Rokani

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General Aran

If we got a revamp like this Would you like it? What would you change? -Added: {Insert some cool finisher name that will be referred to as BB4 atm} can only be used after OSFBBB it causes 700% damage 5 times and has a base delay of .63 seconds IED of 30% Does not have 100% critical rate. What it looks like: BB3's graphics are still in effect the ice surrounding Maha shatters revealing his golden-orange body and Judgment befalls those before them (Maha and Aran)before shattering them in an icy hell. -OS triple swing has a chaining delay of .36. -FB damage from 355% -> 380% and commandless from 460% -> 480% combos used 30 -> 15. Hit count increased from 3 -> 4 -BB1, 2, and 3 damage increased from 420% to 640% and IED increase from

General Aran

Aran - Finishing the revamp So Aran was given a nice buff to survivability; increase in mobility, status/element resistance, some more % DEF. But they are still lacking in damage, versus bosses at least, the last update ruining the whole chaining play style that they had. So I came up with a solution, to fix the chaining issue I don't know if the power is too much or still really weak. So the solution I came up with is that as you chain skills together the next attack gets a buff to damage. EX 1: Current: Over Swing: 1st swing 240% x 2 + 520% x 2 + 640% x 2 = 2800% With Buff: Over Swing: 1st swing 240% x 2 + 520% x 2 x 1.1 + 640% x 2 x 1.2 = 3160% EX 2: Current: Over Swing + Final Blow + Beyond Blade: 240% x 2 + 520% x 2 + 640% x 2 + 460% x

General

Dps Charts So I think we've all seen those wonderful %DPS Charts that don't actually help anyone due to them including things that your range already includes thus making them, well worthless. [url=https://docs.google.com/spreadsheet/ccc?key=0AtuZICbMgOQndE00N1hiQWRHTS1UVG9keVhGUkk0NWc&usp=sharing]So I made this[/url] You can plug in your stats and get your actual DPS, assuming the mob has no def, doesn't move/attack, and you don't need to buff. Enjoy. Anyways on a side note I would like to find out, with certain gear and no outside buffs, the damage output classes would have. However I'm no expert on what skills classes use and how there stats fluctuate during a fight. EX: kaiser with final form, Xenon and its battery thing, Paladins,