notice Signup and start buying/selling your Maple Story items! or Login here
Page: 1 | 2
 
Thread starter
+Friend | May 05 2008
+
Kazegiri
118 Broa Chief Bandit
 
Looks like I went past the character limit for one thread =/ I had no intention of making a second post but I think it's the least bothersome way. Don't worry, links between sections of both threads still work The Table of Contents of this thread leads you to the other thread when necessary, and vice-versa.

TABLE OF CONTENTS:

Notice
Updates
Useful links
Glossary

Before starting a bandit
1) Is a bandit right for me? What are the pros and cons?
2) How am I supposed to add STR, DEX and LUK when I level and when I begin?
3) DEXless bandits, fandits, lowDEX bandits… what am I supposed to do to deal the very best damage I can?

First Job - Rogue
4) Disorder or Dark Sight?
5) Where can I train as a Rogue?

Second Job - Bandit
6) Savage Blow or Mastery first?
7) Endure? Steal? What do I do with the last 2nd job SP?
8) Does booster work with the Shinkita? What about the Kebob?
9) Where can I train as a Bandit?

Third Job – Chief Bandit
10) Where can I train as a low level Chief Bandit?
11) Are Chief Bandits weak?
12) What about STR Chief Bandits?
13) All you need to know about Assaulter and BoT, AKA Assaulter or BoT first?
14) Where can I train with BoT?
15) Where can I train with Assaulter?
16) Meso Explosion: How do you drop mesos so fast for ME? How much do I have to drop?
17) Does Meso Guard drain your mesos?
18) Should I max BoT or leave it at 18?

Fourth Job – Shadower
19) Where can I get this or that skill/mastery book?

Other questions along the way
20) How much LUK equals 1 ATK?
21) Capping DEX
22) Which pots should I use?
23) Buying a LUK/DEX sauna, yes or no?
24) Is defence totally useless?
25) Making more money and losing less
26) Should I change my stat build?
27) Keyboard skills

No 14: Where can I train with BoT?

If you want to know HOW to train with BoT, look at the paragraph just above, No 13.
The biggest problem with BoT is that you cannot train everywhere. You need a map with decent mobbing potential and, preferably, with fast enemies (so you don’t have to wait a while for them to come in the corner). Note that you should *not* train mostly with BoT before it’s level 10, since it will deal less damage than SB. Train at the low level CB training grounds before your BoT is good enough.
Here’s a few maps where you can train well solo:
NOTE: If you have max BoT, I suggest you try training at Typhons ASAP. They’re probably the best EXP-cash-fun ratio you’ll have for a lonnnng while. Look below.

FoG – Where to go: link
Until your BoT hits more than 4 enemies. The golems are slow, so you can’t wait for them to move. With the great spawn, you should always have around 4 targets anyway.
Recommended BoT level: 10-18

Gryphons – Where to go: link
Gryphons have less HP and give better EXP than Golems of FoG, so you might like them more. Since they fly, they can be a bit harder to hit at first, but they have a great mobbing potential. Just move around the map, and mob the packs one after the other. Since they have so little HP, it’s not necessary to make a huge mob. However, the map seems hard to learn for some, try another training ground if you don’t like jumping around.
Recommended BoT level: 10-24

Goblins – Where to go: link
If you don’t like the Pit of Death in the Gryphon map and you prefer something a bit flatter, try the Water Goblins. They have quite a bit more HP and deal a bit more damage, but with a spawn like this and a flat map, EXP isn’t that bad. Try to hit each of them once, bring them in a corner and BoT.
Recommended BoT level: 10-24

Pirates – Where to go: link
Pirates didn’t exist when I was in the 7X, but the spawn seems amazing. Very high HP, but so many monsters, it’s a very good place to BoT. You just might get some Kandines too.
Recommended BoT level: 10-24

Wolf Spiders – Where to go: link
Probably your first STRONG monster to mob. Expect to die quite a bit there in the beginning, and expect your pot cost to rise. An occasional Ilbi should make up for it though. I suggest you do the floors in this order for optimal training speed:
1) From the entrance go to the top right floor. Defeat the few Spiders (1000 damage will be enough to knock back the spiders, so if there’s any loners attacking you, you can use your SB (if you can deal 1k hits with it), Assaulter (if you have it) or even 2S in the worst case to get rid of them (or just wait til there’s more and BoT them all) hanging on the left side of the wall, then use the flame to teleport to the right side. Hit all the monsters once, then go back to the left side of the wall. If you jump-BoT from there, you can destroy them without getting hit once.
2) Drop down (down plus jump) to the middle platform. Hit all the monsters while going from left to right, then defeat them all when you’re at the far right.
3) Drop down to the bottom right. Hit all monsters once while going left. Don’t hit the Spiders on the very bottom yet, use the flame at the very middle-bottom of the map to warp back to a platform above. Defeat the Spiders on this platform if there’s more than 3, otherwise you can leave them be. Use the flame again to warp back to the entrance.
4) Repeat step 1 and 2, only this time reverse the directions (in other words, do the left side instead of the right side).
5) Drop down to the bottom left. Hit all monsters once while going right, and now you’ve got two choices. If you want to kill the monsters fast and don’t care about pots, go to 6a. If you want to kill them slowly to save pots, go to 6b.
6a) Jump in the middle of the pit, which should be filled with Spiders, and defeat them all. Then take the flame back up and repeat steps 1 to 6.
6b) Drop down to the nook in the left wall, where spiders can’t reach you. From there, you can safely SB the Spiders. Though it will take quite more time than using BoT, you won’t lose a pot. Once the monsters are dead, take the flame back up and repeat steps 1 to 6.
Recommended BoT level: 18-30

Gobies – Where to go: link
A lot of people go with the Assaulter build so they can Assaulter the house and then bomb the gobies. This is actually a good strategy for the Assaulter build, since it’s one of the places where Assaulter is at it’s most useful. However, if you have to drop cash to bomb the gobies, why not instead drop cash to bomb the house, then BoT the gobies? This way:
- you cannot miss with Meso Explosion (like when you press the button a tad too late and all the gobies have run away already)
- the house will not even get the chance to boost its defence (like when Assaulter fails to stun)
- there are 2 houses on the side of the map that even with Assaulter, you cannot avoid: you have to strike them head on. By MEing the house and BoTing gobies, you will not be hit.
- BoTing the gobies takes as much time as Assaultering the house.
The best, of course, providing you want to save cash, would be to Assaulter the house and to BoT the gobies. However, for a pure BoT build, this map is good, but not the best, since the bonefish will probably not make a good enough mob for you (especially with their Weapon Resist skill). You might want to stick with the other maps mentioned in the FAQ. If you want to stick with BoTing gobies though, for a reason or another, I’d recommend you explode all nearby houses (the top 3 or 4 one after the other for instance) so you have a huge Goby cloud, making sure this way that you always have 6 to BoT. BoTing Gobies can be a bit tricky at first, but I found it easier than killing them with Meso Explosion.
Recommended BoT level: 25-30

