Xenon's were so OP pre nerf and even after the second nerf It really doesn't change much, sure you lose around 50k per hit but what is 50k compared to easily hitting 300k+
EDIT: Well I think there were some pretty bad nerfs regarding xenon's buffs with boss% etc and also multilateral is not so good either compared to how it was before.[/quote]
So we did or didn't get pre-nerf....?
I mean, as long as it isn't as bad as the nerf Phantoms got it doesn't bother me that much. I still enjoy playing my Phantom despite how much they were nerfed apparently.
It's pre-nerf. Blade Dancing is 300% damage, therefore... original release Xenon.
The nerf is pretty humongous, but that being said... their pre-nerf values are a bit off the walls. 300% rapid-damage (hurricane-tier) skill that can hit two lines of damage due to shadow partner. Their snipey skill hit around 400%+ damage if I'm remembering correctly.
That, in addition to roughly 100% total damage (through skills), a ridiculous amount of all stat increases, stance, and final attack-y skills.
@DungBlade How does it feel not being able to satisfy your partner in bed?
@AllDayErryDay I have to admit that they're damage is pretty high. As long as the class is still playable after the nerf while being unfunded then I'm fine. Like I said, I do enjoy my Phantom but he's pretty much unplayable as it is.