Just some tips to beat the jump quest that can be used by all classes, because class specific tricks doesn't help anyone.
Just a hard mode solo
Screwed up a bunch. Didn't get RR up at all on von bon so that could have been faster.
Post revamp zakum kill
What boss should i do next?
So yeah. Could have been probably 2-3 seconds faster.
Got so gong gloves, so here's me at the last few stages of dojo.;list=UUlcUDwniAUdoiQFF1QfDinw&index=1&feature=plcp
Cannoneer vs zakum 200
Still got a ways to go...
190 Cannoneer vs pink bean statues [url=http://www.youtube.com/watch?v=Xe-l59_SmNU]http://www.youtube.com/watch?v=Xe-l59_SmNU[/url] Because any other boss is overdone.
190 Cannoneer vs pink bean statues [url=http://www.youtube.com/watch?v=Xe-l59_SmNU]http://www.youtube.com/watch?v=Xe-l59_SmNU[/url] Because any other boss is overdone.
Cannoneers were buffed ;p=953687#post953687 Scatter Shot: Changed - damage (180 --> 220) (120+3*level --> 160+3*level) Barrel Bomb: Changed - damage (40 --> 50) (20+level --> 30+level) Changed - w (250 --> 300) (190+3*level --> 240+
Cannoneers were buffed ;p=953687#post953687 Scatter Shot: Changed - damage (180 --> 220) (120+3*level --> 160+3*level) Barrel Bomb: Changed - damage (40 --> 50) (20+level --> 30+level) Changed - w (250 --> 300) (190+3*level --> 240+
The secret lucky dice technique So i don't know if this was already known or not since i've never ever seen anyone talk about it, but i'm at LHC right now and i might have found a way to make any number you want never disappear. How it happened to me: 1) Roll a number except 1 2) Time leap the roll. 3) Roll a 1. 4) The first number never goes away, like echo. My dice 3 has been on for the past 10 minutes blinking but never going away. Has anyone noticed this before? Because we can potentially lock ourselves into a favorable dice roll (5 or 6) permanently.