AGF's New and Improved Archer Where-to-Train
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anyway, the dark wyvern map (right before newts) is good for 4th job archers. not the greatest, but good. and above party quests there is a [url=] just sitting there for no reason o.0 New Blog: Future Expansions
They added tons of sniping post and puppet safespots, the bottom is now rain-able alongside other platforms. I'd give it an B+ or A- now because it's a very good alternative to Squids. New Blog: Zdzislaw Beksinski
phoenix23 said: "And say that Hoodoos are now viable until high 8X." What part of the patch changed that? (not challenging, just wondering). Mushaboom said: " What part of the patch changed that? (not challenging, just wondering)." The fact that they sped up the spawn at Hoodoos so that even I myself, at 101 with Max AE and a respectable damage range, have VERY little time waiting for the next spawn. Coupled with the fact that Hoodoos do little damage, and have GREAT HP-to-EXP ratio, they're viable for much longer now. prorange100 said: "lol how are fly eyes a good spot to train on for archers. its one of the most annoying monsters to kill for archers cuz thy go so fast-.-" Kill them faster. prorange100 said: "lol how are fly eyes a good spot to train on for archers. its one of the most annoying monsters to kill for archers cuz thy go so fast-.-" If you had read the entire entry, you'd know that she suggested a specific sniping spot in which you kill the spawning flyeyes BEFORE they hit you at all. So all you do is press the Double shot button - no annoying bow-whacking involved. and btw, that explains it, phoenix. I was going to add in Skelegons and Peaks, so I went info-hunting, but then I got sidetracked and forgot about it. (Do people actually move on to Skelegons at any point, or are you just supposed to stay at Newties forever?) He's Khaini's #2 (maybe #1 now) sniper. Mind you, he has a HS mule, a HB mule, a Haste mule, and a high-leveled wife. sapphire8 said: "Oh, the [url= I was going to add in Skelegons and Peaks, so I went info-hunting, but then I got sidetracked and forgot about it. (Do people actually move on to Skelegons at any point, or are you just supposed to stay at Newties forever?)" i trained once at the first skele map, when i discovered i could take a hit without dying o.0 nothing quite like getting hit down to 2X hp after each attack, but there you have it. very fun place to train. @saph - you still forgot about sharks f5! New Blog: Future Expansions
._. ...... Sharks. Right. -goes digging in AGF inbox- Aight, I put up Blue's old entry from back in March when I asked him for help. Anything else? and hawk definitely isn't needed there. i did ~4 levels there only using 20 summon rocks (all by accident cause i was trying to type 'hi') i think i'll look over the other high level entries. and will write a thing for dark wyverns. edit - are you SURE blue wrote this...? seems quite... well dated for sure, and the recommended skills are worthless f3 blizzard only freezes sharks, not the cold ones. sharks use magic up, which makes their damage go from 2k to 2.8k. i'd say puppet and strafe are the main skills needed here, as well as a decent level of AR/E. New Blog: Future Expansions
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