Blue Kentaurus – Where to go: link
The mobbing potential is incredible, and if all Blue Kentaurus maps are taken (which I’ve never seen yet), you can also try other Kentaurus, so you can be sure that you have a free channel (all Kentaurus are equally strong). The Area of Blue Kentaurus is much better than all other Kentaurus maps though, because you have three platforms with great spawn (rather than platforms with nothing or many many platforms) and no moles to stun you. Probably one of the best EXP you can get solo until you become a Shadower, especially since Kentaurus deal much less damage than Himes and even Spiders.
Now that I’ve been training at Kentaurus for quite a few levels, here’s a few more tips:
- You probably figured it out by yourself already, but when a Kentaurus stomps on the ground, you can jump to avoid his attack. You can also use Assaulter at the right moment, but jumping is way easier.
-You can jump over the spears or duck under them, but unless you were already a bit far, you CANNOT outrun them. So don’t try it.
- Don’t try to avoid attacks when you’re killing the mob, you’d just be wasting time (heck, you probably won’t see ONE spear thrown at you but about a thousand per second). Avoid attacks only when going to hit all Kentaurus once.
- The top platform has a lower spawn rate than the middle and bottom ones. What I recommend is to do at least bottom and middle twice (preferably even thrice or four times) before going on the top, otherwise it’ll be a waste of time.
- It is MUCH easier to mob Kentaurus on flat ground than on the hills. For that reason, try to do the bottom level from left to right, rather than from right to left. You’ll get knocked back the hill less often.
- If you get forced to fight on a hill, try as much as possible to stay on the top. If you’re on the bottom of the hill, you won’t be able to hit the monsters on the top. If you’re on the top, you can hit those on the bottom though.
- You can think it’s very clever to stand outside the mob instead of inside it, when you made a very compact mob. Since the mob is compact, you will get 6 hits anyway, and since they are not attacking you every millisecond, you’ll be hit a bit less. However, this is NOT really recommended because if you get hit, you will have to spend half a second to move back next to the mob – many hits, many seconds wasted; magic attacks also hit harder than physical attacks (about 300 more damage per hit – 150 with MG). It is almost always better to stand inside a mob, and to not wait until the mob is completely stuck against the corner of a platform before you attack it (otherwise you’ll risk getting thrown off).
Recommended BoT level: 30

Himes – Where to go: link
Himes are THE best EXP you can get with BoT as a CB. The map is perfect, like goblins, to make huge mobs and kill all monsters fast for insane EXP (move left to right, hitting all monsters once, and mob at the end of the map, then repeat from right to left). However, prepare to face a lot of problems if you intend to go there. Here’s a bunch of problems you might have to face, and the solution you should adopt.

Problem 1: OMG! I died when I entered the map because the boss was there.
Solution: Yes, Tengu (AKA Black Crow) spawns in the Hime map, and he can one hit KO you, even if you’re past level 120. Make sure you always have Dark Sight on before entering a Hime map. And please, for the sake of people already training there (and to avoid dying), make sure you walk the full length of the map before starting to hit monsters.

Problem 2: All channels are full since you play in one of the highly populated worlds.
Solution: Go to Himes only when there’s little people online (weekdays before 1 PM PST). If you can’t, either be patient or join a party.

Problem 3: You found a channel, but people want you gone and ks you because you train solo and they want to share the map.
Solution: Either get in a party or play when there’s little people online.

Problem 4: The Tengu boss spawns.
Solution: Get in Dark sight right away and RUN. There’s no way you can kill it unless you’re level 130-140+. To tell the truth, one of his hits should KO you, even with MG. If you’re in the middle of a mob and using Dark sight could kill you, just press Escape, up and Enter very fast to quit the game. When you’ll relog in, you’ll be at the goblin map. You can also try to use a Nearest town scroll.
Alas, if the Tengu spawns, you lose your channel. Try to find another one.

Problem 5: You waste TONS of pots.
Solution: There’s no way to avoid this, except partying. Even if you party, your priest might want to lure Himes to you so you get even more EXP, and you’ll still use tons of pots. Himes make you use at least two to three times as much pots as Kents. But they also give from 150% to 200% of the EXP you could get at Kents.

Problem 6: You waste SO MANY pots that you can’t train four hours in a row (for double EXP) without repotting.
Solution: Either get in a party with a priest and tell him to stick to you and spam heal, OR you can try to empty almost all of your Use inventory and buy only Barbarian Elixirs and Sorcerer Elixirs (at least 2 or 3 barbs for one sorc). Since they stack in packs of 150, you should have enough to survive four hours. Another solution is to buy Inventory upgrades in the cash shop, but heh, buying NX is never a good solution :p
Recommended BoT level: 30

Typhons – Where to go: link
Wouldn’t it be great if Himes had less HP and dealt much less damage but still gave as much EXP? Welcome to Typhons. 80% of a Hime’s HP, 30% of a Hime’s damage (about 200 with MG, it’s seriously impossible to die there), but still 3200 EXP. And WAY better drops. Sounds too good to be true? It’s because there’s a catch. Typhons fly, the only map where they spawn is almost like a jump quest, they have an attack that blasts you away and if you fall, you’re teleported back a few maps down, in a REAL jump quest.
Don’t despair though, because once you get used to the map and once you learn the few tricks necessary, you’ll be glad to see your pot stock go down ever so slowly while still racking in good EXP. However, EXP isn’t just as good as Himes, but almost (Typhons are about 85% as good as Himes EXPwise). However, since you actually GAIN cash whenever you train there, Typhons are easily one of the best CB training grounds ever. And you can go there as soon as you have max BoT for crazy EXP.
Now the map. The Typhon map is more or less like a Gryphon map without all the teleports (and with a lot more ropes). There’s two ways to train here:

