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General Kanna

Great Kanna Training spot - potentially 800k xp/second w/ 2x Hullo. Thought I'd share this training spot with kannas. It's ideal if you're high 18x-21x and can one shot the mobs at excavation site II in future perion. Simply put kishin on the bottom and stand on the top row with blackhearted curse on. Here's a pic! The exp says 430k/second because I am leeching a guildie! As you can see, even in a party, with a 2x coupon I accumulated 276m exp in 10 minutes. This translated to my exp bar increasing by 0.01% / 21 seconds at level 224. If I was solo this would be 0.01 / ~10s which is insane!

General Kanna

Special Nodes for Kannas Hello friends. I'm sure many of you have been looking through the nodecrafting menu. I want to run a few ideas by everyone. Obviously it's good to max out Yuki as fast as possible, but I was thinking of getting some Special Nodes first. Unfortunately, I'm not 100% sure with how they work. Here are a couple that I think would be extremely useful. Keep in mind that we can only have 1 special node equipped. - Any of the decents (except for SI cause probably not worth) - Comeback I and II: Reduce remaining CD of all skills by 20/30% upon death / Activates once every 60 seconds - Grit I: Reduces remaining CD of all skills by 25% every 100 hits / Act once per 30 s - Auto Recovery I and II: Fully recovers HP every 20/30 se

General

New Dojo Thoughts/Comments Hey folks, I was able to do the dojo 3 times (max now) and I'll give a few comments. - potions do not work (haven't tested potion pot) - mutant snail familiar hp regen doesn'twork - you deal 10% the dmg you did before - 15 minutes max to complete before kick - Bosses at stage 10, 20, 30, and 40 take significantly more time than others - Hilla stage will do aoe hp% dmg (15% i think) and dmg reflect **binds are useful - beware of dispels from griffey, dragon dude, and pap - past a certain stage, bosses begin to double spawn: either you will fight two clones at the same time, or you will kill one and then the second one spawns - at stage 37, the bird will spawn 3 times - dojo overall is much harder than before - shop

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Consistent Boss 1hko Tank Technique ;feature=youtu.be Purpose of this run was to test a new technique for tanking 1HKOs. I can basically do this consistently 90% of the time. I lose 1 life initially, then none until I die for real (which I do when I mess up and forget to heal before tanking). Buffs and soul meter are wiped, but this is little price to pay for "infinite lives". This bug was possible pre-dojo/violet patch, but has become more easily replicated post patch. This bug has been reported to the maple forums as well.

General Kanna

Equips vid This was mainly for , but I thought I'd link it here and ask everyone for constructive criticism about what I should focus. Currently, my main 3 priorities are violet cubing my gloves, emblem, and ghost ship badge in that order. As for non potential improvements, I am in the process of obtaining and starring a tyrant belt. As usual, I'm throwing no boom aees at my various tyrant gear with guards. There's a couple items (rein ring and gloves) that require some cleaning, but I'm taking that slow. I probably won't be aiming to tier up any equipment until next miracle time. Question about my heart though, do you think it's better to swap for say a sup lidium or something?

General Kanna

Psa Loss of ability to tank one shot abilities As some of you may know, sometimes we tank 1 shot abilities with auto potion pot or haku healing us at the same time. This caused us to lose a life in boss rooms as well as lose soul count, but we wouldnt lose buffs and we basically "stay alive". As of this patch, even if you tank the 1 shot and are alive, the buff freezer screen and asking ok to revive screen both pop up preventing you from doing anything and eventually you die anyways lol.

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