Kick = 11
Double Shot = 20
Dash = 10
Critical Power = 10
Or if your man enough to tough through it. Shouldn't be that hard. I play like I never expect an sp reset from an event. Doesn't kill me to roll up my sleeves for aa payofff later[/quote]
Or funded enough to kill almost everything on 1hit with Double Barrel unmaxed.
It's all about preferences here. But the basic build for starters sairs is leaving Bullet Smash at 11.