The easy way
In order to learn the map, you should start training here with this method. Your objective is to go around the map, hitting all monsters once with BoT, then going back to the only safe place in order not to be blasted away. Once you’re on the safe place, destroy the mob that followed you, then go around the map once more hitting every monster once, and come back to the safe place, etc. The safe place is a rather large platform (about 65% of the screen width) in the very middle of the map. You’ll recognize it since it’s the ONLY platform where there’s actually a kind of step between the lower ground and higher ground. If a Typhon tries to blast you to the right, the step will block you like a wall and you won’t even move. If it tries to blast you to the left (which happens very rarely since you should be in the middle of the mob), you should only fall on a platform on the left, from which you can go back to the middle platform in a jump and an Assaulter or two.
Here’s a few other important pointers for the easy way:
-It’s also VERY recommended to have the Marker of Heroism (a quest item that lets you use some statue as Teleporters, you need to finish this quest and its prerequisites to get it: link ) before starting to train at Typhons, this way even if you get teleported back, you can skip the jump quest and get back to training fast enough.
-REMEMBER to come back to the middle platform before killing the mobs.
-The way around the map I prefer is, from the middle platform, go towards the top right of the map, then go counter-clockwise to the top left, middle left, bottom left, bottom middle, middle right and back to the middle platform. From the middle platform, you could also go directly to the bottom left, then work counter-clockwise back to the top left and go back to the middle.
-If a Typhon hits you while you’re going around the map and you start falling, try to use Assaulter to get back on a platform. If it doesn’t work, keep your Haste key pressed. Haste should have priority over the teleporting effect of the fall and you’ll land safely on… an invisible ground. Make sure you KEEP HASTE PRESSED until you’ve landed. You’re safe there, you can’t fall anymore, but DON’T JUMP. If you jump, you’ll get teleported back. However, you can wait for your mob to follow you, defeat it then get the drops. You can also walk around to defeat the Typhons that hang around the bottom (sometimes there’s really a lot). Once you want to leave the bottom, change channel (you can stay on the other channel or come back if you want).
-Dark Sight is also pretty helpful when you’re going up and down ropes with mobs following you: you take less damage and you have no chance of falling because of a hit (note also that when you’re in Dark Sight, Typhons will not even try to use their blasting attack against you). However, if you miss a jump, you can’t Assaulter back, and you can’t Haste to avoid the teleporting effect. Make sure you activate and deactivate Dark Sight according to your needs.
Here’s a video that could also help you if that wasn’t clear enough (all credits for the vid go to Loose): link

The fast way:
As you might now know, the Typhon map is really the ultimate CB map. There’s lots of platforms where you can only go with Assaulter (and Assaulter is great if you get knocked off), Dark Sight gets you to safe platforms easily, Haste makes you go around fast and BoT gets rid of mobs in a second. Even SB’s pretty useful here because of it’s vertical range. If you know how to use all your skills well, you can clear all monsters very fast and get very good EXP. I’ve been working on finding the ultimate way around the map, one that never gets you climbing ropes or going far away to get one or two monsters. Follow this strategy and you’ll get even better EXP… but be careful, it’s trickier at first, you need to stay alert, think quickly, have good reflexes and control your CB well!
Follow these steps (illustration: link yeah I know, it’s not very well done, but it should be good enough :p)
1) When you enter the map, change channel to appear on the top of the map.
2) Wait a few seconds at the top of the map. You should see a few Typhons (sometimes even a dozen) fly towards you or near you. Using BoT (and the baby Typhon that spawns on the platform as a target if necessary), hit as many of the Typhons flying around to start your mob.
3) Now follow the descending platforms to the left, hitting every Typhon once. When the platforms stop going to the left, jump down and go one or two platforms to the right.
4) Once you’ve gotten most Typhons around there, jump and grab the ropes to the right. If you can hang on to the second (and shortest) rope, then you can just keep jump, up and right pressed and you’ll glide to the platforms far to the right. If you can’t hang on the second rope, you’ll have to climb up a bit before jumping from rope to rope to the right.
5) Keep going right, hitting everything on your way. Once you see the platforms going to the top right, you can try hitting a few Typhons there, but unless there’s a really huge mob at the top, don’t bother trying to climb up the stairs. You’ll probably get knocked back way too often.
6) Once you’ve gotten the Typhons you need there, go on the large platform with the tree and drop down, hitting the Typhons on the way.
7) From there, drop to the right, still hitting whatever you find.
8) Now it’s time to go back left. Go to the far left, passing the safe platform above you.
9) Shoot a quick glance at the monsters above and below you. If there’s more monsters above you, go to step 10a. If there’s more monsters below you (that’s usually the case), go to steb 10b.
10a) Go up the platforms with assaulter and bring your mob to the safe platform. Defeat it here, like you would in the easy training way I mentioned earlier.
10b) Drop down to the platform below and hit all Typhons there. Then drop down again, hit Typhons there, then go right to the rope going up and…. jump down in the pit. I’m serious. Use the Haste trick to avoid the teleporting effect and get rid of your mob on the very bottom of the pit, because going up that rope will make you lose a lot of time. Don’t forget, DO NOT JUMP when you’re on the bottom of the pit or you’ll be teleported.
11) Now that your mob is killed, either CC and do the same on another channel, CC and come back to your old channel to do the same or enter the Cash Shop and exit it. In all cases, you find yourself at the top of the map, and you can come cascading down again by following steps 2 to 10.

DON’T FORGET TO USE YOUR SKILLS WISELY!
BoT: Whenever there’s more than one Typhon around, use BoT to hit all of them. Even if you already hit the other Typhons, you’re damaging your mob so it’ll take less time to clear.
Assaulter: Very useful to get back on platforms if Typhons hit you, and very useful on the very bottom of the pit to hit lone Typhons without jumping.
SB: The best skill to use in mid-air because of its range. Where a BoT wouldn’t hit, use SB. If you’re dropping down platforms, use SB and you just might hit a Typhon passing by.
Dark Sight: Using the fast training way, Dark Sight shouldn’t be too necessary, but if you want to make sure not to get knocked off at particular times, Dark Sight can give you temporary invulnerability. Don’t forget, Typhons can’t use their magic attack against you in Dark Sight.

