Tersera

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General Buccaneer

Mutiny Buccaneer Blast Buccaneers having a "[url=http://www.youtube.com/watch?v=ng9RJINmpac]Blast[/url]". Just for laughs and this is also to all those hating on the "laser". Here's my point of view :) After the patch, some buddies and I got together and just had some fun with the new skills we were patched with that we'd like to share. My favourite aspect of the revamp would probably be the return of some old-school Buccaneers that haven't logged on since forever; but the skill updates are undoubtedly fun too especially with the implementation of MC.

General Buccaneer

Buccaneer Passive Lifesteal Effect Today when I was in the dojo, I managed to auto[i]magic[/i]ally heal with 3 consecutive Demolitions. Most times, just one but other occasions two consecutive Demolitions too. I don't have the ToT codex set equipped and I'm aware that I have the Aran card effect but it's cooldown is 60 seconds, even if it was the Aran effect, the amount healed doesn't equate to the value stated in the card. Is anybody else experiencing any lifeteal effect?

General Buccaneer

Buccaneers vs Arkarium So I heard it from my guildmates that the new boss Arkarium is capable of dealing some OHKO attacks. Assuming the Basilmarket monster details are correct, having 30,000 Physical Attack and 25,000 Magic Attack, it's feasible. I see this as an opportunity for Buccaneers to shine over the other classes, while not in pure damage - simply surviving to deal the damage will outdo top tier DPS classes if they have to continuously attack, die and respawn. It's been a while since I've fought bosses that can OHKO (Big Foot, Castellan, RGTS) so the thought got me somewhat motivated. Your thoughts?

General Mercedes

Starfall Air Rave The main question is: [b]Is Lightning Edge just a stronger version of Gust Dive?[/b] If so, I won't max Gust Dive; otherwise I will consider replacing Stunning Strikes with Gust Dive. Reason: Whenever I see other Mercedes players grinding, I see them use Rising Rush to Aerial Barrage, and yes it's a strong combo but I dislike how you stop on the spot to attack enemies. I find that using Gust Dive to Rising Rush to another Gust Dive to hit them as they are airborne for both: bonus air damage and continuity of moving forward while attacking to be more effective (ofcourse this only works well when the enemies are sure to be killed upon the aerial Gust Dive otherwise they get left behind, but dealing sufficient damage for this

General Buccaneer

Buccaneer Movelist and Gameplay [header]Buccaneer Movelist/Gameplay[/header] [header]Contents[/header] XA10 - Introduction XB10 - Understanding It’s Usage XC10 - The Meaning of Each Group of Attacks XD10 - The Move List XD11 - Basic Skills XD12 - Intermediate Skills XD13 - Advanced Skills XD14 - Finisher Skills XD15 - Smart Cast Skills XE10 - Missing Skills XF10 - Skill Doubling/Expert Skills XG10 - Pet Using Buccaneers XH10 - Enemy Familiarity XI10 - Terrain Familiarity XJ10 - Secret Missions XJ11 - Secret Mission 01: Jump Style Combat XJ12 - Secret Mission 02: Finisher Mastery XJ13 - Secret Mission 03: Last Man Standing XJ14 - Secret Mission 04: Cascader XK10 - Fun Checklist XL10 - Words of Wisdom XM10 - Perfect Control XN10 - PvP Tips

Video

This video is for entertainment purposes only. After long hours of trying to record some decent combo clips, here are the results! Most of these are just an extension of the Super Cancel video. Although it may not be very useful, I still love doing the Super Cancels. Hope you enjoy it! ~Tersera Some of the combos are done pretty fast so if you couldn' keep up Combo contents list: 1. Double Shockwave -> Dragon Strike 2. Double Energy Orb 3. Energy Orb -> Energy Blast 4. Gemini Rush: Snatch -> Backspin Elbow 5. Blast Distortion: Double Blast 6. Barrage -> Double Uppercut (Energy Charge touch) 7. Demolition Cancel: Double Demolition 8. 23 Hit Combo: Double Demolition -> Barrage -> Dragon Strike 9. 26 Hit Combo: Double Demolition -> Barrage ->

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