AGF's New and Improved Archer Where-to-Train
Maple story Forums : Bowman : Bowman questions and answers Page: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 ... [37]
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Stay on the left side of the room, just to the left of the portal and spam DS killing all the Nightmares. I like to run to the right side to get my mesos after every three sets of Nightmares I kill. Stop of the right side of the map after you kill em all and unless the spawn is mean and the Nightmare immediately moves to the right you'll be able to kill him. If it does, your only option is to move through it to the left (unless you have PKB, level 1 helped me do this easily) and then run back to your spot on the left. That's the method I used at least. Was getting 40% an hour or so in my early to mid 40s player1or2 said: "how much puppet is recommended for spirit vikings since it just says "AR/puppet" but no number?" I suggest at least a minimum level of 9 Puppet. Edit: Because the bottom can get crazy. New Blog: GunSlingers
either way, AR/AE people can train there because max DS still gets you godly exp. It's excellent at late 7X, decent at early 8X. By mid 8X, the experience isn't as good as, say, squids. But I wouldn't go as low as a C... I keep my sniper there for weeks at a time, now, to "take care of" any people that KS my many guildies and buddies and other characters that train there. B? Okay, so I'm going with the AE build, and I was wondering if I should stop it at lvl 21 or max it. The things on the guide sometimes say 21+ so I'm wondering if I should go for that +. Pros and cons anybody? Page: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 ... [37]
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