A few more advanced tips:
- Typhon mobs do not stay in place. If you don’t hit them right now, they just might not be there if you go there later on, even if you go only 10 or fifteen seconds later. If you see three, four or more Typhons at a spot where you normally shouldn’t be going with the fast training road, don’t hesitate to go there, as long as you don’t waste a lot of time on the way.
-When you Change Channel, you should keep the Left arrow pressed. Otherwise, a Typhon could knock you off the first platform.
- If you get knocked all the way down when you just entered the map or when your mob consists of 7 Typhons or less, don’t bother coming back up or waiting for your mob, just CC and start over.
- If your mob is too close to you, it could hit you while you’re moving from one place to another (for instance jumping from ropes, or jumping down a platform) and make you fall away from the road you’re supposed to follow. To avoid that, make sure to use your temporary invulnerability: let the mob hit you (or miss you) when you’re at a safe place (moving up on a rope for instance) before jumping. You can also use Dark Sight (though you won’t be able to hit any monster in DS)
-If you don’t deal the greatest of damage (or if your level is very low), you should ALWAYS drop down to the bottom of the pit. Since it takes you more time to defeat the mobs, you have a higher risk of being blasted away and being unable to collect the drops if you stay on the middle platform.
-Getting blasted around at the bottom of the pit isn’t always fun, since it makes you waste time, be it for killing the mob or picking up the drops. To avoid being blasted around, you may want to go to the far right or the far left of the bottom of the pit, against the edge of the screen. This way, you won’t be pushed away. Doing this might make you lose a bit of time though, so don't do it unless you really have to (or unless you already fall close to the edge of the screen).
Recommended BoT level: 30

Birks – Where to go: link
Getting tired of Kentaurus, Himes and Typhons? Want to try your luck at getting decent drops for once? Go try the Birks and Dual Birks at the Forest Crossroad (and don’t listen to Hidden-Street, the only monsters there are Birks and Dual Birks, there’s no Hobi nor Hankie). What could you get? Dark Arunds… Omega Spears… Ilbis… Blood Daggers… and believe me, that’s just the beginning of it.
To get rid of the top two floors of Birks, do the usual BoT technique: hit each once, wait on a rope on the right/left side until they’ve all come in a huge mob below you and get rid of them. Careful though, Birks can deal VERY HEAVY damage, even more than Himes!
The bottom floor with Dual Birks is slightly more complicated because of the higher middle platform. You can try luring the ones in the middle to the right/left, and there mob them with the monsters on the lower platform, but your best bet might be to just get rid of all 3 bottom platforms individually. Dual Birks also have a very powerful defence up skill, which drastically reduces your damage (by half I think). If there are only 3 monsters or less, try to Assaulter them. If you stun them, they might not be able to cast their defence up. If all the Dual Birks end up with their defence up, forget about Assaulter and mob them (if there’s 3 or more monsters of course).
Dual Birks seem to have a lower spawn rate than Birks. You might want to do the top and middle platforms twice before going on the bottom floor.
EXP here is about 66% of the EXP at Kentaurus (10% per hour solo without double EXP at level 101 for me), which is still very decent compared to deep Ludi and Aqua.
Recommended BoT level: 30

Blue Dragon Turtle – Where to go: link
If you’re feeling very lucky and you want to go item hunting, you can try the Dragon Turtles of Entrance to Dragon Forest. Drops are a lot rarer, but so much more expensive if you get one: Casters, Magicodar, Dragon Scales/Spirits to name the best.
This map is VERY large and the monsters are pretty slow, so unless you master the BoT technique here, you won’t be very efficient. If you do it right, you can get about as much EXP here than at Birks, which is pretty decent.
The objective here is to create mobs yet NOT wait for the monsters to regroup, and do it fast enough so the monster keep running after you. Here’s how to do it.
A) As you start the map from the left, climb to the platform just above you.
B) Hit every monster once on this platform while going right.
C) Once you’ve hit every monster on this platform, climb up to the platform above you.
D) Now hit every monster once on the top platform while going left.
E) Once you’re done hitting each of them, drop down to the middle platform just below you, where you should find one well packed mob waiting for you. Defeat the mob.
F) Now climb back to the platform above to find the other mob. Defeat this one too.
Now depending on where the monsters spawn, you might want to make another run on these two platforms. If that’s the case, repeat C to F. If not, go to step G.
G) Jump across the ropes to the right onto the top right platform.
H) Hit each monster there once. If they’re well packed already (happens a few times), you can get rid of them right now. If not, jump to the right.
I) Now that you’ve landed on the right of the ground floor, you should see a kind of small wave-like hill to your left. Hit once every monster between you and the hill, as well as every monster on the hill itself.
J) Climb back up to the top right platform, where one well packed mob should be waiting. Defeat that mob (if you already killed the monsters during H, just hang on a rope for a second while the monsters on the hill regroup below you)
K) Jump back down by one of the two ropes in order to land on the hill (near the right), where a mob should be waiting. Get rid of that mob too. You should be able to hit the monsters on the hill and the monsters below. If you can’t hit the monsters below, you’re too much on the left of the hill.
L) Now, get down to the ground, and hit each monster on the ground once while going to the far left.
M) Climb back onto the middle left platform, and hit each monster once while going right.
N) Drop down from the middle left platform onto the ground, where a big mob should be waiting. Defeat the mob.
From there, you should start to get the hang of it. Clear the two left platforms, then clear the right, then run along the bottom back to the left. It’s probably going to be a bit hard the first time but should get the hang of it pretty fast .
One last important point: sometimes, where there should be enough monsters to make a mob, there’s barely any. If that’s the case, just skip that platform and continue the cycle. Don’t bother making a mob of only 3 or 4 monsters. Make sure you have 5+ at all times.
If this was too complicated, do tell me and I’ll try to make a more visual guide.
Recommended BoT level: 30

Back to the table of contents

No 15: Where can I train with Assaulter?

Once you’re past level 80, if you went with the Assaulter build, you’ll start thinking that OHKO isn’t really good EXP anymore. With the Assaulter build, you can pretty much kill any monster, but since it’s one on one, it’s hard to get good EXP. Gobies is always a good place: Assaulter the house, ME the gobies. DTs are supposed to be good, but I always thought it very slow, and the perspective of getting 0 good drops isn’t really appealing.
A very good alternative is Vikings. The EXP isn’t as good as gobies, but you barely have to use any pots AND you could get Ilbis! And it might provide you a break from your dozens of levels at Gobies too.
Follow the following guide to know how to train at Vikings:
HQ: link
LQ: link

It’s still only version 1.0, so PM me or reply on this topic if you know a way I could improve it.

Back to the table of contents

No 16: Meso Explosion: How do you drop mesos so fast for ME? How much do I have to drop?

