ItzATrapp

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ItzATrapp #Pirate Talk

General Pirate

Mechanics After Re-Org So people constantly are telling me that Mechs are going to get super uber nerfed during re-organization, and the Mechs will not be worth playing after re-org anymore, and apparently a lot of people seem super happy about this. I didn't really care, but I decided to go read the notes and blog on Spadow's page, as well as ask my Korean friends how Mechs are in Korea, and actually it's not really that bad. First of all, when Mechs first came out in KMS, they were stronger than the ones that came out in GMS. So, the nerf was bigger for them, and well be less noticeable for us. Second, Mechs will and always will train faster than other classes. In KMS, a Mech at lvl 200 can solo Zakum in 3 minutes. In KMS, there's this on

General Pirate

Mechanics and the Chaos Patch Everyone says Mechs are going to get nerfed, and to an extent that is true. In my opinion, not really. If you read these updates that were in KMS, Drill rush can now hit 15 enemies instead of 10, at the cost of 30% less damage. More KSing anyone? Magnetic Field does less damage, but now lasts longer. Healing Robot now heals up to 50% hp Maxed. I feel like this would make me have more incentive to level this skill up. Less cooldown as well. In general, less damage for some OP skills, and more damage on some underused skills. So, what do you think about this? Should there be more nerf? Or is this fine.