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Jun 29 12
Alright guys, so as you know the new Jett class is rather lacking for skill guides; well have no fear as I am here! I will comment on my reasoning and ask that you trust me when I say I know what I'm doing.

Down to business;

First Job Jett (1)



So in first job I found Nexon pulled a fast one! Trolol strikes again!

Ok so first things first your gonna wanna put 1 point into an active skill (Double shot, or Tornado Uppercut); Tornado hits more enemies and hits harder so that's recommended.

[Level 10] +1 Tornado Uppercut (1)
[Level 11] +3 Shadow Heart (3)
[Level 12] +3 Shadow Heart (6)
[Level 13] +3 Shadow Heart (9)
[Level 14] +1 Shadow Heart (max), +2 Comet Booster (2)
[Level 15] +3 Comet Booster (5)
[Level 16] +3 Tornado Uppercut (4)
[Level 17] +3 Tornado Uppercut (7)
[Level 18] +3 Tornado Uppercut (10)
[Level 19] +3 Comet Booster (8)
[Level 20] +2 Comet Booster (max), +1 Tornado Uppercut (11)
[Level 21] +3 Glide Blast (3)
[Level 22] +3 Glide Blast (6)
[Level 23] +3 Glide Blast (9)
[Level 24] +1 Glide Blast (max), +2 Double Shot (2)
[Level 25] +3 Double Shot (5)
[Level 26] +3 Double Shot (8)
[Level 27] +3 Double Shot (11)
[Level 28] +3 Double Shot (14)
[Level 29] +3 Double Shot (17)
[Level 30] +3 Double Shot (max)

End Result: Comet Booster(max), Tornado Uppercut(11), Double Shot(max), Glide Blast(max), Shadow Heart(max)
Reasoning: The real trick Nexon plays is making tornado uppercut so powerful, also being your primary killing skill all 1st job however; in 2nd job you will replace tornado with a new skill thats stronger, faster, and better reach at 1 point.
Also Basilmarket is wrong about the "triple shot" skill, it is NOT active, it is a passive boost for double shot, although there is speculation on what skill skill inherits from Double shot. That being said, it is my conclusion that maxing either Double Shot or Uppercut is personal choice; just incase Double does offer some inheritance to Triple, I am sticking with that. (Since lvl 30, havent used uppercut)

2nd Job Jett (2)



Following the same principle as last time, the multi-attack does not get maxed as it is replaced in 3rd job.

[Level 30] +1 Static thumper (1)
[Level 31] +2 Dark Clarity (2), +1 Triple Shot (1)
[Level 32] +3 Dark Clarity (5)
[Level 33] +3 Dark Clarity (8)
[Level 34] +3 Dark Clarity (11)
[Level 35] +3 Dark Clarity (14)
[Level 36] +3 Dark Clarity (17)
[Level 37] +3 Dark Clarity (max)
[Level 38] +3 Gun Mastery (3)
[Level 39] +3 Gun Mastery (6)
[Level 40] +3 Gun Mastery (9)
[Level 41] +3 Gun Mastery (12)
[Level 42] +3 Gun Mastery (15)
[Level 43] +3 Gun Mastery (18)
[Level 44] +2 Gun Mastery (max), +1 Physical Training (1)
[Level 45] +3 Physical Training (4)
[Level 46] +3 Physical Training (7)
[Level 47] +3 Physical Training (max)
[Level 48] +3 Static Thumper (4)
[Level 49] +3 Static Thumper (7)
[Level 50] +3 Static Thumper (10)
[Level 51] +3 Static Thumper (13)
[Level 52] +3 Static Thumper (16)
[Level 53] +1 Gun Booster (1) +2 Static Thumper (18)
[Level 54] +3 Gun Booster (4)
[Level 55] +3 Gun Booster (7)
[Level 56] +3 Gun Booster (10)
[Level 57] +3 Gun Booster (13)
[Level 58] +3 Gun Booster (16)
[Level 59] +2 Gun Booster (18), +1 Triple Shot (2)
[Level 60] +3 Triple Shot (5)
[Level 61] +3 Triple Shot (8)
[Level 62] +3 Triple Shot (11)
[Level 63] +3 Triple Shot (14)
[Level 64] +3 Triple Shot (17)
[Level 65] +3 Triple Shot (max)
[Level 66] +3 Perseverance (3)
[Level 67] +3 Perseverance (6)
[Level 68] +3 Perseverance (9)
[Level 69] +3 Perseverance (12)
[Level 70] +3 Perseverance (max)
Results: Max everything except Static thumper OR Gun Booster!
Reasoning: Static Thumper is amazing at level 1, and is essential for mushroom kingdom; if you plan on killing king pepe, 1 point in triple doesn't hurt.
Maxing Dark Clarity first as getting into the habit of buffing and a feel for the duration plus it offers both minimum and maximum damage + well needed accuracy.
Of course mastery being a high priority that comes next; followed by physical training so you can put more points into dex when you level; then just before level 50 (when you should jester) we boost thumpers damage so you can walk on those jesters!
** So Basically I found that Booster syncs with Dark Clarity at lvl 18, so macroing the 2 would be optimal, this allows 2 more points to drop into thumper.
Triple Shot maxed cause its awesome! Perseverance last cause jesters are weak and we don't NEED it. (if you prefer to save pots, you can max it before triple)
***Triple Shot's damage may seem low, and I assure you its IS low, however it must be maxed as triple shot (20) is required for 4th job skill.

That's All for now, I'll keep you updated on my build as I venture into 3rd job! Hope this has helped! Enjoy and happy mapling!
New thread Replies
Jun 29 12
Broa Mercedes 4
AnyaZelda
ty for this guide it helps me
MapleStory Screen: Maple wisdom staff - M.ATK 116 MapleStory Video: KMST 1.2.348 Chryse: Xerxes
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