How to drop fast:
Ok, don’t try this for the first time on a goby house. Go in some deserted place to practice, you should be able to master the technique in a few seconds.
i) Start by opening your inventory.
ii) Now click on the coin icon, where you click to drop mesos. A new window should pop out, asking you how much you want to drop.
iii) Drag that window so that the “ok” button overlaps the coin icon of your inventory.
iv) Now type whatever amount of mesos you want to drop in the box.
v) Place the cursor before the amount of mesos and enter as many zeros as you can. If you want to drop 2000 mesos, it should look like 000002000.
vi) Now select this number and press CTRL+C to copy it.
vii) Press CTRL+V and keep it pressed while clicking very fast on the ok button and the coin icon (you don’t need to move the mouse because they’re overlapping).
What should happen is that as soon as you click on the coin, the amount is copied, you click on “ok” and a bag is dropped. Click very fast and the bags will drop fast.

If you’re wondering why you need zeros before the amount of mesos to drop, it’s because if you keep CTRL+V pressed, you could end up with 20002000 in the box, which will give you the “cannot drop more than 50000 mesos” error.

How much you have to drop:
I’m trying to get more info for more targets, but here’s what I’ve been able to gather so far. If there’s anything wrong with these numbers or if it doesn’t work, do tell me! I haven’t tried it so I can’t tell you :p
Gobies and house: 17 bags of 1k (with ME level 1)
House only: 10 bags of 1k (with ME level 1)
Gobies only: 7 bags of 1k (with ME level 1)
Himes: 10 bags of 2k (with ME level 1)
Skelegons and Nest golems: 10 bags of 2.5k (with ME level 1)
Ergoth: 160 bags of 5k – total of 800k (with ME level 1)

In all cases, if you have max ME, you should drop half the amount I mentioned and it should work. If you have between 1 and 30, try to find an intermediate amount. You might want to check out this table to see just how much cash you’ll have to explode in Gobies to get to whatever level you want to be (credits goes to the table’s author, whoever s/he is).

Back to the table of contents

No 17: Does Meso Guard drain your mesos?

Actually, it does the opposite. For bandits, almost whichever pot you use, 1 HP will cost about 1 meso. If MG reduced damage by 50% and substracted that same amount directly from your mesos, then you would not lose cash and you would not gain cash: you’d have exactly the same result. However, MG does NOT substract the same amount from your cash, it takes LESS. At level 1, it takes 90% of the damage received from your cash. When it’s maxed, it takes only 78% of the damage reduced from your mesos, giving you a 11% discount on HP pots.

Back to the table of contents

No 18: Should I max BoT or leave it at 18?

A lot of Chief Bandits used to prefer leaving BoT at level 18. It was recommended in the most used builds, since that was the level at which BoT dealt its maximum damage against four targets.
However, you have to realize that most of these builds were made before all of the new mobbing maps were created. Back then, having more than four monsters at a time in BoT’s range was almost impossible. Gryphons and Wolf Spiders didn’t exist. Water Goblins and Himes didn’t exist. Kentaurus didn’t exist either.
Nowadays, maxing BoT will give you a very big advantage over level 18 BoT. If you learn how to train efficiently with the skill and if you’re not afraid to spend some pots (see 13) All you need to know about Assaulter and BoT, AKA Assaulter or BoT first? ), maxed BoT will be 50% faster than at level 18, since it will hit 6 targets instead of 4, and will deal 210% damage instead of 180%. In other words, if you get 15% per hour with level 18 BoT, you could get more than 20% per hour with maxed BoT.
Whether you max BoT or leave it at 18 will mostly depend on how much you want your other skills. If you can tough it a bit longer without them, you will see that you will train much faster with maxed BoT than if you hadn’t maxed it.

Back to the table of contents

No 19: Where can I get this or that skill/mastery book?

The old Sleepy thread I used to link to is gone, so for now I suggest you only use Basil’s search function. I’ll probably compile a list of skillbooks and mastery books some day :p

Back to the table of contents

No 20: How much LUK equals 1 ATK?

The ratio between LUK and ATK is supposed to be more or less equal to your total LUK divided by your total ATK. In other words, the ratio will change with your level, since you get more LUK every level. However, the change is not that big.
Let’s say you have a total of 450 LUK and 130 ATK and level 100. In your case, 1 ATK = 3.5 LUK.
If you do not change your equips…
20 levels later (level 120), you will have 550 LUK and 130 ATK. 1 ATK = 4.2 LUK
50 levels later (level 150), you will have 700 LUK and 130 ATK. 1 ATK = 5.4 LUK
100 levels later (level 200), you will have 950 LUK and 130 ATK. 1 ATK = 7.3 LUK

In most cases, by level 150, a CB will have a lot more than 130 ATK, which would reduce the ratio some more. As you can see, unless you’re fighting gloveless with a fruit knife, 1 ATK should never reach 10 LUK, as a few people seem to think.

Back to the table of contents

No 21: Capping DEX

If you want to deal your very best damage, it’s pretty important to be able to cap your DEX. In other words, when you reach a certain amount of DEX, you should stop putting AP in it and use all your APs in LUK so you deal better damage (since LUK gives more damage than DEX). As for the DEX needed to wear higher level equips, you’ll get it from other equips. As I just said, this is very important. Every CB, whether STR or LUK, should cap his DEX early enough to improve his damage as much as possible (though STR CBs will also have to cap their STR).

Now the question is, when do you have to cap your DEX?
The answer mostly depends on your funding. If you’re pretty rich, you can probably cap it at 80 or so. If not, you’ll cap it later. Here’s a list of equips that are useful to boost your DEX so you can wear high level equips. I’ll also mention whether you have to be “rich” or “poor” to afford them at level 80+ – though of course that’s subjective.
- Zakum helm (gives 15 DEX and 15 LUK, rich only – the very rich can even scroll it for more DEX)
- DEX scrolled earrings (poor: 5 DEX, rich: 10 DEX+)
- DEX scrolled shoes (poor: 5 DEX, rich: 10 DEX+)
- DEX scrolled bottom (poor: 7 DEX, rich: 14 DEX+)
- Your top (poor: 1 DEX, rich : 2 DEX+)
- A Spiegelmann necklace (poor, 1 or 2 DEX) or a Deputy Star (rich, 5 DEX)

As you can see, even a poor CB can easily enough get 20 DEX from his equips. In other words, even a poor CB could cap his DEX at around 100 or 105 and still be able to wear a DT. Personally, I capped my DEX at 100 and I’m wearing a Varkit, but I still have clean earrings =/ I kinda wish I had capped it a bit lower, but I didn’t know before level 60 the concept of capping DEX :p

Now, I really suggest you try to keep your DEX at a maximum of 100 or 105. If you already have more DEX, it’s not the end of the world but cap it NOW. The equips I mentioned above are equips that cannot be scrolled for LUK. If you cap your DEX at 100 and you need a few more points to wear level 90 or 100 equips, you can also buy:
- A DEX cape instead of a LUK cape
- Normal equips with higher DEX than LUK (for instance a Green Pirate Top instead of a Black Pirate Top)

If you’re tempted with level 100+ equips, you might also want to consider the Maple Warrior skill (of 4th job), that can grant you a DEX boost, as well as, if you’re very rich or have great contacts, a Horntail Necklace. With all those, you could keep an even lower base DEX and still wear high level equips, for an even greater damage boost.

