General Shade

Lv200 Shade quest spoiler KMST Spirit Bond Maximum: Strengthen the bond between you and the spirits to the limit, additionally increasing your damage, attack, defense ignore, boss damage, and attacking speed while using Spirit skills for a certain period of time. [b]After completing a quest at level 200, this skill will be enhanced. While it is active, EunWol will summon additional spirits to assist him.[/b] When EunWol attacks enemies, there will be a chance to create an item which if collected increases the duration of Spirit Bond Maximum. If anyone didn't see yet:;divpage=12&no=59474 (You will need to manually copy and paste the URL to visit the site.) Moonbeam appears as the additional spirit to assist Shade in his attacks. Another

General Shade

Minor Shade buff critical rate EunWol In the previous balance patch, we missed Death Marker when changing recovery skills. Instead of increasing the cooldown, we will be decreasing its HP recovered. [b]Since they have high cooldowns, we want to adjust some of their damage upwards.[/b] [Note: They are referring to Soul Split & Spirit Trap. Their cooldowns have been increased by a moderate amount.] Weakness Insight: [b]passive 15% critical rate boost has been added[/b] [WOOOOT. FINALLY SOME PASSIVE CRITICAL RATE!] Death Marker: HP healed from marked targets has been decreased from 5% to 1% [Not like we can spam this skill, so not too bad of a nerf.] Spirit Bond Maximum: damage boost has been increased from 20% to 35% [It helps?] Source:

General

Legend Returns Avatar summary Hello, this is sort of a brief analysis for each class in Legends Return. Many players are turned off by this game because it requires more effort to learn what each class does, and how to escape/defeat opponents. Not to mention it takes 10-11 minutes for a game to finish, much longer than games like One Card. (And btw: One Card is still better in terms of earning Reward Points in terms of time.) However, you do gain a decent amount of RP/Star Points for completing a game of Legends, Win or Lose, it's a large amount. And with that said, the classes... [b]Grendal[/b] +Medium ranged mage. Basic attack is ranged and can hit 1 target below/above you. +Can push opponents away with Ice Strike. Ice Orb deals a fair am

General Buccaneer

Super unreal revamp Just something within the realm of possible "revamps" for buccaneers. This revamp focuses heavily on the transformed spirit. Also, some skills were adjusted so Buccs don't have to consume precious time working on getting all of their buffs up. Energy Charge rate is greatly buffed in 3rd and 4th due to coordinated attacks with the transformed spirit. [b]Wall of Text below[/b] [header]Pirate:[/header] Bullet Time: remains the same Somersault Kick: remains the same Double Shot: remains the same Shadow Heart: remains the same Octopush: remains the same Dash: Prior effects have been removed. Now becomes a passive skill that passively adds +20 speed and +20% dodge rate (This helps both Buccaneers and Corsairs) [heade

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