NB: Eye and Face Accessories, which can be scrolled for DEX, have come out… and earring for LUK scrolls, which could replace DEX earrings. You might want to consider all of these factors in your DEX cap, though the scrolls and accessories are still pretty rare, so don’t count on them too much.

Back to the table of contents

No 22: Which pots should I use?

NLC pots are your friend. Grilled cheese (1000 mesos = 500 HP, 500 MP, small DEF boost) will probably be your best bet when you have low HP and MP, then Supreme Pizzas (1000 mesos = 900 HP, 600 MP) when you can. You can stick with Supreme Pizzas for quite a while, since, potency-wise, they are the cheapest HP/MP restoring item. However, if you train at spiders or other strong monsters, you might want to train with barbarian elixirs (1500 mesos = 1500 HP) and sorcerer elixirs (1500 mesos = 1500 MP). Do NOT buy pure waters, even if you have less than 1500 MP! Pure waters cost more than sorcerer elixirs and recover less! That’s a much bigger waste of cash than sorcerer elixirs would be a waste of MP! Sorcerer and Barbarian Elixirs have another advantage: they can be kept in packs of 150 rather than 100. This way you don’t have to fill your inventory as much! As for the % recovery pots, they are useless for us bandits. Well, except if you’re a very high level and you’re partying a DK that is.
Since you’ll want to buy NLC pots, it is VERY recommended that you make a mule stay in NLC, this way you can make pot transfers via storage.

Back to the table of contents

No 23: Buying a LUK/DEX sauna, yes or no?

The sauna has one main advantage: its level and stat requirements. For DEXless dits and fandits, it’s the best (and only) armor available. If you’re not DEXless, it can be fun to have a well scrolled sauna as soon as you reach level 30. However, if you are, let’s say, level 70 or more, I would recommend NOT buying a sauna. For the same price as a 20 LUK sauna, you could get at least a 15 LUK 1 DEX top AND a 10 DEX 3 LUK bottom. That’s 29 stats for the price of 20. And prices are probably going to keep on dropping as LUK tops and DEX bottoms get more common.

Back to the table of contents

No 24: Is defence totally useless?

In small numbers, yes. Do not bother scrolling your equips for DEF, do not bother either spending more on an equip that’s above average on DEF. 10 DEF will be barely noticeable. However, equipping lvl 70+ equips rather than a sauna and getting a Zhelm WILL make a huge difference in the damage you receive, and lower your pot costs and the number of times you will have to repot (especially for training grounds with monsters dealing low damage, like FoG, gryphons, etc.)

Back to the table of contents

No 25: Making more money and losing less

If you’ve been losing too much cash during training, you might want to change a few things.
First things first, if you’ve been wearing an overall for quite a long time, it may be time for you to change to a DEX bottom/LUK top of your level (see 23) Buying a LUK/DEX sauna, yes or no? )
Second, make sure you use the best and cheapest pots for you (see 22) Which pots should I use? )
Third, if you don’t have one already, think about getting a Zakum Helm. It’s pretty expensive but all its stats, including the defence, will help a LOT.
Fourth, that won’t make that huge a difference but unless you have really great Snowshoes and Work Gloves, you could try changing those for equips of YOUR level. Why wear a 10 DEX snow shoe when you can wear 3 LUK 7 DEX shoes with more defence… and cheaper? Why wear a 10 ATK work glove when you can find a 4 LUK 10 ATK glove for the same price, that also adds a bit of defence?
Fifth, you just might want to buy the Ludi avoid pills. It can lower your damage taken by a bit.

If you’ve hit ground zero and you want to earn money now (or if you just intend to improve your equips a bit) here’s a few tips that could help you.
If you want to make cash, there's 6 ways:

1) Do the quests that give good rewards
Some of the quests can give you scrolls or other rewards that you can sell for good money. Here’s some of their names, you can look on Hidden-Street to know what you have to do (use CTRL+F to find them).
Jane and the Wild Boar (level 25), POLLUTED! (level 30), Terminating the Dark Force (level 31), A Delivery To A Lost Time (level 33), Eos Tower Threatened! (level 35), Subani’s Legacy (level 36), Jane the Alchemist (level 40), To The New World (level 40), Peace at Eos Tower (level 40), ReVersal (level 40), The History of Zeta Leticulan (level 45), The Alligators at the Swamp (level 52), Scadur’s New Fur Coat (level 60), Notice from the Excavation Team (level 60)

2) Be lucky with drops
I currently only use method 2. I've always trained at places with good drops, such as FoG, Vikings, Wolf Spiders... if you get a single Ilbi, it makes an incredible boost in your funds. Good scrolls and other stars are always a good money booster too. If you want to try method 2, you should try training at monsters with good drops, good spawn and ok EXP. Be careful not to try monsters too strong for you, or you may end up losing cash with all the pots.

3) Stick to a place with good cash and not so good EXP
Method 3 is kinda long, but at least you're sure it works (whereas method 2 can backfire on you by making you waste pots without giving a single drop). Sakura Cellions are obviously the best for low levels, but as you get stronger, FoG, Gryphons and even Water Goblins can become a very high cash training ground. Amoria PQ or Ludi Maze PQ is another good place where you can make good cash without spending a lot of (or even any) pots.

4) Be lucky with scrolling
Method 4 absolutely never worked for me. I wasted a LOT of mils on scrolls, and they all failed (or failed to make a decent item at least). And 95% of the dark scrolls I tried using exploded the item on the first slot. However, a friend of mine got hundred of mils only by scrolling luck. So it's kind of up to you. It’s even more of a gamble than method 2 though.

5) Merchant
Method 5 works, but it might be long and boring. I used to merchant a bit when I was 7X, for instance buying wg at 4 or 5 mil less than what I could resell them at. There’s always someone looking for quick cash who won’t mind losing a few mils if it means he sells his item now. Sometimes, though, you can get unlucky and it might take a while to get good deals. Also, STICK TO ITEMS YOU KNOW WITH PRICES YOU ARE SURE OF and, preferably, to items everyone can use and buy. That’s why scrolled work gloves and scrolls are probably the best. If you think you’ll have trouble reselling an item, don’t even buy it.
One last thing about merchanting: please, try not to scam if you merchant. Scammers are the worst -_- Buying for a lower price is normal, you're just making the seller waste less time. But stealing his item for a fake/unreasonable price is just wrong.

6) Gacha
Method 6 is if you're rich IRL and if you don’t mind paying real cash to get real pixels. I believe it’s a bit of a waste, so I don't intend on buying Gacha ever. If you really want to buy Gacha though, the most recommended and safe so far seems to be Mushroom Shrine.

Back to the table of contents

No 26: Should I change my stat build?

Here’s my opinion in a nutshell:
If you need to buy AP resets or restart a new character (and spend 50 hours or more to get back to the same level you are), it’s not worth it. All builds have their strengths and weaknesses… and in each and every case, there won’t be a big difference between your old and new character, since damage comes mostly from funding and equips.
If, however, you only need to add some more AP in either DEX or STR or change a few equips to change build, you can go for it. However, you have to know that while you make the change, you will be weaker than both the build you currently have and the one you want. Also, before changing, make sure you realize the strengths and weaknesses of your current build and of the one you’re aiming for, as mentioned below.
P.S.: When I compare damage between builds, I compare dits with equivalent funding.

DEXless/fandit
Pros:
-Highest damage of all builds from level 11 to level 100 or so (varies depending on funding)
-Around level 65, deals quite a lot more damage than other builds.
-Very simple to make, very few stats to play with (all AP in LUK)
-Can easily switch builds (just add AP in DEX/STR)
-Horntail Necklace and Maple Warrior helps this build the most in case you want to change build
-Build that gets the biggest damage bonus from ATK pots

Cons:
-Lowest damage of all builds after 4th job, sometimes even after level 110
-As levels go after 4th job, the damage gap between DEXless and other builds becomes wider and wider
-Lowest defence of all, gets hit for quite a lot more and consequently wastes more pots
-Least choice of equips

More info on DEXless/fandits:
3) DEXless bandits, fandits, lowDEX bandits… what am I supposed to do to deal the very best damage I can?

STR bandit
Pros:
-With enough funding to afford a Dragon Khanjar and a good level 100 dagger, deals more damage than all other builds after 4th job. Without a good level 100 dagger, deals more damage than all other builds after level 150. Without a Dragon Khanjar, deals more damage than all other builds after level 180 or so.
-Only build able to wear the great Khanjar and Dragon Khanjar shields
-Widest choice of equips, can wear the equips of all other builds
-The damage difference between a STR bandit and a LUK bandit is never very large (the LUK dit will never deal a lot more than a STR dit, and the STR dit will never deal a lot more than the LUK dit)
-Less common than LUK bandits

Cons:
-Deals less damage than all other builds before 4th job
-Changing build is impossible without AP resets
-Horntail necklace and Maple Warrior not as effective unless you use AP resets
-Has to deal with three different stats (might be bothersome for some)
-Build that gets the smallest damage bonus from ATK pots

More info on STR bandits:
12) What about STR Chief Bandits?

LUK bandit
Pros:
-In most cases, deals more damage than all other builds from level 120 to 170 or so.
-Never deals the least damage of all builds (from level 1 to 120, STR is weakest, from level 120 on, DEXless is weakest)
-Can change to STR build easily (just add AP in STR)
-Horntail Necklace and Maple Warrior help a lot if you want to change to the STR build

Cons:
-The “standard” build, you’ll see more of these than any other type of bandit

Back to the table of contents

No 27: Keyboard skills

There’s a few skills you can muster in Maple Story to improve your training speed that have nothing to do with levelling up or knowing the game. Rather, they have to do with learning to play your character well. Most high level CBs and Shadowers know how to use these, or even do it unconsciously in order to train faster, so you might as well learn them now.

A) Jump-attack
One of the tricks that will improve your training the most. If you walk up to a monster, then attack, you lose a lot more time than if you jump and attack the monster at the same time. By the time you land, you can jump attack once more, so you can keep moving while killing the enemies. Jump-attacking is mostly recommended for monsters you can kill in one hit. It can be used with Double Stab, Savage Blow (needs Dagger Booster to work well), Band of Thieves and Boomerang Step.

B) Dropping down
Around patch 0.60, characters started being able to drop down platforms by pressing down plus jump. In any map that isn’t flat, dropping down is a huge training speed boost. Be careful though, in order to jump down, the platform below must be not too far down.

C) Reverse-jump-SB
This is one of the trickier skills. If you’re jumping to the right, you can turn left in mid-air, attack, then turn back to the right and keep moving. Reverse-jump-SBing can take a bit of practice, but it will help you defeat quickly monsters that need 2 SB to kill, or even hitting a monster that just spawned to the left while you’re moving right (or vice-versa of course). You can use the reverse-jump-attack with other skills, but except for BStep and SB, your range will probably be too short to hit.

D) Return Assaulter
If you jump right into a monster, then turn back in mid-air and keep Assaulter pressed, you can Assaulter back to where you came from without touching the monster. This is particularly useful in the Goby maps, when Goby Houses lie against a wall and you can’t Assaulter through them. Be careful though, because if monsters are moving, they just might hit you.

E) Super-quick money drop
I already described how to drop money fast for ME in here: 16) Meso Explosion: How do you drop mesos so fast for ME? How much do I have to drop?

F) Calculated skills
Learn the range of Assaulter, SB, BoT and all your other skills, it will help you defeat monsters efficiently (and in the case of Assaulter, move from platform to platform, move through a monster without hitting it and knowing which monsters you can zip through without getting hit). Learn when you can use your skills, and when you’re just wasting time trying. It will spare you quite some pots and some time.

G) Chakra while picking up drops
I have yet to master this because I don’t have the reflex to use it, but this is a trick that will spare you a few pots if you don’t have much cash. Once you defeat mobs with BoT, all the drops will probably be in one spot. If you don’t have a pet and you want to collect all the drops, rather than only mashing your pick up button, why don’t you use Chakra to recover a bit of HP while you collect every thing?

Back to the table of contents



I will update this guide if I can think of something else, or if I learn something new. Meanwhile, do not hesitate to comment and to ask questions

Kaze

NB: I will probably not post anymore in any topic mentioned in my FAQ already, so PM me if you have some unanswered questions.
Replies
+Friend | 05/19/08
+
Kazegiri
118 Broa Chief Bandit
 
smartguy11 said: "See I told you it would work! :D"


Hehe indeed, thanks XD

+Friend | 05/20/08
+
Rhyoten
75 Bellocan Chief Bandit
 
I was planning to cap my dex at 130 is that too much if I'm not funded?

+Friend | 05/20/08
+
Kazegiri
118 Broa Chief Bandit
 
Neokaer said: "I was planning to cap my dex at 130 is that too much if I'm not funded?"


Much too much :p
Cap it at 100, getting 20 DEX from items is very easy, and you can stick with a DT until you get enough cash to buy higher DEX equips.

+Friend | 06/02/08
+
Mejust
84 Scania Chief Bandit
 
oops -.# i capped at 110

+Friend | 07/07/08
+
lamafriend
52 Scania Bandit
 
Really great guide. But can you help me with the second job skill build? =) I can't find any guide for that

+Friend | 07/30/08
+
 
Thankies this really helps me ALOT! :D

+Friend | 08/04/08
+
OoOSavageOoO
104 Scania Chief Bandit
 
wish i knew about capping dex before level 60>.>

+Friend | edited: Aug 06 2008
+
Avoidant
112 Windia F/P Mage
 
So, what if I went as a dexless STR bandit? Would there be any problems with that build that anyone else experienced?

edit: Never mind. I wouldn't be able to equip daggers, duh. >_>;

+Friend | 08/29/08
+
Nanaxdaii
100 Windia Chief Bandit
 
Ergoth: 160 bags of 5k – total of 800k (with ME level 1)

K, is it possible to keep the proportion of the Mesos dropped and still do the same amount of damage?

Example instead of 5k bags of 160 can you do 10k bags of 80?

+Friend | 08/29/08
+
Kazegiri
118 Broa Chief Bandit
 
Minochi said: "Ergoth: 160 bags of 5k – total of 800k (with ME level 1)

K, is it possible to keep the proportion of the Mesos dropped and still do the same amount of damage?

Example instead of 5k bags of 160 can you do 10k bags of 80?"


Nope, not possible. You'd need to drop a bit more, perhaps 100 or 120 bags of 10k.

+Friend | 10/01/08
+
Touzokuou
83 Broa Chief Bandit
 
Someone came up with a new training monster; the Windraider. Before my computer broke (and it won't be fixed any time soon) I was looking for a new spot to train (Gryphons, FoG and Pirates give me only 5-6% per hour). I read this small thread on Windraiders, but as usual the damage of the CBs in question was 400-500 points higher than mine (or was that the Typhon thread? Ah well). My damage range is currently 8XX-1352, my BoT level 80 (will be level 24 by level 84), and I'm figuring out a way to get a dagger with 100+ attack. Do you think Windraiders would be an option? They're like Pirates, but with a higher attack and more EXP. With Meso guard I should receive 300 damage, according to the Thread Starter.
Would Windraiders be an option for me?

Thanks again.

+Friend | 10/01/08
+
Kazegiri
118 Broa Chief Bandit
 
pavchka said: "Someone came up with a new training monster; the Windraider. Before my computer broke (and it won't be fixed any time soon) I was looking for a new spot to train (Gryphons, FoG and Pirates give me only 5-6% per hour). I read this small thread on Windraiders, but as usual the damage of the CBs in question was 400-500 points higher than mine (or was that the Typhon thread? Ah well). My damage range is currently 8XX-1352, my BoT level 80 (will be level 24 by level 84), and I'm figuring out a way to get a dagger with 100+ attack. Do you think Windraiders would be an option? They're like Pirates, but with a higher attack and more EXP. With Meso guard I should receive 300 damage, according to the Thread Starter.
Would Windraiders be an option for me?

Thanks again."


I've tried Windraiders to see how good they would be, and they'd be great... if there wasn't any stormthingy in the map. Those monsters are verrrry annoying, and if you don't kill them, they'll remove a good part of the Windraider spawn, making the map much less effective. However, even if your damage is low, I'd try the Typhons. They deal even less damage than the Windraiders, and though a mob will take you a long time to kill, you'll probably earn WAY better EXP than before. And great drops too. I remember you used to like the Gryphon map, which means you probably have a good mastery of your CB's skills and control. That should help a lot for Typhons. Try to follow the instructions I gave (especially the essential apple trick) and tell me how it works for you!

+Friend | 10/02/08
+
MyNewMain
95 Bera Chief Bandit
 
about the typhon training. i strategy i like to use to geting a mob together and going in DS to move around, keeping the mob compact and constantly switching between DS and BoT(maxed DS btw). also one thing ive noticed about typhons wind attack. if you jump right before the gust animation it wont be able to get you. im not 100% sure on the accuracy of this but whenever i get hit with the ending of the gust animation i would get blown away and when i jumped over it i wouldnt get hit by it.

+Friend | 10/02/08
+
Kazegiri
118 Broa Chief Bandit
 
darksyte said: "about the typhon training. i strategy i like to use to geting a mob together and going in DS to move around, keeping the mob compact and constantly switching between DS and BoT(maxed DS btw). also one thing ive noticed about typhons wind attack. if you jump right before the gust animation it wont be able to get you. im not 100% sure on the accuracy of this but whenever i get hit with the ending of the gust animation i would get blown away and when i jumped over it i wouldnt get hit by it."


The reason why I don't like going into DS is that if one (or more) Typhons flies by when you're in DS, you won't be able to hit it/them and add them to the mob.

Also, if you follow the fast training method I give, since you move and drop down platforms quickly, the mob shouldn't really be close to you until you defeat it, so there's no real risk of being blasted away anyway :p If you're always on the move, the blast attack can't hit you, that's for sure.

+Friend | 10/02/08
+
MyNewMain
95 Bera Chief Bandit
 
Kazegiri said: "

The reason why I don't like going into DS is that if one (or more) Typhons flies by when you're in DS, you won't be able to hit it/them and add them to the mob.

Also, if you follow the fast training method I give, since you move and drop down platforms quickly, the mob shouldn't really be close to you until you defeat it, so there's no real risk of being blasted away anyway :p If you're always on the move, the blast attack can't hit you, that's for sure."


thats true but sometimes ill slow it down just to make sure i dont lose em along the way :p
Page: 1 | 2

Register / login
You must be a member to reply or post. signup or login